Toxic Rain: Difference between revisions

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(Removed gem quality section)
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{{Item
{{Base item
|rarity                                  = Normal
|rarity_id                              = normal
|name                                    = Toxic Rain
|name                                    = Toxic Rain
|class                                  = Active Skill Gems
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
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|metadata_id                            = Metadata/Items/Gems/SkillGemToxicRain
|metadata_id                            = Metadata/Items/Gems/SkillGemToxicRain
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Transmutation
|dexterity_percent                      = 100
|purchase_cost_normal1_amount            = 1
|gem_tags                                = Attack, AoE, Chaos, Duration, Projectile, Bow
|strength_percent                        = 60
|gem_description                        = Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.
|intelligence_percent                    = 40
|active_skill_name                      = Toxic Rain
|gem_tags                                = Lightning, Attack, AoE, Duration, Melee, Aura
|item_class_id_restriction              = Bow
|gem_description                        = Performs a main-hand melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee attack hits its target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Staff or Unarmed.
|skill_id                                = RainOfSpores
|active_skill_name                      = Smite
|item_class_restriction                  = One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed
|skill_id                                = Smite
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|required_level                          = 12
|static_mana_cost                        = 6
|quality_type1_weight                    = 1
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_lightning
|quality_type1_stat_text                = Base duration is (0.01-0.2) seconds
|static_stat1_value                      = 50
|quality_type1_stat1_id                  = base_skill_effect_duration
|static_stat2_id                        = base_skill_effect_duration
|quality_type1_stat1_value              = 10000
|static_stat2_value                     = 4000
|static_cost_types                      = Mana
|stat_text                              = Deals (135-165.8)% of Base Damage<br>50% of Physical Damage Converted to Lightning Damage<br>Base duration is 4 seconds<br>Aura grants (1-12) to (4-220) added Lightning Damage<br>(30-20)% less Area Damage<br>Aura grants (0-19)% chance to Shock<br>+(0-6) to radius<br>+(0-2) to Melee range
|static_attack_speed_multiplier          = 100
|quality_stat_text                      = 0.5% increased Area of Effect
|static_duration                        = 1
|static_quality_stat1_id                = base_skill_area_of_effect_+%
|static_stat1_id                        = base_is_projectile
|static_quality_stat1_value              = 0.5
|static_stat1_value                      = 1
|static_stat2_id                         = cannot_pierce
|static_stat2_value                      = 1
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 1
|static_stat4_id                        = skill_can_fire_arrows
|static_stat4_value                      = 1
|static_stat5_id                        = visual_hit_effect_chaos_is_green
|static_stat5_value                      = 1
|static_stat6_id                         = base_skill_effect_duration
|static_stat6_value                      = 1000
|static_stat7_id                        = base_number_of_arrows
|static_stat7_value                      = 5
|static_stat8_id                        = quality_display_base_additional_arrows_is_gem
|static_stat8_value                      = 1
|static_stat9_id                        = projectile_damage_modifiers_apply_to_skill_dot
|static_stat9_value                     = 1
|static_stat10_id                        = skill_physical_damage_%_to_convert_to_chaos
|static_stat10_value                    = 60
|static_stat11_id                        = rain_of_spores_vines_movement_speed_+%_final
|static_stat11_value                    = -5
|static_stat12_id                        = minimum_rain_of_spores_movement_speed_+%_final_cap
|static_stat12_value                    = -30
|stat_text                              = Deals (8-238) Base Chaos Damage per second<br>Base duration is 1.00 seconds<br>Fires 5 Arrows<br>Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect<br>60% of Physical Damage Converted to Chaos Damage<br>Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 12
|level1_damage_effectiveness            = 135
|level1_cost_amounts                    = 7
|level1_damage_multiplier                = 135
|level1_damage_effectiveness            = 50
|level1_stat_text                        = Aura grants 1 to 4 added Lightning Damage<br>30% less Area Damage
|level1_damage_multiplier                = 50
|level1_stat1_id                        = minimum_added_lightning_damage_from_skill
|level1_stat_text                        = Deals 8 Base Chaos Damage per second
|level1_stat1_value                      = 1
|level1_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level1_stat2_id                        = maximum_added_lightning_damage_from_skill
|level1_stat1_value                      = 477
|level1_stat2_value                      = 4
|level1_stat3_id                        = active_skill_area_damage_+%_final
|level1_stat3_value                      = -30
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 15
|level2_damage_effectiveness            = 137
|level2_cost_amounts                    = 7
|level2_damage_multiplier                = 136.6
|level2_damage_effectiveness            = 51
|level2_stat_text                        = Aura grants 1 to 5 added Lightning Damage<br>29% less Area Damage<br>Aura grants 1% chance to Shock
|level2_damage_multiplier                = 51.2
|level2_stat1_id                        = minimum_added_lightning_damage_from_skill
|level2_stat_text                        = Deals 10.1 Base Chaos Damage per second
|level2_stat1_value                      = 1
|level2_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level2_stat2_id                        = maximum_added_lightning_damage_from_skill
|level2_stat1_value                      = 605
|level2_stat2_value                      = 5
|level2_stat3_id                        = active_skill_area_damage_+%_final
|level2_stat3_value                      = -29
|level2_stat4_id                        = base_chance_to_shock_%_from_skill
|level2_stat4_value                      = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 19
|level3_damage_effectiveness            = 138
|level3_cost_amounts                    = 7
|level3_damage_multiplier                = 138.2
|level3_damage_effectiveness            = 52
|level3_stat_text                        = Aura grants 1 to 6 added Lightning Damage<br>29% less Area Damage<br>Aura grants 2% chance to Shock
|level3_damage_multiplier                = 52.4
|level3_stat1_id                        = minimum_added_lightning_damage_from_skill
|level3_stat_text                        = Deals 13.5 Base Chaos Damage per second
|level3_stat1_value                      = 1
|level3_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level3_stat2_id                        = maximum_added_lightning_damage_from_skill
|level3_stat1_value                      = 812
|level3_stat2_value                      = 6
|level3_stat3_id                        = active_skill_area_damage_+%_final
|level3_stat3_value                      = -29
|level3_stat4_id                        = base_chance_to_shock_%_from_skill
|level3_stat4_value                      = 2
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 23
|level4_damage_effectiveness            = 140
|level4_cost_amounts                    = 8
|level4_damage_multiplier                = 139.9
|level4_damage_effectiveness            = 54
|level4_stat_text                        = Aura grants 1 to 8 added Lightning Damage<br>28% less Area Damage<br>Aura grants 3% chance to Shock<br>+1 to radius
|level4_damage_multiplier                = 53.6
|level4_stat1_id                        = minimum_added_lightning_damage_from_skill
|level4_stat_text                        = Deals 17.8 Base Chaos Damage per second
|level4_stat1_value                      = 1
|level4_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level4_stat2_id                        = maximum_added_lightning_damage_from_skill
|level4_stat1_value                      = 1069
|level4_stat2_value                      = 8
|level4_stat3_id                        = active_skill_area_damage_+%_final
|level4_stat3_value                      = -28
|level4_stat4_id                        = base_chance_to_shock_%_from_skill
|level4_stat4_value                      = 3
|level4_stat5_id                        = active_skill_base_radius_+
|level4_stat5_value                      = 1
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 27
|level5_damage_effectiveness            = 142
|level5_cost_amounts                    = 8
|level5_damage_multiplier                = 141.5
|level5_damage_effectiveness            = 55
|level5_stat_text                        = Aura grants 1 to 11 added Lightning Damage<br>28% less Area Damage<br>Aura grants 4% chance to Shock<br>+1 to radius
|level5_damage_multiplier                = 54.8
|level5_stat1_id                        = minimum_added_lightning_damage_from_skill
|level5_stat_text                        = Deals 23.1 Base Chaos Damage per second
|level5_stat1_value                      = 1
|level5_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level5_stat2_id                        = maximum_added_lightning_damage_from_skill
|level5_stat1_value                      = 1386
|level5_stat2_value                      = 11
|level5_stat3_id                        = active_skill_area_damage_+%_final
|level5_stat3_value                      = -28
|level5_stat4_id                        = base_chance_to_shock_%_from_skill
|level5_stat4_value                      = 4
|level5_stat5_id                        = active_skill_base_radius_+
|level5_stat5_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 31
|level6_damage_effectiveness            = 143
|level6_cost_amounts                    = 8
|level6_damage_multiplier                = 143.1
|level6_damage_effectiveness            = 56
|level6_stat_text                        = Aura grants 1 to 16 added Lightning Damage<br>27% less Area Damage<br>Aura grants 5% chance to Shock<br>+1 to radius
|level6_damage_multiplier                = 56
|level6_stat1_id                        = minimum_added_lightning_damage_from_skill
|level6_stat_text                        = Deals 29.6 Base Chaos Damage per second
|level6_stat1_value                      = 1
|level6_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level6_stat2_id                        = maximum_added_lightning_damage_from_skill
|level6_stat1_value                      = 1777
|level6_stat2_value                      = 16
|level6_stat3_id                        = active_skill_area_damage_+%_final
|level6_stat3_value                      = -27
|level6_stat4_id                        = base_chance_to_shock_%_from_skill
|level6_stat4_value                      = 5
|level6_stat5_id                        = active_skill_base_radius_+
|level6_stat5_value                      = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 35
|level7_damage_effectiveness            = 145
|level7_cost_amounts                    = 8
|level7_damage_multiplier                = 144.7
|level7_damage_effectiveness            = 57
|level7_stat_text                        = Aura grants 1 to 21 added Lightning Damage<br>27% less Area Damage<br>Aura grants 6% chance to Shock<br>+2 to radius<br>+1 to Melee range
|level7_damage_multiplier                = 57.2
|level7_stat1_id                        = minimum_added_lightning_damage_from_skill
|level7_stat_text                        = Deals 37.6 Base Chaos Damage per second
|level7_stat1_value                      = 1
|level7_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level7_stat2_id                        = maximum_added_lightning_damage_from_skill
|level7_stat1_value                      = 2255
|level7_stat2_value                      = 21
|level7_stat3_id                        = active_skill_area_damage_+%_final
|level7_stat3_value                      = -27
|level7_stat4_id                        = base_chance_to_shock_%_from_skill
|level7_stat4_value                      = 6
|level7_stat5_id                        = active_skill_base_radius_+
|level7_stat5_value                      = 2
