Life
Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.
Every class starts out with 50 life and has the following stats:
- +10% of Maximum Life to maximum Recovery per Life Leech
- +12 Maximum Life per Level
- +20% to Maximum total Life Recovery per second from Leech
Calculation
Total maximum life can be calculated with the following formula:
Flat life bonuses are added directly to base life (+X to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+X% increased maximum Life). See modifiers.
Life scaling
- Strength grants +1 life per 2 strength.
Certain unique items grant special additional scaling for Life based on other statistics:
- Shaper's TouchShaper's Touch
Crusader GlovesArmour: (217-305)
Energy Shield: (45-61)Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 DexterityBy my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing. grant +1 life per 4 dexterity. This bonus is additive with all other base life and can be treated similarly to the life bonus inherent to strength. - Anatomical KnowledgeAnatomical Knowledge
Cobalt JewelRadius: Large(6-8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in RadiusOnce you understand how your body truly works
you can't help but treat it better.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. adds 1 to maximum life per 3 intelligence allocated in a Large Radius
Increasing strength, as well as dexterity if Shaper's TouchShaper's Touch
Crusader GlovesArmour: (217-305)
Energy Shield: (45-61)Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 DexterityBy my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing. are used, will increase maximum life. Increasing attributes in general will also increase life.
Mechanics scaled by life
Certain unique items, skills, and ascendancies scale based on maximum life.
Skills
- Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. deals fire damage over time both to enemies and the caster based off of the caster's maximum life and energy shield
Unique items
- Maligaro's LensMaligaro's Lens
Compound Spiked ShieldChance to Block: 25%
Evasion: (122-144)
Energy Shield: (25-30)
Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die"Look around you. What do you see?
Corruption, perversion, sin?
No. It is progress.
You simply lack the means to see it."
- Inquisitor Maligaro has the unique mod Nearby allies Recover 2% of your maximum Life when you Die
Ascendancy passive skills
Restoring life
After taking damage, Life may be restored in the following ways:
- Life and Hybrid Flasks
- Life Regeneration
- Life Leech
- Life Gain on Hit
- Life Gain on Kill
- Returning to Town or logging out
Certain skills can provide special life regeneration effects:
- Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
Deals (31.2-1509.4) Base Chaos Damage per second
Base duration is 3.80 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life
Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Some unique items grant other ways to restore life.
Spending life
Like mana and energy shield with Eldritch Battery, life may be spent in the following ways:
- Life may be used like mana via the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gem to use skills with a fixed mana cost. Life cost is affected by Inspiration SupportInspiration SupportCritical, Support
Icon: r
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% reduced Mana Cost
Gain an Inspiration Charge when you Spend Mana on Upfront
Costs or Effects of Supported Skills
Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
Lose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported Skills
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Mana CostThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and all mana multipliers, except where otherwise specified. - Through the use of the beneficial life degeneration skills Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
Grants (5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Additional Effects From 1-20% Quality:
Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. - By reserving life instead of mana for certain skills while using the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gem and also by using the Midnight BargainMidnight Bargain
Engraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos InoculationA chilling hush, a scraping sound
Of things no more entombed in ground.
A shambling horde is on its way
To crush the very light of day. unique wand. - Using Vaal Righteous FireVaal Righteous FireSpell, AoE, Fire, Vaal, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 40
Can Store 1 Use(s)
Soul Gain Prevention: 6 sec
Cast Time: InstantRequires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4.00 seconds
Sacrifices 60% of your total Energy Shield and Life
Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Grants (10-19)% more Spell Damage
Base radius is 3 metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will spend all but 1 life. - Using Chaos Inoculation can be interpreted as spending all but 1 life permanently for access to chaos damage immunity and greatly increased energy shield.
Full life
Low life
A character is on low life when the current percentage of maximum life is less than or equal to 35%. Certain unique items and one keystone passive grant beneficial or detrimental effects to the player for being in a low life state. The most notable effect of being on low life is a greatly reduced light radius, which might be rectified by the Incandescent HeartIncandescent Heart
Saintly ChainmailArmour: (1283-1567)
Energy Shield: (307-374)
Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield
+(80-90) to maximum Life
(0.8-1)% of Attack Damage Leeched as Life
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20-30)% increased Light Radius
Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land
And the black lies wrapped around your heart unique item or the Arcane Vision notable passive skill.
