Area of effect
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Area of effect (often referred to as AoE) refers to a specified area in which multiple enemies can be affected by a skill. Skill gems with an area of effect have the AoE gem tag.
Mechanics
The simplest examples are skills like Module Error: Too many skills found with q_where = skill.active_skill_name="Shock Nova". Please choose only one of the following ids:
ShrineShockNovaPlayer - Deals (1-56) to (15-1066) Lightning Damage, Base duration is 4.00 seconds (page)
NewShockNova - Deals (16-137) to (49-411) Lightning Damage, 15% chance to Shock enemies, Ring deals 50% less Damage (page), Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids:
BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page) and Module Error: Too many skills found with q_where = skill.active_skill_name="Sweep". Please choose only one of the following ids:
ExileSweep - (50-100)% chance to Knock Enemies Back on hit, (15-40)% increased Attack Speed, (12-24)% increased Physical Damage (page)
WbLightningEliteSweep - 50% of Physical Damage Converted to Lightning Damage, 100% chance to Knock Enemies Back on hit, 40% increased Attack Speed, 24% increased Physical Damage (page), which have circular areas of effect. Skills like Module Error: Too many skills found with q_where = skill.active_skill_name="Cleave". Please choose only one of the following ids:
BreachBossCleavePhysical - N/A (page)
ArakaaliCleave - N/A (page) and Module Error: Too many skills found with q_where = skill.active_skill_name="Ground Slam". Please choose only one of the following ids:
AxisBossGroundSlam - N/A (page)
DropBearSummonedGroundSlam - N/A (page) have cone-shaped effects - effectively cut out of circles. Some skills have irregular shapes, for example Flame Surge or Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page).
Skills that damage multiple enemies per cast do not necessarily have an area of effect. Piercing projectiles like Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Spear". Please choose only one of the following ids:
MountainGoatmanIceSpear - Deals (134-595) to (201-893) Cold Damage (page)
IceSpearRoyale - Deals (14-124) to (21-186) Cold Damage, Fires +2 Projectiles, Second form has 400% increased Critical Strike Chance, Second form has +(30-39)% to Critical Strike Multiplier, Second form has 150% more Projectile Speed (page) do not have the AoE tag, nor do chaining skills.
Modifiers that increase or decrease area of effect target the total area of the effect. When modifying the area, all applicable skills will be affected, including skills that do not deal damage such as auras. Almost every passive skills, support gems and items modify the total area.
Some skills gain an increase to the radius of the area of effect as they are leveled. Modifiers to area of effect will stack over increased radius effects. Very few effects change the radius of the area of effect (i.e. Rolling FlamesRolling Flames
Cobalt JewelLimited to: 1
Radius: Medium(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.).
The size of the area is called the radius, and can be increased or reduced with passive skills, support gems and items. When modifying the radius, all radius values in the skill will be affected, even if the skill does not do damage. The passive skills that are more specific (e.g. increasing the radius of auras) will only apply to that specific group.
When an item or skill increases the area damage, it will only be applicable to skills that deal damage on that area of effect. For example, with Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page), that damage bonus will go into effect only when the projectile explodes on last target struck and won't kick if the projectile pierced, chained or forked.
Area of effect does not affect the trigger radius of Traps and Mines, but it can apply to effects cast by the trap or mine. Only passive skills and effects specifying "Trap Trigger Radius" or "Mine Detonation Radius" will affect them specifically. However, area of effect modifiers will apply to effects cast by the trap or mine. The same goes for totems that use effects that have an area of effect as well.
Skill gems
Template:SMW item table/skill gems | Template:SMW item table/skill gems | Template:SMW item table/skill gems |
All Aura gems have an AoE: Template:SMW item table/skill gems
All Curse gems also have an AoE: Template:SMW item table/skill gems
A list of support gems with the gem tag: AoE or quality that increases AoE Template:SMW item table/skill gems
Passive skills
There are passive skills that grant bonuses to skills with an area of effect.
