Life

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Revision as of 14:20, 21 February 2018 by >OmegaK2 (→‎Low life)
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The Player's Life Orb at full life

Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.

Every class starts out with 50 life and has the following stats:

Calculation

Total maximum life can be calculated with the following formula:

Flat life bonuses are added directly to base life (+X to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+X% increased maximum Life). See modifiers.

Life scaling

Certain unique items grant special additional scaling for Life based on other statistics:

Increasing strength, as well as dexterity if Shaper's TouchShaper's Touch
Crusader Gloves
Armour: (217-305)
Energy Shield: (45-61)
Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
By my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing.
are used, will increase maximum life. Increasing attributes in general will also increase life.

Mechanics scaled by life

Certain unique items, skills, and ascendancies scale based on maximum life.

Skills

  • Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
    Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Grants (20-39)% more Spell Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    deals fire damage over time both to enemies and the caster based off of the caster's maximum life and energy shield

Unique items

  • Maligaro's LensMaligaro's Lens
    Compound Spiked Shield
    Chance to Block: 25%
    Evasion: (122-144)
    Energy Shield: (25-30)
    Movement Speed: -3%
    Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
    (10-20)% increased maximum Life
    -50% to all Elemental Resistances
    10% increased Area of Effect
    Nearby allies Recover 1% of your Maximum Life when you Die
    "Look around you. What do you see?
    Corruption, perversion, sin?
    No. It is progress.
    You simply lack the means to see it."
    - Inquisitor Maligaro
    has the unique mod Nearby allies Recover 2% of your maximum Life when you Die

Ascendancy passive skills

Template:Passive table

Restoring life

After taking damage, Life may be restored in the following ways:

Certain skills can provide special life regeneration effects:

  • Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 140%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
    Deals (31.2-1509.4) Base Chaos Damage per second
    Base duration is 3.80 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Regenerate 0.50% of Debuff Damage as Life

    Additional Effects From 1-20% Quality:
    Regenerate +(0.025-0.5)% of Debuff Damage as Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Some unique items grant other ways to restore life.

Spending life

Like mana and energy shield with Eldritch Battery, life may be spent in the following ways:

  • Life may be used like mana via the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
    Icon: B
    Level: (1-20)
    Cost & Reservation Multiplier: (220-201)%
    Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
    Supported Skills Reserve Life instead of Mana

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% increased Aura effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem to use skills with a fixed mana cost. Life cost is affected by Inspiration SupportInspiration SupportCritical, Support
    Icon: r
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% reduced Mana Cost
    Gain an Inspiration Charge when you Spend Mana on Upfront
    Costs or Effects of Supported Skills
    Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
    Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
    Lose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% reduced Mana Cost
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    and all mana multipliers, except where otherwise specified.
  • Through the use of the beneficial life degeneration skills Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
    Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Grants (20-39)% more Spell Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Blood RageBlood RageSpell, Duration, Physical
    Level: (1-20)
    Cost: (12-29) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
    Grants (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill

    Additional Effects From 1-20% Quality:
    Grants (0.25-5)% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • By reserving life instead of mana for certain skills while using the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
    Icon: B
    Level: (1-20)
    Cost & Reservation Multiplier: (220-201)%
    Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
    Supported Skills Reserve Life instead of Mana

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% increased Aura effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem and also by using the Midnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Physical Damage: 21-38
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (20-30)% increased Movement Speed
    Minions deal (50-70)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
    unique wand.
  • Using Vaal Righteous FireVaal Righteous FireSpell, AoE, Fire, Vaal, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 40
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Cast Time: Instant
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4.00 seconds
    Sacrifices 60% of your total Energy Shield and Life
    Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Grants (10-19)% more Spell Damage
    Base radius is 3 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    will spend all but 1 life.
  • Using Chaos Inoculation can be interpreted as spending all but 1 life permanently for access to chaos damage immunity and greatly increased energy shield.

Full life

Main page: full life

Low life

Main page: low life

Life transforming jewels

These unique jewels transform life from passive skills into another base statistic.

