Rock elemental
For the minion type, see Golem.
For another monster type, see Golem (monster).
Rock Golem is a creature type found primarily in Act 2. Rock Golems are large creatures made of stone, and have high life and melee attacks. Some Rock Golems start off looking like a pile of rubble and form into the Rock Golem when approached.
Abilities
- Resists Lightning
Varieties
Name | Location | Special Attributes |
---|---|---|
Ruined Titan | The Old Fields | Forms from rubble |
Stalag Nightmare | The Den, The Caverns Level 1 | |
Hulking Titan | The Crossroads, The Fellshrine Ruins | Rolls over enemies |
Rumbling Mass | The Broken Bridge | Rolls over enemies |
Cinder Elemental | Prisoner's Gate, The Crematorium | Rolls over enemies |
Uniques
Name | Location | Special Attributes |
---|---|---|
Gneiss | The Old Fields | Additional Life, Rolls over enemies, spawns Erosive Rubble |
Hatebeat | The Crematorium | Resists Fire, Casts FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Rolls over enemies |
Volcanus | Arsenal Map | Resists Fire, Casts FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Rolls over enemies |
Titan of the Grove | Dry Peninsula Map | Additional Life, Allies Cannot Die |
Granitecrush | Invasion Boss | Quick, Extra Life, Rolls over enemies, Resists Elemental Damage, Resists Chaos, Gains Charges on hit, casts Enduring CryEnduring CryWarcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments Base radius is 3 metres 15% more Area of Effect per Charge removed Additional Effects From 1-20% Quality: (0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |