Sweep: Difference between revisions
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Hueftsteak (talk | contribs) mNo edit summary |
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 19: | Line 19: | ||
|cast_time = 1.15 | |cast_time = 1.15 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = 50 | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 0.5% increased Area of Effect | |quality_type1_stat_text = 0.5% increased Area of Effect | ||
Line 36: | Line 35: | ||
|quality_type4_stat1_id = knockback_distance_+% | |quality_type4_stat1_id = knockback_distance_+% | ||
|quality_type4_stat1_value = 1000 | |quality_type4_stat1_value = 1000 | ||
| | |static_cost_amounts = 8 | ||
|static_cost_types = Mana | |||
|static_attack_speed_multiplier = 70 | |static_attack_speed_multiplier = 70 | ||
|static_stat1_id = global_knockback | |static_stat1_id = global_knockback | ||
Line 44: | Line 44: | ||
|static_stat3_id = console_skill_dont_chase | |static_stat3_id = console_skill_dont_chase | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = | |stat_text = (5-75) to (8-113) Added Attack Physical Damage<br>Knocks Enemies Back on Hit<br>+(0-4) to radius | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
Line 56: | Line 56: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 176 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 175.8 | ||
|level2_stat_text = 7 to 10 Added Attack Physical Damage | |level2_stat_text = 7 to 10 Added Attack Physical Damage | ||
|level2_stat1_id = attack_minimum_added_physical_damage | |level2_stat1_id = attack_minimum_added_physical_damage | ||
Line 65: | Line 65: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 182 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 181.7 | ||
|level3_stat_text = 8 to 13 Added Attack Physical Damage | |level3_stat_text = 8 to 13 Added Attack Physical Damage | ||
|level3_stat1_id = attack_minimum_added_physical_damage | |level3_stat1_id = attack_minimum_added_physical_damage | ||
Line 74: | Line 74: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 188 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 187.5 | ||
|level4_stat_text = 11 to 16 Added Attack Physical Damage | |level4_stat_text = 11 to 16 Added Attack Physical Damage | ||
|level4_stat1_id = attack_minimum_added_physical_damage | |level4_stat1_id = attack_minimum_added_physical_damage | ||
Line 83: | Line 83: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 193 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 193.4 | ||
|level5_stat_text = 13 to 19 Added Attack Physical Damage<br>+1 to radius | |level5_stat_text = 13 to 19 Added Attack Physical Damage<br>+1 to radius | ||
|level5_stat1_id = attack_minimum_added_physical_damage | |level5_stat1_id = attack_minimum_added_physical_damage | ||
Line 94: | Line 94: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 199 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 199.2 | ||
|level6_stat_text = 16 to 24 Added Attack Physical Damage<br>+1 to radius | |level6_stat_text = 16 to 24 Added Attack Physical Damage<br>+1 to radius | ||
|level6_stat1_id = attack_minimum_added_physical_damage | |level6_stat1_id = attack_minimum_added_physical_damage | ||
Line 105: | Line 105: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 205 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 205.1 | ||
|level7_stat_text = 19 to 28 Added Attack Physical Damage<br>+1 to radius | |level7_stat_text = 19 to 28 Added Attack Physical Damage<br>+1 to radius | ||
|level7_stat1_id = attack_minimum_added_physical_damage | |level7_stat1_id = attack_minimum_added_physical_damage | ||
Line 116: | Line 116: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 211 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 210.9 | ||
|level8_stat_text = 22 to 32 Added Attack Physical Damage<br>+1 to radius | |level8_stat_text = 22 to 32 Added Attack Physical Damage<br>+1 to radius | ||