  • Energy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    CorruptedThe Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
  • Healthy MindHealthy Mind
    Cobalt Jewel
    Limited to: 1
    Radius: Large
    (15-20)% increased maximum Mana
    Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    CorruptedFor the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in a Large Radius are Transformed to apply to Mana at 200% of their value

Life on equipment

Modifiers

Flat maximum life

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HaleItemPrefix1+(3-9) to maximum Lifefishing_rod 0
weapon 0
default 1000
HealthyItemPrefix5+(10-19) to maximum Lifefishing_rod 0
weapon 0
default 1000
VigorousItemPrefix73+(100-109) to maximum Lifeshield 1000
body_armour 1000
RapturousItemPrefix81+(110-119) to maximum Lifebody_armour 1000
PrimeItemPrefix86+(120-129) to maximum Lifebody_armour 1000
SanguineItemPrefix11+(20-29) to maximum Lifefishing_rod 0
weapon 0
default 1000
StalwartItemPrefix18+(30-39) to maximum Lifefishing_rod 0
weapon 0
default 1000
StoutItemPrefix24+(40-49) to maximum Lifefishing_rod 0
weapon 0
default 1000
RobustItemPrefix30+(50-59) to maximum Lifefishing_rod 0
weapon 0
default 1000
RotundItemPrefix36+(60-69) to maximum Lifefishing_rod 0
weapon 0
default 1000
VirileItemPrefix44+(70-79) to maximum Lifefishing_rod 0
weapon 0
default 1000
Athlete'sItemPrefix54+(80-89) to maximum Lifefishing_rod 0
weapon 0
ring 0
default 1000
FecundItemPrefix64+(90-99) to maximum Lifefishing_rod 0
boots 0
gloves 0
weapon 0
ring 0
amulet 0
default 1000
Oyster'sItemPrefix30+(20-32) to Armour
+(18-23) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
Urchin'sItemPrefix46+(33-48) to Armour
+(24-28) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
Nautilus'sItemPrefix62+(49-96) to Armour
+(29-33) to maximum Life
boots 0
gloves 0
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
Crocodile'sItemPrefix78+(97-144) to Armour
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
str_armour 500
str_dex_armour 250
str_int_armour 250
str_dex_int_armour 166
Monk'sItemPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
Prior'sItemPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
Abbot'sItemPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
Exarch'sItemPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
Flea'sItemPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
Fawn'sItemPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
Ram'sItemPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
Ibex'sItemPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
Annest'sItemPrefix30+(15-20) to Ward
+(18-23) to maximum Life
ward_armour 1000
Owen'sItemPrefix46+(21-30) to Ward
+(24-28) to maximum Life
ward_armour 1000
Gwayne'sItemPrefix62+(31-40) to Ward
+(29-33) to maximum Life
boots 0
gloves 0
ward_armour 1000
Cadigan'sItemPrefix78+(41-50) to Ward
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
ward_armour 500
HellscapeUpsideIncreasedLife1__ItemScourge Benefit1+(23-25) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeUpsideIncreasedLife2_ItemScourge Benefit45+(28-30) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeUpsideIncreasedLife3_ItemScourge Benefit68+(33-35) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeUpsideIncreasedLife4ItemScourge Benefit68+(38-40) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeDownsideMinusMaximumLife0ItemScourge Detriment1-(20-16) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumLife1_ItemScourge Detriment1-(25-21) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumLife2ItemScourge Detriment45-(30-26) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumLife3_ItemScourge Detriment68-(35-31) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
WeaponTreeIncreasedLife1ItemCrucible Passive Skill Tree1+30 to maximum Lifeshield 1000
WeaponTreeIncreasedLife2ItemCrucible Passive Skill Tree21+35 to maximum Lifeshield 1000
WeaponTreeIncreasedLife3ItemCrucible Passive Skill Tree46+40 to maximum Lifeshield 1000
WeaponTreeIncreasedLife4ItemCrucible Passive Skill Tree65+45 to maximum Lifeshield 1000
WeaponTreeIncreasedLife5ItemCrucible Passive Skill Tree77+50 to maximum Lifeshield 500
WeaponTreeIncreasedLifeAndLifeOnKill1ItemCrucible Passive Skill Tree1+15 to maximum Life
Recover 1% of Life on Kill
shield 500
WeaponTreeIncreasedLifeAndLifeOnKill2ItemCrucible Passive Skill Tree40+20 to maximum Life
Recover 1% of Life on Kill
shield 500
WeaponTreeIncreasedLifeAndLifeOnKill3ItemCrucible Passive Skill Tree65+25 to maximum Life
Recover 1% of Life on Kill
shield 500
WeaponTreeIncreasedLifeAndLifeRegen1ItemCrucible Passive Skill Tree1+15 to maximum Life
Regenerate 0.4% of Life per second
shield 500
WeaponTreeIncreasedLifeAndLifeRegen2ItemCrucible Passive Skill Tree40+20 to maximum Life
Regenerate 0.4% of Life per second
shield 500
WeaponTreeIncreasedLifeAndLifeRegen3ItemCrucible Passive Skill Tree65+25 to maximum Life
Regenerate 0.4% of Life per second
shield 500
WeaponTreeIncreasedLifeAndStunThreshold1ItemCrucible Passive Skill Tree1+15 to maximum Life
20% increased Stun Threshold
shield 500
WeaponTreeIncreasedLifeAndStunThreshold2ItemCrucible Passive Skill Tree40+20 to maximum Life
20% increased Stun Threshold
shield 500
WeaponTreeIncreasedLifeAndStunThreshold3ItemCrucible Passive Skill Tree65+25 to maximum Life
20% increased Stun Threshold
shield 500
WeaponTreeIncreasedLifeReducedAllResistance1ItemCrucible Passive Skill Tree15+60 to maximum Life
-5% to all Elemental Resistances
shield 500
WeaponTreeIncreasedLifeReducedAllResistance2ItemCrucible Passive Skill Tree45+75 to maximum Life
-5% to all Elemental Resistances
shield 500
WeaponTreeIncreasedLifeReducedAllResistance3ItemCrucible Passive Skill Tree70+80 to maximum Life
-5% to all Elemental Resistances
shield 500
WeaponTreeIncreasedLifeReducedDamage1ItemCrucible Passive Skill Tree15+60 to maximum Life
20% reduced Damage
shield 500
WeaponTreeIncreasedLifeReducedDamage2ItemCrucible Passive Skill Tree45+75 to maximum Life
20% reduced Damage
shield 500
WeaponTreeIncreasedLifeReducedDamage3ItemCrucible Passive Skill Tree70+80 to maximum Life
20% reduced Damage
shield 500
WeaponTreeIncreasedLifeReducedLocalDefences1ItemCrucible Passive Skill Tree15+60 to maximum Life
50% reduced Armour, Evasion and Energy Shield
shield 500
WeaponTreeIncreasedLifeReducedLocalDefences2ItemCrucible Passive Skill Tree45+75 to maximum Life
50% reduced Armour, Evasion and Energy Shield
shield 500
WeaponTreeIncreasedLifeReducedLocalDefences3ItemCrucible Passive Skill Tree70+80 to maximum Life
50% reduced Armour, Evasion and Energy Shield
shield 500
HaleAbyss JewelPrefix1+(21-25) to maximum Lifedefault 3000
HealthyAbyss JewelPrefix35+(26-30) to maximum Lifedefault 3000
SanguineAbyss JewelPrefix74+(31-35) to maximum Lifedefault 1000
StalwartAbyss JewelPrefix82+(36-40) to maximum Lifedefault 500
ChosenUnveiledPrefix60+(55-60) to maximum Life
Regenerate 5.3 Mana per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
ChosenUnveiledPrefix60(24-28)% increased Armour and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour and Evasion
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour and Evasion
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour and Evasion
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour, Evasion and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Armour, Evasion and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Evasion and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Evasion and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Evasion and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Evasion Rating
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Evasion Rating
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
ChosenUnveiledPrefix60(24-28)% increased Evasion Rating
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000

