Kraityn's High Guard: Difference between revisions

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==Abilities==
==Abilities==
* Resists Chaos
* Resists Chaos
* Uses {{il|Explosive Arrow}}
* {{il|Explosive Arrow}}
 
* {{il|Burning Arrow}}
==Areas==
==Areas==
*[[The Broken Bridge]]
*[[The Broken Bridge]]
Line 21: Line 21:
{{Version history table row|3.17.0}}
{{Version history table row|3.17.0}}
* We have adjusted the life and damage of various Monsters found throughout Act 2.
* We have adjusted the life and damage of various Monsters found throughout Act 2.
* (Not in patch note) Variant that uses {{il|Burning Arrow}} has been added to the game
{{Version history table row|0.10.0|rel=before}}
{{Version history table row|0.10.0|rel=before}}
* Introduced to the game.
* Introduced to the game.

Revision as of 04:32, 29 April 2022

Kraityn's High Guard
Kraityn's High Guard
Kraityn's High Guard
Location(s) The Broken Bridge
Resistance(s) Chaos
Skill(s) Explosive Arrow

Kraityn's High Guard is a type of ranged Bandit. They are found in the outdoor areas of Act 2.

Abilities

  • Resists Chaos
  • Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Projectile Speed: 3260
    AoE Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
    Explosion deals 50% less Base Damage
    Explosion will have (47-522) to (71-783) added Fire Damage
    +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
    Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
    Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy

    Additional Effects From 1-20% Quality:
    +(0.1-2) Maximum Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
    Level: (1-20)
    Cost: (7-12) Mana
    Attack Speed: 70% of base
    Attack Damage: (200-300)% of base
    Effectiveness of Added Damage: (200-300)%
    Projectile Speed: 3260
    Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
    25% chance to Ignite enemies
    100% of Physical Damage Converted to Fire Damage

    Additional Effects From 1-20% Quality:
    (1-20)% more Damage with Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Areas

Version history

Version Changes
3.17.0
  • We have adjusted the life and damage of various Monsters found throughout Act 2.
  • (Not in patch note) Variant that uses Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
    Level: (1-20)
    Cost: (7-12) Mana
    Attack Speed: 70% of base
    Attack Damage: (200-300)% of base
    Effectiveness of Added Damage: (200-300)%
    Projectile Speed: 3260
    Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
    25% chance to Ignite enemies
    100% of Physical Damage Converted to Fire Damage

    Additional Effects From 1-20% Quality:
    (1-20)% more Damage with Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has been added to the game
Before 0.10.0
  • Introduced to the game.