Leap Slam: Difference between revisions
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|cast_time = 1.4 | |cast_time = 1.4 | ||
|required_level = 10 | |required_level = 10 | ||
|quality_type1_weight = 50 | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 1% increased Stun Duration on enemies | |quality_type1_stat_text = 1% increased Stun Duration on enemies | ||
Line 36: | Line 35: | ||
|quality_type4_stat1_id = attack_speed_+% | |quality_type4_stat1_id = attack_speed_+% | ||
|quality_type4_stat1_value = 500 | |quality_type4_stat1_value = 500 | ||
| | |static_cost_amounts = 10 | ||
|static_cost_types = Mana | |||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = additional_weapon_base_attack_time_ms | |static_stat1_id = additional_weapon_base_attack_time_ms | ||
Line 46: | Line 46: | ||
|static_stat4_id = is_area_damage | |static_stat4_id = is_area_damage | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|stat_text = Deals ( | |stat_text = Deals (0-50)% more Attack Damage<br>+0.55 seconds to Attack Time<br>(20-39)% increased Stun Duration against Enemies that are on Full Life<br>Damaging Hits always Stun Enemies that are on Full Life | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 10 | |level1_level_requirement = 10 | ||
Line 56: | Line 56: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 13 | |level2_level_requirement = 13 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 103 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 102.6 | ||
|level2_stat_text = 21% increased Stun Duration against Enemies that are on Full Life | |level2_stat_text = 21% increased Stun Duration against Enemies that are on Full Life | ||
|level2_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level2_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 63: | Line 63: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 17 | |level3_level_requirement = 17 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 105 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 105.3 | ||
|level3_stat_text = 22% increased Stun Duration against Enemies that are on Full Life | |level3_stat_text = 22% increased Stun Duration against Enemies that are on Full Life | ||
|level3_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level3_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 70: | Line 70: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 21 | |level4_level_requirement = 21 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 108 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 107.9 | ||
|level4_stat_text = 23% increased Stun Duration against Enemies that are on Full Life | |level4_stat_text = 23% increased Stun Duration against Enemies that are on Full Life | ||
|level4_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level4_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 77: | Line 77: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 25 | |level5_level_requirement = 25 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 111 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 110.5 | ||
|level5_stat_text = 24% increased Stun Duration against Enemies that are on Full Life | |level5_stat_text = 24% increased Stun Duration against Enemies that are on Full Life | ||
|level5_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level5_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 84: | Line 84: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 29 | |level6_level_requirement = 29 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 113 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 113.2 | ||
|level6_stat_text = 25% increased Stun Duration against Enemies that are on Full Life | |level6_stat_text = 25% increased Stun Duration against Enemies that are on Full Life | ||
|level6_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level6_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 91: | Line 91: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 33 | |level7_level_requirement = 33 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 116 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 115.8 | ||
|level7_stat_text = 26% increased Stun Duration against Enemies that are on Full Life | |level7_stat_text = 26% increased Stun Duration against Enemies that are on Full Life | ||
|level7_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level7_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 98: | Line 98: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 36 | |level8_level_requirement = 36 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 118 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 118.4 | ||
|level8_stat_text = 27% increased Stun Duration against Enemies that are on Full Life | |level8_stat_text = 27% increased Stun Duration against Enemies that are on Full Life | ||
|level8_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level8_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 105: | Line 105: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 39 | |level9_level_requirement = 39 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 121 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 121.1 | ||
|level9_stat_text = 28% increased Stun Duration against Enemies that are on Full Life | |level9_stat_text = 28% increased Stun Duration against Enemies that are on Full Life | ||
|level9_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level9_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 112: | Line 112: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 42 | |level10_level_requirement = 42 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 124 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 123.7 | ||
|level10_stat_text = 29% increased Stun Duration against Enemies that are on Full Life | |level10_stat_text = 29% increased Stun Duration against Enemies that are on Full Life | ||
|level10_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level10_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 119: | Line 119: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 45 | |level11_level_requirement = 45 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 126 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 126.3 | ||
|level11_stat_text = 30% increased Stun Duration against Enemies that are on Full Life | |level11_stat_text = 30% increased Stun Duration against Enemies that are on Full Life | ||
|level11_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level11_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 126: | Line 126: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 48 | |level12_level_requirement = 48 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 129 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 128.9 | ||
|level12_stat_text = 31% increased Stun Duration against Enemies that are on Full Life | |level12_stat_text = 31% increased Stun Duration against Enemies that are on Full Life | ||