Percentage maximum life

Regular

Lua error: Error 1054: Unknown column 'spawn_weights.tag' in 'where clause' Function: CargoSQLQuery::run Query: SELECT `cargo__mods`.`_pageID` AS `mods._pageID`,`cargo__mods`.`_pageName` AS `mods._pageName`,`cargo__mods`.`id` AS `mods.id`,`cargo__mods`.`name` AS `mods.name`,`cargo__mods`.`domain` AS `mods.domain`,`cargo__mods`.`generation_type` AS `mods.generation_type`,`cargo__mods`.`required_level` AS `mods.required_level`,`cargo__mods`.`stat_text` AS `mods.stat_text` FROM `cargo__mods` LEFT OUTER JOIN `cargo__mod_spawn_weights` ON ((`cargo__mods`.`_pageID`=`cargo__mod_spawn_weights`.`_pageID`)) LEFT OUTER JOIN `cargo__mod_stats` ON ((`cargo__mods`.`_pageID`=`cargo__mod_stats`.`_pageID`)) WHERE `cargo__mod_spawn_weights`.`value` > 0

 AND (`cargo__mod_stats`.`id` LIKE "maximum_life_+\%"
   AND `cargo__mods`.`domain` != 3
   AND spawn_weights.tag NOT LIKE "%elder%"
   AND spawn_weights.tag NOT LIKE "%shaper%")  GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`domain`,`cargo__mods`.`generation_type`,`cargo__mods`.`id`,`cargo__mods`.`required_level` LIMIT 5000  

.

