Berserker
The Berserker is an Ascendancy class for Marauders.
Overview
The Berserker is geared towards being in the heat of combat, with many of their skills requiring killing or being hit recently. These bonuses include life leech, attack speed, damage reduction, and warcry enhancements. This class aims for attack-oriented character builds.
Passive skills
Minor skills
This class has the following minor passive skills:
Notable skills
The class has the following notable passive skills:
25% increased Armour per Defiance
50% increased Maximum total Life Recovery per second from Leech while you have Defiance
At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance [1]
Defy Pain is a notable Ascendancy passive skill for the Berserker. It grants the user the ability to gain Defiance when hit. Each defiance charge increases the Armour by 25% and while you have any defiance you have 50% increased Maximum total Life Recovery from life leech. Upon reaching 10 Defiance, you take reflected physical damage equal to your maximum Life.
The Reflect Damage you take can be modified by Damage Taken modifiers (e.g. Shock) or Reflect Damage reduction
Ruthless mode
At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance
10% of Life Leech is Instant per Defiance
Defy Pain in Ruthless mode does not grant armour or maximum life leech recovery based on Defiance. Instead, it causes a portion of life leech to be instant based on Defiance.
Version history
Skill | Modifiers | Prerequisite | Preceding Passive |
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Version | Changes |
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3.22.0 |
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3.14.0 |
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3.13.0 |
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3.7.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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Physical Attack Damage, Life Leeched per Second Cloaked in Savagery is a notable Ascendancy passive skill for the Berserker. When the player has recently received a savage hit, this passive skill grants bonuses to life leech, damage and attack speed.
Version history
Version | Changes |
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2.3.0 |
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2.2.0 |
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Pain Reaver Physical Attack Damage, Life Leeched per Second
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently [1]
War Bringer is a notable Ascendancy passive skill for the Berserker. It grants Rage based on the amount of power of a warcry. If you have at least 25 Rage, it sacrifices that much Rage to make your exerted attacks deal more damage for 4 seconds.
Warcries are enhanced proportionate to the power of nearby enemies, calculated at the time they are cast. Normal monsters are counted as 1, magic monsters as 2, rare as 10, unique as 20, and players as 5.
Ruthless mode
Warcries Exert 1 additional Attack
War Bringer in Ruthless mode does not grant or sacrifice rage or increase the damage of exerted attacks. Instead, it causes corpses to explode dealing physical damage and causes warcries to exert an additional attack.
Version history
Version | Changes |
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3.22.0 |
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3.11.0 |
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3.8.0 |
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3.7.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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Physical Attack Damage, Warcry Duration
Lose 0.1% of Life per second per Rage while you are not losing Rage
Cannot be Stunned while you have at least 25 Rage [1]
Rite of Ruin is a notable Ascendancy passive skill for the Berserker. It triples the effects granted from Rage and grants stun immunity while having at least 25 Rage, but causes Rage to degen Life per second while not losing Rage.
Rage will now grant the following effects:
- 3% Increased Attack Damage per 1 Rage
- 3% Increased Attack Speed per 2 Rage
- 3% Increased Movement Speed per 5 Rage
Rite of Ruin only enhances the Rage effect and doesn't affect any other effect that scales based off Rage, such as the life degen from this skill and the extra fire damage from Kaom's PrimacyKaom's Primacy
Karui ChopperTwo Handed Axe
Physical Damage: (242-290.4) to (378-453.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metresRequires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 RageOne by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause..
The loss of life over time from having rage is not considered damage and it cannot be mitigated.
Ruthless mode
Lose 0.1% of Life per second per Rage while you are not losing Rage
Rite of Ruin in Ruthless mode does not grant stun immunity after reaching a rage threshold.
Version history
Version | Changes |
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3.22.0 |
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3.8.0 |
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3.7.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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Physical Attack Damage, Armour
+10 to Maximum Rage [1]
Crave the Slaughter is a notable Ascendancy passive skill for the Berserker. It grants the user Rage when hitting an enemy, with a small cooldown between gaining Rage. It grants also +10 to maximum Rage.
Ruthless mode
Crave the Slaughter in Ruthless mode does not grant additional maximum rage.
Version history
Version | Changes |
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3.22.0 |
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3.13.0 |
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3.8.0 |
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3.7.0 |
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3.2.0 |
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2.2.0 |
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Physical Attack Damage, Attack Speed
40% more Damage [1]
Aspect of Carnage is a notable Ascendancy passive skill for the Berserker. It greatly boosts the player's damage output, in return for increased damage taken.
Ruthless mode
25% more Damage
Aspect of Carnage in Ruthless mode grants a smaller more damage multiplier.
Version history
Version | Changes |
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3.22.0 |
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2.2.0 |
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