Toxic Rain: Difference between revisions
(→Skill functions and interactions: Update the AoE portion with the stuff from 3.14, and add information about new breakpoints. Somebody should change the twitch link to lightee's testing to an evergreen source that isn't gonna be deleted 30 days from this edit.) |
(Removed gem quality section) |
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(32 intermediate revisions by 18 users not shown) | |||
Line 9: | Line 9: | ||
|metadata_id = Metadata/Items/Gems/SkillGemToxicRain | |metadata_id = Metadata/Items/Gems/SkillGemToxicRain | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|dexterity_percent = 100 | |dexterity_percent = 100 | ||
|gem_tags = Attack, AoE, Chaos, Duration, Projectile, Bow | |gem_tags = Attack, AoE, Chaos, Duration, Projectile, Bow | ||
Line 19: | Line 17: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 0. | |quality_type1_stat_text = Base duration is (0.01-0.2) seconds | ||
|quality_type1_stat1_id = | |quality_type1_stat1_id = base_skill_effect_duration | ||
|quality_type1_stat1_value = | |quality_type1_stat1_value = 10000 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_duration = 1 | ||
|static_stat1_value = | |static_stat1_id = base_is_projectile | ||
|static_stat2_id = | |static_stat1_value = 1 | ||
|static_stat2_value = | |static_stat2_id = cannot_pierce | ||
|static_stat3_id = | |static_stat2_value = 1 | ||
|static_stat3_value = | |static_stat3_id = is_area_damage | ||
|static_stat4_id = | |static_stat3_value = 1 | ||
|static_stat4_value = | |static_stat4_id = skill_can_fire_arrows | ||
|static_stat5_id = | |static_stat4_value = 1 | ||
|static_stat5_value = | |static_stat5_id = visual_hit_effect_chaos_is_green | ||
|static_stat6_id = | |static_stat5_value = 1 | ||
|static_stat6_value = | |static_stat6_id = base_skill_effect_duration | ||
|static_stat7_id = | |static_stat6_value = 1000 | ||
|static_stat7_value = | |static_stat7_id = base_number_of_arrows | ||
|static_stat8_id = | |static_stat7_value = 5 | ||
|static_stat8_id = quality_display_base_additional_arrows_is_gem | |||
|static_stat8_value = 1 | |static_stat8_value = 1 | ||
|static_stat9_id = | |static_stat9_id = projectile_damage_modifiers_apply_to_skill_dot | ||
|static_stat9_value = 1 | |static_stat9_value = 1 | ||
|static_stat10_id = | |static_stat10_id = skill_physical_damage_%_to_convert_to_chaos | ||
|static_stat10_value = | |static_stat10_value = 60 | ||
|static_stat11_id = | |static_stat11_id = rain_of_spores_vines_movement_speed_+%_final | ||
|static_stat11_value = | |static_stat11_value = -5 | ||
|stat_text = | |static_stat12_id = minimum_rain_of_spores_movement_speed_+%_final_cap | ||
|static_stat12_value = -30 | |||
|stat_text = Deals (8-238) Base Chaos Damage per second<br>Base duration is 1.00 seconds<br>Fires 5 Arrows<br>Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect<br>60% of Physical Damage Converted to Chaos Damage<br>Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30% | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
Line 67: | Line 54: | ||
|level1_damage_effectiveness = 50 | |level1_damage_effectiveness = 50 | ||
|level1_damage_multiplier = 50 | |level1_damage_multiplier = 50 | ||
|level1_stat_text = Deals | |level1_stat_text = Deals 8 Base Chaos Damage per second | ||
|level1_stat1_id = base_chaos_damage_to_deal_per_minute | |level1_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level1_stat1_value = | |level1_stat1_value = 477 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
Line 77: | Line 64: | ||
|level2_stat_text = Deals 10.1 Base Chaos Damage per second | |level2_stat_text = Deals 10.1 Base Chaos Damage per second | ||
|level2_stat1_id = base_chaos_damage_to_deal_per_minute | |level2_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level2_stat1_value = | |level2_stat1_value = 605 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
Line 83: | Line 70: | ||
|level3_damage_effectiveness = 52 | |level3_damage_effectiveness = 52 | ||
|level3_damage_multiplier = 52.4 | |level3_damage_multiplier = 52.4 | ||
|level3_stat_text = Deals 13. | |level3_stat_text = Deals 13.5 Base Chaos Damage per second | ||
|level3_stat1_id = base_chaos_damage_to_deal_per_minute | |level3_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level3_stat1_value = | |level3_stat1_value = 812 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
Line 91: | Line 78: | ||
|level4_damage_effectiveness = 54 | |level4_damage_effectiveness = 54 | ||
|level4_damage_multiplier = 53.6 | |level4_damage_multiplier = 53.6 | ||
|level4_stat_text = Deals | |level4_stat_text = Deals 17.8 Base Chaos Damage per second | ||
|level4_stat1_id = base_chaos_damage_to_deal_per_minute | |level4_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level4_stat1_value = | |level4_stat1_value = 1069 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