|level7_stat6_id                        = melee_range_+
|level7_stat6_value                      = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 38
|level8_damage_effectiveness            = 146
|level8_cost_amounts                    = 8
|level8_damage_multiplier                = 146.3
|level8_damage_effectiveness            = 58
|level8_stat_text                        = Aura grants 1 to 26 added Lightning Damage<br>26% less Area Damage<br>Aura grants 7% chance to Shock<br>+2 to radius<br>+1 to Melee range
|level8_damage_multiplier                = 58.4
|level8_stat1_id                        = minimum_added_lightning_damage_from_skill
|level8_stat_text                        = Deals 44.7 Base Chaos Damage per second
|level8_stat1_value                      = 1
|level8_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level8_stat2_id                        = maximum_added_lightning_damage_from_skill
|level8_stat1_value                      = 2682
|level8_stat2_value                      = 26
|level8_stat3_id                        = active_skill_area_damage_+%_final
|level8_stat3_value                      = -26
|level8_stat4_id                        = base_chance_to_shock_%_from_skill
|level8_stat4_value                      = 7
|level8_stat5_id                        = active_skill_base_radius_+
|level8_stat5_value                      = 2
|level8_stat6_id                        = melee_range_+
|level8_stat6_value                      = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 41
|level9_damage_effectiveness            = 148
|level9_cost_amounts                    = 9
|level9_damage_multiplier                = 148
|level9_damage_effectiveness            = 60
|level9_stat_text                        = Aura grants 2 to 33 added Lightning Damage<br>26% less Area Damage<br>Aura grants 8% chance to Shock<br>+2 to radius<br>+1 to Melee range
|level9_damage_multiplier                = 59.6
|level9_stat1_id                        = minimum_added_lightning_damage_from_skill
|level9_stat_text                        = Deals 53 Base Chaos Damage per second
|level9_stat1_value                      = 2
|level9_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level9_stat2_id                        = maximum_added_lightning_damage_from_skill
|level9_stat1_value                      = 3178
|level9_stat2_value                      = 33
|level9_stat3_id                        = active_skill_area_damage_+%_final
|level9_stat3_value                      = -26
|level9_stat4_id                        = base_chance_to_shock_%_from_skill
|level9_stat4_value                      = 8
|level9_stat5_id                        = active_skill_base_radius_+
|level9_stat5_value                      = 2
|level9_stat6_id                        = melee_range_+
|level9_stat6_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 44
|level10_damage_effectiveness            = 150
|level10_cost_amounts                    = 9
|level10_damage_multiplier              = 149.6
|level10_damage_effectiveness            = 61
|level10_stat_text                      = Aura grants 2 to 40 added Lightning Damage<br>25% less Area Damage<br>Aura grants 9% chance to Shock<br>+3 to radius<br>+1 to Melee range
|level10_damage_multiplier              = 60.8
|level10_stat1_id                        = minimum_added_lightning_damage_from_skill
|level10_stat_text                      = Deals 62.5 Base Chaos Damage per second
|level10_stat1_value                    = 2
|level10_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level10_stat2_id                        = maximum_added_lightning_damage_from_skill
|level10_stat1_value                    = 3752
|level10_stat2_value                    = 40
|level10_stat3_id                        = active_skill_area_damage_+%_final
|level10_stat3_value                    = -25
|level10_stat4_id                        = base_chance_to_shock_%_from_skill
|level10_stat4_value                    = 9
|level10_stat5_id                        = active_skill_base_radius_+
|level10_stat5_value                    = 3
|level10_stat6_id                        = melee_range_+
|level10_stat6_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 47
|level11_damage_effectiveness            = 151
|level11_cost_amounts                    = 9
|level11_damage_multiplier              = 151.2
|level11_damage_effectiveness            = 62
|level11_stat_text                      = Aura grants 3 to 49 added Lightning Damage<br>25% less Area Damage<br>Aura grants 10% chance to Shock<br>+3 to radius<br>+1 to Melee range
|level11_damage_multiplier              = 62
|level11_stat1_id                        = minimum_added_lightning_damage_from_skill
|level11_stat_text                      = Deals 73.6 Base Chaos Damage per second
|level11_stat1_value                    = 3
|level11_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level11_stat2_id                        = maximum_added_lightning_damage_from_skill
|level11_stat1_value                    = 4417
|level11_stat2_value                    = 49
|level11_stat3_id                        = active_skill_area_damage_+%_final
|level11_stat3_value                    = -25
|level11_stat4_id                        = base_chance_to_shock_%_from_skill
|level11_stat4_value                    = 10
|level11_stat5_id                        = active_skill_base_radius_+
|level11_stat5_value                    = 3
|level11_stat6_id                        = melee_range_+
|level11_stat6_value                    = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 50
|level12_damage_effectiveness            = 153
|level12_cost_amounts                    = 9
|level12_damage_multiplier              = 152.8
|level12_damage_effectiveness            = 63
|level12_stat_text                      = Aura grants 3 to 60 added Lightning Damage<br>24% less Area Damage<br>Aura grants 11% chance to Shock<br>+3 to radius<br>+1 to Melee range
|level12_damage_multiplier              = 63.2
|level12_stat1_id                        = minimum_added_lightning_damage_from_skill
|level12_stat_text                      = Deals 86.4 Base Chaos Damage per second
|level12_stat1_value                    = 3
|level12_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level12_stat2_id                        = maximum_added_lightning_damage_from_skill
|level12_stat1_value                    = 5184
|level12_stat2_value                    = 60
|level12_stat3_id                        = active_skill_area_damage_+%_final
|level12_stat3_value                    = -24
|level12_stat4_id                        = base_chance_to_shock_%_from_skill
|level12_stat4_value                    = 11
|level12_stat5_id                        = active_skill_base_radius_+
|level12_stat5_value                    = 3
|level12_stat6_id                        = melee_range_+
|level12_stat6_value                    = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 53
|level13_damage_effectiveness            = 154
|level13_cost_amounts                    = 9
|level13_damage_multiplier              = 154.4
|level13_damage_effectiveness            = 64
|level13_stat_text                      = Aura grants 4 to 72 added Lightning Damage<br>24% less Area Damage<br>Aura grants 12% chance to Shock<br>+4 to radius<br>+1 to Melee range
|level13_damage_multiplier              = 64.4
|level13_stat1_id                        = minimum_added_lightning_damage_from_skill
|level13_stat_text                      = Deals 101.2 Base Chaos Damage per second
|level13_stat1_value                    = 4
|level13_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level13_stat2_id                        = maximum_added_lightning_damage_from_skill
|level13_stat1_value                    = 6069
|level13_stat2_value                    = 72
|level13_stat3_id                        = active_skill_area_damage_+%_final
|level13_stat3_value                    = -24
|level13_stat4_id                        = base_chance_to_shock_%_from_skill
|level13_stat4_value                    = 12
|level13_stat5_id                        = active_skill_base_radius_+
|level13_stat5_value                    = 4
|level13_stat6_id                        = melee_range_+
|level13_stat6_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 56
|level14_damage_effectiveness            = 156
|level14_cost_amounts                    = 10
|level14_damage_multiplier              = 156.1
|level14_damage_effectiveness            = 66
|level14_stat_text                      = Aura grants 5 to 87 added Lightning Damage<br>23% less Area Damage<br>Aura grants 13% chance to Shock<br>+4 to radius<br>+2 to Melee range
|level14_damage_multiplier              = 65.6
|level14_stat1_id                        = minimum_added_lightning_damage_from_skill
|level14_stat_text                      = Deals 118.2 Base Chaos Damage per second
|level14_stat1_value                    = 5
|level14_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level14_stat2_id                        = maximum_added_lightning_damage_from_skill
|level14_stat1_value                    = 7089
|level14_stat2_value                    = 87
|level14_stat3_id                        = active_skill_area_damage_+%_final
|level14_stat3_value                    = -23
|level14_stat4_id                        = base_chance_to_shock_%_from_skill
|level14_stat4_value                    = 13
|level14_stat5_id                        = active_skill_base_radius_+
|level14_stat5_value                    = 4
|level14_stat6_id                        = melee_range_+
|level14_stat6_value                    = 2
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 59
|level15_damage_effectiveness            = 158
|level15_cost_amounts                    = 10
|level15_damage_multiplier              = 157.7
|level15_damage_effectiveness            = 67
|level15_stat_text                      = Aura grants 5 to 104 added Lightning Damage<br>23% less Area Damage<br>Aura grants 14% chance to Shock<br>+4 to radius<br>+2 to Melee range
|level15_damage_multiplier              = 66.8
|level15_stat1_id                        = minimum_added_lightning_damage_from_skill
|level15_stat_text                      = Deals 137.7 Base Chaos Damage per second
|level15_stat1_value                    = 5
|level15_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level15_stat2_id                        = maximum_added_lightning_damage_from_skill
|level15_stat1_value                    = 8264
|level15_stat2_value                    = 104
|level15_stat3_id                        = active_skill_area_damage_+%_final
|level15_stat3_value                    = -23
|level15_stat4_id                        = base_chance_to_shock_%_from_skill
|level15_stat4_value                    = 14
|level15_stat5_id                        = active_skill_base_radius_+
|level15_stat5_value                    = 4
|level15_stat6_id                        = melee_range_+
|level15_stat6_value                    = 2
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 62
|level16_damage_effectiveness            = 159
|level16_cost_amounts                    = 10
|level16_damage_multiplier              = 159.3
|level16_damage_effectiveness            = 68
|level16_stat_text                      = Aura grants 6 to 123 added Lightning Damage<br>22% less Area Damage<br>Aura grants 15% chance to Shock<br>+5 to radius<br>+2 to Melee range
|level16_damage_multiplier              = 68
|level16_stat1_id                        = minimum_added_lightning_damage_from_skill
|level16_stat_text                      = Deals 160.2 Base Chaos Damage per second
|level16_stat1_value                    = 6
|level16_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level16_stat2_id                        = maximum_added_lightning_damage_from_skill
|level16_stat1_value                    = 9615
|level16_stat2_value                    = 123
|level16_stat3_id                        = active_skill_area_damage_+%_final
|level16_stat3_value                    = -22
|level16_stat4_id                        = base_chance_to_shock_%_from_skill
|level16_stat4_value                    = 15
|level16_stat5_id                        = active_skill_base_radius_+
|level16_stat5_value                    = 5
|level16_stat6_id                        = melee_range_+
|level16_stat6_value                    = 2
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 64
|level17_damage_effectiveness            = 161
|level17_cost_amounts                    = 10
|level17_damage_multiplier              = 160.9
|level17_damage_effectiveness            = 69
|level17_stat_text                      = Aura grants 8 to 146 added Lightning Damage<br>22% less Area Damage<br>Aura grants 16% chance to Shock<br>+5 to radius<br>+2 to Melee range
|level17_damage_multiplier              = 69.2
|level17_stat1_id                        = minimum_added_lightning_damage_from_skill
