Molten Strike: Difference between revisions
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|static_stat5_id = show_number_of_projectiles | |static_stat5_id = show_number_of_projectiles | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|stat_text = Deals (120-139)% of Base Attack Damage<br>60% of Physical Damage Converted to Fire Damage<br>Fires 3 additional Projectiles<br>Projectiles deal 50% less Damage<br>Damage Over Time caused by Projectiles deals 50% less Damage<br>+(2-6) to Melee | |stat_text = Deals (120-139)% of Base Attack Damage<br>60% of Physical Damage Converted to Fire Damage<br>Fires 3 additional Projectiles<br>Projectiles deal 50% less Damage<br>Damage Over Time caused by Projectiles deals 50% less Damage<br>+(2-6) to Melee Strike Range<br>(2-75) to (3-113) Added Fire Damage | ||
|quality_stat_text = 1% increased Fire Damage | |quality_stat_text = 1% increased Fire Damage | ||
|static_quality_stat1_id = fire_damage_+% | |static_quality_stat1_id = fire_damage_+% | ||
Line 40: | Line 40: | ||
|level1_damage_effectiveness = 120 | |level1_damage_effectiveness = 120 | ||
|level1_damage_multiplier = 120 | |level1_damage_multiplier = 120 | ||
|level1_stat_text = +2 to Melee | |level1_stat_text = +2 to Melee Strike Range<br>2 to 3 Added Fire Damage | ||
|level1_stat1_id = melee_range_+ | |level1_stat1_id = melee_range_+ | ||
|level1_stat1_value = 2 | |level1_stat1_value = 2 | ||
Line 51: | Line 51: | ||
|level2_damage_effectiveness = 121 | |level2_damage_effectiveness = 121 | ||
|level2_damage_multiplier = 121 | |level2_damage_multiplier = 121 | ||
|level2_stat_text = +2 to Melee | |level2_stat_text = +2 to Melee Strike Range<br>2 to 3 Added Fire Damage | ||
|level2_stat1_id = melee_range_+ | |level2_stat1_id = melee_range_+ | ||
|level2_stat1_value = 2 | |level2_stat1_value = 2 | ||
Line 62: | Line 62: | ||
|level3_damage_effectiveness = 122 | |level3_damage_effectiveness = 122 | ||
|level3_damage_multiplier = 122 | |level3_damage_multiplier = 122 | ||
|level3_stat_text = +2 to Melee | |level3_stat_text = +2 to Melee Strike Range<br>3 to 4 Added Fire Damage | ||
|level3_stat1_id = melee_range_+ | |level3_stat1_id = melee_range_+ | ||
|level3_stat1_value = 2 | |level3_stat1_value = 2 | ||
Line 73: | Line 73: | ||
|level4_damage_effectiveness = 123 | |level4_damage_effectiveness = 123 | ||
|level4_damage_multiplier = 123 | |level4_damage_multiplier = 123 | ||
|level4_stat_text = +3 to Melee | |level4_stat_text = +3 to Melee Strike Range<br>4 to 6 Added Fire Damage | ||
|level4_stat1_id = melee_range_+ | |level4_stat1_id = melee_range_+ | ||
|level4_stat1_value = 3 | |level4_stat1_value = 3 | ||
Line 84: | Line 84: | ||
|level5_damage_effectiveness = 124 | |level5_damage_effectiveness = 124 | ||
|level5_damage_multiplier = 124 | |level5_damage_multiplier = 124 | ||
|level5_stat_text = +3 to Melee | |level5_stat_text = +3 to Melee Strike Range<br>5 to 8 Added Fire Damage | ||
|level5_stat1_id = melee_range_+ | |level5_stat1_id = melee_range_+ | ||
|level5_stat1_value = 3 | |level5_stat1_value = 3 | ||
Line 95: | Line 95: | ||
|level6_damage_effectiveness = 125 | |level6_damage_effectiveness = 125 | ||
|level6_damage_multiplier = 125 | |level6_damage_multiplier = 125 | ||
|level6_stat_text = +3 to Melee | |level6_stat_text = +3 to Melee Strike Range<br>7 to 11 Added Fire Damage | ||
|level6_stat1_id = melee_range_+ | |level6_stat1_id = melee_range_+ | ||
|level6_stat1_value = 3 | |level6_stat1_value = 3 | ||