|level8_stat1_id = attack_minimum_added_physical_damage | |level8_stat1_id = attack_minimum_added_physical_damage | ||
Line 127: | Line 127: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 217 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 216.7 | ||
|level9_stat_text = 25 to 37 Added Attack Physical Damage<br>+1 to radius | |level9_stat_text = 25 to 37 Added Attack Physical Damage<br>+1 to radius | ||
|level9_stat1_id = attack_minimum_added_physical_damage | |level9_stat1_id = attack_minimum_added_physical_damage | ||
Line 138: | Line 138: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 223 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 222.6 | ||
|level10_stat_text = 28 to 42 Added Attack Physical Damage<br>+2 to radius | |level10_stat_text = 28 to 42 Added Attack Physical Damage<br>+2 to radius | ||
|level10_stat1_id = attack_minimum_added_physical_damage | |level10_stat1_id = attack_minimum_added_physical_damage | ||
Line 149: | Line 149: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 228 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 228.4 | ||
|level11_stat_text = 32 to 47 Added Attack Physical Damage<br>+2 to radius | |level11_stat_text = 32 to 47 Added Attack Physical Damage<br>+2 to radius | ||
|level11_stat1_id = attack_minimum_added_physical_damage | |level11_stat1_id = attack_minimum_added_physical_damage | ||
Line 160: | Line 160: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 234 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 234.3 | ||
|level12_stat_text = 36 to 54 Added Attack Physical Damage<br>+2 to radius | |level12_stat_text = 36 to 54 Added Attack Physical Damage<br>+2 to radius | ||
|level12_stat1_id = attack_minimum_added_physical_damage | |level12_stat1_id = attack_minimum_added_physical_damage | ||
Line 171: | Line 171: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 240 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 240.1 | ||
|level13_stat_text = 40 to 60 Added Attack Physical Damage<br>+2 to radius | |level13_stat_text = 40 to 60 Added Attack Physical Damage<br>+2 to radius | ||
|level13_stat1_id = attack_minimum_added_physical_damage | |level13_stat1_id = attack_minimum_added_physical_damage | ||
Line 182: | Line 182: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 246 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 245.9 | ||
|level14_stat_text = 45 to 68 Added Attack Physical Damage<br>+2 to radius | |level14_stat_text = 45 to 68 Added Attack Physical Damage<br>+2 to radius | ||
|level14_stat1_id = attack_minimum_added_physical_damage | |level14_stat1_id = attack_minimum_added_physical_damage | ||
Line 193: | Line 193: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 252 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 251.8 | ||
|level15_stat_text = 51 to 76 Added Attack Physical Damage<br>+3 to radius | |level15_stat_text = 51 to 76 Added Attack Physical Damage<br>+3 to radius | ||
|level15_stat1_id = attack_minimum_added_physical_damage | |level15_stat1_id = attack_minimum_added_physical_damage | ||
Line 204: | Line 204: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 258 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 257.6 | ||
|level16_stat_text = 56 to 85 Added Attack Physical Damage<br>+3 to radius | |level16_stat_text = 56 to 85 Added Attack Physical Damage<br>+3 to radius | ||
|level16_stat1_id = attack_minimum_added_physical_damage | |level16_stat1_id = attack_minimum_added_physical_damage | ||
Line 215: | Line 215: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 263 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 263.5 | ||
|level17_stat_text = 61 to 91 Added Attack Physical Damage<br>+3 to radius | |level17_stat_text = 61 to 91 Added Attack Physical Damage<br>+3 to radius | ||