|level17_stat_text                      = Deals 177.1 Base Chaos Damage per second
|level17_stat1_value                    = 8
|level17_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level17_stat2_id                        = maximum_added_lightning_damage_from_skill
|level17_stat1_value                    = 10626
|level17_stat2_value                    = 146
|level17_stat3_id                        = active_skill_area_damage_+%_final
|level17_stat3_value                    = -22
|level17_stat4_id                        = base_chance_to_shock_%_from_skill
|level17_stat4_value                    = 16
|level17_stat5_id                        = active_skill_base_radius_+
|level17_stat5_value                    = 5
|level17_stat6_id                        = melee_range_+
|level17_stat6_value                    = 2
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 66
|level18_damage_effectiveness            = 163
|level18_cost_amounts                    = 10
|level18_damage_multiplier              = 162.5
|level18_damage_effectiveness            = 70
|level18_stat_text                      = Aura grants 9 to 173 added Lightning Damage<br>21% less Area Damage<br>Aura grants 17% chance to Shock<br>+5 to radius<br>+2 to Melee range
|level18_damage_multiplier              = 70.4
|level18_stat1_id                        = minimum_added_lightning_damage_from_skill
|level18_stat_text                      = Deals 195.6 Base Chaos Damage per second
|level18_stat1_value                    = 9
|level18_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level18_stat2_id                        = maximum_added_lightning_damage_from_skill
|level18_stat1_value                    = 11734
|level18_stat2_value                    = 173
|level18_stat3_id                        = active_skill_area_damage_+%_final
|level18_stat3_value                    = -21
|level18_stat4_id                        = base_chance_to_shock_%_from_skill
|level18_stat4_value                    = 17
|level18_stat5_id                        = active_skill_base_radius_+
|level18_stat5_value                    = 5
|level18_stat6_id                        = melee_range_+
|level18_stat6_value                    = 2
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 68
|level19_damage_effectiveness            = 164
|level19_cost_amounts                    = 11
|level19_damage_multiplier              = 164.2
|level19_damage_effectiveness            = 72
|level19_stat_text                      = Aura grants 10 to 195 added Lightning Damage<br>21% less Area Damage<br>Aura grants 18% chance to Shock<br>+6 to radius<br>+2 to Melee range
|level19_damage_multiplier              = 71.6
|level19_stat1_id                        = minimum_added_lightning_damage_from_skill
|level19_stat_text                      = Deals 215.8 Base Chaos Damage per second
|level19_stat1_value                    = 10
|level19_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level19_stat2_id                        = maximum_added_lightning_damage_from_skill
|level19_stat1_value                    = 12949
|level19_stat2_value                    = 195
|level19_stat3_id                        = active_skill_area_damage_+%_final
|level19_stat3_value                    = -21
|level19_stat4_id                        = base_chance_to_shock_%_from_skill
|level19_stat4_value                    = 18
|level19_stat5_id                        = active_skill_base_radius_+
|level19_stat5_value                    = 6
|level19_stat6_id                        = melee_range_+
|level19_stat6_value                    = 2
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_damage_effectiveness            = 166
|level20_cost_amounts                    = 11
|level20_damage_multiplier              = 165.8
|level20_damage_effectiveness            = 73
|level20_stat_text                      = Aura grants 12 to 220 added Lightning Damage<br>20% less Area Damage<br>Aura grants 19% chance to Shock<br>+6 to radius<br>+2 to Melee range
|level20_damage_multiplier              = 72.8
|level20_stat1_id                        = minimum_added_lightning_damage_from_skill
|level20_stat_text                      = Deals 238 Base Chaos Damage per second
|level20_stat1_value                    = 12
|level20_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level20_stat2_id                        = maximum_added_lightning_damage_from_skill
|level20_stat1_value                    = 14280
|level20_stat2_value                    = 220
|level20_stat3_id                        = active_skill_area_damage_+%_final
|level20_stat3_value                    = -20
|level20_stat4_id                        = base_chance_to_shock_%_from_skill
|level20_stat4_value                    = 19
|level20_stat5_id                        = active_skill_base_radius_+
|level20_stat5_value                    = 6
|level20_stat6_id                        = melee_range_+
|level20_stat6_value                    = 2
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_damage_effectiveness            = 167
|level21_cost_amounts                    = 11
|level21_damage_multiplier              = 167.4
|level21_damage_effectiveness            = 74
|level21_stat_text                      = Aura grants 13 to 239 added Lightning Damage<br>20% less Area Damage<br>Aura grants 20% chance to Shock<br>+6 to radius<br>+3 to Melee range
|level21_damage_multiplier              = 74
|level21_stat1_id                        = minimum_added_lightning_damage_from_skill
|level21_stat_text                      = Deals 262.3 Base Chaos Damage per second
|level21_stat1_value                    = 13
|level21_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level21_stat2_id                        = maximum_added_lightning_damage_from_skill
|level21_stat1_value                    = 15738
|level21_stat2_value                    = 239
|level21_stat3_id                        = active_skill_area_damage_+%_final
|level21_stat3_value                    = -20
|level21_stat4_id                        = base_chance_to_shock_%_from_skill
|level21_stat4_value                    = 20
|level21_stat5_id                        = active_skill_base_radius_+
|level21_stat5_value                    = 6
|level21_stat6_id                        = melee_range_+
|level21_stat6_value                    = 3
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_damage_effectiveness            = 169
|level22_cost_amounts                    = 11
|level22_damage_multiplier              = 169
|level22_damage_effectiveness            = 75
|level22_stat_text                      = Aura grants 14 to 258 added Lightning Damage<br>19% less Area Damage<br>Aura grants 21% chance to Shock<br>+7 to radius<br>+3 to Melee range
|level22_damage_multiplier              = 75.2
|level22_stat1_id                        = minimum_added_lightning_damage_from_skill
|level22_stat_text                      = Deals 288.9 Base Chaos Damage per second
|level22_stat1_value                    = 14
|level22_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level22_stat2_id                        = maximum_added_lightning_damage_from_skill
|level22_stat1_value                    = 17335
|level22_stat2_value                    = 258
|level22_stat3_id                        = active_skill_area_damage_+%_final
|level22_stat3_value                    = -19
|level22_stat4_id                        = base_chance_to_shock_%_from_skill
|level22_stat4_value                    = 21
|level22_stat5_id                        = active_skill_base_radius_+
|level22_stat5_value                    = 7
|level22_stat6_id                        = melee_range_+
|level22_stat6_value                    = 3
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_damage_effectiveness            = 171
|level23_cost_amounts                    = 11
|level23_damage_multiplier              = 170.6
|level23_damage_effectiveness            = 76
|level23_stat_text                      = Aura grants 15 to 280 added Lightning Damage<br>19% less Area Damage<br>Aura grants 22% chance to Shock<br>+7 to radius<br>+3 to Melee range
|level23_damage_multiplier              = 76.4
|level23_stat1_id                        = minimum_added_lightning_damage_from_skill
|level23_stat_text                      = Deals 318.1 Base Chaos Damage per second
|level23_stat1_value                    = 15
|level23_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level23_stat2_id                        = maximum_added_lightning_damage_from_skill
|level23_stat1_value                    = 19083
|level23_stat2_value                    = 280
|level23_stat3_id                        = active_skill_area_damage_+%_final
|level23_stat3_value                    = -19
|level23_stat4_id                        = base_chance_to_shock_%_from_skill
|level23_stat4_value                    = 22
|level23_stat5_id                        = active_skill_base_radius_+
|level23_stat5_value                    = 7
|level23_stat6_id                        = melee_range_+
|level23_stat6_value                    = 3
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_damage_effectiveness            = 172
|level24_cost_amounts                    = 11
|level24_damage_multiplier              = 172.3
|level24_damage_effectiveness            = 78
|level24_stat_text                      = Aura grants 16 to 302 added Lightning Damage<br>18% less Area Damage<br>Aura grants 23% chance to Shock<br>+7 to radius<br>+3 to Melee range
|level24_damage_multiplier              = 77.6
|level24_stat1_id                        = minimum_added_lightning_damage_from_skill
|level24_stat_text                      = Deals 349.9 Base Chaos Damage per second
|level24_stat1_value                    = 16
|level24_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level24_stat2_id                        = maximum_added_lightning_damage_from_skill
|level24_stat1_value                    = 20995
|level24_stat2_value                    = 302
|level24_stat3_id                        = active_skill_area_damage_+%_final
|level24_stat3_value                    = -18
|level24_stat4_id                        = base_chance_to_shock_%_from_skill
|level24_stat4_value                    = 23
|level24_stat5_id                        = active_skill_base_radius_+
|level24_stat5_value                    = 7
|level24_stat6_id                        = melee_range_+
|level24_stat6_value                    = 3
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_damage_effectiveness            = 174
|level25_cost_amounts                    = 11
|level25_damage_multiplier              = 173.9
|level25_damage_effectiveness            = 79
|level25_stat_text                      = Aura grants 17 to 327 added Lightning Damage<br>18% less Area Damage<br>Aura grants 24% chance to Shock<br>+8 to radius<br>+3 to Melee range
|level25_damage_multiplier              = 78.8
|level25_stat1_id                        = minimum_added_lightning_damage_from_skill
|level25_stat_text                      = Deals 384.8 Base Chaos Damage per second
|level25_stat1_value                    = 17
|level25_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level25_stat2_id                        = maximum_added_lightning_damage_from_skill
|level25_stat1_value                    = 23088
|level25_stat2_value                    = 327
|level25_stat3_id                        = active_skill_area_damage_+%_final
|level25_stat3_value                    = -18
|level25_stat4_id                        = base_chance_to_shock_%_from_skill
|level25_stat4_value                    = 24
|level25_stat5_id                        = active_skill_base_radius_+
|level25_stat5_value                    = 8
|level25_stat6_id                        = melee_range_+
|level25_stat6_value                    = 3
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_damage_effectiveness            = 176
|level26_cost_amounts                    = 12
|level26_damage_multiplier              = 175.5
|level26_damage_effectiveness            = 80
|level26_stat_text                      = Aura grants 19 to 353 added Lightning Damage<br>17% less Area Damage<br>Aura grants 25% chance to Shock<br>+8 to radius<br>+3 to Melee range
|level26_damage_multiplier              = 80
|level26_stat1_id                        = minimum_added_lightning_damage_from_skill
|level26_stat_text                      = Deals 422.9 Base Chaos Damage per second
|level26_stat1_value                    = 19
|level26_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level26_stat2_id                        = maximum_added_lightning_damage_from_skill
|level26_stat1_value                    = 25376
|level26_stat2_value                    = 353
|level26_stat3_id                        = active_skill_area_damage_+%_final
|level26_stat3_value                    = -17
