New Vastir
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![](/images/thumb/a/ae/Primal_Skull_Talisman_inventory_icon.png/45px-Primal_Skull_Talisman_inventory_icon.png)
This article describes historical game content.
New Vastir is removed from the game in version 3.16.0
New Vastir is a Atlas region located in the outside bottom left of the Atlas of Worlds.
Atlas passive skills
![](/images/thumb/7/73/New_Vastir.png/600px-New_Vastir.png)
The New Vastir Atlas Passive Skill Tree allows players to increase specific types of drops, enemies, and map events within this region. Players can allocate ten points in this region, earned by completing The Maven's challenges, and skill tree allocations can be refunded with an Orb of UnmakingOrb of UnmakingStack Size: 40Grants an atlas passive skill refund pointRight click on this item to use it.
.
Abyss Skilltree:
- Abyssal Army: Abyss Monsters in Areas grant 50% increased Experience. Abysses in Areas spawn 100% more Monsters
- Votive Hoard: Abyssal Troves in Areas have 20% chance to drop a Rare Item with an Abyssal Socket. Abyssal Troves in Areas have 200% increased Item Quantity
Delve Skilltree:
- Mad Devotion: Completing Niko Missions in Areas grants 100% increased Favour. Areas have 10% chance to grant an additional Niko Mission on Completion
- Out of the Blue: Sulphite Veins and Chests in Areas have 20% chance to also contain an equal amount of Azurite
- Sulphite Sentinels: Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters (more dangerous but more rewarding monsters)
Legion Skilltree:
- War Supplies: Each Legion in Areas contains an additional War Hoard
- Emblematic: Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead
- Protracted Battle: Legion Encounters in Areas have 50% increased Duration. Legion Monsters in Areas take 50% increased Damage while in Stasis
Anarchy Skilltree:
- Total Anarchy: Areas have a 10% chance to contain 20 additional Rogue Exiles
- Rogue Trader: Wild Rogue Exiles in Areas have 50% chance to have Rewards. It also causes them to have 200% increased Maximum Life. (Wild Rogue Exiles are Rogue Exiles that are spawned randomly within the Area)
Atlas base item types
The following base item types can be found in this region:
Atlas Region | White maps (T1-T5) | Yellow Maps (T6-T10) | Red maps (T11+) |
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Haewark Hamlet | ![]() ![]() ![]() ![]() ![]() Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances ![]() |
![]() ![]() ![]() ![]() ![]() Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances ![]() ![]() ![]() ![]() ![]() |
Valdo's Rest | ![]() ![]() ![]() Physical Damage: 28-52 Critical Strike Chance: 8.30% Attacks per Second: 1.50Requires Level 72, 242 IntMinions deal (26-30)% increased Damage ![]() ![]() ![]() ![]() Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances ![]() |
![]() ![]() ![]() Physical Damage: 28-52 Critical Strike Chance: 8.30% Attacks per Second: 1.50Requires Level 72, 242 IntMinions deal (26-30)% increased Damage ![]() ![]() ![]() ![]() Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances ![]() |
![]() ![]() ![]() Physical Damage: 28-52 Critical Strike Chance: 8.30% Attacks per Second: 1.50Requires Level 72, 242 IntMinions deal (26-30)% increased Damage ![]() ![]() ![]() ![]() Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances ![]() ![]() ![]() |
Lira Arthain | ![]() Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage ![]() ![]() ![]() ![]() Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance ![]() ![]() ![]() |
![]() Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage ![]() ![]() ![]() ![]() Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance ![]() ![]() ![]() |
![]() Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage ![]() ![]() ![]() ![]() Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance ![]() ![]() ![]() ![]() ![]() |
Glennach Cairns | ![]() Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time ![]() ![]() ![]() ![]() Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances ![]() |
![]() Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time ![]() ![]() ![]() ![]() Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances ![]() ![]() ![]() |
![]() Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time ![]() ![]() ![]() ![]() Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Maps located within this region
Item | Map Tier | Atlas map tier based on region | Atlas map level based on region |
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Version history
Version | Changes |
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3.14.0 |
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3.13.0 |
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3.9.0 |
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