User:Illviljan/masters

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Master crafting affixes

Modifiers the masters provide.

Forsaken Masters

Vegan

  • Signature mod: Vagan'sVagan's
    Prefix
    Hits can't be Evaded
  • Meta Crafting mod: of Weaponcraftof Weaponcraft
    Suffix
    Cannot roll Caster Modifiers
Prefix [Expand]
NameStats
PolishedAdds (10-13) to (20-25) Physical Damage
HonedAdds (14-18) to (26-31) Physical Damage
IcyAdds (8-11) to (16-19) Cold Damage
FrigidAdds (12-16) to (23-28) Cold Damage
IcyAdds (13-17) to (24-28) Cold Damage
FrigidAdds (18-24) to (35-41) Cold Damage
SmokingAdds (10-13) to (20-23) Fire Damage
BurningAdds (15-19) to (29-34) Fire Damage
SmokingAdds (15-20) to (30-35) Fire Damage
BurningAdds (22-29) to (43-51) Fire Damage
CracklingAdds (1-4) to (50-52) Lightning Damage
SnappingAdds (1-3) to (34-36) Lightning Damage
CracklingAdds (3-6) to (70-79) Lightning Damage
SnappingAdds (2-4) to (52-55) Lightning Damage
Brass-knuckle(450-600)% more Physical Damage with Unarmed Melee Attacks
Bloodletter's25% chance to cause Bleeding on Hit
Bloodletter's25% chance to cause Bleeding on Hit
Interceptor's+(2-5)% Chance to Block Attack Damage while Dual Wielding
Wicked(40-59)% increased Physical Damage
Vicious(60-79)% increased Physical Damage
Remora's(0.2-0.4)% of Physical Attack Damage Leeched as Life
Lamprey's(0.6-0.8)% of Physical Attack Damage Leeched as Life
Remora's(0.2-0.4)% of Physical Attack Damage Leeched as Life
Lamprey's(0.6-0.8)% of Physical Attack Damage Leeched as Life
Thirsty(0.2-0.4)% of Physical Attack Damage Leeched as Mana
Thirsty(0.2-0.4)% of Physical Attack Damage Leeched as Mana
Journeyman's(30-39)% increased Physical Damage
+(15-40) to Accuracy Rating
Reaver's(40-49)% increased Physical Damage
+(41-55) to Accuracy Rating
PolishedAdds (7-9) to (14-17) Physical Damage
HonedAdds (11-14) to (18-22) Physical Damage
HungeringSocketed Gems are Supported by Level 1 Lifetap
Catalyzing(8-22)% increased Elemental Damage with Attack Skills
Suffix [Expand]
NameStats
of Accuracy+(91-120) to Accuracy Rating
of Precision+(121-150) to Accuracy Rating
of Mastery(8-11)% increased Attack Speed
of Renown(12-15)% increased Attack Speed
of the Penguin+(16-20)% to Cold Resistance
of the Yeti+(21-25)% to Cold Resistance
of Anger+(17-21)% to Global Critical Strike Multiplier
of Rage+(22-27)% to Global Critical Strike Multiplier
of the Lynx+(20-25) to Dexterity
of the Fox+(26-30) to Dexterity
of the Drake+(16-20)% to Fire Resistance
of the Kiln+(21-25)% to Fire Resistance
of WeaponcraftCannot roll Caster Modifiers
of RejuvenationGain (2-3) Life per Enemy Hit with Attacks
of the Storm+(16-20)% to Lightning Resistance
of the Thunderhead+(21-25)% to Lightning Resistance
of Stinging(17-21)% increased Critical Strike Chance
of Piercing(22-27)% increased Critical Strike Chance
of the Wrestler+(20-25) to Strength
of the Bear+(26-30) to Strength
of Stunning(23-28)% increased Stun Duration on Enemies
of the Boxer(11-12)% reduced Enemy Stun Threshold with this Weapon
of Reach+(0.1-0.2) metres to Weapon Range

a

Haku

  • Signature mod: Haku'sHaku's
    Prefix
    +(3-6)% to Quality of Socketed Support Gems
  • Meta Crafting mod: of Prefixesof Prefixes
    Suffix
    Prefixes Cannot Be Changed
Prefix [Expand]
NameStats
Ingrained(38-55)% increased Armour and Energy Shield
Instilled(56-74)% increased Armour and Energy Shield
Brawler's(38-55)% increased Armour and Evasion
Fencer's(56-74)% increased Armour and Evasion
Layered(38-55)% increased Armour
Lobstered(56-74)% increased Armour
SpinyReflects (8-17) Physical Damage to Melee Attackers
Strong-Willed(38-55)% increased Energy Shield
Resolute(56-74)% increased Energy Shield
Ethereal(38-55)% increased Evasion and Energy Shield
Unworldly(56-74)% increased Evasion and Energy Shield
Ghost's(38-55)% increased Evasion Rating
Spectre's(56-74)% increased Evasion Rating
Studded+(25-50) to Armour
Ribbed+(51-80) to Armour
Plated+(160-230) to Armour
Studded+(23-48) to Armour
Ribbed+(49-80) to Armour
Glowing+(14-17) to maximum Energy Shield
Radiating+(18-22) to maximum Energy Shield
Pulsing+(56-69) to maximum Energy Shield
Glowing+(27-34) to maximum Energy Shield
Radiating+(35-45) to maximum Energy Shield
Dancer's+(25-50) to Evasion Rating
Acrobat's+(51-80) to Evasion Rating
Fleet+(160-230) to Evasion Rating
Dancer's+(23-48) to Evasion Rating
Acrobat's+(49-80) to Evasion Rating
EternalItem drops on Death if Equipped by an Animated Guardian
Stalwart+(35-44) to maximum Life
Stout+(45-54) to maximum Life
Robust+(55-64) to maximum Life
Remora's(0.2-0.4)% of Physical Attack Damage Leeched as Life
Remora's(0.2-0.4)% of Physical Attack Damage Leeched as Life
Thirsty(0.2-0.4)% of Physical Attack Damage Leeched as Mana
Thirsty(0.2-0.4)% of Physical Attack Damage Leeched as Mana
GlintingAdds (3-4) to (6-7) Physical Damage to Attacks
Catalyzing(4-12)% increased Elemental Damage with Attack Skills
Suffix [Expand]

Elreon

  • Signature mod: Elreon'sElreon's
    Prefix
    -(8-4) to Total Mana Cost of Skills
  • Meta Crafting mod: of Craftingof Crafting
    Suffix
    Can have up to 3 Crafted Modifiers
Prefix [Expand]
NameStats
CorruptingAdds (8-11) to (18-23) Chaos Damage to Attacks
FreezingAdds (10-12) to (17-22) Cold Damage to Attacks
Reinforcing(5-20)% increased Armour
Fearless(5-20)% increased maximum Energy Shield
Blurring(5-20)% increased Evasion Rating
Glowing+(14-16) to maximum Energy Shield
Radiating+(17-20) to maximum Energy Shield
Pulsing+(21-23) to maximum Energy Shield
FlamingAdds (10-13) to (20-26) Fire Damage to Attacks
Healthy+(15-24) to maximum Life
Sanguine+(25-34) to maximum Life
Stalwart+(35-44) to maximum Life
SparkingAdds (1-4) to (36-39) Lightning Damage to Attacks
Beryl+(17-21) to maximum Mana
Cobalt+(22-26) to maximum Mana
Azure+(27-31) to maximum Mana
PolishedAdds (3-5) to (7-9) Physical Damage to Attacks
Suffix [Expand]
NameStats
of Accuracy+(91-120) to Accuracy Rating
of Precision+(121-150) to Accuracy Rating
of the Sky+(6-11) to all Attributes
of the Prism+(7-10)% to all Elemental Resistances
of the Thundersnow+(8-13)% to Cold and Lightning Resistances
of the Penguin+(16-20)% to Cold Resistance
of the Yeti+(21-25)% to Cold Resistance
of Reinforcement(5-20)% increased Armour
of Blurring(5-20)% increased Evasion Rating
of Needling(12-16)% increased Global Critical Strike Chance
of Puncturing(27-32)% increased Global Critical Strike Chance
of Puncturing(22-27)% increased Global Critical Strike Chance
of the Lynx+(16-20) to Dexterity
of the Fox+(21-25) to Dexterity
of the Chimaera+(8-13)% to Fire and Cold Resistances
of the Ashcloud+(8-13)% to Fire and Lightning Resistances
of the Drake+(16-20)% to Fire Resistance
of the Kiln+(21-25)% to Fire Resistance
of the Student+(16-20) to Intelligence
of the Prodigy+(21-25) to Intelligence
of CraftingCan have up to 3 Crafted Modifiers
of Raiding(13-17)% increased Rarity of Items found
of RejuvenationGain (1-2) Life per Enemy Hit with Attacks
of the Storm+(16-20)% to Lightning Resistance
of the Thunderhead+(21-25)% to Lightning Resistance
of Joy(25-34)% increased Mana Regeneration Rate
of the Wrestler+(16-20) to Strength
of the Bear+(21-25) to Strength

Catarina

  • Signature mod: Catarina'sCatarina's
    Prefix
    +1 to Level of Socketed Support Gems
  • Meta Crafting mod: of Spellcraftof Spellcraft
    Suffix
    Cannot roll Attack Modifiers
Prefix [Expand]
NameStats
IcyAdds (10-13) to (19-23) Cold Damage to Spells
FrigidAdds (14-19) to (28-33) Cold Damage to Spells
IcyAdds (7-9) to (13-15) Cold Damage to Spells
FrigidAdds (10-13) to (19-22) Cold Damage to Spells
SmokingAdds (11-14) to (22-25) Fire Damage to Spells
BurningAdds (16-21) to (31-36) Fire Damage to Spells
SmokingAdds (8-11) to (16-18) Fire Damage to Spells
BurningAdds (12-16) to (23-27) Fire Damage to Spells
SnappingAdds (1-3) to (41-43) Lightning Damage to Spells
CracklingAdds (1-5) to (59-63) Lightning Damage to Spells
SnappingAdds (1-3) to (27-29) Lightning Damage to Spells
CracklingAdds (1-4) to (39-42) Lightning Damage to Spells
Termpermental(6-10)% chance to Freeze
Termpermental(6-10)% chance to Ignite
Termpermental(6-10)% chance to Shock
Wendigo's0.2% of Cold Damage Leeched as Life
Wendigo's0.2% of Cold Damage Leeched as Life
of HexingCurse Skills have (30-50)% increased Skill Effect Duration
Cherufe's0.2% of Fire Damage Leeched as Life
Cherufe's0.2% of Fire Damage Leeched as Life
Scholar's(25-34)% increased Spell Damage
Professor's(35-44)% increased Spell Damage
Scholar's(37-52)% increased Spell Damage
Professor's(53-68)% increased Spell Damage
Rotted+1 to maximum number of Raised Zombies
Quetzacoatl's0.2% of Lightning Damage Leeched as Life
Quetzacoatl's0.2% of Lightning Damage Leeched as Life
Azure+(27-32) to maximum Mana
Cerulean+(35-44) to maximum Mana
Calcified+1 to maximum number of Skeletons
Calcified+1 to maximum number of Skeletons
SavageMinions deal (10-15)% increased Damage
BloodiedMinions have (10-15)% increased maximum Life
Suffix [Expand]
NameStats
of Nimbleness(9-11)% increased Cast Speed
of Talent(4-8)% increased Cast Speed
of Permafreeze(10-20)% increased Freeze Duration on Enemies
(10-20)% increased Chill Duration on Enemies
of Wildfire(10-20)% increased Ignite Duration on Enemies
of Sleet(10-14)% increased Cold Damage
of Ice(15-19)% increased Cold Damage
of Coals(10-14)% increased Fire Damage
of Cinders(15-19)% increased Fire Damage
of Static(10-14)% increased Lightning Damage
of Electricity(15-19)% increased Lightning Damage
of the Student+(20-25) to Intelligence
of the Prodigy+(26-30) to Intelligence
of SpellcraftCannot roll Attack Modifiers
of Joy(25-34)% increased Mana Regeneration Rate
of Elation(35-44)% increased Mana Regeneration Rate
of Charging(10-20)% increased Shock Duration on Enemies
of Havoc(30-49)% increased Critical Strike Chance for Spells
of Disaster(50-69)% increased Critical Strike Chance for Spells

Tora

  • Signature mod: Tora'sTora's
    Prefix
    25% chance to cause Bleeding on Hit
  • Meta Crafting mod: SuffixedSuffixed
    Prefix
    Suffixes Cannot Be Changed
Prefix [Expand]
NameStats
IcyAdds (8-11) to (16-19) Cold Damage
FrigidAdds (12-16) to (23-28) Cold Damage
SmokingAdds (10-13) to (20-23) Fire Damage
BurningAdds (15-19) to (29-34) Fire Damage
SnappingAdds (1-3) to (34-36) Lightning Damage
CracklingAdds (1-4) to (50-52) Lightning Damage
PolishedAdds (10-13) to (20-25) Physical Damage
HonedAdds (14-18) to (26-31) Physical Damage
LodestoneAttack Projectiles Return to you
Glowing+(14-16) to maximum Energy Shield
Radiating+(17-20) to maximum Energy Shield
Pulsing+(21-23) to maximum Energy Shield
Wicked(40-59)% increased Physical Damage
Vicious(60-79)% increased Physical Damage
SuffixedSuffixes Cannot Be Changed
Stalwart+(35-44) to maximum Life
Stout+(45-54) to maximum Life
Robust+(55-64) to maximum Life
Recovering(5-15)% increased Flask Life Recovery rate
Inspiring(5-15)% increased Flask Mana Recovery rate
Jogger's(1-5)% increased Movement Speed
Runner's(8-12)% increased Movement Speed
Sprinter's(13-17)% increased Movement Speed
Journeyman's(30-39)% increased Physical Damage
+(15-40) to Accuracy Rating
Reaver's(40-49)% increased Physical Damage
+(41-55) to Accuracy Rating
PolishedAdds (7-9) to (13-16) Physical Damage
HonedAdds (10-13) to (17-20) Physical Damage
Catalyzing(8-22)% increased Elemental Damage with Attack Skills
Suffix [Expand]
NameStats
of the Penguin+(16-20)% to Cold Resistance
of the Yeti+(21-25)% to Cold Resistance
of Anger+(17-21)% to Global Critical Strike Multiplier
of Rage+(22-27)% to Global Critical Strike Multiplier
of the Lynx+(20-25) to Dexterity
of the Fox+(26-30) to Dexterity
of the Drake+(16-20)% to Fire Resistance
of the Kiln+(21-25)% to Fire Resistance
of Savouring(5-15)% increased Flask Effect Duration
of Ease(7-12)% increased Attack Speed
of Stinging(17-21)% increased Global Critical Strike Chance
of Piercing(22-27)% increased Global Critical Strike Chance
of the Storm+(16-20)% to Lightning Resistance
of the Thunderhead+(21-25)% to Lightning Resistance
of Ease(7-12)% increased Attack Speed
of Stinging(17-21)% increased Critical Strike Chance
of Piercing(22-27)% increased Critical Strike Chance
of Flight(10-30)% increased Projectile Speed
of the Saboteur(10-20)% increased Trap Damage
(10-20)% increased Mine Damage
of the Vandal(6-12)% increased Trap Throwing Speed
(6-12)% increased Mine Throwing Speed

