Necromancer (monster): Difference between revisions

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(Not found in the Lower Prison (Act 6))
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| image = Necromancer.jpg
| image = Necromancer.jpg
| rarity = Normal
| rarity = Normal
| type = Necromancer
| location = [[The Lower Prison (Act 1)]]
| location = [[The Lower Prison]]
| resistance = Resists [[lightning damage]]
| resistance = Lightning
| damage =
| damage =
| modifier = Raises Undead
| modifier =  
| skill =  
| skill =  
}}'''Necromancer''' is a type of [[Necromancer (monster type)|Necromancer]] which appears in [[act 1]].
}}'''Necromancer''' is a type of [[Necromancer (monster type)|Necromancer]] which appears in [[act 1]]. The monster has a few internal variants which uses different curses:
 
==Variants==
==Abilities==
{{#cargo_query:
*Raises Undead
|tables=monsters
*Resists Lightning
|fields=CONCAT("[[", _pageName, "|", name, "]]")=Monster names, , metadata_id, skill_ids
|where=name = "Necromancer" AND metadata_id NOT LIKE "%StrMission%"
|limit=100
|order by=name
}}


Removed variants:
{{#cargo_query:
|tables=monsters
|fields=CONCAT("[[", _pageName, "|", name, "]]")=Monster names, , metadata_id, skill_ids
|where=name = "Necromancer" AND metadata_id LIKE "%StrMission%"
|limit=100
|order by=name
}}
==Abilities and modifiers==
*Resists [[lightning damage]]
*Raises Skeleton (show in nameplate as raises undead, but cosmetic only)
* {{il|Enfeeble}} or {{il|Vulnerability}} or {{il|Temporal Chains}} or [[Skill:AddBuffToTargetNecromancer|AddBuffToTargetNecromancer]]
==Areas==
==Areas==
*[[The Lower Prison (Act 1)]]
*[[The Lower Prison (Act 1)]]
* ...
==Monster stats==
{{clear}}
{{Monster infobox
|where=
  monsters.metadata_id IN ("Metadata/Monsters/Necromancer/Necromancer", "Metadata/Monsters/Necromancer/NecromancerTemporalChains" , "Metadata/Monsters/Necromancer/NecromancerVulnerability", "Metadata/Monsters/Necromancer/NecromancerProjectileWeakness")
| rarity=Normal
|level=8
|difficulty=part1
}}
{{clear}}


==Version history==
{{Version history table header}}
{{Version history table row|3.12.0}}
* (Not in patch note) Due to curse rework, no longer uses {{il|Sniper's Mark}} (known previously as Projectiles Weakness). That variant now uses {{il|Enfeeble}}.
{{Version history table row|?}}
* Introduced to the game.
|}
{{Navbox Bestiary}}
{{Navbox Bestiary}}


[[Category:Act 1 monsters]]
[[Category:Act 1 monsters]]
[[Category:Necromancers]]
[[Category:Necromancers]]

Revision as of 05:31, 12 March 2021

Necromancer
Necromancer
Necromancer
Location(s) The Lower Prison (Act 1)
Resistance(s) Resists lightning damage

Necromancer is a type of Necromancer which appears in act 1. The monster has a few internal variants which uses different curses:

Variants

Monster names skill ids
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton AddBuffToTargetNecromancer
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton AddBuffToTargetNecromancer
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerTemporalChains
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerVulnerability
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerEnfeeble

Removed variants:

Monster names skill ids
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerTemporalChains
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerVulnerability

Abilities and modifiers

  • Resists lightning damage
  • Raises Skeleton (show in nameplate as raises undead, but cosmetic only)
  • EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (15-29)% less Damage
    Cursed Rare or Unique enemies deal (9-18)% less Damage

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies take (15-30)% increased Physical Damage
    Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Bleeding on Cursed Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or AddBuffToTargetNecromancer

Areas

Monster stats

Fetching data...

Version history

Version Changes
3.12.0
  • (Not in patch note) Due to curse rework, no longer uses Sniper's MarkSniper's MarkSpell, Curse, Mark
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 4Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile Hits
    Projectiles which Hit Cursed Enemies Split towards 2 additional targets

    Additional Effects From 1-20% Quality:
    Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (known previously as Projectiles Weakness). That variant now uses EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (15-29)% less Damage
    Cursed Rare or Unique enemies deal (9-18)% less Damage

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
Unknown
  • Introduced to the game.