Lord of the Bow: Difference between revisions

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>Varivalge
m (past tense)
>BotK2
(Replacing sl with il)
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| modifier = Extra Projectiles <br> Attacks Quickly
| modifier = Extra Projectiles <br> Attacks Quickly
| skill = [[Puncture]] <br> [[Lightning Arrow]] <br> [[Caustic Arrow]]
| skill = [[Puncture]] <br> [[Lightning Arrow]] <br> [[Caustic Arrow]]
}}'''Lord of the Bow''' was a unique [[Bandit]] inhabiting the [[Arachnid Nest]] (pre-2.4 versions only) and [[Canyon]] maps. He fired multiple arrows and used {{sl|Puncture}}. In [[Arachnid Nest]] he also fired {{sl|Lightning Arrow|Lightning Arrows}}, while in the [[Canyon]] encounter he used {{sl|Caustic Arrow}} instead.
}}'''Lord of the Bow''' was a unique [[Bandit]] inhabiting the [[Arachnid Nest]] (pre-2.4 versions only) and [[Canyon]] maps. He fired multiple arrows and used {{il|Puncture}}. In [[Arachnid Nest]] he also fired {{il|Lightning Arrow|Lightning Arrows}}, while in the [[Canyon]] encounter he used {{il|Caustic Arrow}} instead.


{{Navbox Bestiary}}
{{Navbox Bestiary}}
[[Category:Bandits]]
[[Category:Bandits]]
[[Category:Map bosses]]
[[Category:Map bosses]]

Revision as of 09:29, 31 March 2018

Lord of the Bow
Lord of the Bow
Lord of the Bow
Location(s) Arachnid Nest Map
Canyon Map
Resistance(s) Elemental
Chaos
Modifier(s) Extra Projectiles
Attacks Quickly
Skill(s) Puncture
Lightning Arrow
Caustic Arrow

Lord of the Bow was a unique Bandit inhabiting the Arachnid Nest (pre-2.4 versions only) and Canyon maps. He fired multiple arrows and used PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding

Additional Effects From 1-20% Quality:
+(1-20)% more Damage with Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. In Arachnid Nest he also fired Lightning ArrowsLightning ArrowAttack, AoE, Projectile, Lightning, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (130-154)% of base
Effectiveness of Added Damage: (130-154)%
Projectile Speed: 3260
Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Hits up to 3 additional enemies near the target
Shocks Enemies as though dealing (100-290)% more Damage

Additional Effects From 1-20% Quality:
Hits up to (0.1-2) additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, while in the Canyon encounter he used Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
AoE Radius: 20
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
instead.