Shaper/Elder

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 AND (`cargo__mod_stats`.`id` LIKE "maximum_life_+\%"
   AND `cargo__mods`.`domain` != 3
   AND (
       spawn_weights.tag LIKE "%elder%"
       OR spawn_weights.tag LIKE "%shaper%"
   ))  GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`domain`,`cargo__mods`.`generation_type`,`cargo__mods`.`id`,`cargo__mods`.`required_level` LIMIT 5000  

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Base Items

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Unique Items

While the +X to maximum Life modifier is quite common on unique items, the X% increased maximum Life modifier is less common and can only appear on unique items. Certain unique items also grant +X to maximum Life in exceptional quantities or on weapons.

Unique items with flat maximum life

Unique Items that increase or reduce life

Life on equipment for minions

Modifiers

Regular

No results found

Shaper/Elder

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 AND (`cargo__mod_stats`.`id` LIKE "%minion_maximum_life%"
   AND (
       spawn_weights.tag LIKE "%elder%"
       OR spawn_weights.tag LIKE "%shaper%"
   ))  GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`domain`,`cargo__mods`.`generation_type`,`cargo__mods`.`mod_groups__full` ,`cargo__mods`.`mod_type`,`cargo__mods`.`required_level`,`cargo__mod_spawn_weights`.`ordinal` LIMIT 5000  

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Other modifiers

Catarina has a craftable prefix for gloves that grants 10 to 15% increased Minion maximum Life

In addition, essences of Fear grant X% increased Minion maximum Life to the following base items up to a certain value:

Unique items

Generic minion life

ItemLife
SidhebreathSidhebreath
Paua Amulet
(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
Minions have (10-15)% increased maximum Life
Minions convert 50% of Physical Damage to Cold Damage
Minions deal (25-35) to (50-65) additional Cold Damage
Minions deal no Non-Cold Damage
The breath of life is yours to give.
(10-15)%
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
15%
The BaronThe Baron
Close Helmet
Armour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
(10-20)%
Queen's DecreeQueen's Decree
Ornate Sword
Two Hand Sword
Physical Damage: 30-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
Minions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
The nobles wanted to take her throne.
She let the peasants take their wealth.
The peasants wanted to take her wealth.
She let the soldiers take their heads.
The soldiers wanted to take her head.
She sat on her throne and wept.
(30-40)%
BloodbondBloodbond
Bone Armour
Evasion: (388-512)
Energy Shield: (82-107)
Movement Speed: -3%
Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
Regenerate 1% of Life per second
Minions have +(12-15)% chance to Suppress Spell Damage
What mother wouldn't give her life for that of her children?
(20-30)%
Chober ChaberChober Chaber
Great Mallet
Two Hand Mace
Physical Damage: (129-137.6) to (264-281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
The faithful may continue to serve, even after death.
(20-40)%
FleshcrafterFleshcrafter
Necromancer Silks
Energy Shield: (246-367)
Movement Speed: -3%
Requires Level 59, 160 Int(100-150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage taken does not bypass Minions' Energy Shield
Minions have (50-100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Imbue the body with stolen spirit, hold the leash tight.
N/A
Vis MortisVis Mortis
Necromancer Silks
Energy Shield: (369-470)
Movement Speed: -3%
Requires Level 59, 160 Int(200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
Reap what others have sown
Muster them from their graves
Parade them for your pleasure
Zealots in mortis enslaved
-20%
Replica Grip of the CouncilReplica Grip of the Council
Arcanist Gloves
Energy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength
+(30-50) to maximum Life
+(20-40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
"I feel altered when Administrator Qotra wears these gloves.
Somehow, I find that disturbing."
- Researcher Arn
-10%
ParadoxicaParadoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
<veiled mod pool>
What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it.
(34-38)%
Replica ParadoxicaReplica Paradoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
"This is one riddle I can't solve."
- Researcher Graven
Take this item to Jun Ortoi to have her Unveil it.
(34-38)%
Cane of KulemakCane of Kulemak
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
(50-59)%
Ancient SkullAncient Skull
Bone Helmet
Armour: (492-681)
Energy Shield: (100-138)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150-200)% increased Armour and Energy Shield
Minions have (40-20)% reduced maximum Life
Minions have (15-25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
Primordial rage slumbers, waiting for the call of the stars to return and swallow the world.
(-40--20)%