Line 106: | Line 106: | ||
|level7_damage_effectiveness = 126 | |level7_damage_effectiveness = 126 | ||
|level7_damage_multiplier = 126 | |level7_damage_multiplier = 126 | ||
|level7_stat_text = +3 to Melee | |level7_stat_text = +3 to Melee Strike Range<br>9 to 13 Added Fire Damage | ||
|level7_stat1_id = melee_range_+ | |level7_stat1_id = melee_range_+ | ||
|level7_stat1_value = 3 | |level7_stat1_value = 3 | ||
Line 117: | Line 117: | ||
|level8_damage_effectiveness = 127 | |level8_damage_effectiveness = 127 | ||
|level8_damage_multiplier = 127 | |level8_damage_multiplier = 127 | ||
|level8_stat_text = +4 to Melee | |level8_stat_text = +4 to Melee Strike Range<br>11 to 17 Added Fire Damage | ||
|level8_stat1_id = melee_range_+ | |level8_stat1_id = melee_range_+ | ||
|level8_stat1_value = 4 | |level8_stat1_value = 4 | ||
Line 128: | Line 128: | ||
|level9_damage_effectiveness = 128 | |level9_damage_effectiveness = 128 | ||
|level9_damage_multiplier = 128 | |level9_damage_multiplier = 128 | ||
|level9_stat_text = +4 to Melee | |level9_stat_text = +4 to Melee Strike Range<br>14 to 20 Added Fire Damage | ||
|level9_stat1_id = melee_range_+ | |level9_stat1_id = melee_range_+ | ||
|level9_stat1_value = 4 | |level9_stat1_value = 4 | ||
Line 139: | Line 139: | ||
|level10_damage_effectiveness = 129 | |level10_damage_effectiveness = 129 | ||
|level10_damage_multiplier = 129 | |level10_damage_multiplier = 129 | ||
|level10_stat_text = +4 to Melee | |level10_stat_text = +4 to Melee Strike Range<br>16 to 25 Added Fire Damage | ||
|level10_stat1_id = melee_range_+ | |level10_stat1_id = melee_range_+ | ||
|level10_stat1_value = 4 | |level10_stat1_value = 4 | ||
Line 150: | Line 150: | ||
|level11_damage_effectiveness = 130 | |level11_damage_effectiveness = 130 | ||
|level11_damage_multiplier = 130 | |level11_damage_multiplier = 130 | ||
|level11_stat_text = +4 to Melee | |level11_stat_text = +4 to Melee Strike Range<br>20 to 30 Added Fire Damage | ||
|level11_stat1_id = melee_range_+ | |level11_stat1_id = melee_range_+ | ||
|level11_stat1_value = 4 | |level11_stat1_value = 4 | ||
Line 161: | Line 161: | ||
|level12_damage_effectiveness = 131 | |level12_damage_effectiveness = 131 | ||
|level12_damage_multiplier = 131 | |level12_damage_multiplier = 131 | ||
|level12_stat_text = +5 to Melee | |level12_stat_text = +5 to Melee Strike Range<br>24 to 35 Added Fire Damage | ||
|level12_stat1_id = melee_range_+ | |level12_stat1_id = melee_range_+ | ||
|level12_stat1_value = 5 | |level12_stat1_value = 5 | ||
Line 172: | Line 172: | ||
|level13_damage_effectiveness = 132 | |level13_damage_effectiveness = 132 | ||
|level13_damage_multiplier = 132 | |level13_damage_multiplier = 132 | ||
|level13_stat_text = +5 to Melee | |level13_stat_text = +5 to Melee Strike Range<br>28 to 42 Added Fire Damage | ||
|level13_stat1_id = melee_range_+ | |level13_stat1_id = melee_range_+ | ||
|level13_stat1_value = 5 | |level13_stat1_value = 5 | ||
Line 183: | Line 183: | ||
|level14_damage_effectiveness = 133 | |level14_damage_effectiveness = 133 | ||
|level14_damage_multiplier = 133 | |level14_damage_multiplier = 133 | ||
|level14_stat_text = +5 to Melee | |level14_stat_text = +5 to Melee Strike Range<br>33 to 49 Added Fire Damage | ||
|level14_stat1_id = melee_range_+ | |level14_stat1_id = melee_range_+ | ||
|level14_stat1_value = 5 | |level14_stat1_value = 5 | ||
Line 194: | Line 194: | ||
