Second Sight

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Second Sight
Keystone
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded [1]
Speak not, but listen, for danger reveals itself on the wind.

Second Sight is a keystone passive skill which causes the character to be permanently blinded. It grants more melee critical strike chance while the character is blinded. Additionally, being blinded will not reduce the character's light radius.

Mechanics

If the character is immune to blind, they will not gain any benefit from Second Sight.

Location

This keystone will conquer any keystones within the radius of a Brutal RestraintBrutal Restraint
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
They believed themselves the most ordered, but that tradition turned their forests to salt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
jewel with modifier Denoted service of (500–8000) dekhara in the akhara of Nasima.

Version history

Version Changes
3.10.0
  • Fixed a bug where the Redeemer Influenced modifier which causes nearby enemies to be Blinded would be disabled if you took the Second Sight keystone.
3.7.0
  • Introduced to the game.