Solaris, Eternal Sun

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Solaris, Eternal Sun
Solaris, Eternal Sun
Solaris, Eternal Sun
Level(s) 60
Location(s) The Harbour Bridge
Quest(s) Solar Eclipse
ApS 2.00
Resistance(s) 30% Cold Resistance
30% Fire Resistance
30% Lightning Resistance
20% Chaos Resistance
Solaris and Lunaris in intense one-on-one combat in Act VIII

Solaris, Eternal Sun is the final boss of Act 8. She is encountered together with Lunaris, Eternal Moon.

Encounter

The boss is one of the bosses in the Solaris and Lunaris fight. The two bosses would not present as humanoid form at the same time to fight the player character. Only one boss would be in humanoid form and then aided by another in orb form.

Items found from this monster

ItemDrop
Level
Required level
Forbidden PowerForbidden Power4Balefire
Corrupted
Some things should not be used. Some power is too great a risk.
451

Map variants

Name Map Footnote
Helial, the Day Unending (Celestial form)[1] Temple MapTemple MapMap Level: 81
Map Tier: 14
Guild Character: -
Immaculate white stone rises
from the abyss. Perfection.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
In orb form as side boss
Helial, the Day Unending The Twilight TempleThe Twilight Temple
Moon Temple Map
Map Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%
Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(25-50)% increased Pack size
In the shadow of war,
all are eclipsed.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
As one of the selectable boss
Ara, Sister of Light Cold River Map As one of the two bosses

Video


Pantheon

IconNameEffect(s)Upgrade
Soul of Solaris6% additional Physical Damage Reduction while there
is only one nearby Enemy
20% chance to take 50% less Area Damage from Hits
Capture Forest of Flames in Volcano Map
8% reduced Elemental Damage taken if you haven't
been Hit Recently
Capture Lord of the Ashen Arrow in Ashen Wood Map
Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently
Capture Jorus, Sky's Edge in Temple Map
50% chance to avoid Ailments from Critical Strikes

You can upgrade his bonus for the pantheon by collecting the Captured Soul of Forest of FlamesCaptured Soul of Forest of FlamesThe mud is cracked and dry. The fields now burn beneath the blistering sun.
Even our children are dying in the streets! We've angered Solaris and so
we pay tribute to appease her fiery heart...
Cannot be traded or modifiedA captured Soul. Give to Sin or Right-click to unlock a secondary Pantheon Power. If the secondary Pantheon Power is already unlocked can be used to turn off the secondary Pantheon Power for this character.
, Captured Soul of Lord of the Ashen ArrowCaptured Soul of Lord of the Ashen ArrowWhen Solaris is angered, there must always be sacrifice. Our women
have taken to mourning, they drag themselves through ash and glass,
not wanting to give up our youth to the all-consuming flame.
Cannot be traded or modifiedA captured Soul. Give to Sin or Right-click to unlock a secondary Pantheon Power. If the secondary Pantheon Power is already unlocked can be used to turn off the secondary Pantheon Power for this character.
, and Captured Soul of Jorus, Sky's EdgeCaptured Soul of Jorus, Sky's EdgeTo take from the sun is to invite her wrath, and we've more than warranted her curse.
The granaries were vacant, so we lessened our tribute to the sun thinking it would
save our children, but they will die now regardless.
Cannot be traded or modifiedA captured Soul. Give to Sin or Right-click to unlock a secondary Pantheon Power. If the secondary Pantheon Power is already unlocked can be used to turn off the secondary Pantheon Power for this character.
.

Lore

Solaris is a historical figure, the Azmerian god of the Sun. She is the sister of Lunaris and Viridi. She was recognized and worshipped by the Eternal Empire.

When Solaris closes his burning eye

At the end of time,

the world will perish in ice.[a]

According to an Azmerian creation myth, Solaris had a vital hand in the creation of the world.

"... A raging Solaris seared and contorted the orb's surface. ..."

- Azmerian Creation Myth[b]

Solerai and Lundara

According to the flavour texts of Seal of LunarisSeal of Lunaris"I have a suspicion that the Maraketh Sekhema of legend, Lundara, is the same historical
figure as the Azmeri and Eternal goddess Lunaris. The Seal may prove that."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
and SolarisSeal of Solaris"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
, as well as the quest item Solerai's SpearSolerai's Spear"When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
from the quest Contract: A Matter of HonourContract: A Matter of HonourClient: Adiyah
Heist Target: Solerai's Spear
Area Level: (34-#)
Requires Perception (Level 2)
Requires Adiyah, the Wayfinder
When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
, Lunaris and Solaris may be equal to the legendary Maraketh Sekhemas Lundara and Solerai.

The Solaris Temple is named after Solaris.

Related items

ItemStatsFlavour Text
Corona SolarisCorona Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
Adds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
Eclipse SolarisEclipse Solaris
Engraved Wand
Wand
Physical Damage: 21-38
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.59-1.65)
Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Invictus SolarisInvictus Solaris
Archon Kite Shield
Chance to Block: 22%
Armour: (468-626)
Energy Shield: (96-129)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
Eternal soldiers fight for glory or death. Solaris vanguard know only glory.
+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
Eternal soldiers fight for glory or death. Solaris vanguard know only glory.
Seal of SolarisSeal of Solaris"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Can be exchanged with Faustus, the Fence in The Rogue Harbour
N/A"It is my belief that Solerai, from the Maraketh legend, is Solaris herself in another system of
myths. If I can prove that, I can begin piecing together a true history of the Winter of the World."
Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
Solaris CircletSolaris CircletEnergy Shield: (60-68)Requires Level 59, 122 IntN/AN/A
Solaris LoricaSolaris Lorica
Copper Plate
Armour: (281-397)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
Solaris Mystery BoxSolaris Mystery BoxConsumableContains an unknown item.N/AN/A
Solaris ThroneSolaris ThroneHideout ItemCreates an object in your hideoutN/AN/A

See also

Version history

Version Changes
3.20.0
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.11.1d
  • Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
3.0.0
  • Introduced to the game.

References

  1. IcetombIcetomb
    Latticed Ringmail
    Armour: (518-644)
    Energy Shield: (108-135)
    Movement Speed: -5%
    Requires Level 39, 59 Str, 59 Int+(30-40) to Strength
    +(30-40) to Intelligence
    (140-160)% increased Armour and Energy Shield
    +(50-75)% to Cold Resistance
    Cannot be Chilled
    20% chance to Freeze Enemies for 1 second when they Hit you
    When Solaris closes his burning eye
    At the end of time,
    the world will perish in ice.
  2. Prismatic EclipsePrismatic Eclipse
    Twilight Blade
    One Handed Sword
    Physical Damage: (90-100) to (157-166)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
    Adds (60-70) to (71-80) Physical Damage
    25% increased Global Physical Damage with Weapons per Red Socket
    12% increased Global Attack Speed per Green Socket
    0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
    +0.2 metres to Melee Strike Range per White Socket
    "A raging Solaris seared and contorted the orb's surface.
    A despairing Lunaris filled the scars with her tears.
    Yet Viridi remained, trapped within, forever more."
    - Azmerian Creation Myth

ru:Солярис, Вечное Солнце