Line 99: | Line 86: | ||
|level5_damage_effectiveness = 55 | |level5_damage_effectiveness = 55 | ||
|level5_damage_multiplier = 54.8 | |level5_damage_multiplier = 54.8 | ||
|level5_stat_text = Deals | |level5_stat_text = Deals 23.1 Base Chaos Damage per second | ||
|level5_stat1_id = base_chaos_damage_to_deal_per_minute | |level5_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level5_stat1_value = | |level5_stat1_value = 1386 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
Line 107: | Line 94: | ||
|level6_damage_effectiveness = 56 | |level6_damage_effectiveness = 56 | ||
|level6_damage_multiplier = 56 | |level6_damage_multiplier = 56 | ||
|level6_stat_text = Deals | |level6_stat_text = Deals 29.6 Base Chaos Damage per second | ||
|level6_stat1_id = base_chaos_damage_to_deal_per_minute | |level6_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level6_stat1_value = | |level6_stat1_value = 1777 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
Line 115: | Line 102: | ||
|level7_damage_effectiveness = 57 | |level7_damage_effectiveness = 57 | ||
|level7_damage_multiplier = 57.2 | |level7_damage_multiplier = 57.2 | ||
|level7_stat_text = Deals | |level7_stat_text = Deals 37.6 Base Chaos Damage per second | ||
|level7_stat1_id = base_chaos_damage_to_deal_per_minute | |level7_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level7_stat1_value = | |level7_stat1_value = 2255 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
Line 123: | Line 110: | ||
|level8_damage_effectiveness = 58 | |level8_damage_effectiveness = 58 | ||
|level8_damage_multiplier = 58.4 | |level8_damage_multiplier = 58.4 | ||
|level8_stat_text = Deals | |level8_stat_text = Deals 44.7 Base Chaos Damage per second | ||
|level8_stat1_id = base_chaos_damage_to_deal_per_minute | |level8_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level8_stat1_value = | |level8_stat1_value = 2682 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
Line 131: | Line 118: | ||
|level9_damage_effectiveness = 60 | |level9_damage_effectiveness = 60 | ||
|level9_damage_multiplier = 59.6 | |level9_damage_multiplier = 59.6 | ||
|level9_stat_text = Deals | |level9_stat_text = Deals 53 Base Chaos Damage per second | ||
|level9_stat1_id = base_chaos_damage_to_deal_per_minute | |level9_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level9_stat1_value = | |level9_stat1_value = 3178 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
Line 139: | Line 126: | ||
|level10_damage_effectiveness = 61 | |level10_damage_effectiveness = 61 | ||
|level10_damage_multiplier = 60.8 | |level10_damage_multiplier = 60.8 | ||
|level10_stat_text = Deals | |level10_stat_text = Deals 62.5 Base Chaos Damage per second | ||
|level10_stat1_id = base_chaos_damage_to_deal_per_minute | |level10_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level10_stat1_value = | |level10_stat1_value = 3752 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
Line 147: | Line 134: | ||
|level11_damage_effectiveness = 62 | |level11_damage_effectiveness = 62 | ||
|level11_damage_multiplier = 62 | |level11_damage_multiplier = 62 | ||
|level11_stat_text = Deals | |level11_stat_text = Deals 73.6 Base Chaos Damage per second | ||
|level11_stat1_id = base_chaos_damage_to_deal_per_minute | |level11_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level11_stat1_value = | |level11_stat1_value = 4417 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
Line 155: | Line 142: | ||
|level12_damage_effectiveness = 63 | |level12_damage_effectiveness = 63 | ||
|level12_damage_multiplier = 63.2 | |level12_damage_multiplier = 63.2 | ||
|level12_stat_text = Deals | |level12_stat_text = Deals 86.4 Base Chaos Damage per second | ||
|level12_stat1_id = base_chaos_damage_to_deal_per_minute | |level12_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level12_stat1_value = | |level12_stat1_value = 5184 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
Line 163: | Line 150: | ||
|level13_damage_effectiveness = 64 | |level13_damage_effectiveness = 64 | ||
|level13_damage_multiplier = 64.4 | |level13_damage_multiplier = 64.4 | ||
|level13_stat_text = Deals | |level13_stat_text = Deals 101.2 Base Chaos Damage per second | ||
|level13_stat1_id = base_chaos_damage_to_deal_per_minute | |level13_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level13_stat1_value = | |level13_stat1_value = 6069 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
Line 171: | Line 158: | ||
|level14_damage_effectiveness = 66 | |level14_damage_effectiveness = 66 | ||
|level14_damage_multiplier = 65.6 | |level14_damage_multiplier = 65.6 | ||
|level14_stat_text = Deals | |level14_stat_text = Deals 118.2 Base Chaos Damage per second | ||
|level14_stat1_id = base_chaos_damage_to_deal_per_minute | |level14_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level14_stat1_value = | |level14_stat1_value = 7089 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