Minion-type specific life

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 AND (`cargo__items`.`release_version` IS NULL 
   OR `cargo__items`.`release_version` IS NOT NULL
   AND `cargo__versions`.`release_date` < 20240517074831
 ) AND `cargo__items`.`rarity_id` = "unique"
 AND (`cargo__item_stats`.`id` LIKE "%maximum_life%"
   AND (Template:QH/minion))) AND `cargo__items`.`_pageNamespace` IN (0,10016)  GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`required_level_range_maximum`,`cargo__items`.`name` LIMIT 5000  

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Life on equipment for totems

Modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Decoy Totem Life 1ItemEnchantment6640% increased Decoy Totem Lifehelmet 100
Enchantment Decoy Totem Life 2ItemEnchantment7560% increased Decoy Totem Lifehelmet 100
HellscapeUpsideTotemLife2ItemScourge Benefit45(7-9)% increased Totem Lifeboots 250
amulet 500
HellscapeUpsideTotemLife3__ItemScourge Benefit68(10-12)% increased Totem Lifeboots 250
amulet 500
HellscapeUpsideTotemLife4ItemScourge Benefit68(13-15)% increased Totem Lifeboots 250
amulet 500
HellscapeDownsideTotemLife2ItemScourge Detriment45(27-21)% reduced Totem Lifeboots 250
amulet 250
HellscapeDownsideTotemLife3ItemScourge Detriment68(36-30)% reduced Totem Lifeboots 250
amulet 250
WeaponTreeTotemExplodeOnDeath1ItemCrucible Passive Skill Tree4Totems Explode on Death, dealing 10% of their Life as Physical Damage
15% reduced Totem Life
one_hand_weapon 250
WeaponTreeTotemExplodeOnDeath2h1ItemCrucible Passive Skill Tree4Totems Explode on Death, dealing 20% of their Life as Physical Damage
25% reduced Totem Life
two_hand_weapon 250
WeaponTreeTotemExplodeOnDeath2ItemCrucible Passive Skill Tree60Totems Explode on Death, dealing 15% of their Life as Physical Damage
15% reduced Totem Life
one_hand_weapon 250
WeaponTreeTotemExplodeOnDeath2h2ItemCrucible Passive Skill Tree60Totems Explode on Death, dealing 30% of their Life as Physical Damage
25% reduced Totem Life
two_hand_weapon 250
CarvedJewelPrefix1(8-12)% increased Totem Lifenot_str 250
default 350
ParasiticUber Map AreaPrefix115% of Damage Players' Totems take from Hits is taken from their Summoner's Life insteaduber_tier_map 30

Unique itemse

ItemLife
Trolltimber SpireTrolltimber Spire
Cedar Tower Shield
Chance to Block: 25%
Armour: (216-282)
Movement Speed: -3%
Requires Level 17, 47 Str+(20-30) to maximum Life(130-150)% increased Armour
+(40-60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
The problem with working fresh trolltimber:
by the time you've carved out one end,
the other has sprouted fresh roots!
N/A
Iron CommanderIron Commander
Death Bow
Bow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
(14-20)%
Replica Iron CommanderReplica Iron Commander
Death Bow
Bow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
"Admittedly lacking the finesse of the fabled original,
Prototype #4 achieved identical results through brute force alone."
(14-20)%
Torchoak StepTorchoak Step
Antique Greaves
Armour: (219-316)Requires Level 37, 67 Str(80-120)% increased Armour
(20-30)% increased Totem Life
25% increased Movement Speed
(30-50)% increased Totem Placement speed
Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit
Centuries ago, there existed a unique grove imbued with ancestral fire.
As with all things, the Karui used its wood for war.
(20-30)%
Soul MantleSoul Mantle
Spidersilk Robe
Energy Shield: (202-257)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems die
The greatest mistakes cause suffering
long after they have been made
(20-30)%

Passive skills

There are passive skills that grant life bonuses. There is a total of 559% increased maximum life on the passive tree as well as 179 total base life from passives. 35% increased maximum life is gated behind the Blood Magic keystone.

By siding with Oak during Normal Deal with the Bandits, 40 additional base life may be gained.

Life

These passive skills grant increased maximum life or additional base maximum life.

Template:Passive table

Totem life

These passive skills grant increased maximum life for totems or additional scaling based off of totem life.

Template:Passive table

Minion life

These passive skills grant increased maximum life for minions or additional scaling for minion life.

Template:Passive table

Ascendancy Passives

There are a few Ascendancy passives that grant other bonuses based off of life.

Template:Passive table

Miscellany

These Keystone passive skills are related to life, but do not fit into any other category.

Template:Passive table

See also