3.17.0 |
- The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona SolarisWand
Physical Damage: 28-52 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.38-1.43)Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded EnemiesLegend tells of a time when Solaris will burst forth from Lunaris, and night will be eternally banished., Crystal VaultArmour: (518-644) Energy Shield: (108-135) Movement Speed: -5%Requires Level 49, 59 Str, 59 Int+(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold AilmentsBeneath the frozen eye of Lunaris a new world will be born. A crystalline, perfectly still utopia., DeidbellowArmour: (290-397) Evasion: (90-97)Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement SpeedMay it echo through the halls., DreadsurgeOne Handed Axe Physical Damage: (17-27) to (55-60) Elemental Damage: (223-250) to (264-280) Critical Strike Chance: 5.00% Attacks per Second: (1.39-1.43) Weapon Range: 1.1 metresRequires Level 60, 48 StrAdds (5-15) to (20-25) Physical Damage Adds (223-250) to (264-280) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Hits ignore Enemy Monster Fire Resistance while you are IgnitedMake a man hot, and his heart will skip a beat. Set a man on fire, and his heart will skip all beats., Ezomyte HoldArmour: (84-113)20% increased Global Physical Damage +(75-100) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be StunnedA moment of victory may last an eternity in memory., Fox's FortuneEvasion: (1441-2015) Movement Speed: -3%Requires Level 54, 73 Dex+(20-30) to Dexterity Adds 5 to 12 Physical Damage to Attacks +1500 to Evasion Rating while on Full Life +(400-500) to Evasion Rating (120-150)% increased Evasion Rating 10% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are on Full LifeFollow your most basic instincts. The rest will come naturally., GreedtrapEnergy Shield: (98-121)Requires Level 52, 21 Int+(5-30) to Strength +(5-30) to Dexterity +(5-30) to Intelligence +(90-110) to maximum Energy Shield (10-16)% increased Quantity of Items found when on Low Life 20% increased Movement SpeedA single taste leaves you wanting more., Hrimnor's DirgeTwo Hand Mace Physical Damage: (84-135) to (163.2-234) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin., KaltensoulChance to Block: 29% Evasion: (196-308) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as Cold DamageFlesh may freeze and rot, but the soul remains unbroken., Karui ChargeRequires Level 24+(20-30) to Dexterity+(20-30) to Strength (5-10)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile DamageFor dead men require no answer., Martyr's CrownEnergy Shield: (117-140)Requires Level 52+(150-225) to maximum Energy Shield +(110-130) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +25 Physical Damage taken from Attack Hits Pain AttunementLet it pierce you, let blood flow. Make more room for the soul to grow., MireboughStaff Physical Damage: 9-19 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 32+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana"Cut down the tallest tree, and another becomes the tallest." - Old Ezomyte saying, Ngamahu TikiRequires Level 36Regenerate (2-4) Life per second(50-70)% increased Fire Damage +(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low LifeFlames to guide the Great Spirit to the site of the dead, and smoke to carry them into the sky., PanquetzaliztliTwo Hand Mace Physical Damage: (217.8-250) to (295.2-340) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 61, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage Recover 5% of Life on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage"The most dizzying heights are surrounded by precipitous falls. Progress cannot be eternal." - Doryani of the Vaal, Realm EnderWarstaff Physical Damage: 14-42 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 40, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"The flames are surely coming. I just pray I am long dead before they arrive." - Archbishop Geofri, Sanguine GambolDagger Physical Damage: (111-151.3) to (190.5-229.5) Critical Strike Chance: 7.80% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 59, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity (50-70)% increased Physical Damage Adds (70-85) to (110-118) Physical Damage 30% increased Critical Strike Chance 40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical Strike You have Crimson Dance if you have dealt a Critical Strike RecentlyThe night dances on Wine continues to flow Your skin looking pale Your soul letting go, Shavronne's GambitEnergy Shield: (46-60)Requires Level 32, 59 Int+10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (150-200)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full Life Regenerate 1% of Energy Shield per secondThe Karui boats were closing the gap, but Shavronne had laid for them one final trap., SilverboughBow Physical Damage: (36-60) to (113.4-146) Critical Strike Chance: 5.00% Attacks per Second: 1.54Requires Level 36+1 to Level of Socketed Gems +1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage Adds (15-25) to (50-60) Physical Damage 10% increased Attack Speed Gain 10 Mana per Enemy Killed +30 to Accuracy RatingThe lone tree grows thickest., SunspiteEvasion: (180-228) Energy Shield: (39-48)Requires Level 59, 27 Dex, 27 Int10% increased Attack Speed (260-300)% increased Evasion and Energy Shield (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set the world 'fore you alight., The EffigonRequires Level 57(12-20)% increased Rarity of Items found+25 to Dexterity Adds (18-24) to (32-40) Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +(20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded EnemiesBy light we are shadowed, in darkness we are bound., The GryphonOne Handed Axe Physical Damage: (54-72.5) to (108-130.5) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 32, 21 StrSocketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement Speed 15% increased Movement Speed if you've Killed RecentlyThe gryphon knows only the hunt and the flight., The OakChance to Block: 22% Armour: (32-55) Energy Shield: (9-15) Movement Speed: -3%Requires Level 40+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield +(100-150) to maximum Life 80% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeEven the mightiest tree was once just a sapling., VoidheartRequires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds (10-15) to (20-25) Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (10-15) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing spreads fear faster than the unknown., and Wall of BramblesArmour: (2019-2027) Movement Speed: -3%Requires Level 30Adds 2 to 4 Physical Damage to Attacks +2000 to Armour +(30-60) to maximum Life -(15-10) Physical Damage taken from Attack Hits 1000% of Melee Physical Damage taken reflected to AttackerThere is no wall thicker or stronger than fear..
- In a few cases, the Fated version of a Unique item felt worth keeping in the game but there was little value in having the Fated and base versions of the Unique item be separate. In these cases, the Fated Unique item has been disabled, but the base Unique item has been modified to be identical or similar to the old Fated version.
- The remaining Fated Unique Items now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
|