List of Archnemesis modifiers in Archnemesis league: Difference between revisions

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==Historical list==
==Historical list==
{{historical content|[[Version 3.18.0]] added Archnemesis modifiers to the core game, but without the combining mod elements. The mod text column of this list is using the datamined data so that it may be not relevant to the condition during [[Archnemesis league]]}}
{{historical content|[[Version 3.18.0]] added Archnemesis modifiers to the core game, but without the combining mod elements, nor tie the mod with specific drop. The mod text column of this list is using the datamined data so that it may be not relevant to the condition during [[Archnemesis league]]}}
In this list tier 1 mod means the mod does not require any tier 1 mod to craft and drop naturally in [[Archnemesis league]], while T2 mod means it use two or more T1 mods to craft, while T3 mod means it use at least one T2 mod to craft and so on.
In this list tier 1 mod means the mod does not require any tier 1 mod to craft and drop naturally in [[Archnemesis league]], while T2 mod means it use two or more T1 mods to craft, while T3 mod means it use at least one T2 mod to craft and so on.
===Tier 1 mods===
===Tier 1 mods===

Revision as of 09:14, 6 May 2022

This article is a stub. Please help improve the article by expanding it.
For the datamined list, see Archnemesis modifiers.

List of Archnemesis modifiers

Historical list

This article describes historical game content.

Version 3.18.0 added Archnemesis modifiers to the core game, but without the combining mod elements, nor tie the mod with specific drop. The mod text column of this list is using the datamined data so that it may be not relevant to the condition during Archnemesis league

In this list tier 1 mod means the mod does not require any tier 1 mod to craft and drop naturally in Archnemesis league, while T2 mod means it use two or more T1 mods to craft, while T3 mod means it use at least one T2 mod to craft and so on.