Life transforming jewels
These unique jewels transform life from passive skills into another base statistic.
- Energy From WithinEnergy From Within
Cobalt JewelRadius: Large(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy ShieldCorruptedThe Azmeri ascetics learnt the power
of going without the body's ordinary cravings.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield - Healthy MindHealthy Mind
Cobalt JewelLimited to: 1
Radius: Large(15-20)% increased maximum Mana
Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their valueCorruptedFor the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. has the mod Increases and Reductions to Life in a Large Radius are Transformed to apply to Mana at 200% of their value
Life on equipment
Modifiers
Flat maximum life
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Hale | Item | Prefix | 1 | +(3-9) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Healthy | Item | Prefix | 5 | +(10-19) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Vigorous | Item | Prefix | 73 | +(100-109) to maximum Life | shield 1000 body_armour 1000 |
Rapturous | Item | Prefix | 81 | +(110-119) to maximum Life | body_armour 1000 |
Prime | Item | Prefix | 86 | +(120-129) to maximum Life | body_armour 1000 |
Sanguine | Item | Prefix | 11 | +(20-29) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Stalwart | Item | Prefix | 18 | +(30-39) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Stout | Item | Prefix | 24 | +(40-49) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Robust | Item | Prefix | 30 | +(50-59) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Rotund | Item | Prefix | 36 | +(60-69) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Virile | Item | Prefix | 44 | +(70-79) to maximum Life | fishing_rod 0 weapon 0 default 1000 |
Athlete's | Item | Prefix | 54 | +(80-89) to maximum Life | fishing_rod 0 weapon 0 ring 0 default 1000 |
Fecund | Item | Prefix | 64 | +(90-99) to maximum Life | fishing_rod 0 boots 0 gloves 0 weapon 0 ring 0 amulet 0 default 1000 |
Oyster's | Item | Prefix | 30 | +(20-32) to Armour +(18-23) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 |
Urchin's | Item | Prefix | 46 | +(33-48) to Armour +(24-28) to maximum Life | str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 |
Nautilus's | Item | Prefix | 62 | +(49-96) to Armour +(29-33) to maximum Life | boots 0 gloves 0 str_armour 1000 str_dex_armour 500 str_int_armour 500 str_dex_int_armour 333 |
Crocodile's | Item | Prefix | 78 | +(97-144) to Armour +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 str_armour 500 str_dex_armour 250 str_int_armour 250 str_dex_int_armour 166 |
Monk's | Item | Prefix | 30 | +(8-10) to maximum Energy Shield +(18-23) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 |
Prior's | Item | Prefix | 46 | +(11-15) to maximum Energy Shield +(24-28) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 |
Abbot's | Item | Prefix | 62 | +(16-25) to maximum Energy Shield +(29-33) to maximum Life | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 |
Exarch's | Item | Prefix | 78 | +(26-30) to maximum Energy Shield +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 |
Flea's | Item | Prefix | 30 | +(14-20) to Evasion Rating +(18-23) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 |
Fawn's | Item | Prefix | 46 | +(21-42) to Evasion Rating +(24-28) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 |
Ram's | Item | Prefix | 62 | +(43-95) to Evasion Rating +(29-33) to maximum Life | boots 0 gloves 0 dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 |
Ibex's | Item | Prefix | 78 | +(96-120) to Evasion Rating +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 dex_armour 500 str_dex_armour 250 dex_int_armour 250 str_dex_int_armour 166 |