|level15_damage_effectiveness = 134 | |level15_damage_effectiveness = 134 | ||
|level15_damage_multiplier = 134 | |level15_damage_multiplier = 134 | ||
|level15_stat_text = +5 to Melee | |level15_stat_text = +5 to Melee Strike Range<br>39 to 58 Added Fire Damage | ||
|level15_stat1_id = melee_range_+ | |level15_stat1_id = melee_range_+ | ||
|level15_stat1_value = 5 | |level15_stat1_value = 5 | ||
Line 205: | Line 205: | ||
|level16_damage_effectiveness = 135 | |level16_damage_effectiveness = 135 | ||
|level16_damage_multiplier = 135 | |level16_damage_multiplier = 135 | ||
|level16_stat_text = +5 to Melee | |level16_stat_text = +5 to Melee Strike Range<br>45 to 68 Added Fire Damage | ||
|level16_stat1_id = melee_range_+ | |level16_stat1_id = melee_range_+ | ||
|level16_stat1_value = 5 | |level16_stat1_value = 5 | ||
Line 216: | Line 216: | ||
|level17_damage_effectiveness = 136 | |level17_damage_effectiveness = 136 | ||
|level17_damage_multiplier = 136 | |level17_damage_multiplier = 136 | ||
|level17_stat_text = +6 to Melee | |level17_stat_text = +6 to Melee Strike Range<br>52 to 79 Added Fire Damage | ||
|level17_stat1_id = melee_range_+ | |level17_stat1_id = melee_range_+ | ||
|level17_stat1_value = 6 | |level17_stat1_value = 6 | ||
Line 227: | Line 227: | ||
|level18_damage_effectiveness = 137 | |level18_damage_effectiveness = 137 | ||
|level18_damage_multiplier = 137 | |level18_damage_multiplier = 137 | ||
|level18_stat_text = +6 to Melee | |level18_stat_text = +6 to Melee Strike Range<br>61 to 91 Added Fire Damage | ||
|level18_stat1_id = melee_range_+ | |level18_stat1_id = melee_range_+ | ||
|level18_stat1_value = 6 | |level18_stat1_value = 6 | ||
Line 238: | Line 238: | ||
|level19_damage_effectiveness = 138 | |level19_damage_effectiveness = 138 | ||
|level19_damage_multiplier = 138 | |level19_damage_multiplier = 138 | ||
|level19_stat_text = +6 to Melee | |level19_stat_text = +6 to Melee Strike Range<br>68 to 102 Added Fire Damage | ||
|level19_stat1_id = melee_range_+ | |level19_stat1_id = melee_range_+ | ||
|level19_stat1_value = 6 | |level19_stat1_value = 6 | ||
Line 249: | Line 249: | ||
|level20_damage_effectiveness = 139 | |level20_damage_effectiveness = 139 | ||
|level20_damage_multiplier = 139 | |level20_damage_multiplier = 139 | ||
|level20_stat_text = +6 to Melee | |level20_stat_text = +6 to Melee Strike Range<br>75 to 113 Added Fire Damage | ||
|level20_stat1_id = melee_range_+ | |level20_stat1_id = melee_range_+ | ||
|level20_stat1_value = 6 | |level20_stat1_value = 6 | ||
Line 260: | Line 260: | ||
|level21_damage_effectiveness = 140 | |level21_damage_effectiveness = 140 | ||
|level21_damage_multiplier = 140 | |level21_damage_multiplier = 140 | ||
|level21_stat_text = +7 to Melee | |level21_stat_text = +7 to Melee Strike Range<br>81 to 122 Added Fire Damage | ||
|level21_stat1_id = melee_range_+ | |level21_stat1_id = melee_range_+ | ||
|level21_stat1_value = 7 | |level21_stat1_value = 7 | ||
Line 271: | Line 271: | ||
|level22_damage_effectiveness = 141 | |level22_damage_effectiveness = 141 | ||
|level22_damage_multiplier = 141 | |level22_damage_multiplier = 141 | ||
|level22_stat_text = +7 to Melee | |level22_stat_text = +7 to Melee Strike Range<br>87 to 130 Added Fire Damage | ||
|level22_stat1_id = melee_range_+ | |level22_stat1_id = melee_range_+ | ||
|level22_stat1_value = 7 | |level22_stat1_value = 7 | ||
Line 282: | Line 282: | ||
|level23_damage_effectiveness = 142 | |level23_damage_effectiveness = 142 | ||