Tier 1 mods

Name mod text in-game mod description Used in recipe Remarks
Arcane Buffer 150% faster start of Energy Shield Recharge (Hidden)
Chaos Damage taken does not bypass Energy Shield (Hidden)
Monster has augmented Energy Shield powers and releases a stunning nova when Energy Shield breaks Heralding Minions, Temporal Bubble Rewards essence
Berserker Module Error: No results found. Monster Enrages as it loses life Crystal-skinned, Executioner Rewards unique item
Bloodletter Attacks cause Bleeding (Hidden)
50% increased Damage with Bleeding (Hidden)
25% increased Bleeding Duration (Hidden)
25% reduced Physical Damage taken over time (Hidden)
Monster has augmented Bleed powers. Monster Maims nearby enemies Corrupter, Entangler Rewards jewellery and weapon
Bombardier Skills fire 2 additional Projectiles (Hidden)
Skills Chain +2 times (Hidden)
Projectiles have 20% chance to be able to Chain when colliding with terrain (Hidden)
Projectiles gain Damage as they travel farther, dealing up
to 60% increased Damage with Hits to targets (Hidden)
Monster has augmented Projectile powers and periodically unleashes a barrage of mortars Necromancer Rewards armour pieces
Bonebreaker Always Stuns Enemies on Hit (Hidden)
25% chance to double Stun Duration (Hidden)
30% reduced Attack and Cast Speed (Hidden)
100% increased Global Accuracy Rating (Hidden)
250% increased Stun Threshold (Hidden)
Monster has augmented Stun powers. Monster hits are slower and can't be evaded Magma Barrier, Tukohama-touched Rewards weapon
Chaosweaver Gain 15% of Non-Chaos Damage as extra Chaos Damage (Hidden)
25% of Physical Damage Converted to Chaos Damage (Hidden)
+40% to Chaos Resistance (Hidden)
Monster is imbued with Chaos Damage and Resistance Hexer, Corrupter, Empowered Elements Rewards gems
Consecrator Module Error: No results found. Monster periodically creates Consecrated Ground, healing allies and making them immune to curses and ailments Invulnerable, Mana Siphoner Rewards map fragments
Deadeye 20% increased Damage (Hidden) Monster is Accurate and applies Marks Assassin, Drought Bringer Rewards armour pieces and jewellery
Dynamo Hits always Shock (Hidden)
All Damage can Shock (Hidden)
25% increased Effect of Shock (Hidden)
50% increased Shock Duration on Enemies (Hidden)
Monster has augmented Shock powers Heralding Minions, Mana Siphoner Rewards generic item and jewellery
Echoist Module Error: No results found. Monster repeats skills additional times Hexer, Mirror Image, Trickster Rewards generic item and currency
Flameweaver Inflict Fire Exposure on Hit (Hidden)
25% of Physical Damage Converted to Fire Damage (Hidden)
50% increased Fire Damage (Hidden)
Gain 50% of Physical Damage as Extra Fire Damage (Hidden)
+50% to Fire Resistance (Hidden)
Monster is imbued with Fire Damage and Resistance Evocationist, Flame Strider Rewards weapons
Frenzied Module Error: No results found. Monster and allies periodically Enrage Executioner, Abberath-touched Rewards generic item and unique
Frostweaver Inflict Cold Exposure on Hit (Hidden)
25% of Physical Damage Converted to Cold Damage (Hidden)
50% increased Cold Damage (Hidden)
Gain 50% of Physical Damage as Extra Cold Damage (Hidden)
+50% to Cold Resistance (Hidden)
Monster is imbued with Cold Damage and Resistance Evocationist, Frost Strider Rewards armour
Gargantuan 20% increased Damage (Hidden)
40% increased Character Size (Hidden)
80% increased Area of Effect (Hidden)
40% increased maximum Life (Hidden)
Monster is massive, granting more Life, Area of Effect, and Damage Empowering Minions, Rejuvenating, Soul Eater Rewards currency
Hasted 100% increased Evasion Rating (Hidden) Monster is faster Flame Strider, Frost Strider, Storm Strider Rewards generic item
Incendiary Hits always Ignite (Hidden)
All Damage can Ignite (Hidden)
25% increased Ignite Duration on Enemies (Hidden)
Monster has augmented Ignite powers Corpse Detonator, Magma Barrier Rewards generic item and weapons
Juggernaut Cannot be Stunned (Hidden)
Action Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value (Hidden)
15% increased Character Size (Hidden)
30% increased Area of Effect (Hidden)
Gain 2 Endurance Charges every second if you've been Hit Recently (Hidden)
Monster cannot be Slowed or Stunned. Monster gains Endurance Charges Invulnerable, Temporal Bubble Rewards harbinger shards
Malediction Module Error: No results found. Monster has a weakening Aura Drought Bringer, Effigy Rewards divination card
Opulent 10000% increased Quantity of Items Dropped (Hidden)
20000% increased Rarity of Items Dropped (Hidden)
Monster is fabulously wealthy N/A
Overcharged Module Error: No results found. Monster grants Charges to itself and Allies over time Necromancer, Trickster Rewards 2x rings
Permafrost 35% chance to Freeze (Hidden)
All Damage can Freeze (Hidden)
25% increased Freeze Duration on Enemies (Hidden)
Monster has augmented Freeze and Chill powers Crystal-Skinned, Ice Prison Rewards generic item and armours
Sentinel 50% Chance to Block Attack Damage (Hidden)
50% Chance to Block Spell Damage (Hidden)
You take 20% of Damage from Blocked Hits (Hidden)
Monster is imbued with Block and Spell Block. Monster Triggers Reckoning when hit Ice Prison, Invulnerable, Treant Horde Rewards 2x armours
Soul Conduit Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
On death, Monster and nearby Allies are revived Mirror Image, Soul Eater Rewards map (required monster level that can drop maps)
Steel-infused Overwhelm 10% Physical Damage Reduction (Hidden)
40% increased Global Physical Damage (Hidden)
30% additional Physical Damage Reduction (Hidden)
250% increased Stun Threshold (Hidden)
Monster is imbued with Physical Damage and Physical Damage Reduction Empowered Elements, Treant Horde Rewards weapon
Stormweaver Inflict Lightning Exposure on Hit (Hidden)
25% of Physical Damage Converted to Lightning Damage (Hidden)
50% increased Lightning Damage (Hidden)
Gain 50% of Physical Damage as Extra Lightning Damage (Hidden)
+50% to Lightning Resistance (Hidden)
Monster is imbued with Lightning Damage and Resistance Evocationist, Storm Strider Rewards ring
Toxic Poison on Hit (Hidden)
All Damage from Hits can Poison (Hidden)
30% increased Poison Duration (Hidden)
30% increased Damage with Poison (Hidden)
+25% Chaos Resistance against Damage Over Time (Hidden)
Monster has augmented Poison powers Entangler, Treant Horde Rewards generic item and gems.
Monster spawn orb on death (similar to Volatile Flameblood) that deals chaos damage. The orb drops Caustic Ground
Vampiric 100% of Damage Leeched as Life (Hidden)
Life Leech effects are not removed when Unreserved Life is Filled (Hidden)
25% increased Damage while Leeching Life (Hidden)
Enemies Cannot Leech Life From you
Enemies Cannot Leech Energy Shield From you (Hidden)
200% increased total Recovery per second from Life Leech (Hidden)
Monster has augmented Life Leech powers. Monster cannot be Leeched from Assassin, Rejuvenating Reward fossil