|level26_stat4_id                        = base_chance_to_shock_%_from_skill
|level26_stat4_value                    = 25
|level26_stat5_id                        = active_skill_base_radius_+
|level26_stat5_value                    = 8
|level26_stat6_id                        = melee_range_+
|level26_stat6_value                    = 3
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_damage_effectiveness            = 177
|level27_cost_amounts                    = 12
|level27_damage_multiplier              = 177.1
|level27_damage_effectiveness            = 81
|level27_stat_text                      = Aura grants 20 to 381 added Lightning Damage<br>17% less Area Damage<br>Aura grants 26% chance to Shock<br>+8 to radius<br>+3 to Melee range
|level27_damage_multiplier              = 81.2
|level27_stat1_id                        = minimum_added_lightning_damage_from_skill
|level27_stat_text                      = Deals 464.6 Base Chaos Damage per second
|level27_stat1_value                    = 20
|level27_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level27_stat2_id                        = maximum_added_lightning_damage_from_skill
|level27_stat1_value                    = 27878
|level27_stat2_value                    = 381
|level27_stat3_id                        = active_skill_area_damage_+%_final
|level27_stat3_value                    = -17
|level27_stat4_id                        = base_chance_to_shock_%_from_skill
|level27_stat4_value                    = 26
|level27_stat5_id                        = active_skill_base_radius_+
|level27_stat5_value                    = 8
|level27_stat6_id                        = melee_range_+
|level27_stat6_value                    = 3
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_damage_effectiveness            = 179
|level28_cost_amounts                    = 12
|level28_damage_multiplier              = 178.7
|level28_damage_effectiveness            = 82
|level28_stat_text                      = Aura grants 22 to 411 added Lightning Damage<br>16% less Area Damage<br>Aura grants 27% chance to Shock<br>+9 to radius<br>+4 to Melee range
|level28_damage_multiplier              = 82.4
|level28_stat1_id                        = minimum_added_lightning_damage_from_skill
|level28_stat_text                      = Deals 510.2 Base Chaos Damage per second
|level28_stat1_value                    = 22
|level28_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level28_stat2_id                        = maximum_added_lightning_damage_from_skill
|level28_stat1_value                    = 30612
|level28_stat2_value                    = 411
|level28_stat3_id                        = active_skill_area_damage_+%_final
|level28_stat3_value                    = -16
|level28_stat4_id                        = base_chance_to_shock_%_from_skill
|level28_stat4_value                    = 27
|level28_stat5_id                        = active_skill_base_radius_+
|level28_stat5_value                    = 9
|level28_stat6_id                        = melee_range_+
|level28_stat6_value                    = 4
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_damage_effectiveness            = 180
|level29_cost_amounts                    = 12
|level29_damage_multiplier              = 180.4
|level29_damage_effectiveness            = 84
|level29_stat_text                      = Aura grants 23 to 444 added Lightning Damage<br>16% less Area Damage<br>Aura grants 28% chance to Shock<br>+9 to radius<br>+4 to Melee range
|level29_damage_multiplier              = 83.6
|level29_stat1_id                        = minimum_added_lightning_damage_from_skill
|level29_stat_text                      = Deals 560 Base Chaos Damage per second
|level29_stat1_value                    = 23
|level29_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level29_stat2_id                        = maximum_added_lightning_damage_from_skill
|level29_stat1_value                    = 33600
|level29_stat2_value                    = 444
|level29_stat3_id                        = active_skill_area_damage_+%_final
|level29_stat3_value                    = -16
|level29_stat4_id                        = base_chance_to_shock_%_from_skill
|level29_stat4_value                    = 28
|level29_stat5_id                        = active_skill_base_radius_+
|level29_stat5_value                    = 9
|level29_stat6_id                        = melee_range_+
|level29_stat6_value                    = 4
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_damage_effectiveness            = 182
|level30_cost_amounts                    = 12
|level30_damage_multiplier              = 182
|level30_damage_effectiveness            = 85
|level30_stat_text                      = Aura grants 25 to 479 added Lightning Damage<br>15% less Area Damage<br>Aura grants 29% chance to Shock<br>+9 to radius<br>+4 to Melee range
|level30_damage_multiplier              = 84.8
|level30_stat1_id                        = minimum_added_lightning_damage_from_skill
|level30_stat_text                      = Deals 614.4 Base Chaos Damage per second
|level30_stat1_value                    = 25
|level30_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level30_stat2_id                        = maximum_added_lightning_damage_from_skill
|level30_stat1_value                    = 36864
|level30_stat2_value                    = 479
|level30_stat3_id                        = active_skill_area_damage_+%_final
|level30_stat3_value                    = -15
|level30_stat4_id                        = base_chance_to_shock_%_from_skill
|level30_stat4_value                    = 29
|level30_stat5_id                        = active_skill_base_radius_+
|level30_stat5_value                    = 9
|level30_stat6_id                        = melee_range_+
|level30_stat6_value                    = 4
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_damage_effectiveness            = 184
|level31_cost_amounts                    = 13
|level31_damage_multiplier              = 183.6
|level31_damage_effectiveness            = 85
|level31_stat_text                      = Aura grants 26 to 497 added Lightning Damage<br>15% less Area Damage<br>Aura grants 30% chance to Shock<br>+10 to radius<br>+4 to Melee range
|level31_damage_multiplier              = 85.4
|level31_stat1_id                        = minimum_added_lightning_damage_from_skill
|level31_stat_text                      = Deals 643.5 Base Chaos Damage per second
|level31_stat1_value                    = 26
|level31_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level31_stat2_id                        = maximum_added_lightning_damage_from_skill
|level31_stat1_value                    = 38608
|level31_stat2_value                    = 497
|level31_stat3_id                        = active_skill_area_damage_+%_final
|level31_stat3_value                    = -15
|level31_stat4_id                        = base_chance_to_shock_%_from_skill
|level31_stat4_value                    = 30
|level31_stat5_id                        = active_skill_base_radius_+
|level31_stat5_value                    = 10
|level31_stat6_id                        = melee_range_+
|level31_stat6_value                    = 4
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_damage_effectiveness            = 185
|level32_cost_amounts                    = 13
|level32_damage_multiplier              = 185.2
|level32_damage_effectiveness            = 86
|level32_stat_text                      = Aura grants 27 to 516 added Lightning Damage<br>15% less Area Damage<br>Aura grants 30% chance to Shock<br>+10 to radius<br>+4 to Melee range
|level32_damage_multiplier              = 86
|level32_stat1_id                        = minimum_added_lightning_damage_from_skill
|level32_stat_text                      = Deals 673.8 Base Chaos Damage per second
|level32_stat1_value                    = 27
|level32_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level32_stat2_id                        = maximum_added_lightning_damage_from_skill
|level32_stat1_value                    = 40430
|level32_stat2_value                    = 516
|level32_stat3_id                        = active_skill_area_damage_+%_final
|level32_stat3_value                    = -15
|level32_stat4_id                        = base_chance_to_shock_%_from_skill
|level32_stat4_value                    = 30
|level32_stat5_id                        = active_skill_base_radius_+
|level32_stat5_value                    = 10
|level32_stat6_id                        = melee_range_+
|level32_stat6_value                    = 4
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_damage_effectiveness            = 187
|level33_cost_amounts                    = 13
|level33_damage_multiplier              = 186.8
|level33_damage_effectiveness            = 87
|level33_stat_text                      = Aura grants 28 to 536 added Lightning Damage<br>15% less Area Damage<br>Aura grants 31% chance to Shock<br>+10 to radius<br>+4 to Melee range
|level33_damage_multiplier              = 86.6
|level33_stat1_id                        = minimum_added_lightning_damage_from_skill
|level33_stat_text                      = Deals 705.5 Base Chaos Damage per second
|level33_stat1_value                    = 28
|level33_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level33_stat2_id                        = maximum_added_lightning_damage_from_skill
|level33_stat1_value                    = 42333
|level33_stat2_value                    = 536
|level33_stat3_id                        = active_skill_area_damage_+%_final
|level33_stat3_value                    = -15
|level33_stat4_id                        = base_chance_to_shock_%_from_skill
|level33_stat4_value                    = 31
|level33_stat5_id                        = active_skill_base_radius_+
|level33_stat5_value                    = 10
|level33_stat6_id                        = melee_range_+
|level33_stat6_value                    = 4
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_damage_effectiveness            = 189
|level34_cost_amounts                    = 13
|level34_damage_multiplier              = 188.5
|level34_damage_effectiveness            = 87
|level34_stat_text                      = Aura grants 29 to 556 added Lightning Damage<br>14% less Area Damage<br>Aura grants 31% chance to Shock<br>+11 to radius<br>+4 to Melee range
|level34_damage_multiplier              = 87.2
|level34_stat1_id                        = minimum_added_lightning_damage_from_skill
|level34_stat_text                      = Deals 738.7 Base Chaos Damage per second
|level34_stat1_value                    = 29
|level34_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level34_stat2_id                        = maximum_added_lightning_damage_from_skill
|level34_stat1_value                    = 44323
|level34_stat2_value                    = 556
|level34_stat3_id                        = active_skill_area_damage_+%_final
|level34_stat3_value                    = -14
|level34_stat4_id                        = base_chance_to_shock_%_from_skill
|level34_stat4_value                    = 31
|level34_stat5_id                        = active_skill_base_radius_+
|level34_stat5_value                    = 11
|level34_stat6_id                        = melee_range_+
|level34_stat6_value                    = 4
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_damage_effectiveness            = 190
|level35_cost_amounts                    = 13
|level35_damage_multiplier              = 190.1
|level35_damage_effectiveness            = 88
|level35_stat_text                      = Aura grants 30 to 577 added Lightning Damage<br>14% less Area Damage<br>Aura grants 32% chance to Shock<br>+11 to radius<br>+5 to Melee range
|level35_damage_multiplier              = 87.8
|level35_stat1_id                        = minimum_added_lightning_damage_from_skill
|level35_stat_text                      = Deals 773.4 Base Chaos Damage per second
|level35_stat1_value                    = 30
|level35_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level35_stat2_id                        = maximum_added_lightning_damage_from_skill
|level35_stat1_value                    = 46401
|level35_stat2_value                    = 577
|level35_stat3_id                        = active_skill_area_damage_+%_final
|level35_stat3_value                    = -14
|level35_stat4_id                        = base_chance_to_shock_%_from_skill
|level35_stat4_value                    = 32
|level35_stat5_id                        = active_skill_base_radius_+
|level35_stat5_value                    = 11
|level35_stat6_id                        = melee_range_+
|level35_stat6_value                    = 5
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_damage_effectiveness            = 192
|level36_cost_amounts                    = 14
|level36_damage_multiplier              = 191.7
|level36_damage_effectiveness            = 88
