Static Strike: Difference between revisions
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|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = 50 | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 1% increased Skill Effect Duration | |quality_type1_stat_text = 1% increased Skill Effect Duration | ||
Line 41: | Line 40: | ||
|quality_type4_stat2_id = base_skill_area_of_effect_+% | |quality_type4_stat2_id = base_skill_area_of_effect_+% | ||
|quality_type4_stat2_value = -1000 | |quality_type4_stat2_value = -1000 | ||
| | |static_cost_amounts = 6 | ||
|static_cost_types = Mana | |||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_duration = 3 | |static_duration = 3 | ||
Line 50: | Line 50: | ||
|static_stat3_id = static_strike_beam_damage_+%_final | |static_stat3_id = static_strike_beam_damage_+%_final | ||
|static_stat3_value = -40 | |static_stat3_value = -40 | ||
|stat_text = | |stat_text = Base duration is 3 seconds<br>50% of Physical Damage Converted to Lightning Damage<br>Beams Hit Enemies every (0.4-0.32) seconds<br>(4-6) maximum Beam Targets<br>Chains +1 Times<br>Beams deal 40% less Damage<br>+(0-2) to Melee Strike Range | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
Line 62: | Line 62: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 114 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 114.1 | ||
|level2_stat_text = Beams Hit Enemies every 0.4 seconds<br>4 maximum Beam Targets | |level2_stat_text = Beams Hit Enemies every 0.4 seconds<br>4 maximum Beam Targets | ||
|level2_stat1_id = static_strike_base_zap_frequency_ms | |level2_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 71: | Line 71: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 118 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 118.2 | ||
|level3_stat_text = Beams Hit Enemies every 0.39 seconds<br>4 maximum Beam Targets | |level3_stat_text = Beams Hit Enemies every 0.39 seconds<br>4 maximum Beam Targets | ||
|level3_stat1_id = static_strike_base_zap_frequency_ms | |level3_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 80: | Line 80: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 122 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 122.3 | ||
|level4_stat_text = Beams Hit Enemies every 0.39 seconds<br>4 maximum Beam Targets | |level4_stat_text = Beams Hit Enemies every 0.39 seconds<br>4 maximum Beam Targets | ||
|level4_stat1_id = static_strike_base_zap_frequency_ms | |level4_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 89: | Line 89: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 126 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 126.4 | ||
|level5_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | |level5_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | ||
|level5_stat1_id = static_strike_base_zap_frequency_ms | |level5_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 98: | Line 98: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 131 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 130.5 | ||
|level6_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | |level6_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | ||
|level6_stat1_id = static_strike_base_zap_frequency_ms | |level6_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 107: | Line 107: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 135 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 134.6 | ||
|level7_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets<br>+1 to Melee Strike Range | |level7_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level7_stat1_id = static_strike_base_zap_frequency_ms | |level7_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 118: | Line 118: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 139 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 138.7 | ||
|level8_stat_text = Beams Hit Enemies every 0.37 seconds<br>4 maximum Beam Targets<br>+1 to Melee Strike Range | |level8_stat_text = Beams Hit Enemies every 0.37 seconds<br>4 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level8_stat1_id = static_strike_base_zap_frequency_ms | |level8_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 129: | Line 129: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 143 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 142.8 | ||
|level9_stat_text = Beams Hit Enemies every 0.37 seconds<br>4 maximum Beam Targets<br>+1 to Melee Strike Range | |level9_stat_text = Beams Hit Enemies every 0.37 seconds<br>4 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level9_stat1_id = static_strike_base_zap_frequency_ms | |level9_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 140: | Line 140: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 147 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 146.9 | ||
|level10_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | |level10_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level10_stat1_id = static_strike_base_zap_frequency_ms | |level10_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 151: | Line 151: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 151 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 151.1 | ||
|level11_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | |level11_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level11_stat1_id = static_strike_base_zap_frequency_ms | |level11_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 162: | Line 162: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 155 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 155.2 | ||
|level12_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | |level12_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level12_stat1_id = static_strike_base_zap_frequency_ms | |level12_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 173: | Line 173: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 159 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 159.3 | ||
|level13_stat_text = Beams Hit Enemies every 0.35 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | |level13_stat_text = Beams Hit Enemies every 0.35 seconds<br>5 maximum Beam Targets<br>+1 to Melee Strike Range | ||
|level13_stat1_id = static_strike_base_zap_frequency_ms | |level13_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 184: | Line 184: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 163 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 163.4 | ||