Line 179: | Line 166: | ||
|level15_damage_effectiveness = 67 | |level15_damage_effectiveness = 67 | ||
|level15_damage_multiplier = 66.8 | |level15_damage_multiplier = 66.8 | ||
|level15_stat_text = Deals | |level15_stat_text = Deals 137.7 Base Chaos Damage per second | ||
|level15_stat1_id = base_chaos_damage_to_deal_per_minute | |level15_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level15_stat1_value = | |level15_stat1_value = 8264 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
Line 187: | Line 174: | ||
|level16_damage_effectiveness = 68 | |level16_damage_effectiveness = 68 | ||
|level16_damage_multiplier = 68 | |level16_damage_multiplier = 68 | ||
|level16_stat_text = Deals | |level16_stat_text = Deals 160.2 Base Chaos Damage per second | ||
|level16_stat1_id = base_chaos_damage_to_deal_per_minute | |level16_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level16_stat1_value = | |level16_stat1_value = 9615 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
Line 195: | Line 182: | ||
|level17_damage_effectiveness = 69 | |level17_damage_effectiveness = 69 | ||
|level17_damage_multiplier = 69.2 | |level17_damage_multiplier = 69.2 | ||
|level17_stat_text = Deals | |level17_stat_text = Deals 177.1 Base Chaos Damage per second | ||
|level17_stat1_id = base_chaos_damage_to_deal_per_minute | |level17_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level17_stat1_value = | |level17_stat1_value = 10626 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
Line 203: | Line 190: | ||
|level18_damage_effectiveness = 70 | |level18_damage_effectiveness = 70 | ||
|level18_damage_multiplier = 70.4 | |level18_damage_multiplier = 70.4 | ||
|level18_stat_text = Deals | |level18_stat_text = Deals 195.6 Base Chaos Damage per second | ||
|level18_stat1_id = base_chaos_damage_to_deal_per_minute | |level18_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level18_stat1_value = | |level18_stat1_value = 11734 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
Line 211: | Line 198: | ||
|level19_damage_effectiveness = 72 | |level19_damage_effectiveness = 72 | ||
|level19_damage_multiplier = 71.6 | |level19_damage_multiplier = 71.6 | ||
|level19_stat_text = Deals | |level19_stat_text = Deals 215.8 Base Chaos Damage per second | ||
|level19_stat1_id = base_chaos_damage_to_deal_per_minute | |level19_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level19_stat1_value = | |level19_stat1_value = 12949 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
Line 219: | Line 206: | ||
|level20_damage_effectiveness = 73 | |level20_damage_effectiveness = 73 | ||
|level20_damage_multiplier = 72.8 | |level20_damage_multiplier = 72.8 | ||
|level20_stat_text = Deals | |level20_stat_text = Deals 238 Base Chaos Damage per second | ||
|level20_stat1_id = base_chaos_damage_to_deal_per_minute | |level20_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level20_stat1_value = | |level20_stat1_value = 14280 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
Line 227: | Line 214: | ||
|level21_damage_effectiveness = 74 | |level21_damage_effectiveness = 74 | ||
|level21_damage_multiplier = 74 | |level21_damage_multiplier = 74 | ||
|level21_stat_text = Deals | |level21_stat_text = Deals 262.3 Base Chaos Damage per second | ||
|level21_stat1_id = base_chaos_damage_to_deal_per_minute | |level21_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level21_stat1_value = | |level21_stat1_value = 15738 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
Line 235: | Line 222: | ||
|level22_damage_effectiveness = 75 | |level22_damage_effectiveness = 75 | ||
|level22_damage_multiplier = 75.2 | |level22_damage_multiplier = 75.2 | ||
|level22_stat_text = Deals | |level22_stat_text = Deals 288.9 Base Chaos Damage per second | ||
|level22_stat1_id = base_chaos_damage_to_deal_per_minute | |level22_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level22_stat1_value = | |level22_stat1_value = 17335 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
Line 243: | Line 230: | ||
|level23_damage_effectiveness = 76 | |level23_damage_effectiveness = 76 | ||
|level23_damage_multiplier = 76.4 | |level23_damage_multiplier = 76.4 | ||
|level23_stat_text = Deals | |level23_stat_text = Deals 318.1 Base Chaos Damage per second | ||
|level23_stat1_id = base_chaos_damage_to_deal_per_minute | |level23_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level23_stat1_value = | |level23_stat1_value = 19083 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
Line 251: | Line 238: | ||
|level24_damage_effectiveness = 78 | |level24_damage_effectiveness = 78 | ||
|level24_damage_multiplier = 77.6 | |level24_damage_multiplier = 77.6 | ||
|level24_stat_text = Deals | |level24_stat_text = Deals 349.9 Base Chaos Damage per second | ||
