Voidbearer (monster type): Difference between revisions

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{{MonsterBox
'''Voidbearers''' are monsters found in [[Act 3]]. They breathe fire and deal more damage from afar. They can be dangerous, even more so if they fire multiple projectiles.
| name = Voidbearer.jpg
| image =
| rarity = Normal
| type = Voidbearer
| location = [[The Docks]] <br> [[The Upper Sceptre of God]]
| resistance =
| damage =
| modifier = Far Shot
| skill = [[Incinerate]]
}}'''Voidbearers''' are monsters found in [[Act 3]]. They breathe fire and deal more damage from afar. They can be dangerous, even more so if they fire multiple projectiles.


Even though these monsters use a skill that looks like Incinerate, their damage is not purely fire, some of it is also physical.{{citation needed}}
Even though these monsters use a skill that looks like Incinerate, their damage is not purely fire, some of it is also physical.{{citation needed}}
Line 17: Line 7:
* [[Far Shot]]
* [[Far Shot]]


==Areas==
==Variations==
*[[The Docks]]
{| class="wikitable" style="text-align:center;"
*[[The Upper Sceptre of God]]
|-
! Name !! Location !! Special Attributes
|-style="height:40px"
| style="width:200px"| [[Voidbearer]] (blue) ||style="width:300px"|[[The Docks]] ||style="width:600px"| Fire Breath, Far Shot
|-style="height:40px"
| [[Voidbearer]] (yellow) || [[The Upper Sceptre of God]] || Fire Breath, Far Shot
|-style="height:40px"
| [[Corrupted Hound]] || [[Elreon, Loremaster]] missions (legacy) || Fire Breath, Far Shot
|-style="height:40px"
| [[Hound of Tzteosh]] || spawns as [[Beyond Demon]] || Fire {{il|Storm Call}} on hit
|-style="height:40px"
| '''[[The Revenant]]''' || [[The Docks]] || Uses {{il|Searing Bond}} and {{il|Cyclone}}
|}


===Other Areas===
*[[The Heart of Phrecia]] - [[Descent]]


==Uniques==
{{Navbox Bestiary}}
* [[The Revenant]] in [[The Docks]]
* [[Harbinger]] in [[Cells Map]]
* [[Fiend Archon]] in [[Elreon]] missions


{{Navbox Bestiary}}
[[Category:Act 3 monsters]]
[[Category:Act 3 monsters]]
[[Category:Voidbearers]]
[[Category:Voidbearers| ]]
[[Category:Monster types]]

Latest revision as of 17:50, 3 February 2022

Voidbearers are monsters found in Act 3. They breathe fire and deal more damage from afar. They can be dangerous, even more so if they fire multiple projectiles.

Even though these monsters use a skill that looks like Incinerate, their damage is not purely fire, some of it is also physical.[citation needed]

Abilities

Variations

Name Location Special Attributes
Voidbearer (blue) The Docks Fire Breath, Far Shot
Voidbearer (yellow) The Upper Sceptre of God Fire Breath, Far Shot
Corrupted Hound Elreon, Loremaster missions (legacy) Fire Breath, Far Shot
Hound of Tzteosh spawns as Beyond Demon Fire Storm CallStorm CallSpell, AoE, Duration, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
Base duration is 1.50 seconds
+(0-0.6) metres to radius

Additional Effects From 1-20% Quality:
(0.75-15)% chance for Lightning to Strike the Marker when Cast
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
on hit
The Revenant The Docks Uses Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned Totems
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
AoE Radius: 1.6
Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
30% less Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% more Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.