|level14_stat_text = Beams Hit Enemies every 0.35 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | |level14_stat_text = Beams Hit Enemies every 0.35 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level14_stat1_id = static_strike_base_zap_frequency_ms | |level14_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 195: | Line 195: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 167 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 167.5 | ||
|level15_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | |level15_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level15_stat1_id = static_strike_base_zap_frequency_ms | |level15_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 206: | Line 206: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 172 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 171.6 | ||
|level16_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | |level16_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level16_stat1_id = static_strike_base_zap_frequency_ms | |level16_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 217: | Line 217: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 176 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 175.7 | ||
|level17_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | |level17_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level17_stat1_id = static_strike_base_zap_frequency_ms | |level17_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 228: | Line 228: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 180 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 179.8 | ||
|level18_stat_text = Beams Hit Enemies every 0.33 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | |level18_stat_text = Beams Hit Enemies every 0.33 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level18_stat1_id = static_strike_base_zap_frequency_ms | |level18_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 239: | Line 239: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 184 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 183.9 | ||
|level19_stat_text = Beams Hit Enemies every 0.33 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | |level19_stat_text = Beams Hit Enemies every 0.33 seconds<br>5 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level19_stat1_id = static_strike_base_zap_frequency_ms | |level19_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 250: | Line 250: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 188 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 188 | ||
|level20_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets<br>+2 to Melee Strike Range | |level20_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets<br>+2 to Melee Strike Range | ||
|level20_stat1_id = static_strike_base_zap_frequency_ms | |level20_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 261: | Line 261: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 192 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 192.1 | ||
|level21_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level21_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level21_stat1_id = static_strike_base_zap_frequency_ms | |level21_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 272: | Line 272: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 196 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 196.2 | ||
|level22_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level22_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level22_stat1_id = static_strike_base_zap_frequency_ms | |level22_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 283: | Line 283: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 200 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 200.3 | ||
|level23_stat_text = Beams Hit Enemies every 0.31 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level23_stat_text = Beams Hit Enemies every 0.31 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level23_stat1_id = static_strike_base_zap_frequency_ms | |level23_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 294: | Line 294: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 204 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 204.4 | ||
|level24_stat_text = Beams Hit Enemies every 0.31 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level24_stat_text = Beams Hit Enemies every 0.31 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level24_stat1_id = static_strike_base_zap_frequency_ms | |level24_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 305: | Line 305: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 209 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 208.5 | ||
|level25_stat_text = Beams Hit Enemies every 0.3 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level25_stat_text = Beams Hit Enemies every 0.3 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level25_stat1_id = static_strike_base_zap_frequency_ms | |level25_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 316: | Line 316: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 213 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 212.6 | ||
|level26_stat_text = Beams Hit Enemies every 0.3 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level26_stat_text = Beams Hit Enemies every 0.3 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level26_stat1_id = static_strike_base_zap_frequency_ms | |level26_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 327: | Line 327: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 217 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 216.7 | ||
|level27_stat_text = Beams Hit Enemies every 0.3 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | |level27_stat_text = Beams Hit Enemies every 0.3 seconds<br>6 maximum Beam Targets<br>+3 to Melee Strike Range | ||
|level27_stat1_id = static_strike_base_zap_frequency_ms | |level27_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 338: | Line 338: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 221 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 220.8 | ||
|level28_stat_text = Beams Hit Enemies every 0.29 seconds<br>6 maximum Beam Targets<br>+4 to Melee Strike Range | |level28_stat_text = Beams Hit Enemies every 0.29 seconds<br>6 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level28_stat1_id = static_strike_base_zap_frequency_ms | |level28_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 349: | Line 349: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 225 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 224.9 | ||