Leo

  • Signature mod: Leo'sLeo's
    Prefix
    (5-15)% increased Damage
  • Meta Crafting mod: of Duelingof Dueling
    Suffix
    Cannot roll Modifiers with Required Level above 28
Prefix [Expand]
NameStats
ChastisingReflects (30-40) to (70-80) Physical Damage to Attackers on Block
PunishingReflects (150-200) to (350-450) Physical Damage to Attackers on Block
Draining(15-30)% increased Damage over Time
Hasty(10-20)% faster start of Energy Shield Recharge
Avenger's(20-30)% chance for Flasks to gain a Charge when you take a Critical Strike
Ghostly(10-15)% reduced Enemy Block Chance
Suffix [Expand]
NameStats
of Warmblood(20-25)% chance to Avoid being Chilled
of Suturing5% reduced Damage taken from Damage Over Time
of Insulation(20-25)% chance to Avoid being Frozen
of Clay(20-25)% chance to Avoid being Ignited
of Stability50% chance to Avoid being Knocked Back
of DuelingCannot roll Modifiers with Required Level above 28
of Grounding(20-25)% chance to Avoid being Shocked
of Hardiness(25-35)% chance to Avoid being Stunned

Zana

Zana's map device [Expand]
NameStats
StrDexIntMasterMapQuantity11% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity22% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity33% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity4_4% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity55% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity66% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity77% increased Quantity of Items found in this Area
StrDexIntMasterMapQuantity88% increased Quantity of Items found in this Area
Crafted league mods [Expand]

No results found

Mods with League in id [Expand]
NameStats
AbyssLeagueAreas can contain Abysses
AbyssLeagueCraftedAreas can contain Abysses
Area contains an additional Abyss
BestiaryLeagueAreas contain Beasts to hunt
CustomLeagueAbyssesAreas can contain Abysses
Area contains an additional Abyss
CustomLeagueBeyondSlaying Enemies close together can attract monsters from Beyond this realm
CustomLeagueBreachesArea can contain Breaches
Area contains an additional Breach
CustomLeagueEssencesAreas can contain Essences
Area contains 2 additional Essences
CustomLeagueExiles_Area is inhabited by 2 additional Rogue Exiles
CustomLeagueFamineLife, Mana, Energy Shield and Flasks are not refilled in Towns
CustomLeagueHarbingersArea can contain Mysterious Harbingers
Area contains 2 additional Harbingers
CustomLeagueImbueItems cannot drop as Magic or Rare
CustomLeagueInvaders_Area is inhabited by 2 additional Invasion Bosses
CustomLeagueMonsterDamage110% increased Monster Damage
CustomLeagueMonsterDamage220% increased Monster Damage
CustomLeagueMonsterDamage330% increased Monster Damage
CustomLeagueMonsterDamage440% increased Monster Damage
CustomLeagueMonsterDamage550% increased Monster Damage
CustomLeagueMonsterElementalDamage1Monsters deal 15% extra Physical Damage as Fire
Monsters deal 15% extra Physical Damage as Cold
Monsters deal 15% extra Physical Damage as Lightning
CustomLeagueMonsterElementalDamage2__Monsters deal 30% extra Physical Damage as Fire
Monsters deal 30% extra Physical Damage as Cold
Monsters deal 30% extra Physical Damage as Lightning
CustomLeagueMonsterElementalDamage3Monsters deal 45% extra Physical Damage as Fire
Monsters deal 45% extra Physical Damage as Cold
Monsters deal 45% extra Physical Damage as Lightning
CustomLeagueMonsterElementalDamage4Monsters deal 60% extra Physical Damage as Fire
Monsters deal 60% extra Physical Damage as Cold
Monsters deal 60% extra Physical Damage as Lightning
CustomLeagueMonsterElementalDamage5Monsters deal 75% extra Physical Damage as Fire
Monsters deal 75% extra Physical Damage as Cold
Monsters deal 75% extra Physical Damage as Lightning
CustomLeagueMonsterLife120% more Monster Life
CustomLeagueMonsterLife240% more Monster Life
CustomLeagueMonsterLife360% more Monster Life
CustomLeagueMonsterLife480% more Monster Life
CustomLeagueMonsterLife5100% more Monster Life
CustomLeagueMonsterSpeed110% increased Monster Movement Speed
10% increased Monster Attack Speed
10% increased Monster Cast Speed
CustomLeagueMonsterSpeed220% increased Monster Movement Speed
20% increased Monster Attack Speed
20% increased Monster Cast Speed
CustomLeagueMonsterSpeed330% increased Monster Movement Speed
30% increased Monster Attack Speed
30% increased Monster Cast Speed
CustomLeagueMonsterSpeed4_40% increased Monster Movement Speed
40% increased Monster Attack Speed
40% increased Monster Cast Speed
CustomLeagueMonsterSpeed550% increased Monster Movement Speed
50% increased Monster Attack Speed
50% increased Monster Cast Speed
CustomLeagueMultipleProjectiles1Monsters fire 2 additional Projectiles
CustomLeagueMultipleProjectiles2Monsters fire 3 additional Projectiles
CustomLeagueMultipleProjectiles3Monsters fire 4 additional Projectiles
CustomLeagueNoMagicOrRareDropsItems cannot drop as Magic or Rare
CustomLeagueNoRareDropsN/A
CustomLeagueNoStashesStashes cannot be used
CustomLeagueNoVendors_Items cannot be sold to or purchased from NPCs
CustomLeaguePerandus_Area contains 2 additional Perandus Chests
Area has a 33% chance to contain Cadiro Perandus
CustomLeagueResistances1Players have -20% to All Resistances
CustomLeagueResistances2_Players have -40% to All Resistances
CustomLeagueResistances3Players have -60% to All Resistances
CustomLeagueResistances4Players have -80% to All Resistances
CustomLeagueResistances5Players have -100% to All Resistances
CustomLeagueShrinesArea contains 2 additional Shrines
CustomLeagueStrongboxesArea contains 2 additional Strongboxes
CustomLeagueTormentedSpirits_Area is haunted by 3 additional Tormented Spirits
ExilesEverywhereLeagueRogue Exiles roam Wraeclast
HarbingerLeagueN/A
HarvestInfusedHarbingerLeagueCraftedArea contains 5 additional Harbingers
HarvestInfusedMapBeyondLeagueCraftedSlaying Enemies close together can attract monsters from Beyond this realm
HarvestInfusedMapBloodlinesLeagueCraftedArea contains 6 additional Magic Monster packs
HarvestInfusedMapEssenceLeagueCraftedAreas can contain Essences
Area contains 6 additional Essences
HarvestInfusedMapPerandusLeagueCraftedArea contains 5 additional Perandus Chests
Area contains Cadiro Perandus
HarvestInfusedMapRampageLeagueCraftedSlaying Enemies in a kill streak grants Rampage bonuses
20% increased Quantity of Items found in this Area
IncursionLeagueAreas contain Temporal Incursions
IncursionLeagueCraftedAreas contain Temporal Incursions
LeagueOfFireConvertDamageMonsters convert all Physical Damage to Fire
Players convert all Physical Damage to Fire
LeagueOfFireGroundFireMonsters drop Burning Ground on death
Monsters create Burning Ground for 4 seconds on death (Hidden)
of Efficiency25% chance for Kills in next Area to count twice for Rampage
LeaguestoneMaximumAreaN/A
LeaguestoneMinimumArea__N/A
MapBetrayalLeagueArea contains Immortal Syndicate activity
MapBetrayalLeagueCraftedArea contains Immortal Syndicate activity
MapBeyondLeagueCraftedSlaying Enemies close together can attract monsters from Beyond this realm
Otherworldly10% increased Quantity of Items found in this Area
Slaying Enemies close together can attract monsters from Beyond this realm
MapBeyondLeagueRolledCrafted12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Slaying Enemies close together can attract monsters from Beyond this realm
MapBeyondLeagueRolledDelve10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Slaying Enemies close together can attract monsters from Beyond this realm
Otherworldly12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Slaying Enemies close together can attract monsters from Beyond this realm
Otherworldly10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Slaying Enemies close together can attract monsters from Beyond this realm
MapBeyondLeagueRolledSynthesisSlaying Enemies close together can attract monsters from Beyond this realm
MapBeyondLeagueRolledSynthesis2_Slaying Enemies close together can attract monsters from Beyond this realm
MapBeyondLeagueRolledSynthesis3__Slaying Enemies close together can attract monsters from Beyond this realm
MapBeyondLeaguestoneImplicitSlaying Enemies close together in next Area will attract monsters from Beyond this realm
MapBlightLeagueN/A
MapBlightLeagueCrafted_Area contains a Blight Encounter
MapBloodlinesLeagueCraftedArea contains 3 additional Magic Monster packs
MapBloodlinesLeaguestoneImplicitMagic Monster Packs in next Area will each have a Bloodline Mod
Next Area will contain additional Magic Monsters
MapBreachCustomLeagueArea can contain Breaches
Area contains an additional Breach
MapBreachLeagueArea can contain Breaches
MapBreachLeagueCraftedArea can contain Breaches
Area contains 2 additional Breaches
MapClassicCustomLeagueN/A
MapClassicLeagueN/A
MapCustomLeagueHeadhunterNemesisPacksN/A
MapDeliriumLeagueN/A
MapDelveLeagueAreas contain deposits of Voltaxic Sulphite
MapEssenceLeagueAreas can contain Essences
MapEssenceLeagueCrafted__Areas can contain Essences
Area contains 2 additional Essences
MapEssenceLeagueExtraAreas can contain Essences
Area contains an additional Essence
MapGenesisLeagueAreas contain Memory Fragments
MapGenesisLeagueCraftedAreas contain Memory Fragments
MapHarbingerCustomLeagueArea can contain Mysterious Harbingers
Area contains an additional Harbinger
MapHarbingerLeagueCraftedArea contains 3 additional Harbingers
MapHarvestLeagueN/A
MapHarvestLeagueCraftedArea contains The Sacred Grove
MapHeadhunterCustomLeaguePlayers gain a Random Mod from Slain Rare Monsters for 20 seconds
MapHeistLeagueN/A
MapHeistLeagueCraftedArea contains 2 additional Smuggler's Caches
MapInvasionLeaguestoneImplicit_Area contains an Invasion Boss
of ExcellenceStrongboxes in next Area will each contain (1-2) additional random Rare Items
of ExcellenceStrongboxes in next Area will each contain (3-4) additional random Rare Items
of ExcellenceStrongboxes in next Area will each contain (5-6) additional random Rare Items
of ProtectionThe first Strongbox Opened in next Area will be guarded by 3 additional Rare Monsters
AmpleNext Area will contain an additional Rogue Exile
PlentifulNext Area will contain 2 additional Rogue Exiles
AbundantNext Area will contain 3 additional Rogue Exiles
AmpleNext Area will contain an additional Silver Coin
PlentifulNext Area will contain 2 additional Silver Coins
AbundantNext Area will contain 3 additional Silver Coins
AmpleNext Area will contain an additional Strongbox
PlentifulNext Area will contain 2 additional Strongboxes
AbundantNext Area will contain 3 additional Strongboxes
MapLeaguestoneAreaContainsAdditionalLeaguestoneNext Area will contain an additional Leaguestone
Arcanist'sNext Area will contain an Arcanist's Strongbox
-2 to Maximum Charges
of the GuardianNext Area will contain a Bearers of the Guardian Bloodline Pack
Cartographer'sNext Area will contain a Cartographer's Strongbox
-4 to Maximum Charges
DreamingNext Area will contain a Chayula Breach
Gemcutter'sNext Area will contain a Gemcutter's Strongbox
RemnantNext Area will contain a Remnant of Corruption
-2 to Maximum Charges
HystericNext Area will contain an Essence of Hysteria
-4 to Maximum Charges
InsaneNext Area will contain an Essence of Insanity
-4 to Maximum Charges
HorrifyingNext Area will contain an Essence of Horror
-4 to Maximum Charges
DeliriousNext Area will contain an Essence of Delirium
-4 to Maximum Charges
SingularNext Area will contain a Unique Strongbox
-3 to Maximum Charges
UnburdenedNext Area will contain an Uul-Netol Breach
of the VoidNext Area will contain a Voidspawn of Abaxoth Bloodline Pack
of EmpowermentPlayers in next Area will deal (60-80)% increased Damage with Hits to Breach Monsters
Players in next Area will take 10% reduced Damage from Breach Monsters
ShiftingN/A
of BurdenImprisoned Monsters in next Area will take (15-20)% increased Damage
Imprisoned Monsters in next Area have 10% reduced Action Speed
of Wealth(70-90)% more Quantity of Items Dropped by Imprisoned Monsters in next Area
of Wealth(91-110)% more Quantity of Items Dropped by Imprisoned Monsters in next Area
Refined(20-39)% more Rarity of Items Dropped by Imprisoned Monsters in next Area
Refined(40-50)% more Rarity of Items Dropped by Imprisoned Monsters in next Area
FearsomeNext Area will contain 2 additional Invasion Bosses
TerrifyingNext Area will contain 3 additional Invasion Bosses
of Protraction75% increased Duration of Shrine Effects on Players in next Area
of the TwinsInvasion Bosses in next Area will be Duplicated
WardingMagic Monsters in next Area will be Maimed
Magic Monsters in next Area will take (5-10)% increased Damage
of WinterMonsters near Shrines in next Area will be Chilled
LibationaryPlayers in next Area will have Onslaught while using Flasks
of PlunderingStrongboxes in next Area will grant Onslaught for 20 seconds when opened
Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught
of ProtectionMonsters Imprisoned around Essences in next Area are Magic
of the WindPlayers in the next Area will have (6-10)% increased Movement Speed
of ShimmeringN/A
of PromiseRare Monsters from Breaches in the next Area have a 50% chance to Drop a Breach Ring
of WardingRare Monsters in next Area will be Hindered, with 40% reduced Movement Speed
IncomparableN/A
LucrativeShrines in the next Area will drop (3-5) Basic Currency Items when used
LucrativeShrines in the next Area will drop (6-9) Basic Currency Items when used
LucrativeShrines in the next Area will drop (10-15) Basic Currency Items when used
WondrousShrines in next Area will grant a random additional Shrine Effect
Mimic'sWhen a Player Kills a Rare Monster in next Area, they will have (40-60)% chance to gain its Modifiers for 20 seconds
MapLeaguestoneStrongboxImplicit_Next Area will contain a Strongbox
of WhispersStrongboxes in next Area will be Magic
of RunesStrongboxes in next Area will be Rare
of ExcellenceMonsters initially carrying a Talisman in the next Area will drop 2 additional Rare Items
of ExcellenceMonsters initially carrying a Talisman in the next Area will drop 3 additional Rare Items
of ExcellenceMonsters initially carrying a Talisman in the next Area will drop 4 additional Rare Items
HauntingTormented Spirits in next Area will have (30-50)% increased Duration
of LingeringTormented Spirits in next Area will have 30% reduced Movement Speed
of RapidityTormented Spirits in next Area will have 30% increased Movement Speed
AncientStrongboxes in next Area will have (30-70)% chance to contain an additional Vaal Orb
Lieutenant'sWarbands in the next Area will have an additional Elite Member
Soldier'sWarbands in the next Area will have 2 additional Members
Soldier'sWarbands in the next Area will have 3 additional Members
Scout'sWarbands in the next Area will have 2 additional Support Members
MapLegionLeagueN/A
MapLegionLeagueCraftedArea contains an additional Legion Encounter
MapMetamorphLeagueCraftedArea contains Metamorph Monsters
MapMetamorphosisLeagueAreas contain additional Metamorph monsters
MapNemesisLeaguestoneImplicitRare Monsters in next Area will each have a Nemesis Mod
Next Area will contain additional Rare Monsters
MapOnslaughtLeaguestoneImplicitMonsters in next Area will have Onslaught
20% increased Quantity of Items found in next Area
MapPerandusLeagueCaches of Perandus wealth can be found throughout Wraeclast
MapPerandusLeagueCraftedArea contains 3 additional Perandus Chests
Area has a 33% chance to contain Cadiro Perandus
MapPlayerBloodMagicCustomLeague_Players have Blood Magic
MapProphecyLeagueN/A
MapRampageLeagueCraftedSlaying Enemies in a kill streak grants Rampage bonuses
20% increased Quantity of Items found in this Area
MapRampageLeaguestoneImplicit_Slaying Enemies in a kill streak in next Area will grant Rampage bonuses
MapTalismanLeagueAncient Talismans possess monsters throughout Wraeclast
MapTalismanLeagueCraftedArea contains 3 additional Monsters possessed by Ancient Talismans
Area contains a Stone Circle
MapTormentCustomLeagueArea is haunted by 1 additional Tormented Spirit
MapTormentLeagueCraftedArea is haunted by 2 additional Tormented Spirits
MonsterRampageLeaguestoneBoss300% increased Quantity of Items dropped by this Monster (Hidden)
800% increased Rarity of Items dropped by this Monster (Hidden)
CustomLeagueMonsterAreaOfEffect1Monsters have 35% increased Area of Effect
CustomLeagueMonsterAreaOfEffect2Monsters have 70% increased Area of Effect
MapRitualLeagueN/A
MapRitualLeagueCrafted__Areas contain Ritual Altars
MapUltimatumLeague_N/A
MapExpeditionLeague_Area contains an Expedition Encounter
MapHellscapeLeague____N/A
MapArchnemesisLeague__N/A
MapSentinelLeagueN/A
CustomLeagueSentinelGauntletN/A
MapExpeditionLeagueCraftedArea contains an Expedition Encounter
MapLakeLeagueN/A
TangledAltarUpsideMonsterDivinationCardsCurrencyLeague(1.6-3.2)% chance to drop an additional Divination Card which rewards League Currency
TangledAltarUpsideBossDivinationCardsCurrencyLeagueFinal Boss drops (2-4) additional Divination Cards which reward League Currency
MapSanctumLeagueN/A
CustomLeagueGauntletN/A
MapCrucibleLeagueN/A
MapAncestralLeagueN/A
AltLeaguesEverywhereTormentedSpiritsArea is haunted by 10 additional Tormented Spirits
Tormented Spirits in your Maps can Possess Players for 20 seconds
Tormented Spirits in your Maps cannot Possess Monsters
AltLeaguesEverywhereBlightArea contains a Blight Encounter
Blight Monsters in your Maps take 75% less Damage from Players and their Minions
Blight Towers and their Minions in your Maps deal 300% more Damage
AltLeaguesEverywhereDeliriumAreas contain a Mirror of Delirium
Delirium Fog in your Maps never dissipates
Delirium Orbs cannot be found in your Maps
Simulacrum Splinters cannot be found in your Maps
AltLeaguesEverywhereLegionArea contains an additional Legion Encounter
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
AltLeaguesEverywhereBeyondSlaying Enemies close together can attract monsters from Beyond this realm
Beyond Portals in your Maps cannot spawn Unique Bosses
Beyond Portals in your Maps have 50% less Merging Radius
MapUltimatumLeagueCraftedAreas contain an Ultimatum Encounter
MapAzmeriLeagueN/A