|level24_stat1_id = base_chaos_damage_to_deal_per_minute | |level24_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level24_stat1_value = | |level24_stat1_value = 20995 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
Line 259: | Line 246: | ||
|level25_damage_effectiveness = 79 | |level25_damage_effectiveness = 79 | ||
|level25_damage_multiplier = 78.8 | |level25_damage_multiplier = 78.8 | ||
|level25_stat_text = Deals | |level25_stat_text = Deals 384.8 Base Chaos Damage per second | ||
|level25_stat1_id = base_chaos_damage_to_deal_per_minute | |level25_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level25_stat1_value = | |level25_stat1_value = 23088 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
Line 267: | Line 254: | ||
|level26_damage_effectiveness = 80 | |level26_damage_effectiveness = 80 | ||
|level26_damage_multiplier = 80 | |level26_damage_multiplier = 80 | ||
|level26_stat_text = Deals | |level26_stat_text = Deals 422.9 Base Chaos Damage per second | ||
|level26_stat1_id = base_chaos_damage_to_deal_per_minute | |level26_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level26_stat1_value = | |level26_stat1_value = 25376 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
Line 275: | Line 262: | ||
|level27_damage_effectiveness = 81 | |level27_damage_effectiveness = 81 | ||
|level27_damage_multiplier = 81.2 | |level27_damage_multiplier = 81.2 | ||
|level27_stat_text = Deals | |level27_stat_text = Deals 464.6 Base Chaos Damage per second | ||
|level27_stat1_id = base_chaos_damage_to_deal_per_minute | |level27_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level27_stat1_value = | |level27_stat1_value = 27878 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
Line 283: | Line 270: | ||
|level28_damage_effectiveness = 82 | |level28_damage_effectiveness = 82 | ||
|level28_damage_multiplier = 82.4 | |level28_damage_multiplier = 82.4 | ||
|level28_stat_text = Deals | |level28_stat_text = Deals 510.2 Base Chaos Damage per second | ||
|level28_stat1_id = base_chaos_damage_to_deal_per_minute | |level28_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level28_stat1_value = | |level28_stat1_value = 30612 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
Line 291: | Line 278: | ||
|level29_damage_effectiveness = 84 | |level29_damage_effectiveness = 84 | ||
|level29_damage_multiplier = 83.6 | |level29_damage_multiplier = 83.6 | ||
|level29_stat_text = Deals | |level29_stat_text = Deals 560 Base Chaos Damage per second | ||
|level29_stat1_id = base_chaos_damage_to_deal_per_minute | |level29_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level29_stat1_value = | |level29_stat1_value = 33600 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
Line 299: | Line 286: | ||
|level30_damage_effectiveness = 85 | |level30_damage_effectiveness = 85 | ||
|level30_damage_multiplier = 84.8 | |level30_damage_multiplier = 84.8 | ||
|level30_stat_text = Deals | |level30_stat_text = Deals 614.4 Base Chaos Damage per second | ||
|level30_stat1_id = base_chaos_damage_to_deal_per_minute | |level30_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level30_stat1_value = | |level30_stat1_value = 36864 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
Line 307: | Line 294: | ||
|level31_damage_effectiveness = 85 | |level31_damage_effectiveness = 85 | ||
|level31_damage_multiplier = 85.4 | |level31_damage_multiplier = 85.4 | ||
|level31_stat_text = Deals | |level31_stat_text = Deals 643.5 Base Chaos Damage per second | ||
|level31_stat1_id = base_chaos_damage_to_deal_per_minute | |level31_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level31_stat1_value = | |level31_stat1_value = 38608 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
Line 315: | Line 302: | ||
|level32_damage_effectiveness = 86 | |level32_damage_effectiveness = 86 | ||
|level32_damage_multiplier = 86 | |level32_damage_multiplier = 86 | ||
|level32_stat_text = Deals | |level32_stat_text = Deals 673.8 Base Chaos Damage per second | ||
|level32_stat1_id = base_chaos_damage_to_deal_per_minute | |level32_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level32_stat1_value = | |level32_stat1_value = 40430 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
Line 323: | Line 310: | ||
|level33_damage_effectiveness = 87 | |level33_damage_effectiveness = 87 | ||
|level33_damage_multiplier = 86.6 | |level33_damage_multiplier = 86.6 | ||
|level33_stat_text = Deals | |level33_stat_text = Deals 705.5 Base Chaos Damage per second | ||
|level33_stat1_id = base_chaos_damage_to_deal_per_minute | |level33_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level33_stat1_value = | |level33_stat1_value = 42333 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
Line 331: | Line 318: | ||
|level34_damage_effectiveness = 87 | |level34_damage_effectiveness = 87 | ||
|level34_damage_multiplier = 87.2 | |level34_damage_multiplier = 87.2 | ||
