Lex Proxima
Lex Proxima is a Atlas region located in the inner top right of the Atlas of Worlds.
Atlas passive skills
The Lex Proxima Atlas Passive Skill Tree allows players to increase specific types of drops, enemies, and map events within this region. Players can allocate ten points in this region, earned by completing The Maven's challenges, and skill tree allocations can be refunded with an Orb of UnmakingOrb of UnmakingStack Size: 40Grants an atlas passive skill refund pointRight click on this item to use it..
Harvest Skilltree 1:
- Bountiful Harvest: Harvest Monsters in Areas grant 200% increased Experience. Harvested Plants in Areas have 50% chance to spawn an additional Monster
Harvest Skilltree 2:
- Bumper Crop: The Sacred Grove in Areas contains an additional Harvest
- Heart of the Grove: Harvest Bosses in Areas always drop a Sacred Blossom. Harvests in Areas have 10% chance for the unchosen crop to not wilt
Breach Skilltree 1:
- Invading Force: Breaches in Areas have 30% increased Area of Effect. Breaches in Areas have 30% increased Monster density. Breach Monsters in Areas grant 50% increased Experience
Breach Skilltree 2:
- Gatekeepers: Breaches in Areas have 100% increased chance to contain a boss. Breach Bosses in Areas drop double Breach Splinters. Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
- Within Their Grasp: Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone. Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged. Breachstones dropped by Breach Bosses in Areas have a 3% to be Enriched. Breachstones dropped by Breach Bosses in Areas have a 1% chance to be Pure
Delve Skilltree:
- Rich Veins: Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite. Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite
- Sulphite Infusion: White Tier Maps grant 200 additional Voltaxic Sulphite on Completion. Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion. Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
- Packed with Energy: +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas. (35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas. 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas.)?
Torment Skilltree:
- Seance: Up to 5 Rare Monsters in Areas are possessed and their Minions are Touched
Atlas base item types
The following base item types can be found in this region:
Atlas Region | White maps (T1-T5) | Yellow Maps (T6-T10) | Red maps (T11+) |
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Haewark Hamlet | Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second Two-Toned BootsTwo-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances |
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second Two-Toned BootsTwo-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield |
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second Two-Toned BootsTwo-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage |
Valdo's Rest | Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage Two-Toned BootsTwo-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances |
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage Two-Toned BootsTwo-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances |
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage Two-Toned BootsTwo-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances Iolite RingIolite RingRequires Level 80(17-23)% increased Chaos Damage |
Lira Arthain | Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge |
Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge |
Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks |
Glennach Cairns | Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate Two-Toned BootsTwo-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances |
Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate Two-Toned BootsTwo-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating |
Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate Two-Toned BootsTwo-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana Vermillion RingVermillion RingRequires Level 80(5-7)% increased maximum Life |
Maps located within this region
Item | Map Tier | Atlas map tier based on region | Atlas map level based on region |
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Version history
Version | Changes |
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3.14.0 |
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3.13.0 |
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3.9.0 |
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