Veiled Masters

Einhar

Prefix [Expand]
NameStatsSpawn Weighting
UpgradedAdds (6-8) to (14-18) Chaos Damage to AttacksN/A
UpgradedAdds (11-15) to (23-27) Chaos Damage to AttacksN/A
UpgradedAdds (6-8) to (14-18) Cold Damage to AttacksN/A
UpgradedAdds (11-15) to (23-27) Cold Damage to AttacksN/A
UpgradedAdds (8-11) to (16-20) Fire Damage to AttacksN/A
UpgradedAdds (12-17) to (26-30) Fire Damage to AttacksN/A
UpgradedAdds (1-4) to (32-36) Lightning Damage to AttacksN/A
UpgradedAdds (1-5) to (41-48) Lightning Damage to AttacksN/A
UpgradedAdds (3-5) to (6-8) Physical Damage to AttacksN/A
UpgradedAdds (5-7) to (8-10) Physical Damage to AttacksN/A
Upgraded(26-35)% increased Armour and Energy ShieldN/A
Upgraded(41-50)% increased Armour and Energy ShieldN/A
Upgraded(56-74)% increased Armour and Energy ShieldN/A
Upgraded(26-35)% increased Armour and EvasionN/A
Upgraded(41-50)% increased Armour and EvasionN/A
Upgraded(56-74)% increased Armour and EvasionN/A
Upgraded(26-35)% increased ArmourN/A
Upgraded(41-50)% increased ArmourN/A
Upgraded(56-74)% increased ArmourN/A
Upgraded(25-34)% increased Chaos DamageN/A
Upgraded(35-44)% increased Chaos DamageN/A
Upgraded(45-54)% increased Chaos DamageN/A
Upgraded(37-51)% increased Chaos DamageN/A
Upgraded(52-66)% increased Chaos DamageN/A
Upgraded(67-81)% increased Chaos DamageN/A
Upgraded(25-34)% increased Cold DamageN/A
Upgraded(35-44)% increased Cold DamageN/A
Upgraded(45-54)% increased Cold DamageN/A
Upgraded(37-51)% increased Cold DamageN/A
Upgraded(52-66)% increased Cold DamageN/A
Upgraded(67-81)% increased Cold DamageN/A
Upgraded(11-20)% increased Damage over TimeN/A
Upgraded(21-30)% increased Damage over TimeN/A
Upgraded(26-35)% increased Energy ShieldN/A
Upgraded(41-50)% increased Energy ShieldN/A
Upgraded(56-74)% increased Energy ShieldN/A
Upgraded(26-35)% increased Evasion and Energy ShieldN/A
Upgraded(41-50)% increased Evasion and Energy ShieldN/A
Upgraded(56-74)% increased Evasion and Energy ShieldN/A
Upgraded(26-35)% increased Evasion RatingN/A
Upgraded(41-50)% increased Evasion RatingN/A
Upgraded(56-74)% increased Evasion RatingN/A
Upgraded(8-11)% faster start of Energy Shield RechargeN/A
Upgraded(12-15)% faster start of Energy Shield RechargeN/A
Upgraded(25-34)% increased Fire DamageN/A
Upgraded(35-44)% increased Fire DamageN/A
Upgraded(45-54)% increased Fire DamageN/A
Upgraded(37-51)% increased Fire DamageN/A
Upgraded(52-66)% increased Fire DamageN/A
Upgraded(67-81)% increased Fire DamageN/A
Upgraded+(50-75) to ArmourN/A
Upgraded+(100-150) to ArmourN/A
Upgraded+(250-320) to ArmourN/A
Upgraded+(17-22) to maximum Energy ShieldN/A
Upgraded+(35-45) to maximum Energy ShieldN/A
Upgraded+(56-69) to maximum Energy ShieldN/A
Upgraded+(50-75) to Evasion RatingN/A
Upgraded+(100-150) to Evasion RatingN/A
Upgraded+(250-320) to Evasion RatingN/A
Upgraded(10-12)% increased maximum Energy ShieldN/A
Upgraded(13-15)% increased maximum Energy ShieldN/A
Upgraded+(26-40) to maximum LifeN/A
Upgraded+(41-55) to maximum LifeN/A
Upgraded+(56-70) to maximum LifeN/A
Upgraded+(71-85) to maximum LifeN/A
Upgraded+(25-34) to maximum ManaN/A
Upgraded+(35-44) to maximum ManaN/A
Upgraded+(45-54) to maximum ManaN/A
Upgraded+(55-64) to maximum ManaN/A
Upgraded+(65-74) to maximum ManaN/A
Upgraded+(75-84) to maximum ManaN/A
Upgraded+(85-94) to maximum ManaN/A
Upgraded+(35-44) to maximum ManaN/A
Upgraded+(45-54) to maximum ManaN/A
Upgraded+(55-64) to maximum ManaN/A
Upgraded+(65-74) to maximum ManaN/A
UpgradedItem drops on Death if Equipped by an Animated GuardianN/A
Upgraded(0.3-0.5)% of Physical Attack Damage Leeched as LifeN/A
Upgraded(0.6-0.8)% of Physical Attack Damage Leeched as LifeN/A
Upgraded(25-34)% increased Lightning DamageN/A
Upgraded(35-44)% increased Lightning DamageN/A
Upgraded(45-54)% increased Lightning DamageN/A
Upgraded(37-51)% increased Lightning DamageN/A
Upgraded(52-66)% increased Lightning DamageN/A
Upgraded(67-81)% increased Lightning DamageN/A
UpgradedAdds (11-12) to (19-23) Cold DamageN/A
UpgradedAdds (22-27) to (42-49) Cold DamageN/A
UpgradedAdds (35-41) to (63-73) Cold DamageN/A
UpgradedAdds (19-21) to (32-41) Cold DamageN/A
UpgradedAdds (38-46) to (73-85) Cold DamageN/A
UpgradedAdds (60-72) to (110-128) Cold DamageN/A
UpgradedAdds (11-12) to (19-23) Fire DamageN/A
UpgradedAdds (22-27) to (42-49) Fire DamageN/A
UpgradedAdds (35-41) to (63-73) Fire DamageN/A
UpgradedAdds (19-21) to (32-41) Fire DamageN/A
UpgradedAdds (38-46) to (73-85) Fire DamageN/A
UpgradedAdds (60-72) to (110-128) Fire DamageN/A
Upgraded(40-59)% increased Physical DamageN/A
Upgraded(60-79)% increased Physical DamageN/A
Upgraded(80-99)% increased Physical DamageN/A
Upgraded(100-129)% increased Physical DamageN/A
UpgradedAdds (1-3) to (27-37) Lightning DamageN/A
UpgradedAdds (3-5) to (60-80) Lightning DamageN/A
UpgradedAdds (6-8) to (100-113) Lightning DamageN/A
UpgradedAdds (2-5) to (46-64) Lightning DamageN/A
UpgradedAdds (6-9) to (104-139) Lightning DamageN/A
UpgradedAdds (10-14) to (162-197) Lightning DamageN/A
UpgradedAdds (6-8) to (13-15) Physical DamageN/A
UpgradedAdds (7-11) to (16-19) Physical DamageN/A
UpgradedAdds (13-17) to (26-30) Physical DamageN/A
UpgradedAdds (9-12) to (18-21) Physical DamageN/A
UpgradedAdds (11-15) to (23-27) Physical DamageN/A
UpgradedAdds (18-24) to (36-42) Physical DamageN/A
Upgraded+(21-25) to maximum Energy ShieldN/A
Upgraded+(26-30) to maximum Energy ShieldN/A
Upgraded(35-44)% increased Mine DamageN/A
Upgraded(45-54)% increased Mine DamageN/A
Upgraded(52-66)% increased Mine DamageN/A
Upgraded(67-81)% increased Mine DamageN/A
UpgradedMinions deal (10-20)% increased DamageN/A
UpgradedMinions deal (25-34)% increased DamageN/A
UpgradedMinions deal (35-44)% increased DamageN/A
UpgradedMinions deal (45-54)% increased DamageN/A
UpgradedMinions deal (37-51)% increased DamageN/A
UpgradedMinions deal (52-66)% increased DamageN/A
UpgradedMinions deal (67-81)% increased DamageN/A
Upgraded(10-14)% increased Movement SpeedN/A
Upgraded(15-19)% increased Movement SpeedN/A
Upgraded(20-24)% increased Movement SpeedN/A
UpgradedAdds (10-13) to (19-22) Cold Damage to SpellsN/A
UpgradedAdds (17-23) to (34-40) Cold Damage to SpellsN/A
UpgradedAdds (25-33) to (50-58) Cold Damage to SpellsN/A
UpgradedAdds (14-19) to (28-33) Cold Damage to SpellsN/A
UpgradedAdds (26-34) to (52-60) Cold Damage to SpellsN/A
UpgradedAdds (38-50) to (75-88) Cold Damage to SpellsN/A
UpgradedAdds (12-16) to (23-27) Fire Damage to SpellsN/A
UpgradedAdds (21-28) to (42-49) Fire Damage to SpellsN/A
UpgradedAdds (31-41) to (61-71) Fire Damage to SpellsN/A
UpgradedAdds (16-21) to (31-36) Fire Damage to SpellsN/A
UpgradedAdds (28-38) to (57-66) Fire Damage to SpellsN/A
UpgradedAdds (41-55) to (83-96) Fire Damage to SpellsN/A
UpgradedAdds (1-4) to (39-42) Lightning Damage to SpellsN/A
UpgradedAdds (2-6) to (73-77) Lightning Damage to SpellsN/A
UpgradedAdds (3-9) to (106-112) Lightning Damage to SpellsN/A
UpgradedAdds (1-5) to (59-63) Lightning Damage to SpellsN/A
UpgradedAdds (3-9) to (109-115) Lightning Damage to SpellsN/A
UpgradedAdds (4-13) to (159-168) Lightning Damage to SpellsN/A
Upgraded(37-51)% increased Spell DamageN/A
Upgraded(52-66)% increased Spell DamageN/A
Upgraded(67-81)% increased Spell DamageN/A
Upgraded(82-99)% increased Spell DamageN/A
Upgraded(25-34)% increased Spell DamageN/A
Upgraded(35-44)% increased Spell DamageN/A
Upgraded(45-54)% increased Spell DamageN/A
Upgraded(55-66)% increased Spell DamageN/A
Upgraded(35-44)% increased Trap DamageN/A
Upgraded(45-54)% increased Trap DamageN/A
Upgraded(52-66)% increased Trap DamageN/A
Upgraded(67-81)% increased Trap DamageN/A
Upgraded(15-23)% increased Elemental Damage with Attack SkillsN/A
Upgraded(24-32)% increased Elemental Damage with Attack SkillsN/A
UpgradedAdds (9-11) to (16-21) Fire Damage to AttacksN/A
UpgradedAdds (19-23) to (37-42) Fire Damage to AttacksN/A
UpgradedAdds (9-11) to (16-21) Cold Damage to AttacksN/A
UpgradedAdds (19-23) to (37-42) Cold Damage to AttacksN/A
UpgradedAdds (1-4) to (32-36) Lightning Damage to AttacksN/A
UpgradedAdds (3-6) to (52-70) Lightning Damage to AttacksN/A
Upgraded(0.3-0.5)% of Physical Attack Damage Leeched by Enemy as LifeN/A
Upgraded(0.6-0.8)% of Physical Attack Damage Leeched by Enemy as LifeN/A
UpgradedAdds (8-11) to (16-20) Fire Damage to Attacks against youN/A
UpgradedAdds (12-17) to (26-30) Fire Damage to Attacks against youN/A
UpgradedAdds (6-8) to (14-18) Cold Damage to Attacks against youN/A
UpgradedAdds (11-15) to (23-27) Cold Damage to Attacks against youN/A
UpgradedAdds (1-4) to (32-36) Lightning Damage to Attacks against youN/A
UpgradedAdds (1-5) to (41-48) Lightning Damage to Attacks against youN/A
UpgradedAdds (3-5) to (6-8) Physical Damage to Attacks against youN/A
UpgradedAdds (5-7) to (8-10) Physical Damage to Attacks against youN/A
UpgradedAdds (6-8) to (14-18) Chaos Damage to Attacks against youN/A
UpgradedAdds (11-15) to (23-27) Chaos Damage to Attacks against youN/A
Suffix [Expand]
NameStatsSpawn Weighting
of Craft+(91-120) to Accuracy RatingN/A
of Craft+(121-150) to Accuracy RatingN/A
of Craft+(151-220) to Accuracy RatingN/A
of Craft+(6-9) to all AttributesN/A
of Craft+(10-13) to all AttributesN/A
of Craft+(5-8)% to all Elemental ResistancesN/A
of Craft+(9-12)% to all Elemental ResistancesN/A
of Craft+(4-6)% to all Elemental Resistances
Minions have +(5-8)% to all Elemental Resistances
N/A
of Craft+(7-9)% to all Elemental Resistances
Minions have +(9-12)% to all Elemental Resistances
N/A
of Craft(7-12)% increased Attack SpeedN/A
of Craft(3-5)% increased Attack SpeedN/A
of Craft(16-20)% chance to Avoid Elemental AilmentsN/A
of Craft(21-25)% chance to Avoid Elemental AilmentsN/A
of Craft(15-20)% chance to Avoid being StunnedN/A
of Craft(21-25)% chance to Avoid being StunnedN/A
of Craft(9-12)% increased Chaos DamageN/A
of Craft(13-16)% increased Chaos DamageN/A
of Craft+(10-12)% to Cold and Lightning ResistancesN/A
of Craft+(13-16)% to Cold and Lightning ResistancesN/A
of Craft+(17-20)% to Cold and Lightning ResistancesN/A
of Craft(9-12)% increased Cold DamageN/A
of Craft(13-16)% increased Cold DamageN/A
of Craft+(21-28)% to Cold ResistanceN/A
of Craft+(29-35)% to Cold ResistanceN/A
of Craft(30-49)% increased Critical Strike Chance for SpellsN/A
of Craft(50-69)% increased Critical Strike Chance for SpellsN/A
of Craft(45-75)% increased Critical Strike Chance for SpellsN/A
of Craft(76-105)% increased Critical Strike Chance for SpellsN/A
of Craft+(17-19)% to Global Critical Strike MultiplierN/A
of Craft+(20-24)% to Global Critical Strike MultiplierN/A
of Craft+(25-28)% to Global Critical Strike MultiplierN/A
of Craft+(21-25) to DexterityN/A
of Craft+(26-30) to DexterityN/A
of Craft+(10-12)% to Fire and Cold ResistancesN/A
of Craft+(13-16)% to Fire and Cold ResistancesN/A
of Craft+(17-20)% to Fire and Cold ResistancesN/A
of Craft+(10-12)% to Fire and Lightning ResistancesN/A
of Craft+(13-16)% to Fire and Lightning ResistancesN/A
of Craft+(17-20)% to Fire and Lightning ResistancesN/A
of Craft(9-12)% increased Fire DamageN/A
of Craft(13-16)% increased Fire DamageN/A
of Craft+(21-28)% to Fire ResistanceN/A
of Craft+(29-35)% to Fire ResistanceN/A
of Craft(5-10)% increased Flask Effect DurationN/A
of Craft(11-15)% increased Flask Effect DurationN/A
of Craft(17-21)% increased Global Critical Strike ChanceN/A
of Craft(22-27)% increased Global Critical Strike ChanceN/A
of Craft(10-13)% increased Cast SpeedN/A
of Craft(14-17)% increased Cast SpeedN/A
of Craft(18-21)% increased Cast SpeedN/A
of Craft(6-9)% increased Cast SpeedN/A
of Craft(15-20)% increased Cast SpeedN/A
of Craft(21-26)% increased Cast SpeedN/A
of Craft(27-32)% increased Cast SpeedN/A
of Craft+(21-25) to IntelligenceN/A
of Craft+(26-30) to IntelligenceN/A
of CraftLight Radius is based on Energy Shield instead of LifeN/A
of Craft(9-12)% increased Lightning DamageN/A
of Craft(13-16)% increased Lightning DamageN/A
of Craft+(21-28)% to Lightning ResistanceN/A
of Craft+(29-35)% to Lightning ResistanceN/A
of Craft+(91-120) to Accuracy RatingN/A
of Craft+(121-200) to Accuracy RatingN/A
of Craft+(201-300) to Accuracy RatingN/A
of Craft(17-19)% increased Critical Strike ChanceN/A
of Craft(20-24)% increased Critical Strike ChanceN/A
of Craft(25-27)% increased Critical Strike ChanceN/A
of Craft(8-10)% increased Attack SpeedN/A
of Craft(11-15)% increased Attack SpeedN/A
of Craft(16-20)% increased Attack SpeedN/A
of Craft(11-13)% increased Attack SpeedN/A
of Craft(0.3-0.5)% of Physical Attack Damage Leeched as LifeN/A
of Craft(0.5-0.8)% of Physical Attack Damage Leeched as LifeN/A
of Craft(0.2-0.4)% of Physical Attack Damage Leeched as ManaN/A
of Craft(20-30)% increased Mana Regeneration RateN/A
of Craft(31-40)% increased Mana Regeneration RateN/A
of Craft(9-12)% increased Mine Throwing SpeedN/A
of Craft(13-15)% increased Mine Throwing SpeedN/A
of Craft(17-20)% increased Mine Throwing SpeedN/A
of Craft(21-23)% increased Mine Throwing SpeedN/A
of CraftMinions have (11-15)% increased maximum LifeN/A
of CraftMinions have (16-20)% increased maximum LifeN/A
of CraftMinions have (13-17)% increased Movement SpeedN/A
of CraftMinions have (18-22)% increased Movement SpeedN/A
of Craft(9-12)% increased Global Physical DamageN/A
of Craft(13-16)% increased Global Physical DamageN/A
Upgraded5% reduced Damage taken from Damage Over TimeN/A
of Craft(30-24)% reduced Effect of Chill and Shock on youN/A
of Craft(40-31)% reduced Effect of Chill and Shock on youN/A
of Craft+(2-3)% Chance to BlockN/A
of Craft+(4-5)% Chance to BlockN/A
of Craft(2-3)% Chance to Block Spell DamageN/A
of Craft(4-5)% Chance to Block Spell DamageN/A
of Craft+(21-25) to StrengthN/A
of Craft+(26-30) to StrengthN/A
of Craft(9-12)% increased Trap Throwing SpeedN/A
of Craft(13-15)% increased Trap Throwing SpeedN/A
of Craft(17-20)% increased Trap Throwing SpeedN/A
of Craft(21-23)% increased Trap Throwing SpeedN/A
of Craft(15-20)% increased Warcry SpeedN/A
of Craft(5-6)% increased Life Regeneration rateN/A
of Craft(7-8)% increased Life Regeneration rateN/A
of Craft2% additional Physical Damage ReductionN/A
of Craft3% additional Physical Damage ReductionN/A
of Craft+(3-4)% chance to Suppress Spell DamageN/A
of Craft+(5-6)% chance to Suppress Spell DamageN/A
of Craft+(5-7)% chance to Suppress Spell DamageN/A
of Craft+(8-10)% chance to Suppress Spell DamageN/A
of Craft(9-11)% increased Energy Shield Recharge RateN/A
of Craft(12-14)% increased Energy Shield Recharge RateN/A
of Craft(16-20)% faster start of Energy Shield RechargeN/A
of Craft(21-25)% faster start of Energy Shield RechargeN/A
of CraftMoving while Bleeding doesn't cause you to take extra DamageN/A
of Craft+(31-36)% Chaos Resistance against Damage Over TimeN/A
of Craft+(37-43)% Chaos Resistance against Damage Over TimeN/A
of Craft(41-50)% chance to Avoid BleedingN/A
of Craft(51-60)% chance to Avoid BleedingN/A
of Craft(41-50)% reduced Ignite Duration on youN/A
of Craft(51-60)% reduced Ignite Duration on youN/A
of Craft(50-41)% reduced Effect of Chill on youN/A
of Craft(60-51)% reduced Effect of Chill on youN/A
of Craft(50-41)% reduced Effect of Shock on youN/A
of Craft(20-16)% reduced Effect of Curses on youN/A
of Craft(60-51)% reduced Effect of Shock on youN/A
of Craft(25-21)% reduced Effect of Curses on youN/A
of Craft(15-11)% reduced Effect of Freeze on youN/A
of Craft(20-16)% reduced Effect of Freeze on youN/A