Area of effect radius
These passive skills grant increased radius for skills with an area of effect.
Template:Ascendancy passive table
Area of effect radius for auras
These passive skills grant increased area of effect radius for auras.
Area of effect radius for curses
These passive skills grant increased area of effect radius for curses.
Area of effect radius for traps
These passive skills grant increased area of effect radius for traps.
Template:Ascendancy passive table
Area of effect damage
These passive skills grant increased damage to area of effect skills.
Template:Ascendancy passive table
Items that affect Area of Effect
These items modify Area of Effect Globally:
- Blood of SummerBlood of Summer
Rusted SwordOne Handed Sword
Physical Damage: 6-15
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage
2% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
20% increased Area of Effect
33% chance to gain a Frenzy Charge on KillInto darkness, horror, madness...
So goes the descent. - Breath of the CouncilBreath of the Council
Carnal SceptreSceptre
Physical Damage: (147.6-168.1) to (342-389.5)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metresRequires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity. - Carcass JackCarcass Jack
Varnished CoatEvasion: (851-1085)
Energy Shield: (173-222)
Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
(40-50)% increased Area of Effect
(40-50)% increased Area Damage
Extra gore"...The discomfort shown by the others is amusing, but none
can deny that my work has made quite the splash..."
- Maligaro's Journal - DivinariusDivinarius
Imperial SkeanRune Dagger
Physical Damage: 18-73
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage
Gain (100-200) Life per Enemy Killed
Gain (50-100) Mana per Enemy Killed
30% increased Area of Effect
(200-250)% increased Critical Strike Chance for Spells if you've Killed Recently
+(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better
when you do it yourself. - Dying BreathDying Breath
Iron StaffWarstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Hex Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your SkillsThe whispers of the dead
Carry wisdom for the living,
If you are willing to give your life
To listen. - Dying SunDying Sun
Ruby FlaskLasts (3.20-4.80) Seconds
Consumes (45-50) of 50 Charges on use
+40% to Fire Resistance
+5% to maximum Fire ResistanceRequires Level 68(125-150)% increased Charges per use
(60-40)% less Duration
(10-20)% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during EffectAll things must die.
Whether you burn out or explode is up to you.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Hyrri's BiteHyrri's Bite
Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength
+(35-45) to Dexterity
+(15-25) to Intelligence
Adds 10 to 20 Cold Damage to Attacks
(7-10)% increased Attack Speed
Gain (2-3) Life per Enemy Hit with Attacks
10% increased Area of EffectA Karui woman's place was not the
battlefield, but the hearth.
Hyrri changed all of that. - Lavianga's WisdomLavianga's Wisdom
War HammerOne Handed Mace
Physical Damage: (33.8-39) to (80.6-93)
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metresRequires Level 20, 71 Str10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage
+70 to maximum Life
+70 to maximum Mana
5% reduced Movement Speed
(15-25)% increased Area of Effect
(10-20)% increased Area Damage"The painful memories are the easiest to recall."
- Lavianga, Advisor to Kaom - Maligaro's LensMaligaro's Lens
Compound Spiked ShieldChance to Block: 25%
Evasion: (122-144)
Energy Shield: (25-30)
Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die"Look around you. What do you see?
Corruption, perversion, sin?
No. It is progress.
You simply lack the means to see it."