|level23_damage_multiplier = 142 | |level23_damage_multiplier = 142 | ||
|level23_stat_text = +7 to Melee | |level23_stat_text = +7 to Melee Strike Range<br>93 to 140 Added Fire Damage | ||
|level23_stat1_id = melee_range_+ | |level23_stat1_id = melee_range_+ | ||
|level23_stat1_value = 7 | |level23_stat1_value = 7 | ||
Line 293: | Line 293: | ||
|level24_damage_effectiveness = 143 | |level24_damage_effectiveness = 143 | ||
|level24_damage_multiplier = 143 | |level24_damage_multiplier = 143 | ||
|level24_stat_text = +7 to Melee | |level24_stat_text = +7 to Melee Strike Range<br>100 to 150 Added Fire Damage | ||
|level24_stat1_id = melee_range_+ | |level24_stat1_id = melee_range_+ | ||
|level24_stat1_value = 7 | |level24_stat1_value = 7 | ||
Line 304: | Line 304: | ||
|level25_damage_effectiveness = 144 | |level25_damage_effectiveness = 144 | ||
|level25_damage_multiplier = 144 | |level25_damage_multiplier = 144 | ||
|level25_stat_text = +8 to Melee | |level25_stat_text = +8 to Melee Strike Range<br>107 to 160 Added Fire Damage | ||
|level25_stat1_id = melee_range_+ | |level25_stat1_id = melee_range_+ | ||
|level25_stat1_value = 8 | |level25_stat1_value = 8 | ||
Line 315: | Line 315: | ||
|level26_damage_effectiveness = 145 | |level26_damage_effectiveness = 145 | ||
|level26_damage_multiplier = 145 | |level26_damage_multiplier = 145 | ||
|level26_stat_text = +8 to Melee | |level26_stat_text = +8 to Melee Strike Range<br>114 to 172 Added Fire Damage | ||
|level26_stat1_id = melee_range_+ | |level26_stat1_id = melee_range_+ | ||
|level26_stat1_value = 8 | |level26_stat1_value = 8 | ||
Line 326: | Line 326: | ||
|level27_damage_effectiveness = 146 | |level27_damage_effectiveness = 146 | ||
|level27_damage_multiplier = 146 | |level27_damage_multiplier = 146 | ||
|level27_stat_text = +8 to Melee | |level27_stat_text = +8 to Melee Strike Range<br>123 to 184 Added Fire Damage | ||
|level27_stat1_id = melee_range_+ | |level27_stat1_id = melee_range_+ | ||
|level27_stat1_value = 8 | |level27_stat1_value = 8 | ||
Line 337: | Line 337: | ||
|level28_damage_effectiveness = 147 | |level28_damage_effectiveness = 147 | ||
|level28_damage_multiplier = 147 | |level28_damage_multiplier = 147 | ||
|level28_stat_text = +8 to Melee | |level28_stat_text = +8 to Melee Strike Range<br>131 to 197 Added Fire Damage | ||
|level28_stat1_id = melee_range_+ | |level28_stat1_id = melee_range_+ | ||
|level28_stat1_value = 8 | |level28_stat1_value = 8 | ||
Line 348: | Line 348: | ||
|level29_damage_effectiveness = 148 | |level29_damage_effectiveness = 148 | ||
|level29_damage_multiplier = 148 | |level29_damage_multiplier = 148 | ||
|level29_stat_text = +9 to Melee | |level29_stat_text = +9 to Melee Strike Range<br>140 to 210 Added Fire Damage | ||
|level29_stat1_id = melee_range_+ | |level29_stat1_id = melee_range_+ | ||
|level29_stat1_value = 9 | |level29_stat1_value = 9 | ||
Line 359: | Line 359: | ||
|level30_damage_effectiveness = 149 | |level30_damage_effectiveness = 149 | ||
|level30_damage_multiplier = 149 | |level30_damage_multiplier = 149 | ||
|level30_stat_text = +9 to Melee | |level30_stat_text = +9 to Melee Strike Range<br>150 to 224 Added Fire Damage | ||
|level30_stat1_id = melee_range_+ | |level30_stat1_id = melee_range_+ | ||
|level30_stat1_value = 9 | |level30_stat1_value = 9 | ||
Line 370: | Line 370: | ||
|level31_damage_effectiveness = 150 | |level31_damage_effectiveness = 150 | ||
|level31_damage_multiplier = 149.5 | |level31_damage_multiplier = 149.5 | ||