Annest's | Item | Prefix | 30 | +(15-20) to Ward +(18-23) to maximum Life | ward_armour 1000 |
Owen's | Item | Prefix | 46 | +(21-30) to Ward +(24-28) to maximum Life | ward_armour 1000 |
Gwayne's | Item | Prefix | 62 | +(31-40) to Ward +(29-33) to maximum Life | boots 0 gloves 0 ward_armour 1000 |
Cadigan's | Item | Prefix | 78 | +(41-50) to Ward +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 ward_armour 500 |
HellscapeUpsideIncreasedLife1__ | Item | Scourge Benefit | 1 | +(23-25) to maximum Life | fishing_rod 0 weapon 0 flask 0 map 0 default 1000 |
HellscapeUpsideIncreasedLife2_ | Item | Scourge Benefit | 45 | +(28-30) to maximum Life | fishing_rod 0 weapon 0 flask 0 map 0 default 1000 |
HellscapeUpsideIncreasedLife3_ | Item | Scourge Benefit | 68 | +(33-35) to maximum Life | fishing_rod 0 weapon 0 flask 0 map 0 default 1000 |
HellscapeUpsideIncreasedLife4 | Item | Scourge Benefit | 68 | +(38-40) to maximum Life | fishing_rod 0 weapon 0 flask 0 map 0 default 1000 |
HellscapeDownsideMinusMaximumLife0 | Item | Scourge Detriment | 1 | -(20-16) to maximum Life | armour 1000 ring 1000 amulet 1000 belt 1000 |
HellscapeDownsideMinusMaximumLife1_ | Item | Scourge Detriment | 1 | -(25-21) to maximum Life | armour 1000 ring 1000 amulet 1000 belt 1000 |
HellscapeDownsideMinusMaximumLife2 | Item | Scourge Detriment | 45 | -(30-26) to maximum Life | armour 1000 ring 1000 amulet 1000 belt 1000 |
HellscapeDownsideMinusMaximumLife3_ | Item | Scourge Detriment | 68 | -(35-31) to maximum Life | armour 1000 ring 1000 amulet 1000 belt 1000 |
WeaponTreeIncreasedLife1 | Item | Crucible Passive Skill Tree | 1 | +30 to maximum Life | shield 1000 |
WeaponTreeIncreasedLife2 | Item | Crucible Passive Skill Tree | 21 | +35 to maximum Life | shield 1000 |
WeaponTreeIncreasedLife3 | Item | Crucible Passive Skill Tree | 46 | +40 to maximum Life | shield 1000 |
WeaponTreeIncreasedLife4 | Item | Crucible Passive Skill Tree | 65 | +45 to maximum Life | shield 1000 |
WeaponTreeIncreasedLife5 | Item | Crucible Passive Skill Tree | 77 | +50 to maximum Life | shield 500 |
WeaponTreeIncreasedLifeAndLifeOnKill1 | Item | Crucible Passive Skill Tree | 1 | +15 to maximum Life Recover 1% of Life on Kill | shield 500 |
WeaponTreeIncreasedLifeAndLifeOnKill2 | Item | Crucible Passive Skill Tree | 40 | +20 to maximum Life Recover 1% of Life on Kill | shield 500 |
WeaponTreeIncreasedLifeAndLifeOnKill3 | Item | Crucible Passive Skill Tree | 65 | +25 to maximum Life Recover 1% of Life on Kill | shield 500 |
WeaponTreeIncreasedLifeAndLifeRegen1 | Item | Crucible Passive Skill Tree | 1 | +15 to maximum Life Regenerate 0.4% of Life per second | shield 500 |
WeaponTreeIncreasedLifeAndLifeRegen2 | Item | Crucible Passive Skill Tree | 40 | +20 to maximum Life Regenerate 0.4% of Life per second | shield 500 |
WeaponTreeIncreasedLifeAndLifeRegen3 | Item | Crucible Passive Skill Tree | 65 | +25 to maximum Life Regenerate 0.4% of Life per second | shield 500 |
WeaponTreeIncreasedLifeAndStunThreshold1 | Item | Crucible Passive Skill Tree | 1 | +15 to maximum Life 20% increased Stun Threshold | shield 500 |
WeaponTreeIncreasedLifeAndStunThreshold2 | Item | Crucible Passive Skill Tree | 40 | +20 to maximum Life 20% increased Stun Threshold | shield 500 |
WeaponTreeIncreasedLifeAndStunThreshold3 | Item | Crucible Passive Skill Tree | 65 | +25 to maximum Life 20% increased Stun Threshold | shield 500 |
WeaponTreeIncreasedLifeReducedAllResistance1 | Item | Crucible Passive Skill Tree | 15 | +60 to maximum Life -5% to all Elemental Resistances | shield 500 |
WeaponTreeIncreasedLifeReducedAllResistance2 | Item | Crucible Passive Skill Tree | 45 | +75 to maximum Life -5% to all Elemental Resistances | shield 500 |