Tier 2+ mods

Name mod text in-game mod description ingredients Used in recipe Remarks
Abberath-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Dropped Items with Rarity are converted to Maps (Hidden)
Arakaali-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Dropped Items with Rarity are converted to Divination Cards (Hidden)
Assassin All hits are Critical Strikes (Hidden)
You take 50% reduced Extra Damage from Critical Strikes (Hidden)
100% Global chance to Blind Enemies on hit (Hidden)
100% increased Blind Effect (Hidden)
Brine King-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Dropped Items with Rarity are converted to Divination Cards (Hidden)
Corpse Detonator +40% to Fire Resistance (Hidden)
Corrupter
Crystal-skinned +40% to all Elemental Resistances (Hidden)
Gain 40% of Physical Damage as Extra Damage of a random Element (Hidden)
Drought Bringer Regenerate 1.5% of Life per second (Hidden)
Effigy
Empowered Elements
Empowering Minions
Entangler Poison on Hit (Hidden)
All Damage from Hits can Poison (Hidden)
+25% to Chaos Resistance (Hidden)
Evocationist Hits always Ignite (Hidden)
Hits always Shock (Hidden)
All Damage can Ignite (Hidden)
All Damage can Shock (Hidden)
All Damage with Hits can Chill (Hidden)
Executioner
Flame Strider 50% of Physical Damage Converted to Fire Damage (Hidden)
30% increased Fire Damage (Hidden)
Gain 25% of Physical Damage as Extra Fire Damage (Hidden)
+40% to Fire Resistance (Hidden)
Hits always Ignite (Hidden)
Frost Strider 50% of Physical Damage Converted to Cold Damage (Hidden)
30% increased Cold Damage (Hidden)
Gain 25% of Physical Damage as Extra Cold Damage (Hidden)
+40% to Cold Resistance (Hidden)
200% increased Effect of Chill (Hidden)
Heralding Minions Module Error: No results found.
Hexer Hexproof
Ice Prison 50% of Physical Damage Converted to Cold Damage (Hidden)
30% increased Cold Damage (Hidden)
Gain 25% of Physical Damage as Extra Cold Damage (Hidden)
+40% to Cold Resistance (Hidden)
20% additional Physical Damage Reduction (Hidden)
Innocence-touched 50% increased Damage (Hidden)
+40% to all Elemental Resistances (Hidden)
+25% to Chaos Resistance (Hidden)
15% additional Physical Damage Reduction (Hidden)
Dropped Items with Rarity are converted to Scarabs (Hidden)
Invulnerable 30% Chance to Block Attack Damage (Hidden)
30% Chance to Block Spell Damage (Hidden)
You take 20% of Damage from Blocked Hits (Hidden)
Kitava-touched 50% increased Damage (Hidden)
+40% to all Elemental Resistances (Hidden)
+25% to Chaos Resistance (Hidden)
15% additional Physical Damage Reduction (Hidden)
Lunaris-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Magma Barrier 25% of Physical Damage Converted to Fire Damage (Hidden)
30% increased Fire Damage (Hidden)
Gain 25% of Physical Damage as Extra Fire Damage (Hidden)
+40% to Fire Resistance (Hidden)
25% additional Physical Damage Reduction (Hidden)
Mana Siphoner 50% of Physical Damage Converted to Lightning Damage (Hidden)
30% increased Lightning Damage (Hidden)
Gain 25% of Physical Damage as Extra Lightning Damage (Hidden)
+40% to Lightning Resistance (Hidden)
Mirror Image
Necromancer 30% increased maximum Life (Hidden)
Gain 10% of Non-Chaos Damage as extra Chaos Damage (Hidden)
Rejuvenating Regenerate 2% of Life per second (Hidden)
20% increased maximum Life (Hidden)
Shakari-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Solaris-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Soul Eater
Storm Strider 50% of Physical Damage Converted to Lightning Damage (Hidden)
30% increased Lightning Damage (Hidden)
Gain 25% of Physical Damage as Extra Lightning Damage (Hidden)
+40% to Lightning Resistance (Hidden)
Temporal Bubble
Treant Horde
Trickster +100% chance to Suppress Spell Damage (Hidden)
Prevent +10% of Suppressed Spell Damage (Hidden)
Non-Damaging Ailments Reflection (Hidden)
Monsters grant 20000% increased Experience (Hidden)
Tukohama-touched 50% increased Damage (Hidden)
+30% to all Elemental Resistances (Hidden)
+20% to Chaos Resistance (Hidden)
10% additional Physical Damage Reduction (Hidden)
Dropped Items with Rarity are converted to Maps (Hidden)