Solaris, Eternal Sun

From Path of Exile Wiki
(Redirected from Solaris)
Jump to navigation Jump to search
Solaris, Eternal Sun
Solaris, Eternal Sun
Solaris, Eternal Sun
Level 60
Location The Harbour Bridge
Quest Solar Eclipse
ApS 2.00
Resistance 30% Cold Resistance
30% Fire Resistance
30% Lightning Resistance
20% Chaos Resistance
Solaris and Lunaris in intense one-on-one combat in Act 8

Solaris, Eternal Sun is the final boss of Act 8. She is encountered together with Lunaris, Eternal Moon.

Encounter

Solaris is one of the bosses in the Solaris and Lunaris fight. The two bosses do not fight the player in humanoid form at the same time. They alternate aiding each other in celestial orb form.

Video

Item drops

The following drop-restricted items can drop from this monster.

No items include this monster in their drop restrictions.

Map variants

Name Map Footnote
Helial, the Day Unending (Celestial form)[1] Temple MapTemple MapMap Level: 81
Map Tier: 14
Guild Character: -
Immaculate white stone rises
from the abyss. Perfection.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
In orb form as side boss
Helial, the Day Unending The Twilight TempleThe Twilight Temple
Moon Temple Map
Map Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%
Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(75-100)% increased Quantity of Items found in this Area
(125-175)% increased Rarity of Items found in this Area
(25-50)% increased Pack size
In the shadow of war,
all are eclipsed.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
As one of the selectable boss
Ara, Sister of Light Cold River Map As one of the two bosses

Pantheon powers

Defeating Solaris unlocks a major god power in the Pantheon screen. This power can be upgraded by defeating specific map bosses and capturing their souls. See The Pantheon § Upgrading.

IconNameEffect(s)Upgrade
Soul of Solaris6% additional Physical Damage Reduction while there
is only one nearby Enemy
20% chance to take 50% less Area Damage from Hits
Capture Fire and Fury in Lava Chamber MapLava Chamber MapMap Level: 72
Map Tier: 5
Guild Character: Q
Fiend and fortune-hunter alike turned to ash.
A sorry alliance of unending agony.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

8% reduced Elemental Damage taken if you haven't
been Hit Recently
Capture Kitava, The Destroyer in Lava Lake MapLava Lake MapMap Level: 76
Map Tier: 9
Guild Character: µ
At the heart of a peaceful, secluded valley,
an island of burning, consuming fury.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently
Capture Jorus, Sky's Edge in Temple MapTemple MapMap Level: 81
Map Tier: 14
Guild Character: -
Immaculate white stone rises
from the abyss. Perfection.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

50% chance to avoid Ailments from Critical Strikes

Lore

Solaris is a historical figure, the Azmerian god of the Sun. She is the sister of Lunaris and Viridi. She was recognized and worshipped by the Eternal Empire.

When Solaris closes his burning eye

At the end of time,

the world will perish in ice.[a]

According to an Azmerian creation myth, Solaris had a vital hand in the creation of the world.

"... A raging Solaris seared and contorted the orb's surface. ..."

- Azmerian Creation Myth[b]

Solerai and Lundara

According to the flavour texts of Seal of LunarisSeal of Lunaris"I have a suspicion that the Maraketh Sekhema of legend, Lundara, is the same historical
figure as the Azmeri and Eternal goddess Lunaris. The Seal may prove that."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
and SolarisSeal of Solaris"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
, as well as the quest item Solerai's SpearSolerai's Spear"When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
from the quest Contract: A Matter of HonourContract: A Matter of HonourClient: Adiyah
Heist Target: Solerai's Spear
Area Level: (34-#)
Requires Perception (Level 2)
Requires Adiyah, the Wayfinder
When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
, Lunaris and Solaris may be equal to the legendary Maraketh Sekhemas Lundara and Solerai.

The Solaris Temple is named after Solaris.

Related items

ItemStatsFlavour text
Corona SolarisCorona Solaris
Crystal Wand
Wand
Physical Damage: 24-45
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 9.00%
Attacks per Second: (1.74-1.83)
Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(20-26)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
(15-20)% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
Adds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(20-26)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
(15-20)% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
Eclipse SolarisEclipse Solaris
Faun's Horn
Wand
Physical Damage: 21-38
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 8.00%
Attacks per Second: (1.68-1.76)
Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells and AttacksAdds (30-45) to (60-80) Fire Damage
(20-26)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
(15-20)% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Adds (5-10) to (11-13) Fire Damage to Spells and AttacksAdds (30-45) to (60-80) Fire Damage
(20-26)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
(15-20)% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Invictus SolarisInvictus Solaris
Archon Kite Shield
Chance to Block: 22%
Armour: (468-626)
Energy Shield: (96-129)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
Eternal soldiers fight for glory or death. Solaris vanguard know only glory.
+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
Eternal soldiers fight for glory or death. Solaris vanguard know only glory.
Seal of SolarisSeal of Solaris"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 18-34
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
Solaris CircletSolaris CircletEnergy Shield: (60-68)Requires Level 59, 122 Int
Solaris LoricaSolaris Lorica
Copper Plate
Armour: (281-397)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
Solaris Mystery BoxSolaris Mystery BoxConsumableContains an unknown item.
Solaris ThroneSolaris ThroneHideout ItemCreates an object in your hideout

See also

Version history

Version Changes
3.20.0
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.11.1d
  • Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
3.0.0
  • Introduced to the game.

References

  1. IcetombIcetomb
    Latticed Ringmail
    Armour: (518-644)
    Energy Shield: (108-135)
    Movement Speed: -5%
    Requires Level 39, 59 Str, 59 Int+(30-40) to Strength
    +(30-40) to Intelligence
    (140-160)% increased Armour and Energy Shield
    +(50-75)% to Cold Resistance
    Cannot be Chilled
    20% chance to Freeze Enemies for 1 second when they Hit you
    When Solaris closes his burning eye
    At the end of time,
    the world will perish in ice.
  2. Prismatic EclipsePrismatic Eclipse
    Twilight Blade
    One Handed Sword
    Physical Damage: (90-100) to (157-166)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
    Adds (60-70) to (71-80) Physical Damage
    25% increased Global Physical Damage with Weapons per Red Socket
    12% increased Global Attack Speed per Green Socket
    0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
    +0.2 metres to Melee Strike Range per White Socket
    "A raging Solaris seared and contorted the orb's surface.
    A despairing Lunaris filled the scars with her tears.
    Yet Viridi remained, trapped within, forever more."
    - Azmerian Creation Myth