Helena

Prefix [Expand]
NameStatsSpawn Weighting
Upgraded+(15-25) to maximum LifeN/A
Suffix [Expand]
NameStatsSpawn Weighting
of Craft+(16-20)% to Cold ResistanceN/A
of Craft+(15-20) to DexterityN/A
of Craft+(16-20)% to Fire ResistanceN/A
of Craft+(15-20) to IntelligenceN/A
of Craft+(16-20)% to Lightning ResistanceN/A
of Craft+(15-20) to StrengthN/A


Niko

Prefix [Expand]

No results found

Suffix [Expand]

No results found

Alva

Prefix [Expand]

No results found

Suffix [Expand]

No results found

Jun

Prefix [Expand]
NameStats
ChosenAdds (6-7) to (9-10) Cold Damage
Adds 1 to (14-16) Lightning Damage
ChosenAdds (8-9) to (11-13) Cold Damage
Adds 1 to (17-20) Lightning Damage
ChosenAdds (10-12) to (14-16) Cold Damage
Adds 1 to (21-24) Lightning Damage
ChosenAdds (6-7) to (9-10) Fire Damage
Adds (6-7) to (9-10) Cold Damage
ChosenAdds (8-9) to (11-13) Fire Damage
Adds (8-9) to (11-13) Cold Damage
ChosenAdds (10-12) to (14-16) Fire Damage
Adds (10-12) to (14-16) Cold Damage
ChosenAdds (6-7) to (9-10) Fire Damage
Adds 1 to (14-16) Lightning Damage
ChosenAdds (8-9) to (11-13) Fire Damage
Adds 1 to (17-20) Lightning Damage
ChosenAdds (10-12) to (14-16) Fire Damage
Adds 1 to (21-24) Lightning Damage
Leo's(9-11)% increased Damage
Leo's(12-14)% increased Damage
Leo's(15-17)% increased Damage
Vagan'sHits can't be Evaded
Chosen(9-10)% increased Area Damage
(6-7)% increased Area of Effect
Chosen(11-13)% increased Area Damage
(8-9)% increased Area of Effect
Chosen(14-16)% increased Area Damage
(10-12)% increased Area of Effect
Chosen+(105-150) to Armour
+(11-15) to maximum Energy Shield
Chosen+(151-213) to Armour
+(16-20) to maximum Energy Shield
Chosen+(214-285) to Armour
+(21-25) to maximum Energy Shield
Chosen+(105-150) to Armour and Evasion Rating
Chosen+(151-213) to Armour and Evasion Rating
Chosen+(214-285) to Armour and Evasion Rating
Rin's60% chance to Avoid being Frozen
Rin's80% chance to Avoid being Frozen
Rin's100% chance to Avoid being Frozen
Chosen(20-25)% chance to Avoid Elemental Ailments
(20-25)% chance to Avoid being Stunned
Chosen+(28-33) to maximum Life
+(28-33) to maximum Mana
Chosen+(34-40) to maximum Life
+(34-40) to maximum Mana
Chosen+(41-45) to maximum Life
+(41-45) to maximum Mana
Chosen+(28-33) to maximum Life
Regenerate 2 Mana per second
Chosen+(34-40) to maximum Life
Regenerate 3 Mana per second
Chosen+(41-45) to maximum Life
Regenerate 4 Mana per second
Chosen+(28-33) to maximum Mana
Regenerate 15 Life per second
Chosen+(34-40) to maximum Mana
Regenerate 20 Life per second
Chosen+(41-45) to maximum Mana
Regenerate 25 Life per second
Tora'sAdds (5-6) to (8-9) Physical Damage
30% chance to cause Bleeding on Hit
Tora'sAdds (7-8) to (10-11) Physical Damage
35% chance to cause Bleeding on Hit
Tora'sAdds (9-11) to (12-14) Physical Damage
40% chance to cause Bleeding on Hit
Tora'sAdds (9-10) to (14-15) Physical Damage
30% chance to cause Bleeding on Hit
Tora'sAdds (11-13) to (16-17) Physical Damage
35% chance to cause Bleeding on Hit
Tora'sAdds (14-16) to (18-20) Physical Damage
40% chance to cause Bleeding on Hit
Chosen(5-7)% Chance to Block Attack Damage
Chosen(5-6)% chance for Flasks you use to not consume Charges
Chosen(7-8)% chance for Flasks you use to not consume Charges
Chosen(35-39)% increased Chaos Damage
Chaos Skills have (7-8)% increased Skill Effect Duration
Chosen(40-45)% increased Chaos Damage
Chaos Skills have (9-10)% increased Skill Effect Duration
Chosen(46-50)% increased Chaos Damage
Chaos Skills have (11-12)% increased Skill Effect Duration
Chosen(53-60)% increased Chaos Damage
Chaos Skills have (15-17)% increased Skill Effect Duration
Chosen(61-68)% increased Chaos Damage
Chaos Skills have (18-20)% increased Skill Effect Duration
Chosen(69-75)% increased Chaos Damage
Chaos Skills have (21-23)% increased Skill Effect Duration
Chosen+(14-15)% to Chaos Damage over Time Multiplier
Chosen+(16-17)% to Chaos Damage over Time Multiplier
Chosen+(18-20)% to Chaos Damage over Time Multiplier
Chosen+(25-27)% to Chaos Damage over Time Multiplier
Chosen+(28-30)% to Chaos Damage over Time Multiplier
Chosen+(31-35)% to Chaos Damage over Time Multiplier
ChosenAttacks with this Weapon Penetrate (6-7)% Chaos Resistance
ChosenAttacks with this Weapon Penetrate (8-10)% Chaos Resistance
ChosenAttacks with this Weapon Penetrate (11-13)% Chaos Resistance
It'sGain 4% of Cold Damage as Extra Chaos Damage
It'sGain (5-6)% of Cold Damage as Extra Chaos Damage
It'sGain (7-8)% of Cold Damage as Extra Chaos Damage
It'sGain (8-10)% of Cold Damage as Extra Chaos Damage
It'sGain (11-13)% of Cold Damage as Extra Chaos Damage
It'sGain (14-16)% of Cold Damage as Extra Chaos Damage
Chosen(36-41)% increased Cold Damage
(13-15)% chance to Freeze
Chosen(42-50)% increased Cold Damage
(16-17)% chance to Freeze
Chosen(51-60)% increased Cold Damage
(18-20)% chance to Freeze
Chosen(60-64)% increased Cold Damage
(21-24)% chance to Freeze
Chosen(65-72)% increased Cold Damage
(25-28)% chance to Freeze
Chosen(73-80)% increased Cold Damage
(29-34)% chance to Freeze
Chosen+(14-15)% to Cold Damage over Time Multiplier
Chosen+(16-17)% to Cold Damage over Time Multiplier
Chosen+(18-20)% to Cold Damage over Time Multiplier
Chosen+(25-27)% to Cold Damage over Time Multiplier
Chosen+(28-30)% to Cold Damage over Time Multiplier
Chosen+(31-35)% to Cold Damage over Time Multiplier
Brinerot(16-18)% increased Damage during any Flask Effect
Brinerot(19-23)% increased Damage during any Flask Effect
Brinerot(24-28)% increased Damage during any Flask Effect
Vorici's(24-30)% increased Damage while Leeching
Vorici's(31-36)% increased Damage while Leeching
Vorici's(37-43)% increased Damage while Leeching
Chosen(16-18)% increased Evasion Rating while Focused
Chosen(19-22)% increased Evasion Rating while Focused
Chosen(23-25)% increased Evasion Rating while Focused
ChosenAttacks with this Weapon Penetrate (6-7)% Elemental Resistances
ChosenAttacks with this Weapon Penetrate (8-10)% Elemental Resistances
ChosenAttacks with this Weapon Penetrate (11-13)% Elemental Resistances
Chosen+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
Chosen+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
Chosen+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
It'sGain 4% of Fire Damage as Extra Chaos Damage
It'sGain (5-6)% of Fire Damage as Extra Chaos Damage
It'sGain (7-8)% of Fire Damage as Extra Chaos Damage
It'sGain (8-10)% of Fire Damage as Extra Chaos Damage
It'sGain (11-13)% of Fire Damage as Extra Chaos Damage
It'sGain (14-16)% of Fire Damage as Extra Chaos Damage
Chosen(36-41)% increased Fire Damage
(13-15)% chance to Ignite
Chosen(42-50)% increased Fire Damage
(16-17)% chance to Ignite
Chosen(51-60)% increased Fire Damage
(18-20)% chance to Ignite
Chosen(60-64)% increased Fire Damage
(21-24)% chance to Ignite
Chosen(65-72)% increased Fire Damage
(25-28)% chance to Ignite
Chosen(73-80)% increased Fire Damage
(29-34)% chance to Ignite
Chosen+(14-15)% to Fire Damage over Time Multiplier
Chosen+(16-17)% to Fire Damage over Time Multiplier
Chosen+(18-20)% to Fire Damage over Time Multiplier
Chosen+(25-27)% to Fire Damage over Time Multiplier
Chosen+(28-30)% to Fire Damage over Time Multiplier
Chosen+(31-35)% to Fire Damage over Time Multiplier
ChosenFlasks applied to you have (3-4)% increased Effect
ChosenFlasks applied to you have (5-6)% increased Effect
ChosenFlasks applied to you have (7-8)% increased Effect
ChosenFlasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
ChosenFlasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
Chosen+(26-30) to maximum Mana
Regenerate 2 Mana per second
Chosen+(31-35) to maximum Mana
Regenerate 3 Mana per second
Chosen+(36-40) to maximum Mana
Regenerate 4 Mana per second
Gravicius'Gain 6% of Maximum Life as Extra Maximum Energy Shield
Gravicius'Gain (7-8)% of Maximum Life as Extra Maximum Energy Shield
Gravicius'Gain (9-10)% of Maximum Life as Extra Maximum Energy Shield
It'sGain 4% of Lightning Damage as Extra Chaos Damage
It'sGain (5-6)% of Lightning Damage as Extra Chaos Damage
It'sGain (7-8)% of Lightning Damage as Extra Chaos Damage
It'sGain (8-10)% of Lightning Damage as Extra Chaos Damage
It'sGain (11-13)% of Lightning Damage as Extra Chaos Damage
It'sGain (14-16)% of Lightning Damage as Extra Chaos Damage
Chosen(36-41)% increased Lightning Damage
(13-15)% chance to Shock
Chosen(42-50)% increased Lightning Damage
(16-17)% chance to Shock
Chosen(51-60)% increased Lightning Damage
(18-20)% chance to Shock
Chosen(60-64)% increased Lightning Damage
(21-24)% chance to Shock
Chosen(65-72)% increased Lightning Damage
(25-28)% chance to Shock
Chosen(73-80)% increased Lightning Damage
(29-34)% chance to Shock
Catarina's+1 to Level of Socketed Support Gems
Catarina's+2 to Level of Socketed Support Gems
Chosen(12-14)% increased Armour and Energy Shield
+(8-9) to maximum Life
Chosen(15-17)% increased Armour and Energy Shield
+(10-11) to maximum Life
Chosen(18-21)% increased Armour and Energy Shield
+(12-14) to maximum Life
Chosen(12-14)% increased Armour and Energy Shield
+(13-14) to maximum Life
Chosen(15-17)% increased Armour and Energy Shield
+(15-16) to maximum Life
Chosen(18-21)% increased Armour and Energy Shield
+(17-19) to maximum Life
Chosen(12-14)% increased Armour and Energy Shield
+(10-11) to maximum Life
Chosen(15-17)% increased Armour and Energy Shield
+(12-13) to maximum Life
Chosen(18-21)% increased Armour and Energy Shield
+(14-16) to maximum Life
Chosen(12-14)% increased Armour and Evasion
+(8-9) to maximum Life
Chosen(15-17)% increased Armour and Evasion
+(10-11) to maximum Life
Chosen(18-21)% increased Armour and Evasion
+(12-14) to maximum Life
Chosen(12-14)% increased Armour and Evasion
+(13-14) to maximum Life
Chosen(15-17)% increased Armour and Evasion
+(15-16) to maximum Life
Chosen(18-21)% increased Armour and Evasion
+(17-19) to maximum Life
Chosen(12-14)% increased Armour and Evasion
+(10-11) to maximum Life
Chosen(15-17)% increased Armour and Evasion
+(12-13) to maximum Life
Chosen(18-21)% increased Armour and Evasion
+(14-16) to maximum Life
Chosen(12-14)% increased Armour
+(8-9) to maximum Life
Chosen(15-17)% increased Armour
+(10-11) to maximum Life
Chosen(18-21)% increased Armour
+(12-14) to maximum Life
Chosen(12-14)% increased Armour
+(13-14) to maximum Life
Chosen(15-17)% increased Armour
+(15-16) to maximum Life
Chosen(18-21)% increased Armour
+(17-19) to maximum Life
Chosen(12-14)% increased Armour
+(10-11) to maximum Life
Chosen(15-17)% increased Armour
+(12-13) to maximum Life
Chosen(18-21)% increased Armour
+(14-16) to maximum Life
Chosen(12-14)% increased Armour, Evasion and Energy Shield
+(8-9) to maximum Life
Chosen(15-17)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
Chosen(18-21)% increased Armour, Evasion and Energy Shield
+(12-14) to maximum Life
Chosen(12-14)% increased Armour, Evasion and Energy Shield
+(13-14) to maximum Life
Chosen(15-17)% increased Armour, Evasion and Energy Shield
+(15-16) to maximum Life
Chosen(18-21)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
Chosen(12-14)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
Chosen(15-17)% increased Armour, Evasion and Energy Shield
+(12-13) to maximum Life
Chosen(18-21)% increased Armour, Evasion and Energy Shield
+(14-16) to maximum Life
Chosen(12-14)% increased Energy Shield
+(8-9) to maximum Life
Chosen(15-17)% increased Energy Shield
+(10-11) to maximum Life
Chosen(18-21)% increased Energy Shield
+(12-14) to maximum Life
Chosen(12-14)% increased Energy Shield
+(13-14) to maximum Life
Chosen(15-17)% increased Energy Shield
+(15-16) to maximum Life
Chosen(18-21)% increased Energy Shield
+(17-19) to maximum Life
Chosen(12-14)% increased Energy Shield
+(10-11) to maximum Life
Chosen(15-17)% increased Energy Shield
+(12-13) to maximum Life
Chosen(18-21)% increased Energy Shield
+(14-16) to maximum Life
Chosen(12-14)% increased Evasion and Energy Shield
+(8-9) to maximum Life
Chosen(15-17)% increased Evasion and Energy Shield
+(10-11) to maximum Life
Chosen(18-21)% increased Evasion and Energy Shield
+(12-14) to maximum Life
Chosen(12-14)% increased Evasion and Energy Shield
+(13-14) to maximum Life
Chosen(15-17)% increased Evasion and Energy Shield
+(15-16) to maximum Life
Chosen(18-21)% increased Evasion and Energy Shield
+(17-19) to maximum Life
Chosen(12-14)% increased Evasion and Energy Shield
+(10-11) to maximum Life
Chosen(15-17)% increased Evasion and Energy Shield
+(12-13) to maximum Life
Chosen(18-21)% increased Evasion and Energy Shield
+(14-16) to maximum Life
Chosen(12-14)% increased Evasion Rating
+(8-9) to maximum Life
Chosen(15-17)% increased Evasion Rating
+(10-11) to maximum Life
Chosen(18-21)% increased Evasion Rating
+(12-14) to maximum Life
Chosen(12-14)% increased Evasion Rating
+(13-14) to maximum Life
Chosen(15-17)% increased Evasion Rating
+(15-16) to maximum Life
Chosen(18-21)% increased Evasion Rating
+(17-19) to maximum Life
Chosen(12-14)% increased Evasion Rating
+(10-11) to maximum Life
Chosen(15-17)% increased Evasion Rating
+(12-13) to maximum Life
Chosen(18-21)% increased Evasion Rating
+(14-16) to maximum Life
Chosen(81-85)% increased Physical Damage
(13-15)% chance to cause Bleeding on Hit
Chosen(86-94)% increased Physical Damage
(16-17)% chance to cause Bleeding on Hit
Chosen(95-105)% increased Physical Damage
(18-20)% chance to cause Bleeding on Hit
Chosen(81-85)% increased Physical Damage
(13-15)% chance to Blind Enemies on hit
Chosen(86-94)% increased Physical Damage
(16-17)% chance to Blind Enemies on hit
Chosen(95-105)% increased Physical Damage
(18-20)% chance to Blind Enemies on hit
Chosen(81-85)% increased Physical Damage
(13-15)% chance to Impale Enemies on Hit with Attacks
Chosen(86-94)% increased Physical Damage
(16-17)% chance to Impale Enemies on Hit with Attacks
Chosen(95-105)% increased Physical Damage
(18-20)% chance to Impale Enemies on Hit with Attacks
Chosen(81-85)% increased Physical Damage
(13-15)% chance to Poison on Hit
Chosen(86-94)% increased Physical Damage
(16-17)% chance to Poison on Hit
Chosen(95-105)% increased Physical Damage
(18-20)% chance to Poison on Hit
Chosen+(26-30) to maximum Mana
4% of Damage taken Recouped as Mana
Chosen+(31-35) to maximum Mana
5% of Damage taken Recouped as Mana
Chosen+(36-40) to maximum Mana
6% of Damage taken Recouped as Mana
Chosen+(26-30) to maximum Mana
3% reduced Mana Cost of Skills
Chosen+(31-35) to maximum Mana
4% reduced Mana Cost of Skills
Chosen+(36-40) to maximum Mana
5% reduced Mana Cost of Skills
ChosenYou can apply an additional Curse
Chosen+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
Chosen(9-10)% increased Melee Damage
+0.1 metres to Melee Strike Range
Chosen(11-13)% increased Melee Damage
+0.1 metres to Melee Strike Range
Chosen(14-16)% increased Melee Damage
+0.1 metres to Melee Strike Range
Chosen+0.2 metres to Melee Strike Range
+1 to Level of Socketed Melee Gems
ChosenMinions deal (16-19)% increased Damage
Minions have (16-19)% increased maximum Life
ChosenMinions deal (20-24)% increased Damage
Minions have (20-24)% increased maximum Life
ChosenMinions deal (25-28)% increased Damage
Minions have (25-28)% increased maximum Life
ChosenMinions deal (26-32)% increased Damage
Minions have (26-32)% increased maximum Life
ChosenMinions deal (33-38)% increased Damage
Minions have (33-38)% increased maximum Life
ChosenMinions deal (39-45)% increased Damage
Minions have (39-45)% increased maximum Life
Chosen(13-14)% increased Movement Speed
100% chance to Avoid being Chilled
Chosen(15-17)% increased Movement Speed
100% chance to Avoid being Chilled
Chosen(18-20)% increased Movement Speed
100% chance to Avoid being Chilled
Chosen(13-14)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
Chosen(15-17)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
Chosen(18-20)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
Chosen(13-14)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
Chosen(15-17)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
Chosen(18-20)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
Chosen(5-8)% increased maximum Life
(5-8)% increased maximum Mana
It'sGain 4% of Physical Damage as Extra Chaos Damage
It'sGain (5-6)% of Physical Damage as Extra Chaos Damage
It'sGain (7-8)% of Physical Damage as Extra Chaos Damage
It'sGain (8-10)% of Physical Damage as Extra Chaos Damage
It'sGain (11-13)% of Physical Damage as Extra Chaos Damage
It'sGain (14-16)% of Physical Damage as Extra Chaos Damage
Chosen(20-25)% of Physical Damage Converted to Cold Damage
Chosen(20-25)% of Physical Damage Converted to Fire Damage
Chosen(20-25)% of Physical Damage Converted to Lightning Damage
Chosen8% additional Physical Damage Reduction while Focused
Chosen(9-10)% additional Physical Damage Reduction while Focused
Chosen(11-12)% additional Physical Damage Reduction while Focused
Chosen+(1000-1600) to Armour during Soul Gain Prevention
Chosen+(1601-2200) to Armour during Soul Gain Prevention
Chosen+(2201-3000) to Armour during Soul Gain Prevention
Korell's(3-4)% of Physical Damage from Hits taken as Fire Damage
Korell's(5-6)% of Physical Damage from Hits taken as Fire Damage
Korell's(7-8)% of Physical Damage from Hits taken as Fire Damage
