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  • from a socket.) and others. "On Hit" effects are when the player hits the enemy, and "When Hit" is when the enemy hits the player. In general, most effects...
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  • Multiplier: 120%Requires Level 4Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies...
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  • original Labyrinth enchantment screen Current Labyrinth enchantment screen (Eternal) Example of a boots enchantment Example of a gloves enchantment Example of...
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  • 8 seconds 25% chance to Knock Enemies Back on hit Summons a Totem which uses this Skill Base radius is 2.4 metres Additional Effects From 1-20% Quality:...
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  • Trigger (section Enchantment)
    Stunning Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning HitThis is a Support...
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  • (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 4Applies a buff that adds to your armour...
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  • may inherit some of these effects. All skill gems grant skills. Glove Enchantments grant unique skills. These skills cannot be used directly, and can only...
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  • Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap...
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  • have a maximum of four affixes. Non-unique Cluster Jewels come with two enchantments: one that determines how many passive skills are in the cluster, and...
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  • Int(80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per...
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  • Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed...
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  • single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons...
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  • Chill (section Enchantments)
    which the character plays. A hit of cold damage will attempt to inflict chill. This will occur regardless of whether or not the hit critically strikes. By default...
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  • Anointments on equipment take up the enchantment slot. They share a same slot with legacy Labyrinth enchantments. Allocated passive nodes on the Amulet...
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  • player can only consume one Omen in each combat area., and certain Heist enchantments. The colour of sockets can be changed by Chromatic OrbChromatic OrbStack...
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  • Commandment of Fury (category Enchantment skills)
    Name Commandment of Fury Skill Id EnchantmentOfFuryOnHit4 Icon Cast Time 1.00 sec Item Class Restrictions Bow Claw Dagger Fishing Rod One-Handed Axe One-Handed...
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  • Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration...
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  • Ignite (section Enchantments)
    fire damage over time for a duration (default: 4s). The DOT is scaled with base fire damage of the hit (default: 90% of the base fire damage per second)...
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  • completing the following quests: The following helmet enchantments affect Firestorm. Note that helmet enchantments are no longer obtainable since version 3.23.0...
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  • own suffixes which grant dexterity. Keep in mind that jewels can only have 4 affixes: 2 prefixes and 2 suffixes. of Dexterity from +12 to 16 of Athletics...
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  • Leech (section Enchantments)
    way. Whenever a character with some source of leech hits a monster, a leech instance is created. Hitting multiple enemies with a single use of a skill creates...
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  • 10,000 Armour and you took a hit that dealt 2,000 physical damage, you'd reduce that hit by 33%. Now you'll reduce that hit by 50%. A rule of thumb with...
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  • Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as Lightning...
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  • with #% chance to Intimidate Enemies for 4 seconds on Hit or #% chance to Unnerve Enemies for 4 seconds on Hit. Warlord-influenced gloves with Culling strike...
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  • own suffixes which grant strength. Keep in mind that jewels can only have 4 affixes: 2 prefixes and 2 suffixes. of Strength +12 to 16 of Spirit +8 to 10...
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  • Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos...
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  • Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as Lightning...
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  • Physical Damage Fires 4 Projectiles Fires 50% more Projectiles per Steel Shard consumed 20% chance to Impale Enemies on Hit Hits after the first on each...
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  • lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Enemies Taunted by...
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  • increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage...
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  • suffixes which grant intelligence. Keep in mind that jewels can only have 4 affixes: 2 prefixes and 2 suffixes. of Intelligence +12 to 16 of Spirit +8...
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  • and a character with 75% resistance that are hit with same amount of damage is 1 − ( − 0.6 ) 1 − 0.75 = 6.4 \color [rgb]{0.6392156862745098,0.5529411764705883...
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  • effect, its hits are yours, and its damage can be reflected to you. With 1 hit every 0.25s by default, storms have a base hit frequency of 4. This may be...
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  • DefenceReckless Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike...
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  • taken from Hits while stationary Buff grants (11-20)% less Fire Damage taken from Hits while stationary Chill Enemy for 0.5 seconds when Hit, reducing their...
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  • Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit 100% increased Effect of...
