|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|is_vaal_skill_gem = true
|strength_percent = 100
|strength_percent = 100
|gem_tags = Vaal, Attack, AoE, Slam, Melee
|gem_tags = Attack, AoE, Vaal, Slam, Melee
|secondary_skill_id = GroundSlam
|gem_description = Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
|gem_description = Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
|active_skill_name = Vaal Ground Slam
|active_skill_name = Vaal Ground Slam
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|cast_time = 1.0
|cast_time = 1.0
|required_level = 1
|required_level = 1
|quality_type1_weight = 50
|quality_type1_weight = 1
|quality_type1_stat_text = 1% increased Stun Duration on enemies<br>0.5% increased Area of Effect
|quality_type1_stat_text = Deals up to +(1-20)% more Damage with Hits to closer targets
|stat_text = 200% increased Stun Duration on enemies<br>Deals up to (40-49)% more Damage to closer targets<br>25% reduced Enemy Stun Threshold<br>Can't be Evaded<br>This Attack can be Exerted as though it was not a Vaal Skill<br>+(0-9) to radius
|stat_text = 25% reduced Enemy Stun Threshold<br>+(0-0.9) metres to radius<br>200% increased Stun Duration on enemies<br>Can't be Evaded<br>Deals up to (40-49)% more Damage with Hits to closer targets<br>This Attack can be Exerted as though it was not a Vaal Skill
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
|level1_damage_effectiveness = 190
|level1_damage_effectiveness = 190
|level1_damage_multiplier = 190
|level1_damage_multiplier = 190
|level1_stat_text = Deals up to 40% more Damage to closer targets
|level1_stat_text = Deals up to 40% more Damage with Hits to closer targets
|drop_text = Vaal Ground Slam can drop from the Vaal Vessels found in [[Vaal side area]]s.
|drop_text = Vaal Ground Slam can drop from the Vaal Vessels found in [[Vaal side area]]s.
|is_drop_restricted = true
|is_drop_restricted = true
|is_corrupted = True
|release_version = 1.1.0
|release_version = 1.1.0
}}
}}
{{for|the non-Vaal counterpart|Ground Slam}}
'''Vaal Ground Slam''' is a [[Vaal skill|vaal]] [[melee]] [[attack]] that slams the ground, creating a wave that travels in all directions, [[Knockback|knocking]] enemies back and [[stun]]ning them.
'''Vaal Ground Slam''' is a [[Vaal skill|vaal]] [[melee]] [[attack]] that slams the ground, creating a wave that travels in all directions, [[Knockback|knocking]] enemies back and [[stun]]ning them.
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==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_header = Deals up to x% more Damage to closer targets
|c1_header = Deals up to x% more Damage with Hits to closer targets
|c1_abbr = Close Target Damage
|c1_abbr = Close Target Damage
|c1_pattern_extract = Deals up to (%d+)%% more Damage to closer targets
|c1_pattern_extract = Deals up to (%d+)%% more Damage with Hits to closer targets
|c1_pattern_value = %d%%
|c1_pattern_value = %d%%
|c2_header = x to y Added Attack Physical Damage
|c2_abbr = Radius
|c2_abbr = Physical Damage
|c2_header = +x metres to radius
|c2_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage
|c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
* Quality now causes the skill to deal up +0-20% more Damage with Hits to closer targets, instead of providing 0-10% increased Area of Effect and 0-20% increased Stun Duration on enemies.
}}
{{Version history table row|3.15.0|
* Now deals 375% of Base Damage, and has 375% Effectiveness of Added Damage at gem level 20 (previously 400%).
* Now deals 375% of Base Damage, and has 375% Effectiveness of Added Damage at gem level 20 (previously 400%).
* No longer always Stuns Enemies.
* No longer always Stuns Enemies.
* Now has 25% reduced Enemy Stun Threshold.
* Now has 25% reduced Enemy Stun Threshold.
{{Version history table row|3.14.0}}
}}
{{Version history table row|3.14.0|
* The following changes are applied to Vaal Ground Slam
* The following changes are applied to Vaal Ground Slam
* This Attack can now be Exerted as though it was not a Vaal Skill.
* This Attack can now be Exerted as though it was not a Vaal Skill.
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* Now has a Soul Gain Prevention duration of 1 second (previously 2).