|level34_stat_text = Deals | |level34_stat_text = Deals 738.7 Base Chaos Damage per second | ||
|level34_stat1_id = base_chaos_damage_to_deal_per_minute | |level34_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level34_stat1_value = | |level34_stat1_value = 44323 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
Line 339: | Line 326: | ||
|level35_damage_effectiveness = 88 | |level35_damage_effectiveness = 88 | ||
|level35_damage_multiplier = 87.8 | |level35_damage_multiplier = 87.8 | ||
|level35_stat_text = Deals | |level35_stat_text = Deals 773.4 Base Chaos Damage per second | ||
|level35_stat1_id = base_chaos_damage_to_deal_per_minute | |level35_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level35_stat1_value = | |level35_stat1_value = 46401 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
Line 347: | Line 334: | ||
|level36_damage_effectiveness = 88 | |level36_damage_effectiveness = 88 | ||
|level36_damage_multiplier = 88.4 | |level36_damage_multiplier = 88.4 | ||
|level36_stat_text = Deals | |level36_stat_text = Deals 809.5 Base Chaos Damage per second | ||
|level36_stat1_id = base_chaos_damage_to_deal_per_minute | |level36_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level36_stat1_value = | |level36_stat1_value = 48572 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
Line 355: | Line 342: | ||
|level37_damage_effectiveness = 89 | |level37_damage_effectiveness = 89 | ||
|level37_damage_multiplier = 89 | |level37_damage_multiplier = 89 | ||
|level37_stat_text = Deals | |level37_stat_text = Deals 847.4 Base Chaos Damage per second | ||
|level37_stat1_id = base_chaos_damage_to_deal_per_minute | |level37_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level37_stat1_value = | |level37_stat1_value = 50841 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
Line 363: | Line 350: | ||
|level38_damage_effectiveness = 90 | |level38_damage_effectiveness = 90 | ||
|level38_damage_multiplier = 89.6 | |level38_damage_multiplier = 89.6 | ||
|level38_stat_text = Deals | |level38_stat_text = Deals 886.8 Base Chaos Damage per second | ||
|level38_stat1_id = base_chaos_damage_to_deal_per_minute | |level38_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level38_stat1_value = | |level38_stat1_value = 53210 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
Line 371: | Line 358: | ||
|level39_damage_effectiveness = 90 | |level39_damage_effectiveness = 90 | ||
|level39_damage_multiplier = 90.2 | |level39_damage_multiplier = 90.2 | ||
|level39_stat_text = Deals | |level39_stat_text = Deals 928.1 Base Chaos Damage per second | ||
|level39_stat1_id = base_chaos_damage_to_deal_per_minute | |level39_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level39_stat1_value = | |level39_stat1_value = 55686 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
Line 379: | Line 366: | ||
|level40_damage_effectiveness = 91 | |level40_damage_effectiveness = 91 | ||
|level40_damage_multiplier = 90.8 | |level40_damage_multiplier = 90.8 | ||
|level40_stat_text = Deals | |level40_stat_text = Deals 971.2 Base Chaos Damage per second | ||
|level40_stat1_id = base_chaos_damage_to_deal_per_minute | |level40_stat1_id = base_chaos_damage_to_deal_per_minute | ||
|level40_stat1_value = | |level40_stat1_value = 58271 | ||
|level1_dexterity_requirement = 33 | |level1_dexterity_requirement = 33 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 448: | Line 435: | ||
}} | }} | ||
'''Toxic Rain''' is a [[bow]] [[attack]] [[active skill|skill]] where the user fires multiple arrows in the air, which land and drop | '''Toxic Rain''' is a [[bow]] [[attack]] [[active skill|skill]] where the user fires multiple arrows in the air, which land and drop spore pods, dealing chaos [[damage over time]] and slowing enemy [[movement speed]] for their [[duration]]. The spore pods explode after a delay, dealing [[chaos damage]]. | ||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
The explosion of the Spore Pods counts as a [[hit]], which allows for rapid application of "on hit" effects such as [[poison]], or [[life]] and [[mana]] [[gain on hit]]. | The explosion of the Spore Pods counts as a [[hit]], which allows for rapid application of "on hit" effects such as [[poison]], or [[life]] and [[mana]] [[gain on hit]]. | ||
Increasing the number of [[projectile]]s increases the number of | Increasing the number of [[projectile]]s increases the number of pods you produce, thus increasing your damage. | ||
[[Accuracy]] affects all hit portions of the skill but does not affect the [[damage over time]] of the pods. | |||
Spore explosions and arrows count as "kill with this weapon" but damage over time component does not. | Sources of increased [[area of effect]] allow the [[damage over time]] from each spore to overlap.<ref>https://twitter.com/ZiggyDStarcraft/status/1041179593141436417</ref> This also increases the spread of the pods. | ||
