The Constrictor

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Revision as of 22:08, 28 February 2018 by >OgreMages (Bestiary.PatchNotice)
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The Constrictor
The Constrictor
The Constrictor

The Constrictor is one of the four Elder Guardians.

Zones

Ruins of Despair
Island of Devastation
Sea of Isolation

Fighting Sequence

-Island of Devastation-
Stage 1:

Arena is an open area. The Constrictor has several attacks and spells that deal cold/poison/and physical damage.

  • A Frost Bomb effect in the shape of a flower that will explode after one pulse cycle of cold damage.
  • A short charging cycle that follows with a barrage with a fanning spread until they converge on a single spot.
  • A shield Charge effect.
  • A short period of invulnerability where the Constrictor will go into a flower pod, then after a second create 6 flower pods that then release a mimic of the Constrictor that deal damage with a less hitpoint pool.
  • A short charging cycle for a poison arrow that will pierce through all things.

Upon taking The Constrictor down to 60% health the Elder comes in and takes you and him to a new arena.


Stage 2: Identical arena to stage 1. The Constrictor also gains two new skills alongside bringing everything from stage 1:

  • The Constrictor will jump into the air and fire a wall of arrows down onto a location that will proceed outward three times.
  • The Constrictor slams onto a single location with gore glacial cascades shooting outwards to the edge of the arena in a 6-point star pattern.

Fight until you kill the Constrictor.

Exclusive drops

Grelwood ShankGrelwood Shank
Eternal Sword
One Handed Sword
Physical Damage: (116.85-129.15) to (193.8-214.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.1 metres
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Through countless seasons they stand, stoic,
Each season leaving its mark;
a memory written in fibrous flesh.

Beltimber BladeBeltimber Blade
Eternal Sword
One Handed Sword
Physical Damage: (116.85-129.15) to (193.8-214.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.1 metres
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
By wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.

Version history

Version Changes
3.2.0
  • No longer immune to Taunt, though they may not retarget based on being taunted.
3.1.0
  • Introduced to the game.

References