Chosen(9-10)% increased Projectile Damage
(10-12)% increased Projectile Speed
Chosen(11-13)% increased Projectile Damage
(13-16)% increased Projectile Speed
Chosen(14-16)% increased Projectile Damage
(17-20)% increased Projectile Speed
ChosenProjectiles Pierce an additional Target
+1 to Level of Socketed Projectile Gems
Elreon's-4 to Total Mana Cost of Skills
Elreon's-5 to Total Mana Cost of Skills
Elreon's-(7-6) to Total Mana Cost of Skills
Elreon'sChannelling Skills have -1 to Total Mana Cost
Elreon'sChannelling Skills have -2 to Total Mana Cost
Elreon'sChannelling Skills have -3 to Total Mana Cost
Elreon'sNon-Channelling Skills have -4 to Total Mana Cost
Elreon'sNon-Channelling Skills have -5 to Total Mana Cost
Elreon'sNon-Channelling Skills have -(7-6) to Total Mana Cost
Chosen(8-10)% increased Area of Effect
+1 to Level of Socketed AoE Gems
Haku's+(5-6)% to Quality of Socketed Gems
Haku's+(6-7)% to Quality of Socketed Gems
Haku's+(7-8)% to Quality of Socketed Gems
Chosen(36-41)% increased Spell Damage
(7-9)% increased Mana Regeneration Rate
Chosen(42-50)% increased Spell Damage
(10-12)% increased Mana Regeneration Rate
Chosen(51-60)% increased Spell Damage
(13-15)% increased Mana Regeneration Rate
Chosen(60-64)% increased Spell Damage
(16-20)% increased Mana Regeneration Rate
Chosen(65-72)% increased Spell Damage
(21-25)% increased Mana Regeneration Rate
Chosen(73-80)% increased Spell Damage
(26-30)% increased Mana Regeneration Rate
Chosen(38-40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
Chosen(41-45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
Chosen(46-50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
Chosen(53-58)% increased Spell Damage
Gain (3-4)% of Non-Chaos Damage as extra Chaos Damage
Chosen(59-66)% increased Spell Damage
Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage
Chosen(67-75)% increased Spell Damage
Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage
Chosen+(12-15)% chance to Suppress Spell Damage
ChosenAdds (3-4) to (5-8) Cold Damage
Adds 1 to (7-12) Lightning Damage
ChosenAdds (5-8) to (9-12) Cold Damage
Adds 1 to (13-18) Lightning Damage
ChosenAdds (9-12) to (13-16) Cold Damage
Adds 1 to (19-24) Lightning Damage
ChosenAdds (3-4) to (5-8) Fire Damage
Adds (3-4) to (5-8) Cold Damage
ChosenAdds (5-8) to (9-12) Fire Damage
Adds (5-8) to (9-12) Cold Damage
ChosenAdds (9-12) to (13-16) Fire Damage
Adds (9-12) to (13-16) Cold Damage
ChosenAdds (3-4) to (5-8) Fire Damage
Adds 1 to (7-12) Lightning Damage
ChosenAdds (5-8) to (9-12) Fire Damage
Adds 1 to (13-18) Lightning Damage
ChosenAdds (9-12) to (13-16) Fire Damage
Adds 1 to (19-24) Lightning Damage
Leo's(8-10)% increased Damage
Leo's(11-13)% increased Damage
Leo's(14-16)% increased Damage
Leo's(17-20)% increased Damage
Vagan'sHits can't be Evaded
Vagan's(21-25)% increased Physical Damage
Hits can't be Evaded
Vagan's(26-30)% increased Physical Damage
Hits can't be Evaded
Vagan's(31-35)% increased Physical Damage
Hits can't be Evaded
Chosen(6-8)% increased Area Damage
(6-7)% increased Area of Effect
Chosen(9-12)% increased Area Damage
(8-9)% increased Area of Effect
Chosen(13-16)% increased Area Damage
(10-12)% increased Area of Effect
Chosen+(35-60) to Armour
+(6-10) to maximum Energy Shield
Chosen+(61-110) to Armour
+(11-15) to maximum Energy Shield
Chosen+(111-185) to Armour
+(16-20) to maximum Energy Shield
Chosen+(186-285) to Armour
+(21-25) to maximum Energy Shield
Chosen+(35-60) to Armour and Evasion Rating
Chosen+(61-110) to Armour and Evasion Rating
Chosen+(111-185) to Armour and Evasion Rating
Chosen+(186-285) to Armour and Evasion Rating
Rin's40% chance to Avoid being Frozen
Rin's60% chance to Avoid being Frozen
Rin's80% chance to Avoid being Frozen
Rin's100% chance to Avoid being Frozen
Chosen+(14-20) to maximum Life
+(14-20) to maximum Mana
Chosen+(21-27) to maximum Life
+(21-27) to maximum Mana
Chosen+(28-33) to maximum Life
+(28-33) to maximum Mana
Chosen+(34-40) to maximum Life
+(34-40) to maximum Mana
Tora'sAdds (1-2) to (3-4) Physical Damage
25% chance to cause Bleeding on Hit
Tora'sAdds (3-4) to (5-6) Physical Damage
30% chance to cause Bleeding on Hit
Tora'sAdds (5-7) to (8-10) Physical Damage
35% chance to cause Bleeding on Hit
Tora'sAdds (9-11) to (12-14) Physical Damage
40% chance to cause Bleeding on Hit
Tora'sAdds (2-3) to (4-5) Physical Damage
25% chance to cause Bleeding on Hit
Tora'sAdds (5-7) to (8-11) Physical Damage
30% chance to cause Bleeding on Hit
Tora'sAdds (11-13) to (14-16) Physical Damage
35% chance to cause Bleeding on Hit
Tora'sAdds (14-16) to (17-20) Physical Damage
40% chance to cause Bleeding on Hit
Chosen(5-7)% Chance to Block Attack Damage
Chosen(5-6)% chance for Flasks you use to not consume Charges
Chosen(7-8)% chance for Flasks you use to not consume Charges
Chosen(21-28)% increased Chaos Damage
Chaos Skills have (5-6)% increased Skill Effect Duration
Chosen(29-36)% increased Chaos Damage
Chaos Skills have (7-8)% increased Skill Effect Duration
Chosen(37-44)% increased Chaos Damage
Chaos Skills have (9-10)% increased Skill Effect Duration
Chosen(45-52)% increased Chaos Damage
Chaos Skills have (11-12)% increased Skill Effect Duration
Chosen(48-55)% increased Chaos Damage
Chaos Skills have (12-14)% increased Skill Effect Duration
Chosen(56-63)% increased Chaos Damage
Chaos Skills have (15-17)% increased Skill Effect Duration
Chosen(64-72)% increased Chaos Damage
Chaos Skills have (18-20)% increased Skill Effect Duration
Chosen(73-80)% increased Chaos Damage
Chaos Skills have (21-23)% increased Skill Effect Duration
Chosen+(5-8)% to Chaos Damage over Time Multiplier
Chosen+(9-12)% to Chaos Damage over Time Multiplier
Chosen+(13-16)% to Chaos Damage over Time Multiplier
Chosen+(17-20)% to Chaos Damage over Time Multiplier
Chosen+(8-15)% to Chaos Damage over Time Multiplier
Chosen+(16-23)% to Chaos Damage over Time Multiplier
Chosen+(24-32)% to Chaos Damage over Time Multiplier
Chosen+(33-40)% to Chaos Damage over Time Multiplier
ChosenAttacks with this Weapon Penetrate (8-10)% Chaos Resistance
ChosenAttacks with this Weapon Penetrate (11-13)% Chaos Resistance
ChosenAttacks with this Weapon Penetrate (14-16)% Chaos Resistance
Chosen(21-28)% increased Cold Damage
6% chance to Freeze
Chosen(29-36)% increased Cold Damage
7% chance to Freeze
Chosen(37-44)% increased Cold Damage
(8-9)% chance to Freeze
Chosen(45-52)% increased Cold Damage
(10-11)% chance to Freeze
Chosen(48-55)% increased Cold Damage
(12-14)% chance to Freeze
Chosen(56-63)% increased Cold Damage
(15-17)% chance to Freeze
Chosen(64-72)% increased Cold Damage
(18-20)% chance to Freeze
Chosen(73-80)% increased Cold Damage
(21-23)% chance to Freeze
Chosen+(5-8)% to Cold Damage over Time Multiplier
Chosen+(9-12)% to Cold Damage over Time Multiplier
Chosen+(13-16)% to Cold Damage over Time Multiplier
Chosen+(17-20)% to Cold Damage over Time Multiplier
Chosen+(8-15)% to Cold Damage over Time Multiplier
Chosen+(16-23)% to Cold Damage over Time Multiplier
Chosen+(24-32)% to Cold Damage over Time Multiplier
Chosen+(33-40)% to Cold Damage over Time Multiplier
Brinerot(12-15)% increased Damage during any Flask Effect
Brinerot(16-18)% increased Damage during any Flask Effect
Brinerot(19-23)% increased Damage during any Flask Effect
Brinerot(24-28)% increased Damage during any Flask Effect
Vorici's(17-23)% increased Damage while Leeching
Vorici's(24-30)% increased Damage while Leeching
Vorici's(31-36)% increased Damage while Leeching
Vorici's(37-43)% increased Damage while Leeching
Chosen(13-15)% increased Evasion Rating while Focused
Chosen(16-18)% increased Evasion Rating while Focused
Chosen(19-22)% increased Evasion Rating while Focused
Chosen(23-25)% increased Evasion Rating while Focused
ChosenAttacks with this Weapon Penetrate (8-10)% Elemental Resistances
ChosenAttacks with this Weapon Penetrate (11-13)% Elemental Resistances
ChosenAttacks with this Weapon Penetrate (14-16)% Elemental Resistances
Chosen+(35-60) to Evasion Rating
+(6-10) to maximum Energy Shield
Chosen+(61-110) to Evasion Rating
+(11-15) to maximum Energy Shield
Chosen+(111-185) to Evasion Rating
+(16-20) to maximum Energy Shield
Chosen+(186-285) to Evasion Rating
+(21-25) to maximum Energy Shield
Chosen(21-28)% increased Fire Damage
6% chance to Ignite
Chosen(29-36)% increased Fire Damage
7% chance to Ignite
Chosen(37-44)% increased Fire Damage
(8-9)% chance to Ignite
Chosen(45-52)% increased Fire Damage
(10-11)% chance to Ignite
Chosen(48-55)% increased Fire Damage
(12-14)% chance to Ignite
Chosen(56-63)% increased Fire Damage
(15-17)% chance to Ignite
Chosen(64-72)% increased Fire Damage
(18-20)% chance to Ignite
Chosen(73-80)% increased Fire Damage
(21-23)% chance to Ignite
ChosenFlasks applied to you have (3-4)% increased Effect
ChosenFlasks applied to you have (5-6)% increased Effect
ChosenFlasks applied to you have (7-8)% increased Effect
ChosenFlasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
ChosenFlasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
Chosen+(20-26) to maximum Mana
Regenerate 1 Mana per second
Chosen+(27-33) to maximum Mana
Regenerate 2 Mana per second
Chosen+(34-40) to maximum Mana
Regenerate 4 Mana per second
Gravicius'Gain 6% of Maximum Life as Extra Maximum Energy Shield
Gravicius'Gain 8% of Maximum Life as Extra Maximum Energy Shield
Gravicius'Gain 10% of Maximum Life as Extra Maximum Energy Shield
Chosen(21-28)% increased Lightning Damage
6% chance to Shock
Chosen(29-36)% increased Lightning Damage
7% chance to Shock
Chosen(37-44)% increased Lightning Damage
(8-9)% chance to Shock
Chosen(45-52)% increased Lightning Damage
(10-11)% chance to Shock
Chosen(48-55)% increased Lightning Damage
(12-14)% chance to Shock
Chosen(56-63)% increased Lightning Damage
(15-17)% chance to Shock
Chosen(64-72)% increased Lightning Damage
(18-20)% chance to Shock
Chosen(73-80)% increased Lightning Damage
(21-23)% chance to Shock
Catarina's+1 to Level of Socketed Support Gems
Catarina's+2 to Level of Socketed Support Gems
Chosen(20-25)% increased Armour and Energy Shield
+(10-14) to maximum Life
Chosen(26-30)% increased Armour and Energy Shield
+(15-19) to maximum Life
Chosen(31-35)% increased Armour and Energy Shield
+(20-23) to maximum Life
Chosen(36-40)% increased Armour and Energy Shield
+(24-28) to maximum Life
Chosen(20-25)% increased Armour and Evasion
+(10-14) to maximum Life
Chosen(26-30)% increased Armour and Evasion
+(15-19) to maximum Life
Chosen(31-35)% increased Armour and Evasion
+(20-23) to maximum Life
Chosen(36-40)% increased Armour and Evasion
+(24-28) to maximum Life
Chosen(20-25)% increased Armour
+(10-14) to maximum Life
Chosen(26-30)% increased Armour
+(15-19) to maximum Life
Chosen(31-35)% increased Armour
+(20-23) to maximum Life
Chosen(36-40)% increased Armour
+(24-28) to maximum Life
Chosen(20-25)% increased Armour, Evasion and Energy Shield
+(10-14) to maximum Life
Chosen(26-30)% increased Armour, Evasion and Energy Shield
+(15-19) to maximum Life
Chosen(31-35)% increased Armour, Evasion and Energy Shield
+(20-23) to maximum Life
Chosen(36-40)% increased Armour, Evasion and Energy Shield
+(24-28) to maximum Life
Chosen(20-25)% increased Energy Shield
+(10-14) to maximum Life
Chosen(26-30)% increased Energy Shield
+(15-19) to maximum Life
Chosen(31-35)% increased Energy Shield
+(20-23) to maximum Life
Chosen(36-40)% increased Energy Shield
+(24-28) to maximum Life
Chosen(20-25)% increased Evasion and Energy Shield
+(10-14) to maximum Life
Chosen(26-30)% increased Evasion and Energy Shield
+(15-19) to maximum Life
Chosen(31-35)% increased Evasion and Energy Shield
+(20-23) to maximum Life
Chosen(36-40)% increased Evasion and Energy Shield
+(24-28) to maximum Life
Chosen(20-25)% increased Evasion Rating
+(10-14) to maximum Life
Chosen(26-30)% increased Evasion Rating
+(15-19) to maximum Life
Chosen(31-35)% increased Evasion Rating
+(20-23) to maximum Life
Chosen(36-40)% increased Evasion Rating
+(24-28) to maximum Life
Chosen(26-45)% increased Physical Damage
(10-12)% chance to cause Bleeding on Hit
Chosen(46-65)% increased Physical Damage
(13-15)% chance to cause Bleeding on Hit
Chosen(66-85)% increased Physical Damage
(16-17)% chance to cause Bleeding on Hit
Chosen(86-105)% increased Physical Damage
(18-20)% chance to cause Bleeding on Hit
Chosen(26-45)% increased Physical Damage
(10-12)% chance to Blind Enemies on hit
Chosen(46-65)% increased Physical Damage
(13-15)% chance to Blind Enemies on hit
Chosen(66-85)% increased Physical Damage
(16-17)% chance to Blind Enemies on hit
Chosen(86-105)% increased Physical Damage
(18-20)% chance to Blind Enemies on hit
Chosen(26-45)% increased Physical Damage
(10-12)% chance to Impale Enemies on Hit with Attacks
Chosen(46-65)% increased Physical Damage
(13-15)% chance to Impale Enemies on Hit with Attacks
Chosen(66-85)% increased Physical Damage
(16-17)% chance to Impale Enemies on Hit with Attacks
Chosen(86-105)% increased Physical Damage
(18-20)% chance to Impale Enemies on Hit with Attacks
Chosen(26-45)% increased Physical Damage
(10-12)% chance to Poison on Hit
Chosen(46-65)% increased Physical Damage
(13-15)% chance to Poison on Hit
Chosen(66-85)% increased Physical Damage
(16-17)% chance to Poison on Hit
Chosen(86-105)% increased Physical Damage
(18-20)% chance to Poison on Hit
Chosen+(20-26) to maximum Mana
4% of Damage taken Recouped as Mana
Chosen+(27-33) to maximum Mana
5% of Damage taken Recouped as Mana
Chosen+(34-40) to maximum Mana
6% of Damage taken Recouped as Mana
Chosen+(20-26) to maximum Mana
3% reduced Mana Cost of Skills
Chosen+(27-33) to maximum Mana
4% reduced Mana Cost of Skills
Chosen+(34-40) to maximum Mana
5% reduced Mana Cost of Skills
ChosenYou can apply an additional Curse
Chosen+1 to maximum number of Summoned Totems
Chosen+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
Chosen(6-8)% increased Melee Damage
+0.1 metres to Melee Strike Range
Chosen(9-12)% increased Melee Damage
+0.1 metres to Melee Strike Range
Chosen(13-16)% increased Melee Damage
+0.1 metres to Melee Strike Range
Chosen+0.2 metres to Melee Strike Range
+1 to Level of Socketed Melee Gems
ChosenMinions deal (12-15)% increased Damage
Minions have (12-15)% increased maximum Life
ChosenMinions deal (16-19)% increased Damage
Minions have (16-19)% increased maximum Life
ChosenMinions deal (20-24)% increased Damage
Minions have (20-24)% increased maximum Life
ChosenMinions deal (25-28)% increased Damage
Minions have (25-28)% increased maximum Life
ChosenMinions deal (19-25)% increased Damage
Minions have (19-25)% increased maximum Life
ChosenMinions deal (26-32)% increased Damage
Minions have (26-32)% increased maximum Life
ChosenMinions deal (33-38)% increased Damage
Minions have (33-38)% increased maximum Life
ChosenMinions deal (39-45)% increased Damage
Minions have (39-45)% increased maximum Life
Chosen(9-12)% increased Movement Speed
100% chance to Avoid being Chilled
Chosen(13-16)% increased Movement Speed
100% chance to Avoid being Chilled
Chosen(17-20)% increased Movement Speed
100% chance to Avoid being Chilled
Chosen(9-12)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
Chosen(13-16)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
Chosen(17-20)% increased Movement Speed
(6-9)% increased Movement Speed if you haven't been Hit Recently
Chosen(9-12)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
Chosen(13-16)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
Chosen(17-20)% increased Movement Speed
(8-12)% chance to gain Onslaught for 4 seconds on Kill
It'sGain (4-5)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (6-7)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (8-9)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (10-11)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (8-10)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (11-14)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (15-18)% of Non-Chaos Damage as extra Chaos Damage
It'sGain (19-22)% of Non-Chaos Damage as extra Chaos Damage
Chosen(5-8)% increased maximum Life
(5-8)% increased maximum Mana
Chosen(20-25)% of Physical Damage Converted to Cold Damage
Chosen(20-25)% of Physical Damage Converted to Fire Damage
Chosen(20-25)% of Physical Damage Converted to Lightning Damage
Chosen7% additional Physical Damage Reduction while Focused
Chosen8% additional Physical Damage Reduction while Focused
Chosen(9-10)% additional Physical Damage Reduction while Focused
Chosen(11-12)% additional Physical Damage Reduction while Focused
Chosen+(500-750) to Armour during Soul Gain Prevention
Chosen+(751-1000) to Armour during Soul Gain Prevention
Chosen+(1001-2000) to Armour during Soul Gain Prevention
Chosen+(2001-3000) to Armour during Soul Gain Prevention
Korell's(1-2)% of Physical Damage from Hits taken as Fire Damage
Korell's(3-4)% of Physical Damage from Hits taken as Fire Damage
Korell's(5-6)% of Physical Damage from Hits taken as Fire Damage
Korell's(7-8)% of Physical Damage from Hits taken as Fire Damage
Chosen(6-8)% increased Projectile Damage
(10-12)% increased Projectile Speed
Chosen(9-12)% increased Projectile Damage
(13-16)% increased Projectile Speed
Chosen(13-16)% increased Projectile Damage
(17-20)% increased Projectile Speed