* Now has a Soul Gain Prevention duration of 1 second (previously 2).
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* No longer has added attack physical damage.
* No longer has added attack physical damage.
* Now has an added damage effectiveness of 190% at gem level 1 (from 185%), up to 300% at gem level 20 (from 227%).
* Now has an added damage effectiveness of 190% at gem level 1 (from 185%), up to 300% at gem level 20 (from 227%).
* Base attack speed is now 90% to match Ground Slam (from 100%).
* Base attack speed is now 90% to match Ground Slam (from 100%).
{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
* Now adds 2 to 3 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
* Now adds 2 to 3 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
* Now gains 1% increased area of effect per 2% gem quality.
* Now gains 1% increased area of effect per 2% gem quality.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Vaal Ground Slam now requires 50% more souls per use, and can only store three uses. The area of effect radius bonus has been reduced from 30% to 20%.
* Vaal Ground Slam now requires 50% more souls per use, and can only store three uses. The area of effect radius bonus has been reduced from 30% to 20%.
{{Version history table row|1.1.0d}}
}}
{{Version history table row|1.1.0d|
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
{{Version history table row|1.1.0}}
}}
{{Version history table row|1.1.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Vaal Skill Gems}}
{{Navbox Vaal Skill Gems}}
[[ru:Сотрясение ваал]]
[[ru:Сотрясение ваал]]
Revision as of 04:54, 31 March 2024
Vaal Ground SlamAttack, AoE, Vaal, Slam, Melee Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Soul Gain Prevention: 1 sec Attack Speed: 90% of base Attack Damage: (190-375)% of base Effectiveness of Added Damage: (190-375)%Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-0.9) metres to radius 200% increased Stun Duration on enemies Can't be Evaded Deals up to (40-49)% more Damage with Hits to closer targets This Attack can be Exerted as though it was not a Vaal Skill
Additional Effects From 1-20% Quality: Deals up to +(1-20)% more Damage with Hits to closer targetsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition Drop restricted Drop level: 1 Vaal Ground Slam can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer 1x Scroll FragmentMetadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemVaalGroundSlam
Vaal Ground Slam is a vaalmeleeattack that slams the ground, creating a wave that travels in all directions, knocking enemies back and stunning them.
Soul Gain Prevention - Vaal Ground Slam has a 1 second soul gain prevention time. Vaal Ground Slam and Vaal Burning ArrowVaal Burning ArrowAttack, Projectile, AoE, Vaal, Fire, Bow Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 2 sec Attack Speed: 70% of base Attack Damage: (280-400)% of base Effectiveness of Added Damage: (280-400)% Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles Pierce 3 additional Targets 100% of Physical Damage Converted to Fire Damage Can't be Evaded
Additional Effects From 1-20% Quality: (1-20)% more Damage with IgniteCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. share the lowest soul gain prevention timer for vaal skills.
Exerted - Vaal Ground Slam is currently the only vaal skill that can be exerted by warcries.
Interactions:
SouthboundSouthbound Soldier GlovesArmour: (92-103) Energy Shield: (19-21)Requires Level 51, 40 Str, 40 IntAdds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 100% increased Freeze Duration on Enemies Your Hits can only KillFrozen EnemiesFar south, the winter crawls under the skin. Below the snow, adrift wanderers sleep. gloves have the potential to prevent your hits from killing enemies, keeping them alive on 1 life. This allows the character to wait until the soul gain prevention time is over to kill enemies and gain all souls from all kills. The base duration is 1 second and this can be reduced further by Vaal Skills have % reduced Soul Gain Prevention Duration. After the soul gain prevention timer has expired, the enemy can be killed by any non-vaal skill that can do damage over time and the character will gain all souls for all kills if they have room to store those kills. If the kill size outnumbers the souls per use in every situation, this combination can be repeated over and over again. In other words in areas where you regularly kill 15 enemies or more at the same time, vaal ground slam will always have enough souls to be used on every pack of enemies.
Gem level progression
Level
Damage Effectiveness
Attack Damage
Close Target Damage
Radius
Exp.
Total Exp.