|level31_stat_text = +9 to Melee | |level31_stat_text = +9 to Melee Strike Range<br>155 to 232 Added Fire Damage | ||
|level31_stat1_id = melee_range_+ | |level31_stat1_id = melee_range_+ | ||
|level31_stat1_value = 9 | |level31_stat1_value = 9 | ||
Line 381: | Line 381: | ||
|level32_damage_effectiveness = 150 | |level32_damage_effectiveness = 150 | ||
|level32_damage_multiplier = 150 | |level32_damage_multiplier = 150 | ||
|level32_stat_text = +9 to Melee | |level32_stat_text = +9 to Melee Strike Range<br>160 to 240 Added Fire Damage | ||
|level32_stat1_id = melee_range_+ | |level32_stat1_id = melee_range_+ | ||
|level32_stat1_value = 9 | |level32_stat1_value = 9 | ||
Line 392: | Line 392: | ||
|level33_damage_effectiveness = 151 | |level33_damage_effectiveness = 151 | ||
|level33_damage_multiplier = 150.5 | |level33_damage_multiplier = 150.5 | ||
|level33_stat_text = +9 to Melee | |level33_stat_text = +9 to Melee Strike Range<br>165 to 248 Added Fire Damage | ||
|level33_stat1_id = melee_range_+ | |level33_stat1_id = melee_range_+ | ||
|level33_stat1_value = 9 | |level33_stat1_value = 9 | ||
Line 403: | Line 403: | ||
|level34_damage_effectiveness = 151 | |level34_damage_effectiveness = 151 | ||
|level34_damage_multiplier = 151 | |level34_damage_multiplier = 151 | ||
|level34_stat_text = +10 to Melee | |level34_stat_text = +10 to Melee Strike Range<br>171 to 256 Added Fire Damage | ||
|level34_stat1_id = melee_range_+ | |level34_stat1_id = melee_range_+ | ||
|level34_stat1_value = 10 | |level34_stat1_value = 10 | ||
Line 414: | Line 414: | ||
|level35_damage_effectiveness = 152 | |level35_damage_effectiveness = 152 | ||
|level35_damage_multiplier = 151.5 | |level35_damage_multiplier = 151.5 | ||
|level35_stat_text = +10 to Melee | |level35_stat_text = +10 to Melee Strike Range<br>176 to 265 Added Fire Damage | ||
|level35_stat1_id = melee_range_+ | |level35_stat1_id = melee_range_+ | ||
|level35_stat1_value = 10 | |level35_stat1_value = 10 | ||
Line 425: | Line 425: | ||
|level36_damage_effectiveness = 152 | |level36_damage_effectiveness = 152 | ||
|level36_damage_multiplier = 152 | |level36_damage_multiplier = 152 | ||
|level36_stat_text = +10 to Melee | |level36_stat_text = +10 to Melee Strike Range<br>182 to 273 Added Fire Damage | ||
|level36_stat1_id = melee_range_+ | |level36_stat1_id = melee_range_+ | ||
|level36_stat1_value = 10 | |level36_stat1_value = 10 | ||
Line 436: | Line 436: | ||
|level37_damage_effectiveness = 153 | |level37_damage_effectiveness = 153 | ||
|level37_damage_multiplier = 152.5 | |level37_damage_multiplier = 152.5 | ||
|level37_stat_text = +10 to Melee | |level37_stat_text = +10 to Melee Strike Range<br>188 to 282 Added Fire Damage | ||
|level37_stat1_id = melee_range_+ | |level37_stat1_id = melee_range_+ | ||
|level37_stat1_value = 10 | |level37_stat1_value = 10 | ||
Line 447: | Line 447: | ||
|level38_damage_effectiveness = 153 | |level38_damage_effectiveness = 153 | ||
|level38_damage_multiplier = 153 | |level38_damage_multiplier = 153 | ||
|level38_stat_text = +11 to Melee | |level38_stat_text = +11 to Melee Strike Range<br>194 to 292 Added Fire Damage | ||
|level38_stat1_id = melee_range_+ | |level38_stat1_id = melee_range_+ | ||
|level38_stat1_value = 11 | |level38_stat1_value = 11 | ||
Line 458: | Line 458: | ||
|level39_damage_effectiveness = 154 | |level39_damage_effectiveness = 154 | ||
|level39_damage_multiplier = 153.5 | |level39_damage_multiplier = 153.5 | ||