Spore explosions and arrows count as "kill with this weapon," but the damage over time component does not. | |||
===Optimal Single Target Setup=== | |||
Due to [[area of effect]] breakpoints, optimal single target damage can be achieved by increasing your AoE at least 37%, but not more than 43%.<ref>https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ ([https://web.archive.org/web/20211020151115/https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ archive.org mirror])</ref><ref>https://www.reddit.com/r/PathOfExileBuilds/comments/18p3b3x/toxic_rain_secondary_radius_scaling/</ref> The easiest way to obtain this include: | |||
* {{c|mod|20% increased Area of Effect while wielding a Bow}} [[Bow Mastery]] | |||
* A small Bow passive behind {{psl|passive_name=Deadly Draw}} grants 12%, and two nearby Mace passives each grant 5% | |||
* +1 [[AoE]] gem/increased AoE crafted [[Veiled mod]] on helmets/gloves (8-10%) | |||
* {{c|mod|x% increased Area of Effect}} Searing Exarch [[Eldritch implicit modifier|Eldritch implicit mod]] on helmets (7-8% (Lesser) to 11-12% (Grand)) | |||
* {{c|corrupted|Corrupted}} [[jewel]]s (any kind) (4-5%) | |||
==Gem level progression== | ==Gem level progression== | ||
Line 468: | Line 465: | ||
{{Item acquisition}} | {{Item acquisition}} | ||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
==Related unique items== | ==Related unique items== | ||
The following [[unique item]]s are related to Toxic Rain: | The following [[unique item]]s are related to Toxic Rain: | ||
{{ | {{Drop enabled unique item table | ||
|where=items.stat_text LIKE "%Toxic_Rain%" | |where=items.stat_text LIKE "%Toxic_Rain%" | ||
|large=1 | |large=1 | ||
Line 483: | Line 477: | ||
}} | }} | ||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* Quality now provides +0.00-0.20 seconds to Base duration, instead of 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Toxic Rain now deals 7.9 base Chaos Damage per second at gem level 1 (unchanged), up to 238 at gem level 20 (previously 285.1). | |||
}} | |||
{{Version history table row|3.14.0| | |||
* The spread range of spore pods from Toxic Rain is now affected by [[Area of Effect]] modifiers. This means that having higher Area of Effect causes the resulting spore pods to spread out more. The base spread range of the spore pods has also been slightly lowered. | * The spread range of spore pods from Toxic Rain is now affected by [[Area of Effect]] modifiers. This means that having higher Area of Effect causes the resulting spore pods to spread out more. The base spread range of the spore pods has also been slightly lowered. | ||
* Each Spore Pod now applies 5% less Movement Speed to nearby Enemies (previously 10%), to a maximum of 30% (previously 60%). | * Each Spore Pod now applies 5% less Movement Speed to nearby Enemies (previously 10%), to a maximum of 30% (previously 60%). | ||
{{Version history table row|3.13.0 | }} | ||
{{Version history table row|3.13.0| | |||
* Now converts 60% of physical damage to chaos damage (from 50%). | * Now converts 60% of physical damage to chaos damage (from 50%). | ||
{{Version history table row|3.12.0 | }} | ||
{{Version history table row|3.12.0| | |||
* Now has alternative gem quality:<ref name="altgem"/> | * Now has alternative gem quality:<ref name="altgem"/> | ||
:Anomalous: {{c|mod|0.5% increased Skill Effect Duration}} (per 1% quality) | :Anomalous: {{c|mod|0.5% increased Skill Effect Duration}} (per 1% quality) | ||
:Divergent: {{c|mod|1% of Physical Damage Converted to Chaos Damage}} (per 1% quality) | :Divergent: {{c|mod|1% of Physical Damage Converted to Chaos Damage}} (per 1% quality) | ||
:Phantasmal: {{c|mod|Fires 0.1 additional Arrows}} and {{c|mod|1% reduced Debuff Effect}} (both per 1% quality) | :Phantasmal: {{c|mod|Fires 0.1 additional Arrows}} and {{c|mod|1% reduced Debuff Effect}} (both per 1% quality) | ||
{{Version history table row|3.4.0 | }} | ||
{{Version history table row|3.4.0| | |||
* Toxic Rain has been added to the game. | * Toxic Rain has been added to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Revision as of 17:30, 22 May 2024
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
Base duration is 1.00 seconds
Fires 5 Arrows
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%
Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
![](/images/c/cf/Toxic_Rain_skill_icon.png)
![](/images/b/bb/Toxic_Rain_inventory_icon.png)
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemToxicRain
![](/images/thumb/c/c0/Toxic_Rain_skill_screenshot.jpg/300px-Toxic_Rain_skill_screenshot.jpg)
Toxic Rain is a bow attack skill where the user fires multiple arrows in the air, which land and drop spore pods, dealing chaos damage over time and slowing enemy movement speed for their duration. The spore pods explode after a delay, dealing chaos damage.