|level36_stat_text                      = Aura grants 32 to 599 added Lightning Damage<br>14% less Area Damage<br>Aura grants 32% chance to Shock<br>+11 to radius<br>+5 to Melee range
|level36_damage_multiplier              = 88.4
|level36_stat1_id                        = minimum_added_lightning_damage_from_skill
|level36_stat_text                      = Deals 809.5 Base Chaos Damage per second
|level36_stat1_value                    = 32
|level36_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level36_stat2_id                        = maximum_added_lightning_damage_from_skill
|level36_stat1_value                    = 48572
|level36_stat2_value                    = 599
|level36_stat3_id                        = active_skill_area_damage_+%_final
|level36_stat3_value                    = -14
|level36_stat4_id                        = base_chance_to_shock_%_from_skill
|level36_stat4_value                    = 32
|level36_stat5_id                        = active_skill_base_radius_+
|level36_stat5_value                    = 11
|level36_stat6_id                        = melee_range_+
|level36_stat6_value                    = 5
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_damage_effectiveness            = 193
|level37_cost_amounts                    = 14
|level37_damage_multiplier              = 193.3
|level37_damage_effectiveness            = 89
|level37_stat_text                      = Aura grants 33 to 621 added Lightning Damage<br>14% less Area Damage<br>Aura grants 33% chance to Shock<br>+12 to radius<br>+5 to Melee range
|level37_damage_multiplier              = 89
|level37_stat1_id                        = minimum_added_lightning_damage_from_skill
|level37_stat_text                      = Deals 847.4 Base Chaos Damage per second
|level37_stat1_value                    = 33
|level37_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level37_stat2_id                        = maximum_added_lightning_damage_from_skill
|level37_stat1_value                    = 50841
|level37_stat2_value                    = 621
|level37_stat3_id                        = active_skill_area_damage_+%_final
|level37_stat3_value                    = -14
|level37_stat4_id                        = base_chance_to_shock_%_from_skill
|level37_stat4_value                    = 33
|level37_stat5_id                        = active_skill_base_radius_+
|level37_stat5_value                    = 12
|level37_stat6_id                        = melee_range_+
|level37_stat6_value                    = 5
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_damage_effectiveness            = 195
|level38_cost_amounts                    = 14
|level38_damage_multiplier              = 194.9
|level38_damage_effectiveness            = 90
|level38_stat_text                      = Aura grants 34 to 645 added Lightning Damage<br>13% less Area Damage<br>Aura grants 33% chance to Shock<br>+12 to radius<br>+5 to Melee range
|level38_damage_multiplier              = 89.6
|level38_stat1_id                        = minimum_added_lightning_damage_from_skill
|level38_stat_text                      = Deals 886.8 Base Chaos Damage per second
|level38_stat1_value                    = 34
|level38_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level38_stat2_id                        = maximum_added_lightning_damage_from_skill
|level38_stat1_value                    = 53210
|level38_stat2_value                    = 645
|level38_stat3_id                        = active_skill_area_damage_+%_final
|level38_stat3_value                    = -13
|level38_stat4_id                        = base_chance_to_shock_%_from_skill
|level38_stat4_value                    = 33
|level38_stat5_id                        = active_skill_base_radius_+
|level38_stat5_value                    = 12
|level38_stat6_id                        = melee_range_+
|level38_stat6_value                    = 5
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_damage_effectiveness            = 197
|level39_cost_amounts                    = 14
|level39_damage_multiplier              = 196.6
|level39_damage_effectiveness            = 90
|level39_stat_text                      = Aura grants 35 to 669 added Lightning Damage<br>13% less Area Damage<br>Aura grants 34% chance to Shock<br>+12 to radius<br>+5 to Melee range
|level39_damage_multiplier              = 90.2
|level39_stat1_id                        = minimum_added_lightning_damage_from_skill
|level39_stat_text                      = Deals 928.1 Base Chaos Damage per second
|level39_stat1_value                    = 35
|level39_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level39_stat2_id                        = maximum_added_lightning_damage_from_skill
|level39_stat1_value                    = 55686
|level39_stat2_value                    = 669
|level39_stat3_id                        = active_skill_area_damage_+%_final
|level39_stat3_value                    = -13
|level39_stat4_id                        = base_chance_to_shock_%_from_skill
|level39_stat4_value                    = 34
|level39_stat5_id                        = active_skill_base_radius_+
|level39_stat5_value                    = 12
|level39_stat6_id                        = melee_range_+
|level39_stat6_value                    = 5
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_damage_effectiveness            = 198
|level40_cost_amounts                    = 14
|level40_damage_multiplier              = 198.2
|level40_damage_effectiveness            = 91
|level40_stat_text                      = Aura grants 37 to 694 added Lightning Damage<br>13% less Area Damage<br>Aura grants 34% chance to Shock<br>+13 to radius<br>+5 to Melee range
|level40_damage_multiplier              = 90.8
|level40_stat1_id                        = minimum_added_lightning_damage_from_skill
|level40_stat_text                      = Deals 971.2 Base Chaos Damage per second
|level40_stat1_value                    = 37
|level40_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level40_stat2_id                        = maximum_added_lightning_damage_from_skill
|level40_stat1_value                    = 58271
|level40_stat2_value                    = 694
|level1_dexterity_requirement            = 33
|level40_stat3_id                        = active_skill_area_damage_+%_final
|level40_stat3_value                    = -13
|level40_stat4_id                        = base_chance_to_shock_%_from_skill
|level40_stat4_value                    = 34
|level40_stat5_id                        = active_skill_base_radius_+
|level40_stat5_value                    = 13
|level40_stat6_id                        = melee_range_+
|level40_stat6_value                    = 5
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_experience                      = 0
|level1_experience                      = 0
|level2_strength_requirement            = 0
|level2_dexterity_requirement            = 39
|level2_intelligence_requirement        = 0
|level2_experience                      = 15249
|level2_experience                      = 70
|level3_dexterity_requirement            = 48
|level3_strength_requirement            = 0
|level3_experience                      = 56766
|level3_intelligence_requirement        = 0
|level4_dexterity_requirement            = 56
|level3_experience                      = 378
|level4_experience                      = 138749
|level4_strength_requirement            = 14
|level5_dexterity_requirement            = 64
|level4_intelligence_requirement        = 0
|level5_experience                      = 286717
|level4_experience                      = 1932
|level6_dexterity_requirement            = 73
|level5_strength_requirement            = 19
|level6_experience                      = 537274
|level5_intelligence_requirement        = 0
|level7_dexterity_requirement            = 81
|level5_experience                      = 8599
|level7_experience                      = 942360
|level6_strength_requirement            = 26
|level8_dexterity_requirement            = 88
|level6_intelligence_requirement        = 18
|level8_experience                      = 1390078
|level6_experience                      = 34646
|level9_dexterity_requirement            = 94
|level7_strength_requirement            = 31
|level9_experience                      = 2005396
|level7_intelligence_requirement        = 22
|level10_dexterity_requirement          = 100
|level7_experience                      = 84371
|level10_experience                      = 2840035
|level8_strength_requirement            = 37
|level11_dexterity_requirement          = 106
|level8_intelligence_requirement        = 25
|level11_experience                      = 4410795
|level8_experience                      = 180085
|level12_dexterity_requirement          = 113
|level9_strength_requirement            = 42
|level12_experience                      = 6044782
|level9_intelligence_requirement        = 29
|level13_dexterity_requirement          = 119
|level9_experience                      = 349680
|level13_experience                      = 8195812
|level10_strength_requirement            = 47
|level14_dexterity_requirement          = 125
|level10_intelligence_requirement        = 33
|level14_experience                      = 11008001
|level10_experience                      = 633439
|level15_dexterity_requirement          = 132
|level11_strength_requirement            = 52
|level15_experience                      = 16107361
|level11_intelligence_requirement        = 36
|level16_dexterity_requirement          = 138
|level11_experience                      = 1087435
|level16_experience                      = 25508092
|level12_strength_requirement            = 58
|level17_dexterity_requirement          = 142
|level12_intelligence_requirement        = 40
|level17_experience                      = 40781458
|level12_experience                      = 1790563
|level18_dexterity_requirement          = 146
|level13_strength_requirement            = 63
|level18_experience                      = 67068040
|level13_intelligence_requirement        = 44
|level19_dexterity_requirement          = 151
|level13_experience                      = 2851786
|level19_experience                      = 129958630
|level14_strength_requirement            = 68
|level20_dexterity_requirement          = 155
|level14_intelligence_requirement        = 48
|level20_experience                      = 342004647
|level14_experience                      = 4917656
|level21_dexterity_requirement          = 159
|level15_strength_requirement            = 74
|inventory_icon                          = Toxic Rain
|level15_intelligence_requirement        = 51
|level15_experience                      = 7424766
|level16_strength_requirement            = 79
|level16_intelligence_requirement        = 55
|level16_experience                      = 13223702
|level17_strength_requirement            = 84
|level17_intelligence_requirement        = 59
|level17_experience                      = 28307621
|level18_strength_requirement            = 90
|level18_intelligence_requirement        = 62
|level18_experience                      = 56100356
|level19_strength_requirement            = 94
|level19_intelligence_requirement        = 65
|level19_experience                      = 99970095
|level20_strength_requirement            = 98
|level20_intelligence_requirement        = 68
|level20_experience                      = 342051651
|level21_strength_requirement            = 100
|level21_intelligence_requirement        = 70
|release_version                        = 3.4.0
|release_version                        = 3.4.0
|quest_reward1_type                      = quest
|quest_reward1_quest                    = The Siren's Cadence
|quest_reward1_quest_id                  = a1q3
|quest_reward1_act                      = 1
|quest_reward1_class_ids                = Ranger
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = The Siren's Cadence
|quest_reward2_quest_id                  = a1q3
|quest_reward2_act                      = 1
|quest_reward2_class_ids                = Duelist,Ranger,Scion,Shadow
|quest_reward2_npc                      = Nessa
|quest_reward3_type                      = vendor
|quest_reward3_quest                    = A Fixture of Fate
|quest_reward3_quest_id                  = a3q12
|quest_reward3_act                      = 3
|quest_reward3_npc                      = Siosa
|quest_reward4_type                      = vendor
|quest_reward4_quest                    = Fallen from Grace
|quest_reward4_quest_id                  = a6q4
|quest_reward4_act                      = 6
|quest_reward4_npc                      = Lilly Roth
}}
}}
'''Toxic Rain''' is a [[bow]] [[attack]] [[active skill|skill]] where the user fires multiple arrows in the air, which land and drop spore pods, dealing chaos [[damage over time]] and slowing enemy [[movement speed]] for their [[duration]]. The spore pods explode after a delay, dealing [[chaos damage]].