|level29_stat_text = Beams Hit Enemies every 0.29 seconds<br>6 maximum Beam Targets<br>+4 to Melee Strike Range | |level29_stat_text = Beams Hit Enemies every 0.29 seconds<br>6 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level29_stat1_id = static_strike_base_zap_frequency_ms | |level29_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 360: | Line 360: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 229 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 229.1 | ||
|level30_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | |level30_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level30_stat1_id = static_strike_base_zap_frequency_ms | |level30_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 371: | Line 371: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 231 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 231.1 | ||
|level31_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | |level31_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level31_stat1_id = static_strike_base_zap_frequency_ms | |level31_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 382: | Line 382: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 233 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 233.2 | ||
|level32_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | |level32_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level32_stat1_id = static_strike_base_zap_frequency_ms | |level32_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 393: | Line 393: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 235 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 235.2 | ||
|level33_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | |level33_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level33_stat1_id = static_strike_base_zap_frequency_ms | |level33_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 404: | Line 404: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 237 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 237.3 | ||
|level34_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | |level34_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets<br>+4 to Melee Strike Range | ||
|level34_stat1_id = static_strike_base_zap_frequency_ms | |level34_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 415: | Line 415: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 239 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 239.3 | ||
|level35_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | |level35_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | ||
|level35_stat1_id = static_strike_base_zap_frequency_ms | |level35_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 426: | Line 426: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 241 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 241.4 | ||
|level36_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | |level36_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | ||
|level36_stat1_id = static_strike_base_zap_frequency_ms | |level36_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 437: | Line 437: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 243 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 243.4 | ||
|level37_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | |level37_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | ||
|level37_stat1_id = static_strike_base_zap_frequency_ms | |level37_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 448: | Line 448: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 245 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 245.5 | ||
|level38_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | |level38_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | ||
|level38_stat1_id = static_strike_base_zap_frequency_ms | |level38_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 459: | Line 459: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 248 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 247.5 | ||
|level39_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | |level39_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | ||
|level39_stat1_id = static_strike_base_zap_frequency_ms | |level39_stat1_id = static_strike_base_zap_frequency_ms | ||
Line 470: | Line 470: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 250 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 249.6 | ||
|level40_stat_text = Beams Hit Enemies every 0.26 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | |level40_stat_text = Beams Hit Enemies every 0.26 seconds<br>7 maximum Beam Targets<br>+5 to Melee Strike Range | ||
|level40_stat1_id = static_strike_base_zap_frequency_ms | |level40_stat1_id = static_strike_base_zap_frequency_ms |
Revision as of 04:56, 16 October 2021
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-188)% of base
Effectiveness of Added Damage: (110-188)%
AoE Radius: 19Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Base duration is 3 seconds
50% of Physical Damage Converted to Lightning Damage
Beams Hit Enemies every (0.4-0.32) seconds
(4-6) maximum Beam Targets
Chains +1 Times
Beams deal 40% less Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Prices
Normal | 1x Orb of Transmutation |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemStaticStrike
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Static Strike is a melee strike attack skill that builds up static energy on you whenever you strike an enemy, rapidly dealing damage to nearby enemies while you have energy stored.
Skill functions and interactions
- Static charge: The initial hit applies a static charge to the player, activating the beam effect for three seconds.
- Static discharge: The beams possess the Chaining tag, start with +1 chain,[1] and can spread through packs if the user has additional chains from some source such as Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Chaining rangeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Touch of AnguishTouch of Anguish
Imperial ClawClaw
Physical Damage: (65-75) to (195-215)
Critical Strike Chance: (7.80-8.40)%
Attacks per Second: 1.60
Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you.
Wield the cold touch of death like
a splinter of your own shattered heart.. - Melee: The beams appear to qualify as a melee attack for most or all purposes, making Static Strike capable of maintaining effects like Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
Supported Skills deal (10-19)% more Melee Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Fortification DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. for a long time with just one hit. - Area of Effect: The Beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions to Area Damage.