1
1
0
190%
190%
40%
N/A
0
0
2
2
0
200%
199.7%
40%
N/A
70
70
3
4
16
209%
209.5%
41%
+0.1m
308
378
4
7
22
219%
219.2%
41%
+0.1m
1554
1932
5
11
31
229%
228.9%
42%
+0.2m
6667
8599
6
16
41
239%
238.7%
42%
+0.2m
26047
34646
7
20
50
248%
248.4%
43%
+0.3m
49725
84371
8
24
58
258%
258.2%
43%
+0.3m
95714
180085
9
28
67
268%
267.9%
44%
+0.4m
169595
349680
10
32
75
278%
277.6%
44%
+0.4m
283759
633439
11
36
83
287%
287.4%
45%
+0.5m
453996
1087435
12
40
92
297%
297.1%
45%
+0.5m
703128
1790563
13
44
100
307%
306.8%
46%
+0.6m
1061223
2851786
14
48
109
317%
316.6%
46%
+0.6m
2065870
4917656
15
52
117
326%
326.3%
47%
+0.7m
2507110
7424766
16
56
125
336%
336.1%
47%
+0.7m
5798936
13223702
17
60
134
346%
345.8%
48%
+0.8m
15083919
28307621
18
64
142
356%
355.5%
48%
+0.8m
27792735
56100356
19
67
148
365%
365.3%
49%
+0.9m
43869739
99970095
20
70
155
375%
375%
49%
+0.9m
242081556
342051651
21
72
159
385%
384.7%
50%
+1m
N/A
N/A
22
74
N/A
394%
394.5%
50%
+1m
N/A
N/A
23
76
N/A
404%
404.2%
51%
+1.1m
N/A
N/A
24
78
N/A
414%
413.9%
51%
+1.1m
N/A
N/A
25
80
N/A
424%
423.7%
52%
+1.2m
N/A
N/A
26
82
N/A
433%
433.4%
52%
+1.2m
N/A
N/A
27
84
N/A
443%
443.2%
53%
+1.3m
N/A
N/A
28
86
N/A
453%
452.9%
53%
+1.3m
N/A
N/A
29
88
N/A
463%
462.6%
54%
+1.4m
N/A
N/A
30
90
N/A
472%
472.4%
54%
+1.4m
N/A
N/A
31
91
N/A
477%
477.2%
54%
+1.4m
N/A
N/A
32
92
N/A
482%
482.1%
55%
+1.5m
N/A
N/A
33
93
N/A
487%
487%
55%
+1.5m
N/A
N/A
34
94
N/A
492%
491.8%
55%
+1.5m
N/A
N/A
35
95
N/A
497%
496.7%
55%
+1.5m
N/A
N/A
36
96
N/A
502%
501.6%
56%
+1.6m
N/A
N/A
37
97
N/A
506%
506.4%
56%
+1.6m
N/A
N/A
38
98
N/A
511%
511.3%
56%
+1.6m
N/A
N/A
39
99
N/A
516%
516.2%
56%
+1.6m
N/A
N/A
40
100
N/A
521%
521.1%
57%
+1.7m
N/A
N/A
Gem quality
Type
Additional Effects per 1-20% Quality
Weight
Superior
Deals up to +(1-20)% more Damage with Hits to closer targets
1
Item acquisition
Vaal Ground Slam has restrictions on where or how it can drop.
Vaal Ground Slam can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Ground Slam can be created from the following recipes:
Amount
Part
Description
Meta
9
Volatile PowerVolatile Power9Vaal Gem Quality:+20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it.
Random corruptedVaal gem with 20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item
Limit
Radius
Stats
Drop Enabled
Rapid ExpansionRapid Expansion Crimson JewelLimited to: 2 Radius: Medium(8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 50% increased angleChitus began to aggressively expand his empire into neighbouring nations at great human cost. But for absolute power, there is no price that a Perandus won't pay.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Quality now causes the skill to deal up +0-20% more Damage with Hits to closer targets, instead of providing 0-10% increased Area of Effect and 0-20% increased Stun Duration on enemies.
The following changes are applied to Vaal Ground Slam
This Attack can now be Exerted as though it was not a Vaal Skill.
Now deals 250% of base Attack Damage at gem level 1 (previously 190%) and 400% of base Attack Damage at gem level 20 (previously 300%).
Now stores up to 4 uses (previously 3).
Now has a Soul Gain Prevention duration of 1 second (previously 2).
Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).