Venom Gyre

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Revision as of 05:51, 13 January 2021 by Neokowloon (talk | contribs) (→‎Version history: 3.13)
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Venom GyreAttack, Projectile, Chaos
Level: (1-20)
Attack Speed: 120% of base
Attack Damage: (90-115)% of base
Effectiveness of Added Damage: (90-115)%
Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Deals (90-115)% of Base Attack Damage
Base duration is 12 seconds
Can catch up to 30 Returning Projectiles
50% of Physical Damage Converted to Chaos Damage
40% chance to Poison on Hit
(10-141) to (15-211) Added Chaos Damage
Returning Projectiles deal 75% less Damage
Returning Projectiles Pierce all Targets
Projectiles Return to you

Additional Effects From 1-20% Quality:
1% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Prices
Normal1x Orb of Transmutation
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVenomGyre


Venom Gyre is an attack skill that throws a projectile that deals chaos damage with a chance to poison. These projectiles return to you and can be caught, which can all be launched by using Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time

Additional Effects From 1-20% Quality:
(0.5-10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Skill functions and interactions

Pierce: Primary projectiles can Pierce, allowing a single target to be struck by both the outgoing and returning projectiles. Does not generate additional Returning Projectiles.

Fork: Forking projectiles do not Return, but the final projectiles return as expected. This can be useful for clearing packs and generates additional Returning Projectiles.

Chain: Works as expected for the primary projectile. Projectile does not Return until it is done Chaining.

Whirling Blades: Launches caught Returning Projectiles in a spiraling fashion when used. The projectiles are released very quickly but sequentially. Appears to home in on enemies slightly, with roughly one of six blades striking the same enemy [please confirm!].

Multiple Projectiles, Volley: Applies to the initial throw, but not caught blades released by Whirling Blades.

Point Blank and Far Shot: Take total travel distance into account. Projectiles released by Whirling Blades are considered new projectiles, while Returning Projectiles are not.

Skill effect duration: Only applies to how long returning projectiles are stored. Less Duration Support increases all damage dealt by the Skill.

Decay Support: Returning projectiles deal Less Damage with Decay.

This Skill can generate multiple poison stacks per usage, giving it synergy with Herald of Agony, Vile Toxins Support, Withering Touch Support, and the Assassin's Noxious Strike and Toxic Delivery nodes. However, Cobra Lash is generally preferred for this purpose.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Damage
Effectiveness
Attack
Damage
Chaos
Damage
Exp.Total Exp.
11221145125%125%N/A00
21525175127%127.1%N/A1524915249
31930215129%129.2%N/A4151756766
42335245131%131.3%N/A81983138749
52741285133%133.4%N/A147968286717
63146325136%135.5%N/A250557537274
73551365138%137.6%N/A405086942360
83855385140%139.7%N/A4477181390078
94159416142%141.8%N/A6153182005396
104463446144%143.9%N/A8346392840035
114767476146%146.1%N/A15707604410795
125071496148%148.2%N/A16339876044782
135375526150%150.3%N/A21510308195812
145679556152%152.4%N/A281218911008001
155983586154%154.5%N/A509936016107361
166287606157%156.6%N/A940073125508092
176490627159%158.7%N/A1527336640781458
186692647161%160.8%N/A2628658267068040
196895667163%162.9%N/A62890590129958630
207098687165%165%N/A212046017342004647
2172100707167%167.1%N/AN/AN/A
2274N/AN/A7169%169.2%N/AN/AN/A
2376N/AN/A7171%171.3%N/AN/AN/A
2478N/AN/A7173%173.4%N/AN/AN/A
2580N/AN/A8176%175.5%N/AN/AN/A
2682N/AN/A8178%177.6%N/AN/AN/A
2784N/AN/A8180%179.7%N/AN/AN/A
2886N/AN/A8182%181.8%N/AN/AN/A
2988N/AN/A8184%183.9%N/AN/AN/A
3090N/AN/A8186%186.1%N/AN/AN/A
3191N/AN/A8187%187.1%N/AN/AN/A
3292N/AN/A8188%188.2%N/AN/AN/A
3393N/AN/A8189%189.2%N/AN/AN/A
3494N/AN/A8190%190.3%N/AN/AN/A
3595N/AN/A8191%191.3%N/AN/AN/A
3696N/AN/A9192%192.4%N/AN/AN/A
3797N/AN/A9193%193.4%N/AN/AN/A
3898N/AN/A9194%194.5%N/AN/AN/A
3999N/AN/A9196%195.5%N/AN/AN/A
40100N/AN/A9197%196.6%N/AN/AN/A

Item acquisition

Venom Gyre can drop anywhere.

Recipes

Venom Gyre can be created from the following recipes:

AmountPartDescriptionMeta
3The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem
Quality: +23%
Corrupted
The pain you feel is of no consequence, it is evolution, to be made whole within something greater.
Random corrupted level 21 Chaos gem with 23% qualityA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Venom Gyre:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Venom Gyre.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Venom Gyre Chance To Retain Projectile On Release 166Merciless LabyrinthVenom Gyre has a 15% chance to keep each caught Projectile fired with Whirling Bladeshelmet 0
Enchantment Venom Gyre Chance To Retain Projectile On Release 275Eternal LabyrinthVenom Gyre has a 25% chance to keep each caught Projectile fired with Whirling Bladeshelmet 100
Enchantment Venom Gyre Damage 166Merciless LabyrinthVenom Gyre deals 25% increased Damagehelmet 100
Enchantment Venom Gyre Damage 275Eternal LabyrinthVenom Gyre deals 40% increased Damagehelmet 100
Enchantment Venom Gyre Withering On Hit Chance 166Merciless LabyrinthVenom Gyre has a 12% chance to inflict Withered for 2 seconds on Hithelmet 100
Enchantment Venom Gyre Withering On Hit Chance 275Eternal LabyrinthVenom Gyre has a 20% chance to inflict Withered for 2 seconds on Hithelmet 100

Version history

Version Changes
3.13.0
  • The Eternal Labyrinth enchantment for Venom Gyre now grants a 25% chance to keep caught projectiles fired by using Whirling Blades (from 35%). Existing items with this enchantment are unaffected.
3.9.0
  • Now deals 90% of base damage at gem level 1 (from 80%), up to 115% at gem level 20 (from 104%).
3.8.0
  • Venom Gyre has been added to the game.

References

ru:Круг яда