|level17_stat1_id = attack_minimum_added_physical_damage | |level17_stat1_id = attack_minimum_added_physical_damage | ||
Line 226: | Line 226: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 269 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 269.3 | ||
|level18_stat_text = 65 to 98 Added Attack Physical Damage<br>+3 to radius | |level18_stat_text = 65 to 98 Added Attack Physical Damage<br>+3 to radius | ||
|level18_stat1_id = attack_minimum_added_physical_damage | |level18_stat1_id = attack_minimum_added_physical_damage | ||
Line 237: | Line 237: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 275 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 275.2 | ||
|level19_stat_text = 70 to 105 Added Attack Physical Damage<br>+3 to radius | |level19_stat_text = 70 to 105 Added Attack Physical Damage<br>+3 to radius | ||
|level19_stat1_id = attack_minimum_added_physical_damage | |level19_stat1_id = attack_minimum_added_physical_damage | ||
Line 248: | Line 248: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 281 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 281 | ||
|level20_stat_text = 75 to 113 Added Attack Physical Damage<br>+4 to radius | |level20_stat_text = 75 to 113 Added Attack Physical Damage<br>+4 to radius | ||
|level20_stat1_id = attack_minimum_added_physical_damage | |level20_stat1_id = attack_minimum_added_physical_damage | ||
Line 259: | Line 259: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 287 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 286.8 | ||
|level21_stat_text = 81 to 122 Added Attack Physical Damage<br>+4 to radius | |level21_stat_text = 81 to 122 Added Attack Physical Damage<br>+4 to radius | ||
|level21_stat1_id = attack_minimum_added_physical_damage | |level21_stat1_id = attack_minimum_added_physical_damage | ||
Line 270: | Line 270: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 293 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 292.7 | ||
|level22_stat_text = 87 to 130 Added Attack Physical Damage<br>+4 to radius | |level22_stat_text = 87 to 130 Added Attack Physical Damage<br>+4 to radius | ||
|level22_stat1_id = attack_minimum_added_physical_damage | |level22_stat1_id = attack_minimum_added_physical_damage | ||
Line 281: | Line 281: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 299 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 298.5 | ||
|level23_stat_text = 93 to 140 Added Attack Physical Damage<br>+4 to radius | |level23_stat_text = 93 to 140 Added Attack Physical Damage<br>+4 to radius | ||
|level23_stat1_id = attack_minimum_added_physical_damage | |level23_stat1_id = attack_minimum_added_physical_damage | ||
Line 292: | Line 292: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 304 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 304.4 | ||
|level24_stat_text = 100 to 150 Added Attack Physical Damage<br>+4 to radius | |level24_stat_text = 100 to 150 Added Attack Physical Damage<br>+4 to radius | ||
|level24_stat1_id = attack_minimum_added_physical_damage | |level24_stat1_id = attack_minimum_added_physical_damage | ||
Line 303: | Line 303: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 310 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 310.2 | ||
|level25_stat_text = 107 to 160 Added Attack Physical Damage<br>+5 to radius | |level25_stat_text = 107 to 160 Added Attack Physical Damage<br>+5 to radius | ||
|level25_stat1_id = attack_minimum_added_physical_damage | |level25_stat1_id = attack_minimum_added_physical_damage | ||
Line 314: | Line 314: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 316 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 316.1 | ||
|level26_stat_text = 114 to 172 Added Attack Physical Damage<br>+5 to radius | |level26_stat_text = 114 to 172 Added Attack Physical Damage<br>+5 to radius | ||
