Chaos Guardian: Difference between revisions

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| image = Chaos Sentinel.png
| image = Chaos Sentinel.png
| rarity = Normal
| rarity = Normal
| level = 62-63 for normal rarity
| level = 62-63 for normal rarity during act
| location = [[The Tunnel]]<br/>[[The Quarry]]
| location = [[The Tunnel]]<br/>[[The Quarry]]
| resistance = Resists chaos damage
| resistance = Resists chaos damage
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}}
}}
'''Chaos Guardian''' is a [[golem]] monster. It is one of the [[Chaos golem (monster type)|chaos golem]] of the game. The monster uses exactly the same skills as [[Act 4]] counterpart [[Chaos Sentinel]], which are Chaos Cascade (Chaos and physical damage version of {{il|Glacial Cascade}}) and {{stl|Chaos Sandstorm}}.
'''Chaos Guardian''' is a [[golem]] monster. It is one of the [[Chaos golem (monster type)|chaos golem]] of the game. The monster uses exactly the same skills as [[Act 4]] counterpart [[Chaos Sentinel]], which are Chaos Cascade (Chaos and physical damage version of {{il|Glacial Cascade}}) and {{stl|Chaos Sandstorm}}.
 
==Areas==
* [[The Tunnel]]
* [[The Quarry]]
* in map by random
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}

Revision as of 10:13, 18 May 2024

Chaos Guardian
Chaos Guardian
Chaos Guardian
Level(s) 62-63 for normal rarity during act
Location(s) The Tunnel
The Quarry
Damage Physical and Chaos
Resistance(s) Resists chaos damage
Skill(s) Chaos Cascade
Chaos Sandstorm

Chaos Guardian is a golem monster. It is one of the chaos golem of the game. The monster uses exactly the same skills as Act 4 counterpart Chaos Sentinel, which are Chaos Cascade (Chaos and physical damage version of Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
Knocks Enemies Back on Hit
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Causes 4 Bursts

Additional Effects From 1-20% Quality:
Final Burst Deals +(2.5-50)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) and Chaos Sandstorm.

Areas

Version history

Version Changes
3.0.0
  • Introduced to the game.