ChosenProjectiles Pierce an additional Target
+1 to Level of Socketed Projectile Gems
Elreon's-(3-2) to Total Mana Cost of Skills
Elreon's-(5-4) to Total Mana Cost of Skills
Elreon's-(7-6) to Total Mana Cost of Skills
Elreon's-(9-8) to Total Mana Cost of Skills
Chosen(8-10)% increased Area of Effect
+1 to Level of Socketed AoE Gems
Haku's+(4-5)% to Quality of Socketed Gems
Haku's+(5-6)% to Quality of Socketed Gems
Haku's+(6-7)% to Quality of Socketed Gems
Haku's+(7-8)% to Quality of Socketed Gems
Chosen(21-28)% increased Spell Damage
(5-6)% increased Mana Regeneration Rate
Chosen(29-36)% increased Spell Damage
(7-9)% increased Mana Regeneration Rate
Chosen(37-44)% increased Spell Damage
(10-12)% increased Mana Regeneration Rate
Chosen(45-52)% increased Spell Damage
(13-15)% increased Mana Regeneration Rate
Chosen(48-55)% increased Spell Damage
(10-15)% increased Mana Regeneration Rate
Chosen(56-63)% increased Spell Damage
(16-20)% increased Mana Regeneration Rate
Chosen(64-72)% increased Spell Damage
(21-25)% increased Mana Regeneration Rate
Chosen(73-80)% increased Spell Damage
(26-30)% increased Mana Regeneration Rate
Chosen(19-26)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
Chosen(27-34)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
Chosen(35-42)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
Chosen(43-50)% increased Spell Damage
Gain 6% of Non-Chaos Damage as extra Chaos Damage
Chosen(29-40)% increased Spell Damage
Gain 6% of Non-Chaos Damage as extra Chaos Damage
Chosen(41-52)% increased Spell Damage
Gain 8% of Non-Chaos Damage as extra Chaos Damage
Chosen(53-63)% increased Spell Damage
Gain 10% of Non-Chaos Damage as extra Chaos Damage
Chosen(64-75)% increased Spell Damage
Gain 12% of Non-Chaos Damage as extra Chaos Damage
Chosen+(12-15)% chance to Suppress Spell Damage
Chosen+(25-27)% to Physical Damage over Time Multiplier
Chosen+(28-30)% to Physical Damage over Time Multiplier
Chosen+(31-35)% to Physical Damage over Time Multiplier
Chosen+(14-15)% to Physical Damage over Time Multiplier
Chosen+(16-17)% to Physical Damage over Time Multiplier
Chosen+(18-20)% to Physical Damage over Time Multiplier
Chosen(6-8)% Chance to Block Spell Damage
Gravicius'(3-4)% of Physical Damage from Hits taken as Fire Damage
(3-4)% of Physical Damage from Hits taken as Lightning Damage
Gravicius'(5-6)% of Physical Damage from Hits taken as Fire Damage
(5-6)% of Physical Damage from Hits taken as Lightning Damage
ChosenAdds (6-7) to (9-10) Fire Damage to Hits against you
Adds (6-7) to (9-10) Cold Damage to Hits against you
ChosenAdds (8-9) to (11-13) Fire Damage to Hits against you
Adds (8-9) to (11-13) Cold Damage to Hits against you
ChosenAdds (10-12) to (14-16) Fire Damage to Hits against you
Adds (10-12) to (14-16) Cold Damage to Hits against you
ChosenAdds (6-7) to (9-10) Fire Damage to Hits against you
Adds (6-7) to (9-10) Lightning Damage to Hits against you
ChosenAdds (8-9) to (11-13) Fire Damage to Hits against you
Adds (8-9) to (11-13) Lightning Damage to Hits against you
ChosenAdds (10-12) to (14-16) Fire Damage to Hits against you
Adds (10-12) to (14-16) Lightning Damage to Hits against you
ChosenAdds (6-7) to (9-10) Cold Damage to Hits against you
Adds (6-7) to (9-10) Lightning Damage to Hits against you
ChosenAdds (8-9) to (11-13) Cold Damage to Hits against you
Adds (8-9) to (11-13) Lightning Damage to Hits against you
ChosenAdds (10-12) to (14-16) Cold Damage to Hits against you
Adds (10-12) to (14-16) Lightning Damage to Hits against you
Chosen+(26-30) to maximum Mana
Lose 2 Mana per second
Chosen+(31-35) to maximum Mana
Lose 3 Mana per second
Chosen+(36-40) to maximum Mana
Lose 4 Mana per second
Chosen+(28-33) to maximum Life
Lose 2 Mana per second
Chosen+(34-40) to maximum Life
Lose 3 Mana per second
Chosen+(41-45) to maximum Life
Lose 4 Mana per second
Chosen+(28-33) to maximum Mana
Lose 15 Life per second
Chosen+(34-40) to maximum Mana
Lose 20 Life per second
Chosen+(41-45) to maximum Mana
Lose 25 Life per second
Elreon'sChannelling Skills Cost -1 Mana
Elreon'sChannelling Skills Cost -2 Mana
Elreon'sChannelling Skills Cost -3 Mana
Elreon'sNon-Channelling Skills Cost -4 Mana
Elreon'sNon-Channelling Skills Cost -5 Mana
Elreon'sNon-Channelling Skills Cost -(7-6) Mana
Suffix [Expand]
NameStatsSpawn Weighting
of the Order3% increased Attack and Cast Speedamulet 0
quiver 0
of the Order4% increased Attack and Cast Speedamulet 0
quiver 0
of the Order(5-6)% increased Attack and Cast Speedamulet 0
quiver 0
of the Order(22-25)% increased Attack and Cast Speed while Focusedgloves 0
of the Order(26-30)% increased Attack and Cast Speed while Focusedgloves 0
of the Order(31-36)% increased Attack and Cast Speed while Focusedgloves 0
of the Order7% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order(8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order(10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order(14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionhelmet 0
body_armour 0
of the Order(8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionhelmet 0
body_armour 0
of the Order(11-13)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order(14-16)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order(17-20)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order(8-9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order(10-12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order(13-16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order(12-14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order(15-18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order(19-24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order(7-9)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order(10-12)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order(13-15)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order(16-20)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order(21-25)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order(26-30)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order+(9-10)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(11-12)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(13-15)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the OrderAdds (10-11) to (14-16) Chaos Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the OrderAdds (12-13) to (17-20) Chaos Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the OrderAdds (14-16) to (21-24) Chaos Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order3% chance to gain a Frenzy Charge on Critical Strike
(9-10)% increased Global Critical Strike Chance
quiver 0
of the Order4% chance to gain a Frenzy Charge on Critical Strike
(11-12)% increased Global Critical Strike Chance
quiver 0
of the Order5% chance to gain a Frenzy Charge on Critical Strike
(13-14)% increased Global Critical Strike Chance
quiver 0
of Cameria+(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(10-11)% increased Global Critical Strike Chance
ring 0
of Cameria+(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(12-13)% increased Global Critical Strike Chance
ring 0
of Cameria+(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(14-16)% increased Global Critical Strike Chance
ring 0
of the Order+(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order+(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order+(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(4-5)% increased Effect of your Cursesshield 0
of the Order(6-7)% increased Effect of your Cursesshield 0
of the Order(3-4)% increased Damage per Endurance Chargeone_hand_weapon 0
of the Order(5-6)% increased Damage per Endurance Chargetwo_hand_weapon 0
of the Order(3-4)% increased Damage per Frenzy Chargeone_hand_weapon 0
of the Order(5-6)% increased Damage per Frenzy Chargetwo_hand_weapon 0
of the Order(3-4)% increased Damage per Power Chargeone_hand_weapon 0
of the Order(5-6)% increased Damage per Power Chargetwo_hand_weapon 0
of the Order(11-15)% of Damage is taken from Mana before Life while Focusedbody_armour 0
of the Order(30-40)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order(41-50)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order(51-60)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order+(10-15) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(16-20) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(21-25) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(10-15) to Dexterity
+(7-10)% to Quality
body_armour 0
shield 0
of the Order+(16-20) to Dexterity
+(11-14)% to Quality
body_armour 0
shield 0
of the Order+(21-25) to Dexterity
+(15-18)% to Quality
body_armour 0
shield 0
of the Order3% chance to deal Double Damageshield 0
one_hand_weapon 0
of the Order(4-5)% chance to deal Double Damageshield 0
one_hand_weapon 0
of the Order(6-7)% chance to deal Double Damagetwo_hand_weapon 0
of the Order(8-10)% chance to deal Double Damagetwo_hand_weapon 0
of the Order(16-22)% increased Effect of Non-Damaging Ailmentsboots 0
amulet 0
of the Order(23-30)% increased Effect of Non-Damaging Ailmentsboots 0
amulet 0
of the OrderRegenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the OrderRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the OrderRegenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order+(9-10)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(11-12)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(13-15)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+5 to maximum Fortification while Focusedbody_armour 0
of the Order+6 to maximum Fortification while Focusedbody_armour 0
of the Order+7 to maximum Fortification while Focusedbody_armour 0
of the OrderYou have Onslaught during Soul Gain Preventiongloves 0
boots 0
of the OrderYou have Vaal Pact while Focusedring 0
of the Order(6-8)% increased Cooldown Recovery Ratebelt 0
of the Order(9-12)% increased Cooldown Recovery Ratebelt 0
of the OrderYou are Immune to Ailments while Focusedboots 0
of Aisling(8-10)% increased Chaos Damage
(8-10)% increased Global Physical Damage
ring 0
of Aisling(11-13)% increased Chaos Damage
(11-13)% increased Global Physical Damage
ring 0
of Aisling(14-16)% increased Chaos Damage
(14-16)% increased Global Physical Damage
ring 0
of Riker(8-10)% increased Fire Damage
(8-10)% increased Lightning Damage
ring 0
of Riker(11-13)% increased Fire Damage
(11-13)% increased Lightning Damage
ring 0
of Riker(14-16)% increased Fire Damage
(14-16)% increased Lightning Damage
ring 0
of the Order+(10-15) to Intelligence
+(7-10)% to Quality
body_armour 0
shield 0
of the Order+(16-20) to Intelligence
+(11-14)% to Quality
body_armour 0
shield 0
of the Order+(21-25) to Intelligence
+(15-18)% to Quality
body_armour 0
shield 0
of Janus(31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus(36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus(41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of the Order10% of Damage Leeched as Life while Focused
You have Vaal Pact while Focused
amulet 0
of the OrderRegenerate (0.5-0.6)% of Life per secondshield 0
amulet 0
of the OrderRegenerate (0.7-1)% of Life per secondshield 0
amulet 0
of the Order1% of Evasion Rating is Regenerated as Life per second while Focusedbody_armour 0
of the OrderRegenerate 1% of Life per second during any Flask Effectbelt 0
of the OrderRegenerate 1.5% of Life per second during any Flask Effectbelt 0
of the OrderRegenerate 2% of Life per second during any Flask Effectbelt 0
of the Order+(9-10)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(11-12)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(13-15)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(161-180) to Accuracy Rating
+(10-12)% to Quality
weapon 0
of the Order+(181-210) to Accuracy Rating
+(13-15)% to Quality
weapon 0
of the Order+(211-250) to Accuracy Rating
+(16-18)% to Quality
weapon 0
of the Order(8-10)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
weapon 0
of the Order(13-16)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
ranged 0
weapon 0
of the Order(8-10)% increased Attack Speed
+(7-12)% to Quality
weapon 0
of the Order(13-16)% increased Attack Speed
+(13-18)% to Quality
ranged 0
weapon 0
of the Order(15-20)% increased Critical Strike Chance
+(7-12)% to Quality
weapon 0
of the Order(21-25)% increased Critical Strike Chance
+(13-18)% to Quality
weapon 0
of the Order50% Chance to Avoid being Stunned during Effectflask 0
of the Order(40-60)% increased Critical Strike Chance during Effectflask 0
of the Order(20-30)% increased Rarity of Items found during Effectflask 0
of the Order15% of Damage Taken from Hits is Leeched as Life during Effectflask 0
of the OrderRegenerate 3% of Life per second during Effectflask 0
of the Order(25-20)% reduced Mana Cost of Skills during Effectflask 0
of the OrderYour Critical Strike Chance is Lucky while Focusedbelt 0
of the Order(7-8)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order(9-10)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order(11-12)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order+1 to Minimum Endurance Chargesring 0
amulet 0
of the Order+1 to Minimum Frenzy Chargesring 0
amulet 0
of the Order+1 to Minimum Power Chargesring 0
amulet 0
of the OrderMinions have (10-11)% increased Attack Speed
Minions have (10-11)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (12-13)% increased Attack Speed
Minions have (12-13)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (14-15)% increased Attack Speed
Minions have (14-15)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (19-21)% increased Attack Speed
Minions have (19-21)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions have (22-24)% increased Attack Speed
Minions have (22-24)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions have (25-28)% increased Attack Speed
Minions have (25-28)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions Recover 100% of their Life when you Focusgloves 0
of Hillock4% increased Attributesbody_armour 0
of Hillock5% increased Attributesbody_armour 0
of Hillock6% increased Attributesbody_armour 0
of the OrderRecover (23-25)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderRecover (26-28)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderRecover (29-31)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderShock nearby Enemies for 2 Seconds when you Focusring 0
of the OrderShock nearby Enemies for 3 Seconds when you Focusring 0
of the OrderShock nearby Enemies for 4 Seconds when you Focusring 0
of the OrderNon-Aura Skills Cost no Mana or Life while Focusedamulet 0
of the Order(16-20)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order(21-25)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order(26-30)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order+(10-15) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(16-20) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(21-25) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(10-15) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(16-20) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(21-25) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(10-15) to Strength
+(7-10)% to Quality
body_armour 0
shield 0
of the Order+(16-20) to Strength
+(11-14)% to Quality
body_armour 0
shield 0
of the Order+(21-25) to Strength
+(15-18)% to Quality
body_armour 0
shield 0
of the Order(18-20)% increased Totem Placement speedboots 0
amulet 0
of the Order(21-25)% increased Totem Placement speedboots 0
amulet 0
of the Order(26-30)% increased Totem Placement speedboots 0
amulet 0
of the Order(7-8)% increased Trap Throwing Speedamulet 0
belt 0
of the Order(9-10)% increased Trap Throwing Speedamulet 0
belt 0
of the Order(11-12)% increased Trap Throwing Speedamulet 0
belt 0
of the OrderTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
weapon 0
of the OrderTrigger Socketed Spells when you Focus, with a 0.25 second Cooldownhelmet 0
Jorgin'sTrigger Level 10 Summon Spectral Wolf on Killamulet 0
of the Order3% increased Attack and Cast Speedring 0
amulet 0
quiver 0
of the Order4% increased Attack and Cast Speedring 0
amulet 0
quiver 0
of the Order(5-6)% increased Attack and Cast Speedring 0
amulet 0
quiver 0
of the Order(13-20)% increased Attack and Cast Speed while Focusedgloves 0
of the Order(21-28)% increased Attack and Cast Speed while Focusedgloves 0
of the Order(29-36)% increased Attack and Cast Speed while Focusedgloves 0
of the Order6% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order7% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order(8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order(10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order(11-13)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(6-7)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionshield 0
body_armour 0
of the Order(8-9)% chance to Avoid Elemental Damage from Hits during Soul Gain Preventionshield 0
body_armour 0
of the Order(7-8)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order(9-10)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order(11-12)% increased Brand Attachment rangeamulet 0
gloves 0