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  • the following quests: The following helmet enchantments affect Summon Chaos Golem. Note that helmet enchantments are no longer obtainable since version 3...
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  • explosion. Although only a single projectile can hit an enemy, each projectile's explosion can overlap and hit the same enemy. Projectile behaviours: 16 projectiles...
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  • Reservation Multiplier: 120%Requires Level 4Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional Targets Supported Skills deal...
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  • (10-20)% more Damage with Hits per 5% Shock Effect on Enemy Additional Effects From 1-20% Quality: +(0.2-4)% more Damage with Hits per 5% Shock Effect on...
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  • the following quests: The following helmet enchantments affect Summon Stone Golem. Note that helmet enchantments are no longer obtainable since version 3...
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  • Reflected Base radius is 1.2 metres Buff grants (4-38) to (5-56) Added Attack Cold Damage Buff grants (4-38) to (5-56) Added Spell Cold Damage Additional...
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  • duration is 1.20 seconds +(0-0.4) metres to radius Orbs jump every 0.4 seconds Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration...
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  • taken from Hits while stationary Buff grants (11-20)% less Fire Damage taken from Hits while stationary Chill Enemy for 0.5 seconds when Hit, reducing their...
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  • following quests: The following helmet enchantments affect Summon Lightning Golem. Note that helmet enchantments are no longer obtainable since version...
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  • upgrading Death's HarpDeath's Harp Death BowBow Physical Damage: (53.2-57.4) to (138.7-149.65) Critical Strike Chance: (6.50-7.50)% Attacks per Second:...
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  • TunnelsBlueprint: TunnelsArea Level: (?-83) Wings Revealed: (1-4)/(2-4) Escape Routes Revealed: (2-8)/(4-8) Reward Rooms Revealed: #/<random> Requires <random Rogue...
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  • related to consecrated ground. No results found The table below displays enchantments related to consecrated ground. Consecrated ground-related modifiers for...
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  • seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes Attacks cannot Hit you Attacks against you always Hit Your Damage...
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  • damage's hit, up to a maximum of 50% (3 seconds). Freezes with a duration smaller than 0.3 seconds are discarded, effectively requiring a hit of 5% of...
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  • Abyss" (previously +4%). The remaining small Atlas Passives that provide Abyss Chance now provide +8% chance (previously 4%). There are now 4 Additional Exile...
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  • that hits enemies. Minions cannot gain Cruelty.Supported Skills deal (15-24)% more Damage with Hits Cruelty has a Base Duration of 4 seconds Hits from...
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  • different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second <Two random Banner buff mods>The Trickster God turned...
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  • Passive Skill 15% chance to Impale Enemies on Hit with Attacks Impales you inflict last 1 additional Hit [1] Deep Cuts is a notable passive skill only...
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  • Support gem - Mark on HitMark On Hit SupportSupport, Mark, Trigger Icon: k Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 4.00 sec Can Store...
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  • Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal...
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  • calculation. When you hit an enemy with a fortifying hit, you will gain a variable number of stacks, based on how much damage the hit would have dealt to...
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  • seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes Attacks cannot Hit you Attacks against you always Hit Your Damage...
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  • from the Socket. (with specific enchantments, read spawn weight below), or MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive...
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  • without hitting the centre. It also has more damage and damage effectiveness, shorter trap duration, and more area of effect. This skill cannot hit enemies...
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  • dialogue in Act 6. Added enchantments for all the new skills. Hitting enemies with holy skills now causes a special holy on-hit effect to display. Skills...
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  • damaging enemies.Kinetic Blast creates 4 additional explosions 35% less Area Damage Base explosion radius is 1.4 metres Base secondary radius is 2 metres...
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  • Physical Damage Fires 4 Projectiles Fires 50% more Projectiles per Steel Shard consumed 20% chance to Impale Enemies on Hit Hits after the first on each...
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  • Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on HitMaligaro understood that devotion to science, Means devotion to trial...
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  • increased Effect of Impales inflicted by Hits that also inflict Bleeding 10% chance to Impale Enemies on Hit with Attacks Attacks have 10% chance to cause...
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  • debuff on hit.Deals (2.1-679.9) Base Fire Damage per second Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second Base duration is (3.00-4.90) seconds...