Skill functions and interactions
The explosion of the Spore Pods counts as a hit, which allows for rapid application of "on hit" effects such as poison, or life and mana gain on hit.
Increasing the number of projectiles increases the number of pods you produce, thus increasing your damage.
Accuracy affects all hit portions of the skill but does not affect the damage over time of the pods.
Sources of increased area of effect allow the damage over time from each spore to overlap.[1] This also increases the spread of the pods.
Spore explosions and arrows count as "kill with this weapon," but the damage over time component does not.
Optimal Single Target Setup
Due to area of effect breakpoints, optimal single target damage can be achieved by increasing your AoE at least 37%, but not more than 43%.[2][3] The easiest way to obtain this include:
- 20% increased Area of Effect while wielding a Bow Bow Mastery
- A small Bow passive behind
Deadly Draw grants 12%, and two nearby Mace passives each grant 5%
- +1 AoE gem/increased AoE crafted Veiled mod on helmets/gloves (8-10%)
- x% increased Area of Effect Searing Exarch Eldritch implicit mod on helmets (7-8% (Lesser) to 11-12% (Grand))
- Corrupted jewels (any kind) (4-5%)
Gem level progression
Level | ![]() | ![]() | Mana Cost | Damage Effectiveness | Attack Damage | Chaos DPS | Exp. | Total Exp. |
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 7 | 50% | 50% | 8 | 0 | 0 |
2 | 15 | 39 | 7 | 51% | 51.2% | 10.1 | 15249 | 15249 |
3 | 19 | 48 | 7 | 52% | 52.4% | 13.5 | 41517 | 56766 |
4 | 23 | 56 | 8 | 54% | 53.6% | 17.8 | 81983 | 138749 |
5 | 27 | 64 | 8 | 55% | 54.8% | 23.1 | 147968 | 286717 |
6 | 31 | 73 | 8 | 56% | 56% | 29.6 | 250557 | 537274 |
7 | 35 | 81 | 8 | 57% | 57.2% | 37.6 | 405086 | 942360 |
8 | 38 | 88 | 8 | 58% | 58.4% | 44.7 | 447718 | 1390078 |
9 | 41 | 94 | 9 | 60% | 59.6% | 53 | 615318 | 2005396 |
10 | 44 | 100 | 9 | 61% | 60.8% | 62.5 | 834639 | 2840035 |
11 | 47 | 106 | 9 | 62% | 62% | 73.6 | 1570760 | 4410795 |
12 | 50 | 113 | 9 | 63% | 63.2% | 86.4 | 1633987 | 6044782 |
13 | 53 | 119 | 9 | 64% | 64.4% | 101.2 | 2151030 | 8195812 |
14 | 56 | 125 | 10 | 66% | 65.6% | 118.2 | 2812189 | 11008001 |
15 | 59 | 132 | 10 | 67% | 66.8% | 137.7 | 5099360 | 16107361 |
16 | 62 | 138 | 10 | 68% | 68% | 160.2 | 9400731 | 25508092 |
17 | 64 | 142 | 10 | 69% | 69.2% | 177.1 | 15273366 | 40781458 |
18 | 66 | 146 | 10 | 70% | 70.4% | 195.6 | 26286582 | 67068040 |
19 | 68 | 151 | 11 | 72% | 71.6% | 215.8 | 62890590 | 129958630 |
20 | 70 | 155 | 11 | 73% | 72.8% | 238 | 212046017 | 342004647 |
21 | 72 | 159 | 11 | 74% | 74% | 262.3 | N/A | N/A |
22 | 74 | N/A | 11 | 75% | 75.2% | 288.9 | N/A | N/A |
23 | 76 | N/A | 11 | 76% | 76.4% | 318.1 | N/A | N/A |
24 | 78 | N/A | 11 | 78% | 77.6% | 349.9 | N/A | N/A |
25 | 80 | N/A | 11 | 79% | 78.8% | 384.8 | N/A | N/A |
26 | 82 | N/A | 12 | 80% | 80% | 422.9 | N/A | N/A |
27 | 84 | N/A | 12 | 81% | 81.2% | 464.6 | N/A | N/A |
28 | 86 | N/A | 12 | 82% | 82.4% | 510.2 | N/A | N/A |
29 | 88 | N/A | 12 | 84% | 83.6% | 560 | N/A | N/A |
30 | 90 | N/A | 12 | 85% | 84.8% | 614.4 | N/A | N/A |
31 | 91 | N/A | 13 | 85% | 85.4% | 643.5 | N/A | N/A |
32 | 92 | N/A | 13 | 86% | 86% | 673.8 | N/A | N/A |
33 | 93 | N/A | 13 | 87% | 86.6% | 705.5 | N/A | N/A |