|level12_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level12_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 133: | Line 133: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 51 | |level13_level_requirement = 51 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 132 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 131.6 | ||
|level13_stat_text = 32% increased Stun Duration against Enemies that are on Full Life | |level13_stat_text = 32% increased Stun Duration against Enemies that are on Full Life | ||
|level13_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level13_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 140: | Line 140: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 54 | |level14_level_requirement = 54 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 134 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 134.2 | ||
|level14_stat_text = 33% increased Stun Duration against Enemies that are on Full Life | |level14_stat_text = 33% increased Stun Duration against Enemies that are on Full Life | ||
|level14_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level14_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 147: | Line 147: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 57 | |level15_level_requirement = 57 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 137 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 136.8 | ||
|level15_stat_text = 34% increased Stun Duration against Enemies that are on Full Life | |level15_stat_text = 34% increased Stun Duration against Enemies that are on Full Life | ||
|level15_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level15_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 154: | Line 154: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 60 | |level16_level_requirement = 60 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 139 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 139.5 | ||
|level16_stat_text = 35% increased Stun Duration against Enemies that are on Full Life | |level16_stat_text = 35% increased Stun Duration against Enemies that are on Full Life | ||
|level16_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level16_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 161: | Line 161: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 63 | |level17_level_requirement = 63 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 142 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 142.1 | ||
|level17_stat_text = 36% increased Stun Duration against Enemies that are on Full Life | |level17_stat_text = 36% increased Stun Duration against Enemies that are on Full Life | ||
|level17_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level17_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 168: | Line 168: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 145 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 144.7 | ||
|level18_stat_text = 37% increased Stun Duration against Enemies that are on Full Life | |level18_stat_text = 37% increased Stun Duration against Enemies that are on Full Life | ||
|level18_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level18_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 175: | Line 175: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 147 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 147.4 | ||
|level19_stat_text = 38% increased Stun Duration against Enemies that are on Full Life | |level19_stat_text = 38% increased Stun Duration against Enemies that are on Full Life | ||
|level19_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level19_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 182: | Line 182: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 150 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 150 | ||
|level20_stat_text = 39% increased Stun Duration against Enemies that are on Full Life | |level20_stat_text = 39% increased Stun Duration against Enemies that are on Full Life | ||
|level20_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level20_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 189: | Line 189: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 153 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 152.6 | ||
|level21_stat_text = 40% increased Stun Duration against Enemies that are on Full Life | |level21_stat_text = 40% increased Stun Duration against Enemies that are on Full Life | ||
|level21_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level21_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 196: | Line 196: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 155 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 155.3 | ||
|level22_stat_text = 41% increased Stun Duration against Enemies that are on Full Life | |level22_stat_text = 41% increased Stun Duration against Enemies that are on Full Life | ||
|level22_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level22_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 203: | Line 203: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 158 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 157.9 | ||
|level23_stat_text = 42% increased Stun Duration against Enemies that are on Full Life | |level23_stat_text = 42% increased Stun Duration against Enemies that are on Full Life | ||
|level23_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level23_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 210: | Line 210: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 161 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 160.5 | ||
|level24_stat_text = 43% increased Stun Duration against Enemies that are on Full Life | |level24_stat_text = 43% increased Stun Duration against Enemies that are on Full Life | ||
|level24_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level24_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 217: | Line 217: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 163 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 163.2 | ||
|level25_stat_text = 44% increased Stun Duration against Enemies that are on Full Life | |level25_stat_text = 44% increased Stun Duration against Enemies that are on Full Life | ||
|level25_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level25_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 224: | Line 224: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 166 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 165.8 | ||
|level26_stat_text = 45% increased Stun Duration against Enemies that are on Full Life | |level26_stat_text = 45% increased Stun Duration against Enemies that are on Full Life | ||
|level26_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level26_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 231: | Line 231: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 168 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 168.4 | ||