- Inquisitor Maligaro - Martial ArtistryMartial Artistry
Crimson JewelLimited to: 1
Radius: Small+(0.3-0.4) metres to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee SkillsA gentle hand rarely leaves a mark on the world.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - Mutewind PennantMutewind Pennant
Enameled BucklerChance to Block: 24%
Evasion: (559-698)
Movement Speed: -3%Requires Level 42, 103 Dex6% increased Movement Speed(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Warlord's CallEmbrace the snow or be buried. - Pillar of the Caged GodPillar of the Caged God
Iron StaffWarstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 StrengthForged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt - The Beast Fur ShawlThe Beast Fur Shawl
Vaal RegaliaEnergy Shield: (376-512)
Movement Speed: -3%Requires Level 68, 194 Int40% increased Spell Damage
(120-160)% increased Energy Shield
10% increased Area of Effect
10% increased Damage taken
(50-100)% increased Energy Shield Recovery rateThe quickest way to understand
your own strengths and weaknesses
is to walk in the skin of another. - Vestige of DivinityVestige of Divinity
Gnarled BranchStaff
Physical Damage: 11-23
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.5 metres+18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage
Adds 2 to 4 Physical Damage
15% increased Area of Effect
Reflects 8 to 14 Physical Damage to Attackers on Block
+0.2 metres to Weapon RangeInto darkness, horror, madness...
So goes the descent. - Maraketh weapons:
- Morning StarMorning StarTwo Hand Mace
Physical Damage: 45-68
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 34, 118 Str15% increased Area of Effect - Solar MaulSolar MaulTwo Hand Mace
Physical Damage: 75-113
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 56, 187 Str15% increased Area of Effect - Coronal MaulCoronal MaulTwo Hand Mace
Physical Damage: 91-136
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metresRequires Level 69, 220 Str20% increased Area of Effect
- Morning StarMorning StarTwo Hand Mace
- Talismans:
- Monkey Twins TalismanMonkey Twins TalismanTalisman Tier: 3(5-8)% increased Area of EffectCorruptedThe first ones marked their hunting grounds
with blood and piss.
We have tried to paint our future in words.
Now we shall paint with inks of savagery.
- The Wolven King - Greatwolf TalismanGreatwolf TalismanTalisman Tier: 4<Two random talisman implicit modifiers>CorruptedThe wolf greeted the king,
In the light of the harvest moon.
The wolf offered the strength of the wild,
And the king paid for it in blood. - Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf TalismanTalisman Tier: 4
Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
- Monkey Twins TalismanMonkey Twins TalismanTalisman Tier: 3(5-8)% increased Area of EffectCorruptedThe first ones marked their hunting grounds
- Belts with the (4 to 6)% increased Radius of Area Skills corrupted implicit modifier
These items modify Area of Effect of socketed Skills:
- Amplification RodAmplification Rod
Spiraled WandWand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 36, 83 Int(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to IntelligenceNo one likes a quiet encore. - DoomsowerDoomsower
Lion SwordTwo Hand Sword
Physical Damage: (174.2-216) to (279.5-337.5)
Critical Strike Chance: 5.00%
Attacks per Second: (1.54-1.62)
Weapon Range: 1.3 metresRequires Level 65, 104 Str, 122 Dex+50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect
(30-50)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are RedSo the seed of hate was born,
Evil forged and Hope forsworn. - Marohi ErqiMarohi Erqi
Karui MaulTwo Hand Mace
Physical Damage: (672-784) to (1008-1176)
Critical Strike Chance: 5.00%
Attacks per Second: 0.75
Weapon Range: 1.3 metresRequires Level 57, 182 Str45% increased Stun Duration on Enemies(500-600)% increased Physical Damage
25% reduced Attack Speed
(40-50)% increased Stun Duration on Enemies
-500 to Accuracy RatingLumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi.
It mattered little. When Erqi's maul fell true, so did its target. - WideswingWideswing
PoleaxeTwo Handed Axe
Physical Damage: (63.8-75.4) to (94.6-111.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.5 metresRequires Level 18, 44 Str, 25 DexSocketed Gems are Supported by Level 20 Increased Area of Effect
+10 to Strength
(120-160)% increased Physical Damage
Gain 10 Mana per Enemy Killed
+(120-150) to Accuracy Rating
+0.2 metres to Weapon RangeBargg Wurmkin once severed the heads
of seven men in a single cleave. - Staves with the Gems in this item are Supported by level 1 Increased Area of Effect corrupted implicit modifier
Version history
Version | Changes |
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2.6.0 |
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