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  • skill gems with alternate quality modifiers, weapon and body armour enchantments, and replica unique items with similar but different properties to its...
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  • was released on March 4th, 2016. The expansion introduces Ascendancy classes, Trials of Ascendancy, the Labyrinth and enchantments, in addition to several...
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  • to remove from the Socket. under certain enchantment, or in MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills...
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  • Untiring or Divine Shield. Avoiding all damage from hits does not prevent or undo the hit; on-hit/when-hit effects will still occur for both the attacker and...
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  • Heavy Hitter Notable Passive Skill 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20%...
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  • Fuel the Fight Notable Passive Skill 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching [1] Fuel the Fight...
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  • configuration. This makes it easier for Barrage to hit more enemies at once; however, a single enemy can only be hit by any one projectile fired simultaneously...
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  • Decree of Fury (category Enchantment skills)
    Name Decree of Fury Skill Id EnchantmentOfFuryOnHit3 Icon Cast Time 1.00 sec Item Class Restrictions Bow Claw Dagger Fishing Rod One-Handed Axe One-Handed...
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  • reservation efficiency enchantment or lightning resistance enchantment, or a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small...
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  • from the Socket. that have an enchantment Added Small Passive Skills grant: Wand Attacks deal 12% increased Damage with Hits and Ailments, or a MegalomaniacMegalomaniac...
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  • Damage Trigger Supported Spells when you take (528-3272) total Damage from Hits Additional Effects From 1-20% Quality: Supported Skills require (0.5-10)%...
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  • lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Enemies Taunted by...
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  • jewel radiuses. Right click to remove from the Socket. that have the enchantment Added Small Passive Skills grant: 2% increased Effect of your Curses,...
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  • Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed...
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  • the enchantment Added Small Passive Skills grant: 3% increased Effect of your Curses, or on a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive...
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  • resistance or mana reservation efficiency enchantments, or MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills...
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  • Lightning Damage. Except the aura enchantment on Medium Cluster Jewel, the mod is spawn disabled on those enchantments since version 3.16.0. The following...
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  • to remove from the Socket.. Either it is non-unique rarity and has the enchantment: Added Small Passive Skills grant: Minions deal 10% increased Damage while...
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  • List of helmet enchantment mods (category Enchantment mod lists) (section Double Legacy helmet enchantments)
    List of enchantment modifiers that could spawn on helmets. These enchantments are removed before version 3.23.0, or never released: ru:Список свойств зачарований...
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  • with jewel radiuses. Right click to remove from the Socket. that has an enchantment Added Small Passive Skills grant: +15% to Cold Resistance. It can also...
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  • with an enchantment Added Small Passive Skills grant: 15% increased Evasion Rating or in a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive...
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  • Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies [1] Stormrider is...
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  • have the enchantment: Added Small Passive Skills grant: #% increased Effect of your Curses, or a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive...
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  • with jewel radiuses. Right click to remove from the Socket. that has the enchantments Added Small Passive Skills grant: 10% increased Effect of Non-Damaging...
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  • with jewel radiuses. Right click to remove from the Socket. that has the enchantment: Added Small Passive Skills grant: 6% increased Mana Reservation Efficiency...
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  • Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into...
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  • grant: Minions deal 10% increased Damage enchantment, or MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills...
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  • Skills also grant: +# to All Attributes List of modifiers sorted by jewel enchantment, with their corresponding weights and tags. ru:Список свойств больших...
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  • with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Additional...
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  • with jewel radiuses. Right click to remove from the Socket. and has the enchantment: Added Small Passive Skills grant: 15% increased Armour or +15% to Fire...
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  • jewel radiuses. Right click to remove from the Socket. that have the enchantment: Added Small Passive Skills grant: 2% increased Effect of your Curses...
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  • notable passive skill only found on cluster jewels that have certain enchantments (read the spawn weight table below for detail). The following unique...
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  • Minions have 20% chance to Ignite Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies [1] Raze and Pillage is a cluster jewel...
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  • with an enchantment Added Small Passive Skills grant: 12% increased Cold Damage or in a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills...
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