Lunaris, Eternal Moon

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Lunaris, Eternal Moon
Lunaris, Eternal Moon
Lunaris, Eternal Moon
Level 60
Location The Harbour Bridge
Quest Lunar Eclipse
Health 444 800
ApS 2.33
Resistance Resists elemental damage
Resists chaos damage
Modifier Extra Cold Damage
Solaris and Lunaris in intense one-on-one combat in Act 8

Lunaris, Eternal Moon is the final boss of Act 8. She is one of the bosses of the Solaris and Lunaris fight. The other boss is Solaris, Eternal Sun.

The orb that is suspended in the centre of the boss room of Dusk, Harbinger of Lunaris is also Lunaris in her Celestial Form.

When both bosses are defeated, they are unlocked as major gods in the pantheon system.

Abilities

Lunaris occasionally throws her claws. In the Solaris and Lunaris dual boss fight, she occasionally returns to her Celestial Form to aid Solaris, Eternal Sun (and vice versa in certain stages of the fight).

In Celestial Form,[1] she uses Dark Vortex, as well as fires a "Rain of Arrows" like skill. In Lunaris Temple boss fight she only uses Dark Vortex.[2]

Video

Item drops

The following drop-restricted items can drop from this monster.

No items include this monster in their drop restrictions.

Other variants

Name Map Footnote
Lunaris, Eternal Moon (Celestial Form) The Lunaris Temple Level 2 (Act 8) In orb form as side boss; not targetable
Selenia, the Endless Night[3] (Celestial Form) Moon Temple MapMoon Temple MapMap Level: 71
Map Tier: 4
Guild Character: =
Night's promises are dark, for
even the stars must be harvested.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
In orb form as side boss; not targetable
Selenia, the Endless Night The Twilight TempleThe Twilight Temple
Moon Temple Map
Map Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%
Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(75-100)% increased Quantity of Items found in this Area
(125-175)% increased Rarity of Items found in this Area
(25-50)% increased Pack size
In the shadow of war,
all are eclipsed.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
As one of the selectable boss
Khor, Sister of Shadows Cold River MapCold River MapMap Level: 81
Map Tier: 14
Guild Character: ë
Ice forges a fickle path,
as those beneath its veil can attest.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
As one of the two bosses
Lunaris, Eternal Moon, in Celestial Form, and Dusk, Harbinger of Lunaris, covered in Ash, and a Dark Vortex on the foreground.

Pantheon powers

Defeating Lunaris unlocks a major god power in the Pantheon screen. This power can be upgraded by defeating specific map bosses and capturing their souls. See The Pantheon § Upgrading.

IconNameEffect(s)Upgrade
Soul of Lunaris1% additional Physical Damage Reduction for each
nearby Enemy, up to 8%
1% increased Movement Speed for each
nearby Enemy, up to 8%
Capture Sebbert, Crescent's Point in Moon Temple Map
10% chance to avoid Projectiles
Capture Fragment of Winter in Waterways Map
6% reduced Elemental Damage taken if you have been Hit Recently
Capture Khor, Sister of Shadows in Cold River Map
Avoid Projectiles that have Chained

Related items

ItemStatsFlavour text
Light of LunarisLight of Lunaris
Jingling Spirit Shield
Chance to Block: (29-33)%
Energy Shield: (143-203)
Movement Speed: -3%
Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Spell Critical Strike Chance
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Spell Critical Strike Chance
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
Lunaris CircletLunaris CircletEnergy Shield: (41-48)Requires Level 39, 83 Int
Seal of LunarisSeal of Lunaris"I have a suspicion that the Maraketh Sekhema of legend, Lundara, is the same historical
figure as the Azmeri and Eternal goddess Lunaris. The Seal may prove that."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
"I have a suspicion that the Maraketh Sekhema of legend, Lundara, is the same historical
figure as the Azmeri and Eternal goddess Lunaris. The Seal may prove that."
The Child of LunarisThe Child of LunarisThe light of Lunaris shines on her child who walks in stone shrine's ruins.Near the Crossroads, you will encounter the Child of Lunaris in the ruins of a temple, and slay it.Right-click to add this prophecy to your character.The light of Lunaris shines on her child who walks in stone shrine's ruins.
The Lunaris PriestessThe Lunaris Priestess5Sire of ShardsEmbrace the Light,
Await the Morrow,
No more Spite,
And no more Sorrow.
Embrace the Light,
Await the Morrow,
No more Spite,
And no more Sorrow.
The Progeny of LunarisThe Progeny of Lunaris2Dying SunBorn beneath silver light, bearing Lunaris' mark.
Conjuring all his might, the Prodigy turned light to dark.
Born beneath silver light, bearing Lunaris' mark.
Conjuring all his might, the Prodigy turned light to dark.
Vix LunarisVix Lunaris
Cardinal Round Shield
Chance to Block: 26%
Armour: (627-840)
Evasion: (627-840)
Movement Speed: -3%
Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be Frozen
Silent, silent night,
Quench the holy light.
+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be Frozen
Silent, silent night,
Quench the holy light.

