Toxic Rain: Difference between revisions
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===Optimal Single Target Setup=== | ===Optimal Single Target Setup=== | ||
Due to [[area of effect]] breakpoints, optimal single target damage can be achieved by increasing your AoE at least 37%, but not more than 43%.<ref>https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ ([https://web.archive.org/web/20211020151115/https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ archive.org mirror])</ref><ref>https://www.reddit.com/r/PathOfExileBuilds/comments/18p3b3x/toxic_rain_secondary_radius_scaling/</ref> The easiest way to obtain this include: | |||
* {{c|mod|20% increased Area of Effect while wielding a Bow}} [[Bow Mastery]] | * {{c|mod|20% increased Area of Effect while wielding a Bow}} [[Bow Mastery]] | ||
* A small Bow passive behind {{psl|passive_name=Deadly Draw}} grants 12%, and two nearby Mace passives each grant 5% | |||
* +1 [[AoE]] gem/increased AoE crafted [[Veiled mod]] on helmets/gloves (8-10%) | * +1 [[AoE]] gem/increased AoE crafted [[Veiled mod]] on helmets/gloves (8-10%) | ||
* {{c|mod|x% increased Area of Effect}} Searing Exarch [[Eldritch implicit modifier|Eldritch implicit mod]] on helmets (7-8% (Lesser) to 11-12% (Grand)) | * {{c|mod|x% increased Area of Effect}} Searing Exarch [[Eldritch implicit modifier|Eldritch implicit mod]] on helmets (7-8% (Lesser) to 11-12% (Grand)) | ||
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|c1_pattern_value = %s | |c1_pattern_value = %s | ||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
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==Related unique items== | ==Related unique items== | ||
The following [[unique item]]s are related to Toxic Rain: | The following [[unique item]]s are related to Toxic Rain: | ||
{{ | {{Drop enabled unique item table | ||
|where=items.stat_text LIKE "%Toxic_Rain%" | |where=items.stat_text LIKE "%Toxic_Rain%" | ||
|large=1 | |large=1 |
Revision as of 17:30, 22 May 2024
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
Base duration is 1.00 seconds
Fires 5 Arrows
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%
Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemToxicRain
Toxic Rain is a bow attack skill where the user fires multiple arrows in the air, which land and drop spore pods, dealing chaos damage over time and slowing enemy movement speed for their duration. The spore pods explode after a delay, dealing chaos damage.
Skill functions and interactions
The explosion of the Spore Pods counts as a hit, which allows for rapid application of "on hit" effects such as poison, or life and mana gain on hit.
Increasing the number of projectiles increases the number of pods you produce, thus increasing your damage.
Accuracy affects all hit portions of the skill but does not affect the damage over time of the pods.
Sources of increased area of effect allow the damage over time from each spore to overlap.[1] This also increases the spread of the pods.
Spore explosions and arrows count as "kill with this weapon," but the damage over time component does not.
Optimal Single Target Setup
Due to area of effect breakpoints, optimal single target damage can be achieved by increasing your AoE at least 37%, but not more than 43%.[2][3] The easiest way to obtain this include:
- 20% increased Area of Effect while wielding a Bow Bow Mastery
- A small Bow passive behind Deadly Draw grants 12%, and two nearby Mace passives each grant 5%
- +1 AoE gem/increased AoE crafted Veiled mod on helmets/gloves (8-10%)
- x% increased Area of Effect Searing Exarch Eldritch implicit mod on helmets (7-8% (Lesser) to 11-12% (Grand))
- Corrupted jewels (any kind) (4-5%)
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | Chaos DPS | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 7 | 50% | 50% | 8 | 0 | 0 |
2 | 15 | 39 | 7 | 51% | 51.2% | 10.1 | 15249 | 15249 |
3 | 19 | 48 | 7 | 52% | 52.4% | 13.5 | 41517 | 56766 |
4 | 23 | 56 | 8 | 54% | 53.6% | 17.8 | 81983 | 138749 |
5 | 27 | 64 | 8 | 55% | 54.8% | 23.1 | 147968 | 286717 |
6 | 31 | 73 | 8 | 56% | 56% | 29.6 | 250557 | 537274 |
7 | 35 | 81 | 8 | 57% | 57.2% | 37.6 | 405086 | 942360 |
8 | 38 | 88 | 8 | 58% | 58.4% | 44.7 | 447718 | 1390078 |
9 | 41 | 94 | 9 | 60% | 59.6% | 53 | 615318 | 2005396 |
10 | 44 | 100 | 9 | 61% | 60.8% | 62.5 | 834639 | 2840035 |
11 | 47 | 106 | 9 | 62% | 62% | 73.6 | 1570760 | 4410795 |
12 | 50 | 113 | 9 | 63% | 63.2% | 86.4 | 1633987 | 6044782 |
