'''Hollowpoint Dagger''' is a [[dagger]] base type.
'''Hollowpoint Dagger''' is a [[dagger]] base type. It is one of the [[experimented base type]]s.
==Modifiers==
{{Main|List of modifiers for generic daggers}}
{{c|mod|All Damage from Hits with This Weapon can Poison}}: This modifier causes all [[damage type]]s to contribute to poison (e.g. non-physical/chaos damage will scale poison). Note that the ''chance'' to poison is unaffected.
{{Item unique versions}}
{{Item unique versions}}
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{{Item acquisition}}
{{Item acquisition}}
==See also==
==Related items==
* {{il|Pressurised Dagger}}
* {{il|Pressurised Dagger}}
* {{il|Pneumatic Dagger}}
* {{il|Pneumatic Dagger}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
{{Version history table row|3.23.0|
* The following Experimented Base Types can no longer be obtained: {{il|Maltreatment Axe}}, {{il|Prime Cleaver}}, {{il|Hedron Bow}}, {{il|Shadow Fangs}}, {{il|Hollowpoint Dagger}}, {{il|Flickerflame Blade}}, {{il|Flare Mace}}, {{il|Blunt Force Condenser}}, {{il|Fickle Spiritblade}}, {{il|Rebuking Blade}}, {{il|Capacity Rod}}, {{il|Transformer Staff}}, {{il|Assembler Wand}}, {{il|Exothermic Tower Shield}}, {{il|Exhausting Spirit Shield}}, and {{il|Endothermic Buckler}}.
}}
{{Version history table row|3.12.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Items}}
{{Navbox Items}}
[[Category:Experimented base types]]
Revision as of 07:42, 2 February 2024
Hollowpoint DaggerDagger Physical Damage: 12-46 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 30, 54 Dex, 54 IntAll Damage from Hits with This Weapon can Poison
Acquisition Drop disabled Drop level: 30 Experimented base typeVendor Offer 1x Scroll FragmentWeapon DPS Physical: 40.6 Phys+Chaos: 40.6 Total: 40.6Metadata Item class: Dagger Metadata ID: Metadata/Items/Weapons/OneHandWeapons/Daggers/DaggerE1
All Damage from Hits with This Weapon can Poison: This modifier causes all damage types to contribute to poison (e.g. non-physical/chaos damage will scale poison). Note that the chance to poison is unaffected.
Unique versions
There are currently no unique items for this base item type.