Wonderwalker: Difference between revisions
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>BotK2 (Replacing sl with il) |
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==Abilities== | ==Abilities== | ||
*Uses {{ | *Uses {{il|Flicker Strike}} | ||
*Uses {{ | *Uses {{il|Puncture}} | ||
*Casts {{ | *Casts {{il|Discharge}} | ||
*Empowered as kin slain | *Empowered as kin slain | ||
*Gains [[power charge]]s on hit | *Gains [[power charge]]s on hit |
Latest revision as of 09:30, 31 March 2018
Wonderwalker | |||
Damage | Fire | ||
Resistance(s) | Lightning | ||
Modifier(s) | Gains power charges on hit Empowered as kin slain | ||
Skill(s) | Flicker Strike Puncture Discharge |
Wonderwalker is a unique Undying Grappler. He spawns as an Invasion Boss.
Abilities
- Uses Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Uses PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Additional Effects From 1-20% Quality:
+(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
60% less Damage with Ailments
Base radius is 3 metres
15% more Area of Effect per Charge removed
Additional Effects From 1-20% Quality:
(0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Empowered as kin slain
- Gains power charges on hit
- Resists Lightning
- Extra Fire damage