|level26_stat1_id = attack_minimum_added_physical_damage | |level26_stat1_id = attack_minimum_added_physical_damage | ||
Line 325: | Line 325: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 322 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 321.9 | ||
|level27_stat_text = 123 to 184 Added Attack Physical Damage<br>+5 to radius | |level27_stat_text = 123 to 184 Added Attack Physical Damage<br>+5 to radius | ||
|level27_stat1_id = attack_minimum_added_physical_damage | |level27_stat1_id = attack_minimum_added_physical_damage | ||
Line 336: | Line 336: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 328 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 327.7 | ||
|level28_stat_text = 131 to 197 Added Attack Physical Damage<br>+5 to radius | |level28_stat_text = 131 to 197 Added Attack Physical Damage<br>+5 to radius | ||
|level28_stat1_id = attack_minimum_added_physical_damage | |level28_stat1_id = attack_minimum_added_physical_damage | ||
Line 347: | Line 347: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 334 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 333.6 | ||
|level29_stat_text = 140 to 210 Added Attack Physical Damage<br>+5 to radius | |level29_stat_text = 140 to 210 Added Attack Physical Damage<br>+5 to radius | ||
|level29_stat1_id = attack_minimum_added_physical_damage | |level29_stat1_id = attack_minimum_added_physical_damage | ||
Line 358: | Line 358: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 339 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 339.4 | ||
|level30_stat_text = 150 to 224 Added Attack Physical Damage<br>+6 to radius | |level30_stat_text = 150 to 224 Added Attack Physical Damage<br>+6 to radius | ||
|level30_stat1_id = attack_minimum_added_physical_damage | |level30_stat1_id = attack_minimum_added_physical_damage | ||
Line 369: | Line 369: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 342 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 342.3 | ||
|level31_stat_text = 155 to 232 Added Attack Physical Damage<br>+6 to radius | |level31_stat_text = 155 to 232 Added Attack Physical Damage<br>+6 to radius | ||
|level31_stat1_id = attack_minimum_added_physical_damage | |level31_stat1_id = attack_minimum_added_physical_damage | ||
Line 380: | Line 380: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 345 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 345.3 | ||
|level32_stat_text = 160 to 240 Added Attack Physical Damage<br>+6 to radius | |level32_stat_text = 160 to 240 Added Attack Physical Damage<br>+6 to radius | ||
|level32_stat1_id = attack_minimum_added_physical_damage | |level32_stat1_id = attack_minimum_added_physical_damage | ||
Line 391: | Line 391: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 348 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 348.2 | ||
|level33_stat_text = 165 to 248 Added Attack Physical Damage<br>+6 to radius | |level33_stat_text = 165 to 248 Added Attack Physical Damage<br>+6 to radius | ||
|level33_stat1_id = attack_minimum_added_physical_damage | |level33_stat1_id = attack_minimum_added_physical_damage | ||
Line 402: | Line 402: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 351 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 351.1 | ||
|level34_stat_text = 171 to 256 Added Attack Physical Damage<br>+6 to radius | |level34_stat_text = 171 to 256 Added Attack Physical Damage<br>+6 to radius | ||
|level34_stat1_id = attack_minimum_added_physical_damage | |level34_stat1_id = attack_minimum_added_physical_damage | ||
Line 413: | Line 413: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 354 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 354 | ||
|level35_stat_text = 176 to 265 Added Attack Physical Damage<br>+6 to radius | |level35_stat_text = 176 to 265 Added Attack Physical Damage<br>+6 to radius | ||