==Skill functions and interactions==
==Skill functions and interactions==
The explosion of the Spore Pods counts as a [[hit]], which allows for rapid application of "on hit" effects such as [[poison]], or [[life]] and [[mana]] [[gain on hit]].
Increasing the number of [[projectile]]s increases the number of pods you produce, thus increasing your damage.
[[Accuracy]] affects all hit portions of the skill but does not affect the [[damage over time]] of the pods.
Sources of increased [[area of effect]] allow the [[damage over time]] from each spore to overlap.<ref>https://twitter.com/ZiggyDStarcraft/status/1041179593141436417</ref> This also increases the spread of the pods.
Spore explosions and arrows count as "kill with this weapon," but the damage over time component does not.
===Optimal Single Target Setup===
Due to [[area of effect]] breakpoints, optimal single target damage can be achieved by increasing your AoE at least 37%, but not more than 43%.<ref>https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ ([https://web.archive.org/web/20211020151115/https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ archive.org mirror])</ref><ref>https://www.reddit.com/r/PathOfExileBuilds/comments/18p3b3x/toxic_rain_secondary_radius_scaling/</ref> The easiest way to obtain this include:
* {{c|mod|20% increased Area of Effect while wielding a Bow}} [[Bow Mastery]]
* A small Bow passive behind {{psl|passive_name=Deadly Draw}} grants 12%, and two nearby Mace passives each grant 5%
* +1 [[AoE]] gem/increased AoE crafted [[Veiled mod]] on helmets/gloves (8-10%)
* {{c|mod|x% increased Area of Effect}} Searing Exarch [[Eldritch implicit modifier|Eldritch implicit mod]] on helmets (7-8% (Lesser) to 11-12% (Grand))
* {{c|corrupted|Corrupted}} [[jewel]]s (any kind) (4-5%)