13 | 53 | 119 | 9 | 64% | 64.4% | 101.2 | 2151030 | 8195812 |
14 | 56 | 125 | 10 | 66% | 65.6% | 118.2 | 2812189 | 11008001 |
15 | 59 | 132 | 10 | 67% | 66.8% | 137.7 | 5099360 | 16107361 |
16 | 62 | 138 | 10 | 68% | 68% | 160.2 | 9400731 | 25508092 |
17 | 64 | 142 | 10 | 69% | 69.2% | 177.1 | 15273366 | 40781458 |
18 | 66 | 146 | 10 | 70% | 70.4% | 195.6 | 26286582 | 67068040 |
19 | 68 | 151 | 11 | 72% | 71.6% | 215.8 | 62890590 | 129958630 |
20 | 70 | 155 | 11 | 73% | 72.8% | 238 | 212046017 | 342004647 |
21 | 72 | 159 | 11 | 74% | 74% | 262.3 | N/A | N/A |
22 | 74 | N/A | 11 | 75% | 75.2% | 288.9 | N/A | N/A |
23 | 76 | N/A | 11 | 76% | 76.4% | 318.1 | N/A | N/A |
24 | 78 | N/A | 11 | 78% | 77.6% | 349.9 | N/A | N/A |
25 | 80 | N/A | 11 | 79% | 78.8% | 384.8 | N/A | N/A |
26 | 82 | N/A | 12 | 80% | 80% | 422.9 | N/A | N/A |
27 | 84 | N/A | 12 | 81% | 81.2% | 464.6 | N/A | N/A |
28 | 86 | N/A | 12 | 82% | 82.4% | 510.2 | N/A | N/A |
29 | 88 | N/A | 12 | 84% | 83.6% | 560 | N/A | N/A |
30 | 90 | N/A | 12 | 85% | 84.8% | 614.4 | N/A | N/A |
31 | 91 | N/A | 13 | 85% | 85.4% | 643.5 | N/A | N/A |
32 | 92 | N/A | 13 | 86% | 86% | 673.8 | N/A | N/A |
33 | 93 | N/A | 13 | 87% | 86.6% | 705.5 | N/A | N/A |
34 | 94 | N/A | 13 | 87% | 87.2% | 738.7 | N/A | N/A |
35 | 95 | N/A | 13 | 88% | 87.8% | 773.4 | N/A | N/A |
36 | 96 | N/A | 14 | 88% | 88.4% | 809.5 | N/A | N/A |
37 | 97 | N/A | 14 | 89% | 89% | 847.4 | N/A | N/A |
38 | 98 | N/A | 14 | 90% | 89.6% | 886.8 | N/A | N/A |
39 | 99 | N/A | 14 | 90% | 90.2% | 928.1 | N/A | N/A |
40 | 100 | N/A | 14 | 91% | 90.8% | 971.2 | N/A | N/A |
Item acquisition
Toxic Rain can drop anywhere.
Recipes
Toxic Rain can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem Quality: +23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater. | Random corrupted level 21 Chaos gem with 23% quality | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Toxic Rain.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Toxic Rain Damage 1 | 66 | Merciless Labyrinth | Toxic Rain deals 25% increased Damage | helmet 100 |
Enchantment Toxic Rain Damage 2 | 75 | Eternal Labyrinth | Toxic Rain deals 40% increased Damage | helmet 100 |
Enchantment Toxic Rain Num Of Additional Projectiles 1 | 75 | Eternal Labyrinth | Toxic Rain fires 1 additional Arrow | helmet 100 |
Enchantment Toxic Rain Physical Added As Chaos 1 | 66 | Merciless Labyrinth | Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage | helmet 100 |
Enchantment Toxic Rain Physical Added As Chaos 2 | 75 | Eternal Labyrinth | Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage | helmet 100 |
Related unique items
The following unique items are related to Toxic Rain:
Item | Base Item | Stats | |
---|---|---|---|
Replica Lioneye's PawsReplica Lioneye's Paws Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Toxic Rain when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life"Twelve dead, and the seventh lab cannot be entered for several years. Prototype #12 is a 'success,' if we can ever reach it." | Bronzescale Boots | 30 | Trigger Level 5 Toxic Rain when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life |
Alternate skill effects
Toxic Rain has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Toxic Rain EffectCelestial Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Celestial Effect. | Your Toxic Rain becomes a Celestial Effect. |
Night Lotus Toxic Rain EffectNight Lotus Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Night Lotus Effect. | Your Toxic Rain becomes a Night Lotus Effect. |
Oblivion Toxic Rain EffectOblivion Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes an Oblivion Effect. | Your Toxic Rain becomes an Oblivion Effect. |
Suffering Toxic Rain EffectSuffering Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Suffering Effect. | Your Toxic Rain becomes a Suffering Effect. |
Vulcan Toxic Rain EffectVulcan Toxic Rain EffectSkill Gem EffectYour Toxic Rain becomes a Vulcan Effect. | Your Toxic Rain becomes a Vulcan Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.17.0 |
|
3.14.0 |
|
3.13.0 |
|
3.12.0 |
|
3.4.0 |
|
References
- ↑ https://twitter.com/ZiggyDStarcraft/status/1041179593141436417
- ↑ https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ (archive.org mirror)
- ↑ https://www.reddit.com/r/PathOfExileBuilds/comments/18p3b3x/toxic_rain_secondary_radius_scaling/
- ↑ Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Official Path of Exile Forums. Retrieved April 20, 2021.