Imprint
Can't be applied to Fractured ItemsRight click this item then left click on the imprinted original item to restore its modifiers. An imprint cannot be dropped or traded to other players.
Drop restricted
Drop level: 1
Imprint cannot drop naturally. It is created using Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. or Craicic Chimeral's beastcrafting recipe.Vendor Offer
1x Orb of RegretMetadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyImprint
Imprints are created when an Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. is used on an item.
A magic item can also be imprinted using the "Create an Imprint" beastcrafting recipe requiring three rare "yellow" beasts and a Craicic Chimeral beast (a "red" beast). The imprint functions like the imprint from an Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state..
Mechanics
- Imprints made of items before using a split beast or Fractured FossilFractured FossilStack Size: 10Creates a split copy
Cannot be used to split Influenced,
Enchanted, Fractured, or Synthesised itemsPlace in a Resonator to influence item crafting. cannot undo the split process on either resultant base with the Split tag, as they are fundamentally new items.- Imprints can still be made of items after splitting them, restoring them to a post-split state.
- Imprints cannot be used on corrupted items. Consider instead using the beastcraft that adds a Hinekora's Lock to a magic item.
- Imprints cannot be made of or used on Fractured items.
- Imprints can be used on synthesised items, influenced items, and items with eldritch implicit modifiers.
- Imprints can be used to undo the Harvest craft to synthesise an item
- Imprints can undo the use of an Awakener's OrbAwakener's OrbStack Size: 10Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiersRight click this item, then left click the item you wish to take the influence from, then left click an item of the same item class you wish to apply it to., restoring the recipient base. The donor base cannot be restored (as it is destroyed).
- Imprints will restore an item's Crucible Passive Skill Tree if removed.
Item acquisition
Imprint has restrictions on where or how it can drop.
Imprint cannot drop naturally. It is created using Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. or Craicic Chimeral's beastcrafting recipe.
Version history
Version | Changes |
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3.14.0 |
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3.13.1 |
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3.13.0 |
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3.2.0 |
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2.0.0 |
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0.11.0 |
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