==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Lightning<br>Damage
|c1_abbr              = Chaos<br>DPS
   |c1_header          = Aura grants x to y added Lightning Damage
   |c1_header          = Deals x Base Chaos Damage per second
   |c1_pattern_extract = Aura grants (%d+) to (%d+) added Lightning Damage
   |c1_pattern_extract = Deals (%d+%.*%d*) Base Chaos Damage per second
   |c1_pattern_value  = %d to %d
   |c1_pattern_value  = %s
|c2_abbr              = Area<br>Damage
  |c2_header          = x% less Area Damage
  |c2_pattern_extract = (%d+)%% less Area Damage
  |c2_pattern_value  = %s
|c3_abbr              = Shock<br>Chance
  |c3_header          = Aura grants x% chance to Shock
  |c3_pattern_extract = Aura grants (%d+)%% chance to Shock
  |c3_pattern_value  = %s%%
|c4_abbr              = Radius
  |c4_header          = +x to radius
  |c4_pattern_extract = %+(%d+) to radius
  |c4_pattern_value  = +%s
|c5_abbr              = Melee<br>Range
  |c5_header          = +x to Melee range
  |c5_pattern_extract = %+(%d+) to Melee range
  |c5_pattern_value  = +%s
}}
}}
{{Item acquisition}}
{{Item acquisition}}
{{Skill threshold jewel list}}
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
==Related unique items==
The following [[unique item]]s are related to Toxic Rain:
{{Drop enabled unique item table
|where=items.stat_text LIKE "%Toxic_Rain%"
|large=1
|base_item=1
|level=1
|stat=1
}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.4.0}}
{{Version history table row|3.23.0|
* {{PAGENAME}} has been added to the game.
* Quality now provides +0.00-0.20 seconds to Base duration, instead of 0-10% increased Area of Effect.
|}
}}
{{Version history table row|3.17.0|
* Toxic Rain now deals 7.9 base Chaos Damage per second at gem level 1 (unchanged), up to 238 at gem level 20 (previously 285.1).
}}
{{Version history table row|3.14.0|
* The spread range of spore pods from Toxic Rain is now affected by [[Area of Effect]] modifiers. This means that having higher Area of Effect causes the resulting spore pods to spread out more. The base spread range of the spore pods has also been slightly lowered.
* Each Spore Pod now applies 5% less Movement Speed to nearby Enemies (previously 10%), to a maximum of 30% (previously 60%).
}}
{{Version history table row|3.13.0|
* Now converts 60% of physical damage to chaos damage (from 50%).
}}
{{Version history table row|3.12.0|
* Now has alternative gem quality:<ref name="altgem"/>
:Anomalous: {{c|mod|0.5% increased Skill Effect Duration}} (per 1% quality)
:Divergent: {{c|mod|1% of Physical Damage Converted to Chaos Damage}} (per 1% quality)
:Phantasmal: {{c|mod|Fires 0.1 additional Arrows}} and {{c|mod|1% reduced Debuff Effect}} (both per 1% quality)
}}
{{Version history table row|3.4.0|
* Toxic Rain has been added to the game.
}}
{{Version history table end}}