|level39_stat_text = +11 to Melee | |level39_stat_text = +11 to Melee Strike Range<br>201 to 301 Added Fire Damage | ||
|level39_stat1_id = melee_range_+ | |level39_stat1_id = melee_range_+ | ||
|level39_stat1_value = 11 | |level39_stat1_value = 11 | ||
Line 469: | Line 469: | ||
|level40_damage_effectiveness = 154 | |level40_damage_effectiveness = 154 | ||
|level40_damage_multiplier = 154 | |level40_damage_multiplier = 154 | ||
|level40_stat_text = +11 to Melee | |level40_stat_text = +11 to Melee Strike Range<br>207 to 311 Added Fire Damage | ||
|level40_stat1_id = melee_range_+ | |level40_stat1_id = melee_range_+ | ||
|level40_stat1_value = 11 | |level40_stat1_value = 11 |
Revision as of 18:35, 13 March 2020
Level: (1-20)
Attack Damage: (120-139)% of base
Effectiveness of Added Damage: (120-139)%
Projectile Speed: 750Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Deals (120-139)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemMoltenStrike
Molten Strike is an attack skill that strikes an enemy, with some of the physical damage converted to fire damage. Each strike creates multiple molten ball projectiles that land to deal damage in a small area.
Skill functions
An attack with Molten Strike consists of two parts:
- An initial melee hit with the keywords Fire, Attack, Melee
- A projectile attack with the keywords Fire, Attack, Projectile, AoE
Modifiers that require the keywords Melee, Projectile, or AoE only apply to the appropriate portions of the attack. For example, supporting Molten Strike with Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical Damage
Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills have 10% less Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will increase the damage of the melee hit but not the projectiles. That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage).
Magma projectiles: Unmodified projectiles will deal (72 to 87.96)% of full weapon damage, of which 60% of physical is converted to fire damage. Supporting Molten Strike with Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
Supported Skills fire 2 additional Projectiles
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
Supported Skills fire 4 additional Projectiles
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will increase the number of projectiles fired while reducing their damage, but will not affect the initial melee hit in any way. Since the projectiles are not a melee attack, Strength's melee physical damage bonus does not apply (unless the player has Iron Grip). It is possible for more than one projectile from this skill to hit a single enemy, including the one that was already hit by melee attack, although the chance to hit the initial target is considerably reduced because of deadzone around it. The projectile explosions themselves have a radius of 9[1].
Damage conversion: Like all converted damage, the fire portion of Molten Strike's damage will be modified by both fire damage and physical damage increases.
Tooltip damage: Damage per hit and DPS displayed on the skill tooltip show only the melee portion of the attack, with that of projectiles dependent on the average number of hits expected from the skill. An estimate to the area DPS and total single target DPS of the skill can be obtained using the calculator on the link
Skill interactions
Dual Wielding: Dual wielding attacks with Molten Strike will alternate the weapon being swung.