- Beam damage is affected by modifiers to damage of the attack that caused the beam. These modifiers continue to work the entire duration.[2] For example:
- Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
Level: (1-20)
Cost: (13-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds
(0-38)% increased Warcry Speed
Enemies Taunted by this Warcry are Intimidated
Counts total Power of Enemies in Range
Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30%
Exerts the next 2 Melee Attacks you perform
Exerted Attacks deal Double Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. gives double damage. - Ruthless SupportRuthless SupportSlam, Support, Melee, Attack, Strike
Icon: u
Level: (1-20)
Cost & Reservation Multiplier: 120%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage
Ruthless Blows with Supported Skills deal (70-98)% more Damage with
Ailments caused by Melee Hits
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gives ruthless blow damage modifier
- Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
Gem level progression
Level | Damage Effectiveness | Attack Damage | Beam targets | Beams Hit Rate | Melee range | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 110% | 110% | 4 | N/A | N/A | 0 | 0 |
2 | 15 | 25 | 17 | 114% | 114.1% | 4 | N/A | N/A | 15249 | 15249 |
3 | 19 | 30 | 21 | 118% | 118.2% | 4 | N/A | N/A | 41517 | 56766 |
4 | 23 | 35 | 24 | 122% | 122.3% | 4 | N/A | N/A | 81983 | 138749 |
5 | 27 | 41 | 28 | 126% | 126.4% | 4 | N/A | N/A | 147968 | 286717 |
6 | 31 | 46 | 32 | 131% | 130.5% | 4 | N/A | N/A | 250557 | 537274 |
7 | 35 | 51 | 36 | 135% | 134.6% | 4 | N/A | N/A | 405086 | 942360 |
8 | 38 | 55 | 38 | 139% | 138.7% | 4 | N/A | N/A | 447718 | 1390078 |
9 | 41 | 59 | 41 | 143% | 142.8% | 4 | N/A | N/A | 615318 | 2005396 |
10 | 44 | 63 | 44 | 147% | 146.9% | 5 | N/A | N/A | 834639 | 2840035 |
11 | 47 | 67 | 47 | 151% | 151.1% | 5 | N/A | N/A | 1570760 | 4410795 |
12 | 50 | 71 | 49 | 155% | 155.2% | 5 | N/A | N/A | 1633987 | 6044782 |
13 | 53 | 75 | 52 | 159% | 159.3% | 5 | N/A | N/A | 2151030 | 8195812 |
14 | 56 | 79 | 55 | 163% | 163.4% | 5 | N/A | N/A | 2812189 | 11008001 |
15 | 59 | 83 | 58 | 167% | 167.5% | 5 | N/A | N/A | 5099360 | 16107361 |
16 | 62 | 87 | 60 | 172% | 171.6% | 5 | N/A | N/A | 9400731 | 25508092 |
17 | 64 | 90 | 62 | 176% | 175.7% | 5 | N/A | N/A | 15273366 | 40781458 |
18 | 66 | 92 | 64 | 180% | 179.8% | 5 | N/A | N/A | 26286582 | 67068040 |
19 | 68 | 95 | 66 | 184% | 183.9% | 5 | N/A | N/A | 62890590 | 129958630 |
20 | 70 | 98 | 68 | 188% | 188% | 6 | N/A | N/A | 212046017 | 342004647 |
21 | 72 | 100 | 70 | 192% | 192.1% | 6 | N/A | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 196% | 196.2% | 6 | N/A | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 200% | 200.3% | 6 | N/A | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 204% | 204.4% | 6 | N/A | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 209% | 208.5% | 6 | N/A | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 213% | 212.6% | 6 | N/A | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 217% | 216.7% | 6 | N/A | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 221% | 220.8% | 6 | N/A | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 225% | 224.9% | 6 | N/A | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 229% | 229.1% | 7 | N/A | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 231% | 231.1% | 7 | N/A | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 233% | 233.2% | 7 | N/A | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 235% | 235.2% | 7 | N/A | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 237% | 237.3% | 7 | N/A | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 239% | 239.3% | 7 | N/A | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 241% | 241.4% | 7 | N/A | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 243% | 243.4% | 7 | N/A | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 245% | 245.5% | 7 | N/A | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 248% | 247.5% | 7 | N/A | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 250% | 249.6% | 7 | N/A | N/A | N/A | N/A |
Item acquisition
Static Strike can drop anywhere.
Recipes
Static Strike can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Static Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Static Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Static Strike Damage | helmet 75 |
Enchantment Static Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Static Strike Damage | helmet 75 |
Enchantment Static Strike Duration 1 | 66 | Merciless Labyrinth | 30% increased Static Strike Duration | helmet 75 |
Enchantment Static Strike Duration 2 | 75 | Eternal Labyrinth | 45% increased Static Strike Duration | helmet 75 |
Enchantment Static Strike Maximum Beam Targets 1 | 66 | Merciless Labyrinth | Static Strike has +1 maximum Beam Targets | helmet 75 |
Enchantment Static Strike Maximum Beam Targets 2 | 75 | Eternal Labyrinth | Static Strike has +2 maximum Beam Targets | helmet 75 |
Enchantment Static Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Static Strike Area of Effect | helmet 75 |
Enchantment Static Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Static Strike Area of Effect | helmet 75 |
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.13.0 |
|
3.12.0 |
|
3.11.0 |
|
3.7.0 |
|
3.4.0 |
|
3.3.0 |
|
3.1.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.0c |
|
1.3.0 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/2513456
- ↑ https://www.youtube.com/watch?v=YmKSDWYpMxc , Mathil, Date Feb 2, 2021