==References==
==References==
{{reflist}}
{{reflist|refs=
<ref name="altgem">{{cite web|url=https://www.pathofexile.com/forum/view-thread/2936122|title= Alternate Quality Gems in Path of Exile: Heist |date=September 17, 2020|accessdate=April 20, 2021|publisher=Official Path of Exile Forums|author=Bex_GGG}}</ref>
}}


{{Navbox Skills}}
{{Navbox Skills}}
[[ru:Токсичный дождь]]

Revision as of 17:30, 22 May 2024

Toxic RainToxic Rain of SporeburstToxic Rain of Withering
Toxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
Base duration is 1.00 seconds
Fires 5 Arrows
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemToxicRain

Toxic Rain is a bow attack skill where the user fires multiple arrows in the air, which land and drop spore pods, dealing chaos damage over time and slowing enemy movement speed for their duration. The spore pods explode after a delay, dealing chaos damage.

Skill functions and interactions

The explosion of the Spore Pods counts as a hit, which allows for rapid application of "on hit" effects such as poison, or life and mana gain on hit.

Increasing the number of projectiles increases the number of pods you produce, thus increasing your damage.

Accuracy affects all hit portions of the skill but does not affect the damage over time of the pods.

Sources of increased area of effect allow the damage over time from each spore to overlap.[1] This also increases the spread of the pods.

Spore explosions and arrows count as "kill with this weapon," but the damage over time component does not.

Optimal Single Target Setup

Due to area of effect breakpoints, optimal single target damage can be achieved by increasing your AoE at least 37%, but not more than 43%.[2][3] The easiest way to obtain this include:

  • 20% increased Area of Effect while wielding a Bow Bow Mastery
  • A small Bow passive behind Deadly Draw grants 12%, and two nearby Mace passives each grant 5%
  • +1 AoE gem/increased AoE crafted Veiled mod on helmets/gloves (8-10%)
  • x% increased Area of Effect Searing Exarch Eldritch implicit mod on helmets (7-8% (Lesser) to 11-12% (Grand))
  • Corrupted jewels (any kind) (4-5%)

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Chaos
DPS
Exp.Total Exp.
11233750%50%800
21539751%51.2%10.11524915249
31948752%52.4%13.54151756766
42356854%53.6%17.881983138749
52764855%54.8%23.1147968286717
63173856%56%29.6250557537274
73581857%57.2%37.6405086942360
83888858%58.4%44.74477181390078
94194960%59.6%536153182005396
1044100961%60.8%62.58346392840035
1147106962%62%73.615707604410795
1250113963%63.2%86.416339876044782
1353119964%64.4%101.221510308195812
14561251066%65.6%118.2281218911008001
15591321067%66.8%137.7509936016107361
16621381068%68%160.2940073125508092
17641421069%69.2%177.11527336640781458
18661461070%70.4%195.62628658267068040
19681511172%71.6%215.862890590129958630
20701551173%72.8%238212046017342004647
21721591174%74%262.3N/AN/A
2274N/A1175%75.2%288.9N/AN/A
2376N/A1176%76.4%318.1N/AN/A
2478N/A1178%77.6%349.9N/AN/A
2580N/A1179%78.8%384.8N/AN/A
2682N/A1280%80%422.9N/AN/A
2784N/A1281%81.2%464.6N/AN/A
2886N/A1282%82.4%510.2N/AN/A
2988N/A1284%83.6%560N/AN/A
3090N/A1285%84.8%614.4N/AN/A
3191N/A1385%85.4%643.5N/AN/A
3292N/A1386%86%673.8N/AN/A
3393N/A1387%86.6%705.5N/AN/A
3494N/A1387%87.2%738.7N/AN/A
3595N/A1388%87.8%773.4N/AN/A
3696N/A1488%88.4%809.5N/AN/A
3797N/A1489%89%847.4N/AN/A
3898N/A1490%89.6%886.8N/AN/A
3999N/A1490%90.2%928.1N/AN/A
40100N/A1491%90.8%971.2N/AN/A

Item acquisition

Toxic Rain can drop anywhere.

Recipes

Toxic Rain can be created from the following recipes:

AmountPartDescriptionMeta
3The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem
Quality: +23%
Corrupted
The pain you feel is of no consequence, it is evolution, to be made whole within something greater.
Random corrupted level 21 Chaos gem with 23% qualityA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Toxic Rain.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Toxic Rain Damage 166Merciless LabyrinthToxic Rain deals 25% increased Damagehelmet 100
Enchantment Toxic Rain Damage 275Eternal LabyrinthToxic Rain deals 40% increased Damagehelmet 100
Enchantment Toxic Rain Num Of Additional Projectiles 175Eternal LabyrinthToxic Rain fires 1 additional Arrowhelmet 100
Enchantment Toxic Rain Physical Added As Chaos 166Merciless LabyrinthToxic Rain gains 6% of Physical Damage as Extra Chaos Damagehelmet 100
Enchantment Toxic Rain Physical Added As Chaos 275Eternal LabyrinthToxic Rain gains 10% of Physical Damage as Extra Chaos Damagehelmet 100

Related unique items

The following unique items are related to Toxic Rain:

ItemBase ItemRequired levelStats
Replica Lioneye's PawsReplica Lioneye's Paws
Bronzescale Boots
Armour: (55-63)
Evasion: (55-63)
Requires Level 30, 30 Str, 30 DexTrigger Level 5 Toxic Rain when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
"Twelve dead, and the seventh lab cannot be entered for several years.
Prototype #12 is a 'success,' if we can ever reach it."
Bronzescale Boots30Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life

Alternate skill effects

Toxic Rain has the following alternate skill effects:

ItemEffect(s)
Celestial Toxic Rain EffectCelestial Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Celestial Effect.Your Toxic Rain becomes a Celestial Effect.
Night Lotus Toxic Rain EffectNight Lotus Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Night Lotus Effect.Your Toxic Rain becomes a Night Lotus Effect.
Oblivion Toxic Rain EffectOblivion Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes an Oblivion Effect.Your Toxic Rain becomes an Oblivion Effect.
Suffering Toxic Rain EffectSuffering Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Suffering Effect.Your Toxic Rain becomes a Suffering Effect.
Vulcan Toxic Rain EffectVulcan Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Vulcan Effect.Your Toxic Rain becomes a Vulcan Effect.

Version history

Version Changes
3.23.0
  • Quality now provides +0.00-0.20 seconds to Base duration, instead of 0-10% increased Area of Effect.
3.17.0
  • Toxic Rain now deals 7.9 base Chaos Damage per second at gem level 1 (unchanged), up to 238 at gem level 20 (previously 285.1).
3.14.0
  • The spread range of spore pods from Toxic Rain is now affected by Area of Effect modifiers. This means that having higher Area of Effect causes the resulting spore pods to spread out more. The base spread range of the spore pods has also been slightly lowered.
  • Each Spore Pod now applies 5% less Movement Speed to nearby Enemies (previously 10%), to a maximum of 30% (previously 60%).
3.13.0
  • Now converts 60% of physical damage to chaos damage (from 50%).
3.12.0
  • Now has alternative gem quality:[4]
Anomalous: 0.5% increased Skill Effect Duration (per 1% quality)
Divergent: 1% of Physical Damage Converted to Chaos Damage (per 1% quality)
Phantasmal: Fires 0.1 additional Arrows and 1% reduced Debuff Effect (both per 1% quality)
3.4.0
  • Toxic Rain has been added to the game.

References

ru:Токсичный дождь