Gain on hit: The stated amount on hit will be restored for both the initial hit and for each projectile that strikes an enemy.
Area of effect: Projectiles are spread randomly over a 270 degree circular area within a radius of 5 to 20 units[2] around the target struck. Increased AoE bonuses affect both the explosion area of individual projectiles and the area they are spread over, resulting in similar degree of coverage over a larger area. Increased AoE bonuses only affect the outer radius; the inner radius is always 5. Unlike other skills such as Firestorm, Molten Strike ball landing positions are sampled uniformly over the arc's angle and radius rather than over the area of the circular arc[3].
Piercing, forking and chaining projectiles: Molten Strike projectiles cannot chain, pierce or fork, since they are ground-targeted.
Point Blank: Projectiles are affected by Point Blank even though the melee attack is not.[4] While the description of Point Blank doesn't make this exactly clear, the damage multiplier received from it is proportional to the distance it has traveled from the melee target's location at the time the projectile was created. The maximum travel distance of Molten Strike is based purely on modifiers to Area of Effect.
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.: The Projectiles will receive the damage multiplier, however Molten Strike attack speed will not be lessened because it is a Melee Attack that triggers a Projectile Attack, and is not a Projectile Attack itself.
Projectile Speed: While Molten Strike can be supported by Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Projectile SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
Icon: J
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports projectile skills.Supported Skills have (20-30)% less Projectile Speed
Supported Skills deal (10-19)% more Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. only the damage modifiers will have any effect. Projectile speed modifiers from support gems, gear or passive skills do not alter the delay between the projectiles being created and their ground impact.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Melee Range | Attack Fire Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 110% | 110% | N/A | 2 to 3 | 0 | 0 |
2 | 2 | 0 | 114% | 113.9% | N/A | 2 to 3 | 70 | 70 |
3 | 4 | 16 | 118% | 117.9% | N/A | 3 to 4 | 308 | 378 |
4 | 7 | 22 | 122% | 121.8% | N/A | 4 to 6 | 1554 | 1932 |
5 | 11 | 31 | 126% | 125.8% | N/A | 5 to 8 | 6667 | 8599 |
6 | 16 | 41 | 130% | 129.7% | N/A | 7 to 11 | 26047 | 34646 |
7 | 20 | 50 | 134% | 133.7% | N/A | 9 to 13 | 49725 | 84371 |
8 | 24 | 58 | 138% | 137.6% | N/A | 11 to 17 | 95714 | 180085 |
9 | 28 | 67 | 142% | 141.6% | N/A | 14 to 20 | 169595 | 349680 |
10 | 32 | 75 | 146% | 145.5% | N/A | 16 to 25 | 283759 | 633439 |
11 | 36 | 83 | 149% | 149.5% | N/A | 20 to 30 | 453996 | 1087435 |
12 | 40 | 92 | 153% | 153.4% | N/A | 24 to 35 | 703128 | 1790563 |
13 | 44 | 100 | 157% | 157.4% | N/A | 28 to 42 | 1061223 | 2851786 |
14 | 48 | 109 | 161% | 161.3% | N/A | 33 to 49 | 2065870 | 4917656 |
15 | 52 | 117 | 165% | 165.3% | N/A | 39 to 58 | 2507110 | 7424766 |
16 | 56 | 125 | 169% | 169.2% | N/A | 45 to 68 | 5798936 | 13223702 |
17 | 60 | 134 | 173% | 173.2% | N/A | 52 to 79 | 15083919 | 28307621 |
18 | 64 | 142 | 177% | 177.1% | N/A | 61 to 91 | 27792735 | 56100356 |
19 | 67 | 148 | 181% | 181.1% | N/A | 68 to 102 | 43869739 | 99970095 |
20 | 70 | 155 | 185% | 185% | N/A | 75 to 113 | 242081556 | 342051651 |
21 | 72 | 159 | 189% | 188.9% | N/A | 81 to 122 | N/A | N/A |