of the Order(8-9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order(10-12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order(13-16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
staff 0
two_hand_weapon 0
of the Order(12-14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order(15-18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order(19-24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
wand 0
dagger 0
sceptre 0
one_hand_weapon 0
of the Order(7-10)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order(11-14)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order(15-18)% chance to deal Double Damage while Focusedone_hand_weapon 0
shield 0
of the Order(13-20)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order(21-28)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order(29-36)% chance to deal Double Damage while Focusedtwo_hand_weapon 0
of the Order+(8-9)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(10-12)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(13-15)% to Cold and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the OrderAdds (3-5) to (6-8) Chaos Damage if you've dealt a Critical Strike Recently
(9-10)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the OrderAdds (6-8) to (9-12) Chaos Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the OrderAdds (9-12) to (13-16) Chaos Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the OrderAdds (13-16) to (17-24) Chaos Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(11-13)% increased Elemental Damage if you've dealt a Critical Strike Recently
(9-10)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(14-16)% increased Elemental Damage if you've dealt a Critical Strike Recently
(11-12)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(17-19)% increased Elemental Damage if you've dealt a Critical Strike Recently
(13-14)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order(20-22)% increased Elemental Damage if you've dealt a Critical Strike Recently
(15-16)% increased Global Critical Strike Chance
gloves 0
quiver 0
of the Order2% chance to gain a Frenzy Charge on Critical Strike
(7-8)% increased Global Critical Strike Chance
quiver 0
of the Order3% chance to gain a Frenzy Charge on Critical Strike
(9-10)% increased Global Critical Strike Chance
quiver 0
of the Order4% chance to gain a Frenzy Charge on Critical Strike
(11-12)% increased Global Critical Strike Chance
quiver 0
of the Order5% chance to gain a Frenzy Charge on Critical Strike
(13-14)% increased Global Critical Strike Chance
quiver 0
of Cameria+(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(8-9)% increased Global Critical Strike Chance
ring 0
of Cameria+(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(10-11)% increased Global Critical Strike Chance
ring 0
of Cameria+(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(12-13)% increased Global Critical Strike Chance
ring 0
of Cameria+(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
(14-16)% increased Global Critical Strike Chance
ring 0
of the Order+(12-16)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbyone_hand_weapon 0
of the Order+(18-24)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order+(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order+(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order+(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearbytwo_hand_weapon 0
of the Order(5-7)% increased Effect of your Cursesshield 0
of the Order(8-10)% increased Effect of your Cursesshield 0
of the Order(3-4)% increased Damage per Endurance Chargeone_hand_weapon 0
of the Order(5-6)% increased Damage per Endurance Chargetwo_hand_weapon 0
of the Order(3-4)% increased Damage per Frenzy Chargeone_hand_weapon 0
of the Order(5-6)% increased Damage per Frenzy Chargetwo_hand_weapon 0
of the Order(3-4)% increased Damage per Power Chargeone_hand_weapon 0
of the Order(5-6)% increased Damage per Power Chargetwo_hand_weapon 0
of the Order(11-15)% of Damage is taken from Mana before Life while Focusedbody_armour 0
of the Order(30-40)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order(41-50)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order(51-60)% increased Damage with Non-Vaal Skills during Soul Gain Preventiongloves 0
boots 0
of the Order+(6-8) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(9-11) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(12-14) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(15-17) to Dexterity and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(10-15) to Dexterity
+(7-10)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order+(16-20) to Dexterity
+(11-14)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order+(21-25) to Dexterity
+(15-18)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order(2-3)% chance to deal Double Damageone_hand_weapon 0
of the Order(4-5)% chance to deal Double Damageone_hand_weapon 0
of the Order(6-7)% chance to deal Double Damageone_hand_weapon 0
of the Order(4-6)% chance to deal Double Damagetwo_hand_weapon 0
of the Order(7-9)% chance to deal Double Damagetwo_hand_weapon 0
of the Order(10-12)% chance to deal Double Damagetwo_hand_weapon 0
of the Order(11-20)% increased Effect of Non-Damaging Ailmentsboots 0
ring 0
of the Order(21-30)% increased Effect of Non-Damaging Ailmentsboots 0
ring 0
of the OrderRegenerate 15 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the OrderRegenerate 30 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the OrderRegenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the OrderRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 0
belt 0
of the Order+(8-9)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(10-12)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(13-15)% to Fire and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+5 to maximum Fortification while Focusedbody_armour 0
of the Order+6 to maximum Fortification while Focusedbody_armour 0
of the Order+7 to maximum Fortification while Focusedbody_armour 0
of the OrderYou have Onslaught during Soul Gain Preventiongloves 0
boots 0
of the OrderYou have Vaal Pact while Focusedring 0
of the Order(6-8)% increased Cooldown Recovery Ratebelt 0
of the Order(9-12)% increased Cooldown Recovery Ratebelt 0
of the OrderYou are Immune to Ailments while Focusedboots 0
of Aisling(5-7)% increased Chaos Damage
(5-7)% increased Global Physical Damage
ring 0
of Aisling(8-10)% increased Chaos Damage
(8-10)% increased Global Physical Damage
ring 0
of Aisling(11-13)% increased Chaos Damage
(11-13)% increased Global Physical Damage
ring 0
of Aisling(14-16)% increased Chaos Damage
(14-16)% increased Global Physical Damage
ring 0
of Riker(5-7)% increased Fire Damage
(5-7)% increased Lightning Damage
ring 0
of Riker(8-10)% increased Fire Damage
(8-10)% increased Lightning Damage
ring 0
of Riker(11-13)% increased Fire Damage
(11-13)% increased Lightning Damage
ring 0
of Riker(14-16)% increased Fire Damage
(14-16)% increased Lightning Damage
ring 0
of the Order+(10-15) to Intelligence
+(7-10)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order+(16-20) to Intelligence
+(11-14)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order+(21-25) to Intelligence
+(15-18)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of Janus(26-30)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus(31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus(36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of Janus(41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 0
of the Order10% of Damage Leeched as Life while Focused
You have Vaal Pact while Focused
amulet 0
of the OrderRegenerate (0.4-0.6)% of Life per secondshield 0
amulet 0
of the OrderRegenerate (0.7-1)% of Life per secondshield 0
amulet 0
of the Order1% of Evasion Rating is Regenerated as Life per second while Focusedbody_armour 0
of the OrderRegenerate 1% of Life per second during any Flask Effectbelt 0
of the OrderRegenerate 1.5% of Life per second during any Flask Effectbelt 0
of the OrderRegenerate 2% of Life per second during any Flask Effectbelt 0
of the Order+(8-9)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(10-12)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(13-15)% to Lightning and Chaos Resistancesbody_armour 0
boots 0
gloves 0
helmet 0
shield 0
amulet 0
ring 0
belt 0
quiver 0
of the Order+(30-50) to Accuracy Rating
+(7-9)% to Quality
weapon 0
of the Order+(51-100) to Accuracy Rating
+(10-12)% to Quality
weapon 0
of the Order+(101-160) to Accuracy Rating
+(13-15)% to Quality
weapon 0
of the Order+(161-250) to Accuracy Rating
+(16-18)% to Quality
weapon 0
of the Order(8-10)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
weapon 0
of the Order(13-16)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
weapon 0
of the Order(8-10)% increased Attack Speed
+(7-12)% to Quality
weapon 0
of the Order(13-16)% increased Attack Speed
+(13-18)% to Quality
weapon 0
of the Order(15-20)% increased Critical Strike Chance
+(7-12)% to Quality
weapon 0
of the Order(21-25)% increased Critical Strike Chance
+(13-18)% to Quality
weapon 0
of the Order50% Chance to Avoid being Stunned during Effectflask 0
of the Order(40-60)% increased Critical Strike Chance during Effectflask 0
of the Order(20-30)% increased Rarity of Items found during Effectflask 0
of the Order15% of Damage Taken from Hits is Leeched as Life during Effectflask 0
of the OrderRegenerate 3% of Life per second during Effectflask 0
of the Order(25-20)% reduced Mana Cost of Skills during Effectflask 0
of the OrderYour Critical Strike Chance is Lucky while Focusedbelt 0
of the Order(7-8)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order(9-10)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order(11-12)% increased Mine Throwing Speedamulet 0
helmet 0
of the Order+1 to Minimum Endurance Chargesring 0
amulet 0
of the Order+1 to Minimum Frenzy Chargesring 0
amulet 0
of the Order+1 to Minimum Power Chargesring 0
amulet 0
of the OrderMinions have (8-9)% increased Attack Speed
Minions have (8-9)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (10-11)% increased Attack Speed
Minions have (10-11)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (12-13)% increased Attack Speed
Minions have (12-13)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (14-15)% increased Attack Speed
Minions have (14-15)% increased Cast Speed
two_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderMinions have (16-18)% increased Attack Speed
Minions have (16-18)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions have (19-21)% increased Attack Speed
Minions have (19-21)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions have (22-24)% increased Attack Speed
Minions have (22-24)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions have (25-28)% increased Attack Speed
Minions have (25-28)% increased Cast Speed
one_hand_weapon 0
staff 0
weapon 0
of the OrderMinions Recover 100% of their Life when you Focusgloves 0
of Hillock3% increased Attributesbody_armour 0
of Hillock4% increased Attributesbody_armour 0
of Hillock5% increased Attributesbody_armour 0
of Hillock6% increased Attributesbody_armour 0
of the OrderRecover (20-22)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderRecover (23-25)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderRecover (26-28)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderRecover (29-31)% of Mana and Energy Shield when you Focusbody_armour 0
of the OrderShock nearby Enemies for 2 Seconds when you Focusring 0
of the OrderShock nearby Enemies for 3 Seconds when you Focusring 0
of the OrderShock nearby Enemies for 4 Seconds when you Focusring 0
of the OrderNon-Aura Skills Cost no Mana or Life while Focusedamulet 0
of the Order(81-100)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order(101-120)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order(121-140)% increased Duration of Ailments you inflict while Focusedhelmet 0
of the Order+(6-8) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(9-11) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(12-14) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(15-17) to Strength and Dexteritybody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(6-8) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(9-11) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(12-14) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(15-17) to Strength and Intelligencebody_armour 0
boots 0
gloves 0
helmet 0
amulet 0
ring 0
belt 0
shield 0
quiver 0
of the Order+(10-15) to Strength
+(7-10)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order+(16-20) to Strength
+(11-14)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order+(21-25) to Strength
+(15-18)% to Quality
body_armour 0
boots 0
gloves 0
helmet 0
shield 0
of the Order(10-15)% increased Totem Placement speedboots 0
amulet 0
of the Order(16-23)% increased Totem Placement speedboots 0
amulet 0
of the Order(24-30)% increased Totem Placement speedboots 0
amulet 0
of the Order(7-8)% increased Trap Throwing Speedamulet 0
belt 0
of the Order(9-10)% increased Trap Throwing Speedamulet 0
belt 0
of the Order(11-12)% increased Trap Throwing Speedamulet 0
belt 0
of the OrderTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
weapon 0
of the OrderTrigger Socketed Spells when you Focus, with a 0.25 second Cooldownhelmet 0
Jorgin'sTrigger Level 10 Summon Spectral Wolf on Killamulet 0
of the Order+(25-27)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
of the Order+(28-30)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
of the Order+(31-35)% to Chaos Damage over Time Multiplierone_hand_weapon 0
staff 0
bow 0
weapon 0
of the Order+(14-15)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(16-17)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(18-20)% to Chaos Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(25-27)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
of the Order+(28-30)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
of the Order+(31-35)% to Physical Damage over Time Multiplierbow 0
two_hand_weapon 0
of the Order+(14-15)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
of the Order+(16-17)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
of the Order+(18-20)% to Physical Damage over Time Multipliertwo_hand_weapon 0
sword 0
axe 0
mace 0
wand 0
of the Order+(25-27)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order+(31-35)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order+(28-30)% to Cold Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order+(14-15)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(16-17)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(18-20)% to Cold Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(25-27)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order+(28-30)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order+(31-35)% to Fire Damage over Time Multiplierbow 0
staff 0
two_hand_weapon 0
of the Order+(14-15)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(16-17)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the Order+(18-20)% to Fire Damage over Time Multipliertwo_hand_weapon 0
wand 0
dagger 0
sceptre 0
weapon 0
of the OrderFocus has (21-25)% increased Cooldown Recovery Rateboots 0
of the OrderFlasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
belt 0
of the OrderFlasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
belt 0
of the Order50% Chance to Avoid being Stunned during Effectflask 0
of the Order(8-10)% increased Attack Speed
+(15-19) to Dexterity and Intelligence
weapon 0
of the Order(13-16)% increased Attack Speed
+(20-24) to Dexterity and Intelligence
weapon 0
of the Order(15-20)% increased Critical Strike Chance
+(15-19) to Strength and Intelligence
weapon 0
of the Order(21-25)% increased Critical Strike Chance
+(20-24) to Strength and Intelligence
weapon 0
of the Order+(161-200) to Accuracy Rating
+(15-19) to Strength and Dexterity
weapon 0
of the Order+(201-250) to Accuracy Rating
+(20-24) to Strength and Dexterity
weapon 0
of the Order+(10-15) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 0
shield 0
of the Order+(16-20) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 0
shield 0
of the Order+(21-25) to Strength
(21-25)% chance to Avoid being Ignited
body_armour 0
shield 0
of the Order+(10-15) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 0
shield 0
of the Order+(16-20) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 0
shield 0
of the Order+(21-25) to Dexterity
(21-25)% chance to Avoid being Frozen
body_armour 0
shield 0
of the Order+(10-15) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 0
shield 0
of the Order+(16-20) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 0
shield 0
of the Order+(21-25) to Intelligence
(21-25)% chance to Avoid being Shocked
body_armour 0
shield 0
of the Order(55-45)% reduced Reflected Damage taken during Effectflask 0
of the Order10% of Damage Leeched by Enemy as Life while Focused
You have Vaal Pact while Focused
N/A
of the OrderShock yourself for 2 Seconds when you FocusN/A
of the OrderShock yourself for 3 Seconds when you FocusN/A
of the OrderShock yourself for 4 Seconds when you FocusN/A


