Astral Plate

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Astral PlateArmour: (711-782)
Movement Speed: -5%
Requires Level 62, 180 Str+(8-12)% to all Elemental Resistances
Drop level: 62
Vendor Offer
1x Scroll Fragment
Item class: Body Armour
Metadata ID: Metadata/Items/Armours/BodyArmours/BodyStr15

Astral Plate is a body armour base type.


It has the same 2D art as its sister variants Full PlateFull PlateArmour: (284-319)
Movement Speed: -5%
Requires Level 28, 81 Str
and Sun PlateSun PlateArmour: (451-506)
Movement Speed: -5%
Requires Level 45, 124 Str
. However, only Astral Plate as the end game variant has the +(8-12)% to all Elemental Resistances implicit.

Astral Plate is also not the body armor that has the highest armor rating (based on the mid value of the range), which Gladiator PlateGladiator PlateArmour: (738-848)
Movement Speed: -5%
Requires Level 65, 177 Str
and Glorious PlateGlorious PlateArmour: (776-892)Requires Level 68, 191 Str has higher mid values (738-848 as well as 776-892 respectively). At the same time they are lack of the implicit.

Both Astral Plate (and its levelling variants) and Gladiator Plate have the hidden movement speed penalty, so that allocate Art of the Gladiator will increase the movement speed of the character. While Glorious Plate does not have this hidden penalty at all.

Unique versions

ItemRequired level
Astral Plate
Armour: (1279-1720)
Movement Speed: -5%
Requires Level 62, (680-880) Str+(8-12)% to all Elemental Resistances+(500-700) Strength Requirement
(80-120)% increased Armour
(50-75)% increased Effect of Shrine Buffs on you
You have Lesser Brutal Shrine Buff
You have Lesser Massive Shrine Buff
The giant cares not for the ants.
Death's OathDeath's Oath
Astral Plate
Armour: (1990-2502)
Movement Speed: -5%
Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
Tears of blood, aching heart,
My dear Isildria must depart.

Item acquisition

Astral Plate can drop anywhere.


Astral Plate can be created from the following recipes:

6The Celestial JusticarThe Celestial Justicar6Six-Link Astral PlateWrapped in the glory of the heavens, she comes to mete out justice for the fallen.six-link Astral PlateM
8The White KnightThe White Knight8Six-Link Astral Plate
Item Level: 100
Crusader Item
Where Decay festers, I shall expunge it, and leave in its place a shining monument.
six-link ilvl 100 Crusader-influenced Astral PlateM
6The Dapper ProdigyThe Dapper Prodigy6Six-Link Body Armour
Item Level: 100
"Many believe murder is a grisly, grim, and grotesque crime. Then there are those who simply make art of it."
Random 6-link item level 100 body armourA
5Draped in DreamsDraped in Dreams5Six-Link Astral Plate
Item Level: 100
Influenced Item
The suit I wear,
Is heavy and bare.
A canvas, it seems, breathing life into dreams.
Random 6-link item level 100 influenced body armourA
11The Chains that BindThe Chains that Bind11Six-Link Body ArmourScarier than any criminal is an innocent man in chains, for when he breaks free, his revenge will be justified.Random 6-link body armourA
1Geomancer's IncubatorGeomancer's IncubatorStack Size: 10Adds an incubated 6-Linked Armour item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random 6-link body armourA
5Destined to CrumbleDestined to Crumble5Body Armour
Item Level: 100
"Let us not forget the most important lesson the Vaal taught us:
Nothing is eternal."
- Siosa Foaga, Imperial Scholar
Random item level 100 body armourA
2DualityDuality2Body Armour
Item Level: 100
Double-Influenced Item
Good and Evil can be woven together to become something greater than either.
Random double-influenced item level 100 body armourA
4The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
Random life armourA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
4The Hale HeartThe Hale Heart4Item
Item Level: 100
Elder Item
Though the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 itemA
5The AspirantThe Aspirant5Item
Elevated Item
Influenced Item
Those Exiles that survive Wraeclast
dream not of home, but of power.
Random influenced item with elevated affixA
5Magnum OpusMagnum Opus5Item
Item Level: 100
Wraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA


Version history

Version Changes
  • Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
  • Existing items will receive the low roll of the defence range. The value can be rerolled by using a Sacred OrbSacred OrbStack Size: 10Randomises the numeric values of base defences on an armourRight click this item then left click an armour to apply it.
  • Astral Plate now has 711-782 armor rating (up from 711) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • The defences granted by all body armour has been increased at higher levels by 20%.
  • Astral Plate now has 711 armor rating (up from 507) [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • We have reduced the movement penalty that armour types have as follows:
Body Armour now has a 3% movement penalty, with Strength or Strength/Intelligence armour having a 5% penalty, instead of 4% and 8% respectively.
Before 0.10.0
  • Introduced to the game.

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