|level27_stat_text = 46% increased Stun Duration against Enemies that are on Full Life | |level27_stat_text = 46% increased Stun Duration against Enemies that are on Full Life | ||
|level27_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level27_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 238: | Line 238: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 171 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 171.1 | ||
|level28_stat_text = 47% increased Stun Duration against Enemies that are on Full Life | |level28_stat_text = 47% increased Stun Duration against Enemies that are on Full Life | ||
|level28_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level28_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 245: | Line 245: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 174 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 173.7 | ||
|level29_stat_text = 48% increased Stun Duration against Enemies that are on Full Life | |level29_stat_text = 48% increased Stun Duration against Enemies that are on Full Life | ||
|level29_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level29_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 252: | Line 252: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 176 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 176.3 | ||
|level30_stat_text = 49% increased Stun Duration against Enemies that are on Full Life | |level30_stat_text = 49% increased Stun Duration against Enemies that are on Full Life | ||
|level30_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level30_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 259: | Line 259: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 178 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 177.6 | ||
|level31_stat_text = 50% increased Stun Duration against Enemies that are on Full Life | |level31_stat_text = 50% increased Stun Duration against Enemies that are on Full Life | ||
|level31_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level31_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 266: | Line 266: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 179 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 178.9 | ||
|level32_stat_text = 50% increased Stun Duration against Enemies that are on Full Life | |level32_stat_text = 50% increased Stun Duration against Enemies that are on Full Life | ||
|level32_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level32_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 273: | Line 273: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 180 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 180.3 | ||
|level33_stat_text = 51% increased Stun Duration against Enemies that are on Full Life | |level33_stat_text = 51% increased Stun Duration against Enemies that are on Full Life | ||
|level33_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level33_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 280: | Line 280: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 182 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 181.6 | ||
|level34_stat_text = 51% increased Stun Duration against Enemies that are on Full Life | |level34_stat_text = 51% increased Stun Duration against Enemies that are on Full Life | ||
|level34_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level34_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 287: | Line 287: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 183 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 182.9 | ||
|level35_stat_text = 52% increased Stun Duration against Enemies that are on Full Life | |level35_stat_text = 52% increased Stun Duration against Enemies that are on Full Life | ||
|level35_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level35_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 294: | Line 294: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 184 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 184.2 | ||
|level36_stat_text = 52% increased Stun Duration against Enemies that are on Full Life | |level36_stat_text = 52% increased Stun Duration against Enemies that are on Full Life | ||
|level36_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level36_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 301: | Line 301: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 186 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 185.5 | ||
|level37_stat_text = 53% increased Stun Duration against Enemies that are on Full Life | |level37_stat_text = 53% increased Stun Duration against Enemies that are on Full Life | ||
|level37_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level37_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 308: | Line 308: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 187 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 186.8 | ||
|level38_stat_text = 53% increased Stun Duration against Enemies that are on Full Life | |level38_stat_text = 53% increased Stun Duration against Enemies that are on Full Life | ||
|level38_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level38_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 315: | Line 315: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 188 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 188.2 | ||
|level39_stat_text = 54% increased Stun Duration against Enemies that are on Full Life | |level39_stat_text = 54% increased Stun Duration against Enemies that are on Full Life | ||
|level39_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level39_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 322: | Line 322: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 189 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 189.5 | ||
|level40_stat_text = 54% increased Stun Duration against Enemies that are on Full Life | |level40_stat_text = 54% increased Stun Duration against Enemies that are on Full Life | ||
|level40_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | |level40_stat1_id = stun_duration_+%_vs_enemies_that_are_on_full_life | ||
Line 368: | Line 368: | ||
|level20_experience = 342026975 | |level20_experience = 342026975 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|inventory_icon = Leap Slam | |||
|radius = 15 | |radius = 15 | ||
|quest_reward1_type = quest | |quest_reward1_type = quest |
Revision as of 04:29, 16 October 2021
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
AoE Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Deals (0-50)% more Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 10Vendor Prices
Normal | 1x Orb of Transmutation |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemLeapSlam
Leap Slam is an attack skill that performs a leap to a target area, damaging and knocking back enemies landed on. It is guaranteed to stun enemies at full life.
