The Purifier

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The Purifier
The Purifier
The Purifier
Level(s) 81+
Location(s) Map with implicit:
Map is occupied by The Purifier
Area is influenced by The Elder

Boss arena:
Vaults of Insanity
Halls of Delirium
Pits of Sorrow
Modifier(s) Resists elemental resistance
Resists chaos resistance

The Purifier is one of the four Elder Guardians, and can be found on any map with the implicit modifier Map is occupied by the Purifier, where the Purifier will replace the map boss. The map will have an alternative icon covering the map's symbol. Such maps would also have the implicit modifier Area is influenced by The Elder, which drop enables Elder influenced items.

The Elder will make an appearance in the map boss arena, slay the map boss, and steal its life essence. A portal will then open to the Elder's domain and the players must enter through the portal. The Elder will then empower the Purifier using the stolen life essence of the map boss, who will hatch from a black egg. Players can then enter combat with the Purifier.

Defeating the Purifier will drop the Fragment of PurificationFragment of PurificationStack Size: 10Corruption is purged, not cleansed.Can be used in a personal Map Device. which is required to fight The Elder.

Encounter

Upon approaching the map boss, the player will witness the Elder appear from a portal. He will proceed to slay the map boss, consume their life force, then leave through the same portal. Following the Elder through the portal, he will transfer the previously consumed life force into a black egg, from which the Purifier will emerge. The Elder will leave the area and the fight with the Purifier will begin.

Zones

Vaults of Insanity Temple tileset

  • Stage 1: Divine Flare beams move across the stage, dealing fire damage over time.
  • Stage 2: A totem at the center fires two Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    beams in random directions.
  • Stage 3: Three golden runes fire slow-moving SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    projectiles that leave Burning Ground.

Halls of Delirium Chateau/Vault tileset

  • Stage 1: Golden orbs in the corners fire beams at marked locations.
  • Stage 2: Divine Flare beams move across the stage, dealing fire damage over time.
  • Stage 3: Two golden circles slowly move toward the player, dealing fire damage over time.

Pits of Sorrow Reliquary tileset

  • Stage 1: Small circular explosions occur periodically in random areas.
  • Stage 2: Multiple golden orbs drop down from mid-air in random areas.
  • Stage 3: Stationary Divine Flare beams fill the arena, dealing fire damage over time.

Fighting sequence

Each Elder Guardian is fought in one of three stages, each with different hazards. The boss will change phases, teleporting you to a new area with different stage hazards. This occurs at 2/3 and 1/3 health.

The Purifier uses the following attacks:

  • Melee attack
  • Double slam: Performs a slam with both weapons, dealing heavy physical damage.
  • Sceptre toss: Goes airborne and tosses a weapon in each hand twice, dealing physical damage in a large area twice.
  • The Purifier begins to over and uses the following attacks:
    • Spectral throw: Throws a sceptre forward.
    • Circle blast: Deals area of effect damage in an area.
    • Crossed swords: Spawns seven tentacled swords which surround the player, which each of them firing a shot towards the center of the circle.
  • Bladestorm: Calls down a flurry of weapons targeting the player multiple times, which land and deal damage.
  • Add spawn: Fires a wave of projectiles that transform into animated weapons, which can be killed for flask charges.

Items found from this monster

ItemDrop
Level
Required level
Fragment of PurificationFragment of PurificationStack Size: 10Corruption is purged, not cleansed.Can be used in a personal Map Device.801
The Eldritch DecayThe Eldritch Decay4Uber Elder FragmentTime dismantles all things eventually, but some wish to accelerate the process.811
The Hale HeartThe Hale Heart4Item
Item Level: 100
Elder Item
Though the years weakened his mind, his body remained deadly as ever.
801

The Purifier is guaranteed to drop the Fragment of PurificationFragment of PurificationStack Size: 10Corruption is purged, not cleansed.Can be used in a personal Map Device..


Version history

Version Changes
3.15.3
  • Fixed a bug where the beams in The Purifier’s arena during the second phase of the fight were not working correctly.
3.14.0
  • Elder Guardian's exclusive unique are moved to core loot table. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.13.1c
  • A short grace period has been added between Elder Guardian phases.
3.9.0
  • The Shaper and Elder storyline is gone and has been replaced by a story that takes place in the aftermath of the old story.
  • The Elder, Shaper, and combined Elder and Shaper encounters can still be accessed.
  • Shaper Guardian and Elder Guardian map as well. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • If you're lucky, Zana may offer a Shaper or Elder guardian's map!
  • Elder Guardians are no longer in a separate instance to that of their map.
  • Elder Guardians now appears as a map implicit. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.2.0
  • No longer immune to Taunt, though they may not retarget based on being taunted.
3.1.0
  • Introduced to the game.

References