Lord of the Bow: Difference between revisions
>InfiniteIce-gpuser No edit summary |
>Varivalge m (past tense) |
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| modifier = Extra Projectiles <br> Attacks Quickly | | modifier = Extra Projectiles <br> Attacks Quickly | ||
| skill = [[Puncture]] <br> [[Lightning Arrow]] <br> [[Caustic Arrow]] | | skill = [[Puncture]] <br> [[Lightning Arrow]] <br> [[Caustic Arrow]] | ||
}}'''Lord of the Bow''' | }}'''Lord of the Bow''' was a unique [[Bandit]] inhabiting the [[Arachnid Nest]] (pre-2.4 versions only) and [[Canyon]] maps. He fired multiple arrows and used {{sl|Puncture}}. In [[Arachnid Nest]] he also fired {{sl|Lightning Arrow|Lightning Arrows}}, while in the [[Canyon]] encounter he used {{sl|Caustic Arrow}} instead. | ||
{{Navbox Bestiary}} | {{Navbox Bestiary}} | ||
[[Category:Bandits]] | [[Category:Bandits]] | ||
[[Category:Map bosses]] | [[Category:Map bosses]] |
Revision as of 07:46, 24 November 2016
Lord of the Bow | |||
Location(s) | Arachnid Nest Map Canyon Map | ||
Resistance(s) | Elemental Chaos | ||
Modifier(s) | Extra Projectiles Attacks Quickly | ||
Skill(s) | Puncture Lightning Arrow Caustic Arrow |
Lord of the Bow was a unique Bandit inhabiting the Arachnid Nest (pre-2.4 versions only) and Canyon maps. He fired multiple arrows and used Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page). In Arachnid Nest he also fired Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Arrow". Please choose only one of the following ids:
LightningArrowRoyale - 50% of Physical Damage Converted to Lightning Damage, (1-2) to (5-39) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-145)% more Damage, (10-19)% increased Effect of Lightning Ailments (page)
LightningArrow - 50% of Physical Damage Converted to Lightning Damage, (1-9) to (13-179) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-290)% more Damage (page), while in the Canyon encounter he used Module Error: Too many skills found with q_where = skill.active_skill_name="Caustic Arrow". Please choose only one of the following ids:
ExileCausticArrow - Deals (0.9-241.3) Base Chaos Damage per second, Base duration is 4.00 seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Projectiles Return to you, Gain 25% of your Physical Damage as Extra Chaos Damage (page)
MonsterCausticArrow - Deals (1.5-219.3) Base Chaos Damage per second, Base duration is (1.20-3.00) seconds, Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect, Gain 34% of your Physical Damage as Extra Chaos Damage (page) instead.