Skill functions and interactions
- Leap Slam has an instant startup when not used continuously. The cooldown between regaining its instant startup time seems to be based on attack speed.
- Accuracy: Accuracy is a factor despite the nature of the skill. Leap Slam can miss.
- Attack speed: Leap Slam has an attack time of your weapon's base attack time plus .55 seconds. Local attack speed modifiers apply to the base attack time of your weapon before the addition of .55 seconds. Global modifiers to attack speed will modify the speed at which Leap Slam performs. Leap Slam may seem slow when jumping small distances, but in reality, Leap Slam is simply always performed at the same modified speed regardless of the distance jumped.
Attack speed can be calculated with this formula: , where B is the base attack speed of your weapon, L is the local attack speed modifier, and G is the total global attack speed modifier applicable to your weapon type. Since weapons already list the locally modified attack speed, you can use this formula instead: , where W is the weapon's attack speed after local modifiers have been taken into account.
- Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon. If one of your weapons is not compatible with leap slam, you will be unable to use leap slam.
- Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
Supported Skills deal (30-20)% less Attack Damage
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.: Leap Slam cannot be supported by Multistrike.
- The maximum jumping distance of Leap Slam is confined by a square rectangle centered around the attacker. This means that the actual maximum distance will be √2 times as long, roughly 41% longer, jumping diagonally as it would be jumping straight up, down, left or right. Since the duration of the jump is the same regardless of distance, you will also end up travelling about 41% faster that way. Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.50 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
Base duration is 4.00 seconds
Deals (7-659) to (11-988) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Leap Slam seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect.
Strategy
Leap Slam is primarily used as a movement skill. Leap Slam can be used to cross cliffs, chasms, and obstacles. Faster Attacks SupportFaster Attacks SupportAttack, Support
Icon: A
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 8Supports attack skills.Supported Skills have (20-44)% increased Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Attack SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. is a good support for this purpose as it will increase the speed of travel.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Stun Duration | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 10 | 29 | 100% | 100% | 20% | 0 | 0 |
2 | 13 | 35 | 103% | 102.6% | 21% | 9569 | 9569 |
3 | 17 | 43 | 105% | 105.3% | 22% | 28189 | 37758 |
4 | 21 | 52 | 108% | 107.9% | 23% | 59146 | 96904 |
5 | 25 | 60 | 111% | 110.5% | 24% | 111192 | 208096 |
6 | 29 | 69 | 113% | 113.2% | 25% | 193800 | 401896 |
7 | 33 | 77 | 116% | 115.8% | 26% | 320280 | 722176 |
8 | 36 | 83 | 118% | 118.4% | 27% | 359090 | 1081266 |
9 | 39 | 90 | 121% | 121.1% | 28% | 498508 | 1579774 |
10 | 42 | 96 | 124% | 123.7% | 29% | 682057 | 2261831 |
11 | 45 | 102 | 126% | 126.3% | 30% | 921777 | 3183608 |
12 | 48 | 109 | 129% | 128.9% | 31% | 1727879 | 4911487 |
13 | 51 | 115 | 132% | 131.6% | 32% | 1791769 | 6703256 |
14 | 54 | 121 | 134% | 134.2% | 33% | 2353679 | 9056935 |
15 | 57 | 127 | 137% | 136.8% | 34% | 3070912 | 12127847 |
16 | 60 | 134 | 139% | 139.5% | 35% | 9095466 | 21223313 |
17 | 63 | 140 | 142% | 142.1% | 36% | 16039890 | 37263203 |
18 | 66 | 146 | 145% | 144.7% | 37% | 29817117 | 67080320 |
19 | 68 | 151 | 147% | 147.4% | 38% | 62895056 | 129975376 |
20 | 70 | 155 | 150% | 150% | 39% | 212051599 | 342026975 |