34 | 94 | N/A | 13 | 87% | 87.2% | 738.7 | N/A | N/A |
35 | 95 | N/A | 13 | 88% | 87.8% | 773.4 | N/A | N/A |
36 | 96 | N/A | 14 | 88% | 88.4% | 809.5 | N/A | N/A |
37 | 97 | N/A | 14 | 89% | 89% | 847.4 | N/A | N/A |
38 | 98 | N/A | 14 | 90% | 89.6% | 886.8 | N/A | N/A |
39 | 99 | N/A | 14 | 90% | 90.2% | 928.1 | N/A | N/A |
40 | 100 | N/A | 14 | 91% | 90.8% | 971.2 | N/A | N/A |
Item acquisition![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
Toxic Rain can drop anywhere.
Recipes
Toxic Rain can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | ![]() ![]() ![]() Quality: +23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater. ![]() | Random corrupted level 21 Chaos gem with 23% quality | A |
6 | ![]() ![]() ![]() - Ezomyte Proverb ![]() | Random level 20 gem | A |
3 | ![]() ![]() ![]() Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter ![]() | Random gem with 20% quality | A |
1 | ![]() Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. ![]() | Random gem with 1–20% quality | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Toxic Rain.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Toxic Rain Damage 1 | 66 | Merciless Labyrinth | Toxic Rain deals 25% increased Damage | helmet 100 |
Enchantment Toxic Rain Damage 2 | 75 | Eternal Labyrinth | Toxic Rain deals 40% increased Damage | helmet 100 |
Enchantment Toxic Rain Num Of Additional Projectiles 1 | 75 | Eternal Labyrinth | Toxic Rain fires 1 additional Arrow | helmet 100 |
Enchantment Toxic Rain Physical Added As Chaos 1 | 66 | Merciless Labyrinth | Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage | helmet 100 |
Enchantment Toxic Rain Physical Added As Chaos 2 | 75 | Eternal Labyrinth | Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage | helmet 100 |
Related unique items
The following unique items are related to Toxic Rain:
Item | Base Item | ![]() | Stats |
---|---|---|---|
Replica Lioneye's Paws![]() Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Toxic Rain when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life"Twelve dead, and the seventh lab cannot be entered for several years. Prototype #12 is a 'success,' if we can ever reach it." ![]() | Bronzescale Boots | 30 | Trigger Level 5 Toxic Rain when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life |
Alternate skill effects
Toxic Rain has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Toxic Rain Effect![]() ![]() | Your Toxic Rain becomes a Celestial Effect. |
Night Lotus Toxic Rain Effect![]() ![]() | Your Toxic Rain becomes a Night Lotus Effect. |
Oblivion Toxic Rain Effect![]() ![]() | Your Toxic Rain becomes an Oblivion Effect. |
Suffering Toxic Rain Effect![]() ![]() | Your Toxic Rain becomes a Suffering Effect. |
Vulcan Toxic Rain Effect![]() ![]() | Your Toxic Rain becomes a Vulcan Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.17.0 |
|
3.14.0 |
|
3.13.0 |
|
3.12.0 |
|
3.4.0 |
|
References
- ↑ https://twitter.com/ZiggyDStarcraft/status/1041179593141436417
- ↑ https://www.reddit.com/r/pathofexile/comments/qc1chz/regarding_darkees_21_radius_toxic_rain_overlap/ (archive.org mirror)
- ↑ https://www.reddit.com/r/PathOfExileBuilds/comments/18p3b3x/toxic_rain_secondary_radius_scaling/
- ↑ Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Official Path of Exile Forums. Retrieved April 20, 2021.