WeaponTreeIncreasedLifeReducedAllResistance3 | Item | Crucible Passive Skill Tree | 70 | +80 to maximum Life -5% to all Elemental Resistances | shield 500 |
WeaponTreeIncreasedLifeReducedDamage1 | Item | Crucible Passive Skill Tree | 15 | +60 to maximum Life 20% reduced Damage | shield 500 |
WeaponTreeIncreasedLifeReducedDamage2 | Item | Crucible Passive Skill Tree | 45 | +75 to maximum Life 20% reduced Damage | shield 500 |
WeaponTreeIncreasedLifeReducedDamage3 | Item | Crucible Passive Skill Tree | 70 | +80 to maximum Life 20% reduced Damage | shield 500 |
WeaponTreeIncreasedLifeReducedLocalDefences1 | Item | Crucible Passive Skill Tree | 15 | +60 to maximum Life 50% reduced Armour, Evasion and Energy Shield | shield 500 |
WeaponTreeIncreasedLifeReducedLocalDefences2 | Item | Crucible Passive Skill Tree | 45 | +75 to maximum Life 50% reduced Armour, Evasion and Energy Shield | shield 500 |
WeaponTreeIncreasedLifeReducedLocalDefences3 | Item | Crucible Passive Skill Tree | 70 | +80 to maximum Life 50% reduced Armour, Evasion and Energy Shield | shield 500 |
Hale | Abyss Jewel | Prefix | 1 | +(21-25) to maximum Life | default 3000 |
Healthy | Abyss Jewel | Prefix | 35 | +(26-30) to maximum Life | default 3000 |
Sanguine | Abyss Jewel | Prefix | 74 | +(31-35) to maximum Life | default 1000 |
Stalwart | Abyss Jewel | Prefix | 82 | +(36-40) to maximum Life | default 500 |
Chosen | Unveiled | Prefix | 60 | +(55-60) to maximum Life Regenerate 5.3 Mana per second | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour and Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour and Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour and Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour and Evasion +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour and Evasion +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour and Evasion +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour, Evasion and Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Armour, Evasion and Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Evasion and Energy Shield +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Evasion and Energy Shield +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Evasion and Energy Shield +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Evasion Rating +(23-26) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Evasion Rating +(19-22) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 |
Chosen | Unveiled | Prefix | 60 | (24-28)% increased Evasion Rating +(17-19) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 |
Percentage maximum life
Regular
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AND (`cargo__mod_stats`.`id` LIKE "maximum_life_+\%" AND `cargo__mods`.`domain` != 3 AND spawn_weights.tag NOT LIKE "%elder%" AND spawn_weights.tag NOT LIKE "%shaper%") GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`domain`,`cargo__mods`.`generation_type`,`cargo__mods`.`id`,`cargo__mods`.`required_level` LIMIT 5000
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Shaper/Elder
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AND (`cargo__mod_stats`.`id` LIKE "maximum_life_+\%" AND `cargo__mods`.`domain` != 3 AND ( spawn_weights.tag LIKE "%elder%" OR spawn_weights.tag LIKE "%shaper%" )) GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`domain`,`cargo__mods`.`generation_type`,`cargo__mods`.`id`,`cargo__mods`.`required_level` LIMIT 5000
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Base Items
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Unique Items
While the +X to maximum Life modifier is quite common on unique items, the X% increased maximum Life modifier is less common and can only appear on unique items. Certain unique items also grant +X to maximum Life in exceptional quantities or on weapons.