NameStatsSpawn Weighting
of Aisling's VeilN/AN/A
Guff's VeiledN/AN/A
of Cameria's VeilN/AN/A
Catarina's VeiledN/AN/A
Elreon's VeiledN/AN/A
Gravicius' VeiledN/AN/A
Haku's VeiledN/AN/A
of Hillock's VeilN/AN/A
It That Fled's VeiledN/AN/A
of Janus' VeilN/AN/A
of Jorgin's VeilN/AN/A
Korell's VeiledN/AN/A
Leo's VeiledN/AN/A
MapSynthesisedRareMonsterAdditionalVeiledItemDrops1Synthesised Rare Monsters have 30% chance to drop a Veiled Itemdefault 1000
of Riker's VeilN/AN/A
Rin's VeiledN/AN/A
Tora's VeiledN/AN/A
Vagan's VeiledN/AN/A
VeiledN/AN/A
of the VeilN/AN/A
Vorici's VeiledN/AN/A
VeiledN/Awatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 300
VeiledN/Awatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 150
VeiledN/Awatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 50
WatchstoneBetrayalAdditionalVeiledItemChanceMaven____N/Aunique_map 0
no_monster_packs 0
default 1000
LocalVeiledModEffectUnique__1(60-90)% increased Unveiled Modifier magnitudesN/A
TangleAltarUpsideBossVeiledChaosFinal Boss drops (2-4) additional Veiled Chaos Orbsprimordial_altar_downside 0
tangle_altar 500
TangleAltarUpsideMonsterVeiledChaos(1.6-3.2)% chance to drop an additional Veiled Chaos Orbprimordial_altar_downside 0
tangle_altar 500