|level35_stat1_id = attack_minimum_added_physical_damage | |level35_stat1_id = attack_minimum_added_physical_damage | ||
Line 424: | Line 424: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 357 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 356.9 | ||
|level36_stat_text = 182 to 273 Added Attack Physical Damage<br>+6 to radius | |level36_stat_text = 182 to 273 Added Attack Physical Damage<br>+6 to radius | ||
|level36_stat1_id = attack_minimum_added_physical_damage | |level36_stat1_id = attack_minimum_added_physical_damage | ||
Line 435: | Line 435: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 360 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 359.9 | ||
|level37_stat_text = 188 to 282 Added Attack Physical Damage<br>+6 to radius | |level37_stat_text = 188 to 282 Added Attack Physical Damage<br>+6 to radius | ||
|level37_stat1_id = attack_minimum_added_physical_damage | |level37_stat1_id = attack_minimum_added_physical_damage | ||
Line 446: | Line 446: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 363 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 362.8 | ||
|level38_stat_text = 194 to 292 Added Attack Physical Damage<br>+6 to radius | |level38_stat_text = 194 to 292 Added Attack Physical Damage<br>+6 to radius | ||
|level38_stat1_id = attack_minimum_added_physical_damage | |level38_stat1_id = attack_minimum_added_physical_damage | ||
Line 457: | Line 457: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 366 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 365.7 | ||
|level39_stat_text = 201 to 301 Added Attack Physical Damage<br>+6 to radius | |level39_stat_text = 201 to 301 Added Attack Physical Damage<br>+6 to radius | ||
|level39_stat1_id = attack_minimum_added_physical_damage | |level39_stat1_id = attack_minimum_added_physical_damage | ||
Line 468: | Line 468: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 369 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 368.6 | ||
|level40_stat_text = 207 to 311 Added Attack Physical Damage<br>+7 to radius | |level40_stat_text = 207 to 311 Added Attack Physical Damage<br>+7 to radius | ||
|level40_stat1_id = attack_minimum_added_physical_damage | |level40_stat1_id = attack_minimum_added_physical_damage | ||
Line 518: | Line 518: | ||
|level20_experience = 342004647 | |level20_experience = 342004647 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|inventory_icon = Sweep | |||
|radius = 26 | |radius = 26 | ||
|release_version = 0.8.0 | |release_version = 0.8.0 |
Revision as of 04:41, 16 October 2021
SweepAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (170-281)% of base
Effectiveness of Added Damage: (170-281)%
AoE Radius: 26Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.(5-75) to (8-113) Added Attack Physical Damage
Knocks Enemies Back on Hit
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (170-281)% of base
Effectiveness of Added Damage: (170-281)%
AoE Radius: 26Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.(5-75) to (8-113) Added Attack Physical Damage
Knocks Enemies Back on Hit
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12Vendor Prices
Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSweep
Drop level: 12Vendor Prices
Normal | 1x Orb of Transmutation |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSweep
Sweep is a melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks them back. Requires a two-handed melee weapon.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Physical Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 170% | 170% | 5 to 8 | N/A | 0 | 0 |
2 | 15 | 39 | 176% | 175.8% | 7 to 10 | N/A | 15249 | 15249 |
3 | 19 | 48 | 182% | 181.7% | 8 to 13 | N/A | 41517 | 56766 |
4 | 23 | 56 | 188% | 187.5% | 11 to 16 | N/A | 81983 | 138749 |
5 | 27 | 64 | 193% | 193.4% | 13 to 19 | N/A | 147968 | 286717 |