Unique items with flat maximum life
Unique Items that increase or reduce life
Life on equipment for minions
Modifiers
Regular
No results found
Shaper/Elder
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AND (`cargo__mod_stats`.`id` LIKE "%minion_maximum_life%" AND ( spawn_weights.tag LIKE "%elder%" OR spawn_weights.tag LIKE "%shaper%" )) GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`domain`,`cargo__mods`.`generation_type`,`cargo__mods`.`mod_groups__full` ,`cargo__mods`.`mod_type`,`cargo__mods`.`required_level`,`cargo__mod_spawn_weights`.`ordinal` LIMIT 5000
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Other modifiers
Catarina has a craftable prefix for gloves that grants 10 to 15% increased Minion maximum Life
In addition, essences of Fear grant X% increased Minion maximum Life to the following base items up to a certain value:
Unique items
Generic minion life
Item | Life |
---|---|
SidhebreathSidhebreath Paua Amulet(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance Minions have (10-15)% increased maximum Life Minions convert 50% of Physical Damage to Cold Damage Minions deal (25-35) to (50-65) additional Cold Damage Minions deal no Non-Cold DamageThe breath of life is yours to give. | (10-15)% |
Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. | 15% |
The BaronThe Baron Close HelmetArmour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." | (10-20)% |
Queen's DecreeQueen's Decree Ornate SwordTwo Hand Sword Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept. | (30-40)% |
BloodbondBloodbond Bone ArmourEvasion: (388-512) Energy Shield: (82-107) Movement Speed: -3%Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill (100-120)% increased Evasion and Energy Shield (15-25)% increased maximum Life Minions have (20-30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12-15)% chance to Suppress Spell DamageWhat mother wouldn't give her life for that of her children? | (20-30)% |
Chober ChaberChober Chaber Great MalletTwo Hand Mace Physical Damage: (129-137.6) to (264-281.6) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (200-220)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect DurationThe faithful may continue to serve, even after death. | (20-40)% |
FleshcrafterFleshcrafter Necromancer SilksEnergy Shield: (246-367) Movement Speed: -3%Requires Level 59, 160 Int(100-150)% increased Energy Shield Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage taken does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental ResistancesImbue the body with stolen spirit, hold the leash tight. | N/A |
Vis MortisVis Mortis Necromancer SilksEnergy Shield: (369-470) Movement Speed: -3%Requires Level 59, 160 Int(200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from their graves Parade them for your pleasure Zealots in mortis enslaved | -20% |
Replica Grip of the CouncilReplica Grip of the Council Arcanist GlovesEnergy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength +(30-50) to maximum Life +(20-40)% to Fire Resistance Minions have 10% reduced maximum Life Minions have +40% to Fire Resistance Minions gain 20% of Physical Damage as Extra Fire Damage"I feel altered when Administrator Qotra wears these gloves. Somehow, I find that disturbing." - Researcher Arn | -10% |
ParadoxicaParadoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. | (34-38)% |
Replica ParadoxicaReplica Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. | (34-38)% |
Cane of KulemakCane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. | (50-59)% |
Ancient SkullAncient Skull Bone HelmetArmour: (492-681) Energy Shield: (100-138)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150-200)% increased Armour and Energy Shield Minions have (40-20)% reduced maximum Life Minions have (15-25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical StrikePrimordial rage slumbers, waiting for the call of the stars to return and swallow the world. | (-40--20)% |
Minion-type specific life
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AND (`cargo__items`.`release_version` IS NULL OR `cargo__items`.`release_version` IS NOT NULL AND `cargo__versions`.`release_date` < 20240605083705 ) AND `cargo__items`.`rarity_id` = "unique" AND (`cargo__item_stats`.`id` LIKE "%maximum_life%" AND (Template:QH/minion))) AND `cargo__items`.`_pageNamespace` IN (0,10016) GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`required_level_range_maximum`,`cargo__items`.`name` LIMIT 5000
