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Version 0.9.12d
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| Version History | ||
|---|---|---|
| ← 0.9.12c September 11, 2012 | 0.9.12d September 12, 2012 | 0.9.12e → September 13, 2012 |
Patch notes
These are the official patch notes for version 0.9.12d released by Grinding Gear Games.
Changes
- Increased the drop rate of Maps.
- Doubled the drop rate of
Cartographer's ChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%.
Shift click to unstack..
- Restored the old (slightly larger) font size used on item and skill hovers.
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.has been slowed down a little. It is still a lot faster than it was in 0.9.11.
- Fixed a bug in the rendering of links between sockets on ground items.
- Changed the colouring of sockets on ground items and made them render without distortion.
- The Shore Encampment has now been renamed to Lioneye's Watch.
- Fixed a bug where the player icon could appear multiple times on the the World screen.
- Fixed a bug where a Map area would fail to generate if it had the increased size mod.
- Fixed a client crash with the minion user interface.
- Fixed a server crash that could occur with
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..