6 | 31 | 73 | 199% | 199.2% | 16 to 24 | N/A | 250557 | 537274 |
7 | 35 | 81 | 205% | 205.1% | 19 to 28 | N/A | 405086 | 942360 |
8 | 38 | 88 | 211% | 210.9% | 22 to 32 | N/A | 447718 | 1390078 |
9 | 41 | 94 | 217% | 216.7% | 25 to 37 | N/A | 615318 | 2005396 |
10 | 44 | 100 | 223% | 222.6% | 28 to 42 | N/A | 834639 | 2840035 |
11 | 47 | 106 | 228% | 228.4% | 32 to 47 | N/A | 1570760 | 4410795 |
12 | 50 | 113 | 234% | 234.3% | 36 to 54 | N/A | 1633987 | 6044782 |
13 | 53 | 119 | 240% | 240.1% | 40 to 60 | N/A | 2151030 | 8195812 |
14 | 56 | 125 | 246% | 245.9% | 45 to 68 | N/A | 2812189 | 11008001 |
15 | 59 | 132 | 252% | 251.8% | 51 to 76 | N/A | 5099360 | 16107361 |
16 | 62 | 138 | 258% | 257.6% | 56 to 85 | N/A | 9400731 | 25508092 |
17 | 64 | 142 | 263% | 263.5% | 61 to 91 | N/A | 15273366 | 40781458 |
18 | 66 | 146 | 269% | 269.3% | 65 to 98 | N/A | 26286582 | 67068040 |
19 | 68 | 151 | 275% | 275.2% | 70 to 105 | N/A | 62890590 | 129958630 |
20 | 70 | 155 | 281% | 281% | 75 to 113 | N/A | 212046017 | 342004647 |
21 | 72 | 159 | 287% | 286.8% | 81 to 122 | N/A | N/A | N/A |
22 | 74 | N/A | 293% | 292.7% | 87 to 130 | N/A | N/A | N/A |
23 | 76 | N/A | 299% | 298.5% | 93 to 140 | N/A | N/A | N/A |
24 | 78 | N/A | 304% | 304.4% | 100 to 150 | N/A | N/A | N/A |
25 | 80 | N/A | 310% | 310.2% | 107 to 160 | N/A | N/A | N/A |
26 | 82 | N/A | 316% | 316.1% | 114 to 172 | N/A | N/A | N/A |
27 | 84 | N/A | 322% | 321.9% | 123 to 184 | N/A | N/A | N/A |
28 | 86 | N/A | 328% | 327.7% | 131 to 197 | N/A | N/A | N/A |
29 | 88 | N/A | 334% | 333.6% | 140 to 210 | N/A | N/A | N/A |
30 | 90 | N/A | 339% | 339.4% | 150 to 224 | N/A | N/A | N/A |
31 | 91 | N/A | 342% | 342.3% | 155 to 232 | N/A | N/A | N/A |
32 | 92 | N/A | 345% | 345.3% | 160 to 240 | N/A | N/A | N/A |
33 | 93 | N/A | 348% | 348.2% | 165 to 248 | N/A | N/A | N/A |
34 | 94 | N/A | 351% | 351.1% | 171 to 256 | N/A | N/A | N/A |
35 | 95 | N/A | 354% | 354% | 176 to 265 | N/A | N/A | N/A |
36 | 96 | N/A | 357% | 356.9% | 182 to 273 | N/A | N/A | N/A |
37 | 97 | N/A | 360% | 359.9% | 188 to 282 | N/A | N/A | N/A |
38 | 98 | N/A | 363% | 362.8% | 194 to 292 | N/A | N/A | N/A |
39 | 99 | N/A | 366% | 365.7% | 201 to 301 | N/A | N/A | N/A |
40 | 100 | N/A | 369% | 368.6% | 207 to 311 | N/A | N/A | N/A |
Item acquisition
Sweep can drop anywhere.
Recipes
Sweep can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Sweep.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Frozen Sweep Damage 1 | 66 | Merciless Labyrinth | Frozen Sweep deals 25% increased Damage | helmet 100 |
Enchantment Frozen Sweep Damage 2 | 75 | Eternal Labyrinth | Frozen Sweep deals 40% increased Damage | helmet 100 |
Enchantment Sweep Damage 1 | 66 | Merciless Labyrinth | 25% increased Sweep Damage | helmet 100 |
Enchantment Sweep Damage 2 | 75 | Eternal Labyrinth | 40% increased Sweep Damage | helmet 100 |
Enchantment Sweep Endurance Charge on Hit Chance 1 | 66 | Merciless Labyrinth | Sweep has a 20% chance to grant an Endurance Charge on Hit | helmet 100 |
Enchantment Sweep Endurance Charge on Hit Chance 2 | 75 | Eternal Labyrinth | Sweep has a 30% chance to grant an Endurance Charge on Hit | helmet 100 |
Enchantment Sweep Endurance Charge on Hit Chance 1 | 66 | Merciless Labyrinth | Sweep has a 20% chance to grant an Endurance Charge on Hit | helmet 0 |
Enchantment Sweep Endurance Charge on Hit Chance 2 | 75 | Eternal Labyrinth | Sweep has a 30% chance to grant an Endurance Charge on Hit | helmet 0 |
Enchantment Sweep Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Sweep Area of Effect | helmet 100 |
Enchantment Sweep Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Sweep Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.7.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
0.9.12qq |
|
0.9.12f |
|
0.9.10 |
|
0.9.9 |
|
0.9.7 |
|
0.9.2 |
|
0.9.1 |
|
0.8.0 |
|