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Life on equipment for totems
Modifiers
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Enchantment Decoy Totem Life 1 | Item | Enchantment | 66 | 40% increased Decoy Totem Life | helmet 100 |
Enchantment Decoy Totem Life 2 | Item | Enchantment | 75 | 60% increased Decoy Totem Life | helmet 100 |
HellscapeUpsideTotemLife2 | Item | Scourge Benefit | 45 | (7-9)% increased Totem Life | boots 250 amulet 500 |
HellscapeUpsideTotemLife3__ | Item | Scourge Benefit | 68 | (10-12)% increased Totem Life | boots 250 amulet 500 |
HellscapeUpsideTotemLife4 | Item | Scourge Benefit | 68 | (13-15)% increased Totem Life | boots 250 amulet 500 |
HellscapeDownsideTotemLife2 | Item | Scourge Detriment | 45 | (27-21)% reduced Totem Life | boots 250 amulet 250 |
HellscapeDownsideTotemLife3 | Item | Scourge Detriment | 68 | (36-30)% reduced Totem Life | boots 250 amulet 250 |
WeaponTreeTotemExplodeOnDeath1 | Item | Crucible Passive Skill Tree | 4 | Totems Explode on Death, dealing 10% of their Life as Physical Damage 15% reduced Totem Life | one_hand_weapon 250 |
WeaponTreeTotemExplodeOnDeath2h1 | Item | Crucible Passive Skill Tree | 4 | Totems Explode on Death, dealing 20% of their Life as Physical Damage 25% reduced Totem Life | two_hand_weapon 250 |
WeaponTreeTotemExplodeOnDeath2 | Item | Crucible Passive Skill Tree | 60 | Totems Explode on Death, dealing 15% of their Life as Physical Damage 15% reduced Totem Life | one_hand_weapon 250 |
WeaponTreeTotemExplodeOnDeath2h2 | Item | Crucible Passive Skill Tree | 60 | Totems Explode on Death, dealing 30% of their Life as Physical Damage 25% reduced Totem Life | two_hand_weapon 250 |
Carved | Jewel | Prefix | 1 | (8-12)% increased Totem Life | not_str 250 default 350 |
Parasitic | Uber Map Area | Prefix | 1 | 15% of Damage Players' Totems take from Hits is taken from their Summoner's Life instead | uber_tier_map 30 |
Unique itemse
Item | Life |
---|---|
Trolltimber SpireTrolltimber Spire Cedar Tower ShieldChance to Block: 25% Armour: (216-282) Movement Speed: -3%Requires Level 17, 47 Str+(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as LifeThe problem with working fresh trolltimber: by the time you've carved out one end, the other has sprouted fresh roots! | N/A |
Iron CommanderIron Commander Death BowBow Physical Damage: (36-40) to (89-97) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy. | (14-20)% |
Replica Iron CommanderReplica Iron Commander Death BowBow Physical Damage: (36-40) to (89-97) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength Adds 1 to 3 Physical Damage to Attacks per 25 Strength"Admittedly lacking the finesse of the fabled original, Prototype #4 achieved identical results through brute force alone." | (14-20)% |
Torchoak StepTorchoak Step Antique GreavesArmour: (219-316)Requires Level 37, 67 Str(80-120)% increased Armour (20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when HitCenturies ago, there existed a unique grove imbued with ancestral fire. As with all things, the Karui used its wood for war. | (20-30)% |
Soul MantleSoul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased Totem Life Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made | (20-30)% |
Passive skills
There are passive skills that grant life bonuses. There is a total of 559% increased maximum life on the passive tree as well as 179 total base life from passives. 35% increased maximum life is gated behind the Blood Magic keystone.
By siding with Oak during Normal Deal with the Bandits, 40 additional base life may be gained.
Life
These passive skills grant increased maximum life or additional base maximum life.
Totem life
These passive skills grant increased maximum life for totems or additional scaling based off of totem life.
Minion life
These passive skills grant increased maximum life for minions or additional scaling for minion life.
Ascendancy Passives
There are a few Ascendancy passives that grant other bonuses based off of life.
Miscellany
These Keystone passive skills are related to life, but do not fit into any other category.