Microtransactions

Item
Harbinger of LunarisHarbinger of LunarisApparitionThe Harbinger of Lunaris possesses your character
Lunaris Body ArmourLunaris Body ArmourArmour SkinChanges the appearance of any equipped body armour to the Lunaris body armour.
Lunaris BootsLunaris BootsBoots SkinChanges the appearance of any equipped boots to the Lunaris boots.
Lunaris GlovesLunaris GlovesGloves SkinChanges the appearance of any equipped gloves to the Lunaris gloves.
Lunaris HelmetLunaris HelmetHelmet SkinChanges the appearance of any equipped headdress to the Lunaris helmet.
Lunaris Portrait FrameLunaris Portrait FrameSocial FrameAdds the Lunaris Portrait Frame to this character.
Lunaris Weapon EffectLunaris Weapon EffectWeapon EffectAdds the Lunaris effect to any equipped weapon

Lore

Lunaris is a historical figure, the Azmerian god of the Moon. She is the sister of Solaris and Viridi. She was recognized and worshipped by the Eternal Empire.

According to an Azmerian creation myth, Lunaris had a vital hand in the creation of the world.

"... A despairing Lunaris filled the scars with her tears. ..."

- Azmeri Creation Myth[4]

Solerai and Lundara

According to the flavour texts of Seal of LunarisSeal of Lunaris"I have a suspicion that the Maraketh Sekhema of legend, Lundara, is the same historical
figure as the Azmeri and Eternal goddess Lunaris. The Seal may prove that."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
and SolarisSeal of Solaris"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
, as well as the quest item Solerai's SpearSolerai's Spear"When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
from the quest Contract: A Matter of HonourContract: A Matter of HonourClient: Adiyah
Heist Target: Solerai's Spear
Area Level: (34-#)
Requires Perception (Level 2)
Requires Adiyah, the Wayfinder
When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
, Lunaris and Solaris may be equal to the legendary Maraketh Sekhemas Lundara and Solerai.

The Lunaris Temple is named after Lunaris. However it is not certain why the colour of the carpet is red during Act 3, but blue (the colour of Lunaris) during Act 8.

Version history

Version Changes
3.20.0
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.6.0
  • Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others.
3.0.0
  • Introduced to the game.

References

  1. Monster:Metadata/Monsters/LunarisSolaris/LunarisCelestialForm
  2. Monster:Metadata/Monsters/LunarisSolaris/LunarisCelestialFormDusk
  3. Monster:Metadata/Monsters/LunarisSolaris/LunarisCelestialFormDuskMap
  4. Prismatic EclipsePrismatic Eclipse
    Twilight Blade
    One Handed Sword
    Physical Damage: (90-100) to (157-166)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
    Adds (60-70) to (71-80) Physical Damage
    25% increased Global Physical Damage with Weapons per Red Socket
    12% increased Global Attack Speed per Green Socket
    0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
    +0.2 metres to Melee Strike Range per White Socket
    "A raging Solaris seared and contorted the orb's surface.
    A despairing Lunaris filled the scars with her tears.
    Yet Viridi remained, trapped within, forever more."
    - Azmerian Creation Myth