Goliath (monster type)
A Goliath is a type of beast monster typically found in man-made garden areas of Wraeclast. They fire a nova of spiny projectiles on death.
Mechanics
Goliaths do not fire their on-death spines if they are shattered. Projectiles in flight can be removed by destroying the corpse of the goliath.
Varieties
Name | Location | Special Attributes |
---|---|---|
Porcupine Goliath | The Imperial Gardens, The Hedge Maze | Shoots spines on death, Resists Cold |
Infected Spiker | Tora missions (legacy) | Shoots spines on death, Resists Cold, Cold Damage and Freezing |
Thistlesage | The Imperial Gardens | Casts Ice SpearIce SpearCritical, Spell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice Spear on death, Reflects Physical, Reflects Elemental, Resists Cold |
Bladeback Guardian | Invasion Boss | Casts IncinerateIncinerateSpell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and Ailments for each stage 100% increased angle per stage, up to 300% Final wave always Ignites 8 maximum Stages +(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres Final wave deals 500% more Damage with Hits Final wave deals 250% more Damage with Ignite Additional Effects From 1-20% Quality: +(0.1-2) to maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% AoE Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring always Shocks Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice Spear on death, Reflects Physical, Reflects Elemental, Resists Elemental, Resists Cold |
Version history
Version | Changes |
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1.0.0 |
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