22 | 74 | N/A | 193% | 192.9% | N/A | 87 to 130 | N/A | N/A |
23 | 76 | N/A | 197% | 196.8% | N/A | 93 to 140 | N/A | N/A |
24 | 78 | N/A | 201% | 200.8% | N/A | 100 to 150 | N/A | N/A |
25 | 80 | N/A | 205% | 204.7% | N/A | 107 to 160 | N/A | N/A |
26 | 82 | N/A | 209% | 208.7% | N/A | 114 to 172 | N/A | N/A |
27 | 84 | N/A | 213% | 212.6% | N/A | 123 to 184 | N/A | N/A |
28 | 86 | N/A | 217% | 216.6% | N/A | 131 to 197 | N/A | N/A |
29 | 88 | N/A | 221% | 220.5% | N/A | 140 to 210 | N/A | N/A |
30 | 90 | N/A | 224% | 224.5% | N/A | 150 to 224 | N/A | N/A |
31 | 91 | N/A | 226% | 226.4% | N/A | 155 to 232 | N/A | N/A |
32 | 92 | N/A | 228% | 228.4% | N/A | 160 to 240 | N/A | N/A |
33 | 93 | N/A | 230% | 230.4% | N/A | 165 to 248 | N/A | N/A |
34 | 94 | N/A | 232% | 232.4% | N/A | 171 to 256 | N/A | N/A |
35 | 95 | N/A | 234% | 234.3% | N/A | 176 to 265 | N/A | N/A |
36 | 96 | N/A | 236% | 236.3% | N/A | 182 to 273 | N/A | N/A |
37 | 97 | N/A | 238% | 238.3% | N/A | 188 to 282 | N/A | N/A |
38 | 98 | N/A | 240% | 240.3% | N/A | 194 to 292 | N/A | N/A |
39 | 99 | N/A | 242% | 242.2% | N/A | 201 to 301 | N/A | N/A |
40 | 100 | N/A | 244% | 244.2% | N/A | 207 to 311 | N/A | N/A |
Item acquisition
Molten Strike can drop anywhere.
Recipes
Molten Strike can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Molten Strike:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
WildfireWildfire Crimson JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less ProjectilesNews of Kaom's victory in the south spread quickly. Those in support of the coming rebellion bided their time. The rest fled like rats from a fire.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | (10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles | 0 |
Related helmet enchantments
The following helmet enchantments affect Molten Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Molten Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Molten Strike Damage | helmet 100 |
Enchantment Molten Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Molten Strike Damage | helmet 100 |
Enchantment Molten Strike Num Of Additional Projectiles 1 | 66 | Merciless Labyrinth | Molten Strike fires an additional Projectile | helmet 100 |
Enchantment Molten Strike Num Of Additional Projectiles 2 | 75 | Eternal Labyrinth | Molten Strike fires 2 additional Projectiles | helmet 100 |
Enchantment Molten Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Molten Strike Area of Effect | helmet 100 |
Enchantment Molten Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Molten Strike Area of Effect | helmet 100 |
Alternate skill effects
Molten Strike has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Molten Strike EffectCelestial Molten Strike EffectSkill Gem EffectYour Molten Strike becomes a Celestial Effect. | Your Molten Strike becomes a Celestial Effect. |
Stygian Molten Strike EffectStygian Molten Strike EffectSkill Gem EffectYour Molten Strike becomes a Stygian Effect. | Your Molten Strike becomes a Stygian Effect. |
Version history
Version | Changes |
---|---|
3.7.0 |
|
3.5.0 |
|
3.4.0 |
|
2.0.0 |
|
1.1.3 |
|
References
- ↑ https://www.reddit.com/r/pathofexile/comments/auyizx/aoe_radius_should_have_two_decimal_places/ehfj02a/
- ↑ Mark_GGG (May 7, 2014). "Molten Strike & Point Blank interaction". Path of Exile Forum. Retrieved May 7, 2014.
- ↑ Mark_GGG (October 2016). "Simple graphical explanation of Molten Strike and Firestorm AOE mechanics.". Reddit. Retrieved July 10, 2017.
- ↑ Mark_GGG (December 3, 2012). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.