The Constrictor: Difference between revisions
>Voiza |
>Voiza |
Revision as of 20:50, 26 February 2018
The Constrictor | |||
The Constrictor is one of the four Elder Guardians.
Zones
Ruins of Despair
Island of Devastation
Sea of Isolation
Fighting Sequence
-Island of Devastation-
Stage 1:
Arena is an open area. The Constrictor has several attacks and spells that deal cold/poison/and physical damage.
- A Frost Bomb effect in the shape of a flower that will explode after one pulse cycle of cold damage.
- A short charging cycle that follows with a barrage with a fanning spread until they converge on a single spot.
- A shield Charge effect.
- A short period of invulnerability where the Constrictor will go into a flower pod, then after a second create 6 flower pods that then release a mimic of the Constrictor that deal damage with a less hitpoint pool.
- A short charging cycle for a poison arrow that will pierce through all things.
Upon taking The Constrictor down to 60% health the Elder comes in and takes you and him to a new arena.
Stage 2: Identical arena to stage 1. The Constrictor also gains two new skills alongside bringing everything from stage 1:
- The Constrictor will jump into the air and fire a wall of arrows down onto a location that will proceed outward three times.
- The Constrictor slams onto a single location with gore glacial cascades shooting outwards to the edge of the arena in a 6-point star pattern.
Fight until you kill the Constrictor.
Exclusive drops
Grelwood ShankGrelwood Shank
Eternal SwordOne Handed Sword
Physical Damage: (116.85-129.15) to (193.8-214.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationaryThrough countless seasons they stand, stoic,
Each season leaving its mark;
a memory written in fibrous flesh.
Beltimber BladeBeltimber Blade
Eternal SwordOne Handed Sword
Physical Damage: (116.85-129.15) to (193.8-214.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far ShotBy wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.
Version history
Version | Changes |
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3.1.0 |
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