21 | 72 | 159 | 153% | 152.6% | 40% | N/A | N/A |
22 | 74 | N/A | 155% | 155.3% | 41% | N/A | N/A |
23 | 76 | N/A | 158% | 157.9% | 42% | N/A | N/A |
24 | 78 | N/A | 161% | 160.5% | 43% | N/A | N/A |
25 | 80 | N/A | 163% | 163.2% | 44% | N/A | N/A |
26 | 82 | N/A | 166% | 165.8% | 45% | N/A | N/A |
27 | 84 | N/A | 168% | 168.4% | 46% | N/A | N/A |
28 | 86 | N/A | 171% | 171.1% | 47% | N/A | N/A |
29 | 88 | N/A | 174% | 173.7% | 48% | N/A | N/A |
30 | 90 | N/A | 176% | 176.3% | 49% | N/A | N/A |
31 | 91 | N/A | 178% | 177.6% | 50% | N/A | N/A |
32 | 92 | N/A | 179% | 178.9% | 50% | N/A | N/A |
33 | 93 | N/A | 180% | 180.3% | 51% | N/A | N/A |
34 | 94 | N/A | 182% | 181.6% | 51% | N/A | N/A |
35 | 95 | N/A | 183% | 182.9% | 52% | N/A | N/A |
36 | 96 | N/A | 184% | 184.2% | 52% | N/A | N/A |
37 | 97 | N/A | 186% | 185.5% | 53% | N/A | N/A |
38 | 98 | N/A | 187% | 186.8% | 53% | N/A | N/A |
39 | 99 | N/A | 188% | 188.2% | 54% | N/A | N/A |
40 | 100 | N/A | 189% | 189.5% | 54% | N/A | N/A |
Item acquisition
Leap Slam can drop anywhere.
Recipes
Leap Slam can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Caged Brute Act 1 | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Caged Brute Act 1 Nessa | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Leap Slam.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Leap Slam Attack Speed 1 | 66 | Merciless Labyrinth | 10% increased Leap Slam Attack Speed | helmet 100 |
Enchantment Leap Slam Attack Speed 2 | 75 | Eternal Labyrinth | 15% increased Leap Slam Attack Speed | helmet 100 |
Enchantment Leap Slam Damage 1 | 66 | Merciless Labyrinth | 25% increased Leap Slam Damage | helmet 100 |
Enchantment Leap Slam Damage 2 | 75 | Eternal Labyrinth | 40% increased Leap Slam Damage | helmet 100 |
Enchantment Leap Slam Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Leap Slam Area of Effect | helmet 100 |
Enchantment Leap Slam Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Leap Slam Area of Effect | helmet 100 |
Alternate skill effects
Leap Slam has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Leap Slam EffectCelestial Leap Slam EffectSkill Gem EffectYour Leap Slam becomes a Celestial Effect. | Your Leap Slam becomes a Celestial Effect. |
Demonic Leap Slam EffectDemonic Leap Slam EffectSkill Gem EffectYour Leap Slam becomes a demonic effect. | Your Leap Slam becomes a demonic effect. |
Harlequin Leap Slam EffectHarlequin Leap Slam EffectSkill Gem EffectYour Leap Slam becomes a Harlequin Effect. | Your Leap Slam becomes a Harlequin Effect. |
Heritage Leap Slam EffectHeritage Leap Slam EffectSkill Gem EffectYour Leap Slam becomes a Heritage Effect. | Your Leap Slam becomes a Heritage Effect. |
Quadrilla Leap Slam EffectQuadrilla Leap Slam EffectSkill Gem EffectYour Leap Slam becomes a Quadrilla Effect. | Your Leap Slam becomes a Quadrilla Effect. |
Sin Leap Slam EffectSin Leap Slam EffectSkill Gem EffectYour Leap Slam becomes a sin effect. | Your Leap Slam becomes a sin effect. |
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.7.0 |
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3.5.0 |
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2.2.2c |
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2.2.2 |
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2.1.0 |
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2.0.0 |
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0.10.0 |
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0.9.12qq |
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0.9.12f |
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0.9.12d |
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0.9.12 |
|
0.7.1 |
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0.6.7 |
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0.5.13 |
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0.5.12 |
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0.5.10 |
|