Lord of the Bow: Difference between revisions

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| modifier = Extra Projectiles <br> Attacks Quickly
| modifier = Extra Projectiles <br> Attacks Quickly
| skill = [[Puncture]] <br> [[Lightning Arrow]] <br> [[Caustic Arrow]]
| skill = [[Puncture]] <br> [[Lightning Arrow]] <br> [[Caustic Arrow]]
}}'''Lord of the Bow''' is a unique [[Bandit]] inhabiting the [[Arachnid Nest]] (pre-2.4 versions only) and [[Canyon]] maps. He fires multiple arrows and uses {{sl|Puncture}}. In [[Arachnid Nest]] he also fires {{sl|Lightning Arrow|Lightning Arrows}}, while in the [[Canyon]] encounter he uses {{sl|Caustic Arrow}} instead.
}}'''Lord of the Bow''' was a unique [[Bandit]] inhabiting the [[Arachnid Nest]] (pre-2.4 versions only) and [[Canyon]] maps. He fired multiple arrows and used {{sl|Puncture}}. In [[Arachnid Nest]] he also fired {{sl|Lightning Arrow|Lightning Arrows}}, while in the [[Canyon]] encounter he used {{sl|Caustic Arrow}} instead.
 
==Divination Card==
The following [[divination card]] can only drop from this monster:
* {{il|Bowyer's Dream}}


{{Navbox Bestiary}}
{{Navbox Bestiary}}
[[Category:Bandits]]
[[Category:Bandits]]
[[Category:Map bosses]]
[[Category:Map bosses]]

Revision as of 07:46, 24 November 2016

Lord of the Bow
Lord of the Bow
Lord of the Bow
Location(s) Arachnid Nest Map
Canyon Map
Resistance(s) Elemental
Chaos
Modifier(s) Extra Projectiles
Attacks Quickly
Skill(s) Puncture
Lightning Arrow
Caustic Arrow

Lord of the Bow was a unique Bandit inhabiting the Arachnid Nest (pre-2.4 versions only) and Canyon maps. He fired multiple arrows and used Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
. In Arachnid Nest he also fired Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Arrow". Please choose only one of the following ids:
LightningArrowRoyale - 50% of Physical Damage Converted to Lightning Damage, (1-2) to (5-39) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-145)% more Damage, (10-19)% increased Effect of Lightning Ailments (page)
LightningArrow - 50% of Physical Damage Converted to Lightning Damage, (1-9) to (13-179) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-290)% more Damage (page)
, while in the Canyon encounter he used Module Error: Too many skills found with q_where = skill.active_skill_name="Caustic Arrow". Please choose only one of the following ids:
ExileCausticArrow - Deals (0.9-241.3) Base Chaos Damage per second, Base duration is 4.00 seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Projectiles Return to you, Gain 25% of your Physical Damage as Extra Chaos Damage (page)
MonsterCausticArrow - Deals (1.5-219.3) Base Chaos Damage per second, Base duration is (1.20-3.00) seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Gain 34% of your Physical Damage as Extra Chaos Damage (page)
instead.