Freezing Pulse: Difference between revisions

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|cast_time                              = 0.65
|cast_time                              = 0.65
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 2% increased Projectile Speed
|quality_type1_stat_text                = (2-40)% increased Projectile Speed
|quality_type1_stat1_id                  = base_projectile_speed_+%
|quality_type1_stat1_id                  = base_projectile_speed_+%
|quality_type1_stat1_value              = 2000
|quality_type1_stat1_value              = 2000
|quality_type2_weight                    = 50
|quality_type2_stat_text                = Projectiles continuously gain Damage, up to 3% more Damage by the time they dissipate<br>Deals 1% less Damage
|quality_type2_stat1_id                  = freezing_pulse_damage_+%_final_at_long_range
|quality_type2_stat1_value              = 3000
|quality_type2_stat2_id                  = active_skill_damage_+%_final
|quality_type2_stat2_value              = -1000
|quality_type3_weight                    = 20
|quality_type3_stat_text                = Cannot Pierce Enemies
|quality_type3_stat1_id                  = projectile_chance_to_not_pierce_%
|quality_type3_stat1_value              = 5000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
|static_damage_effectiveness            = 200
|static_damage_effectiveness            = 330
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = always_pierce
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|static_stat2_id                        = display_what_freezing_pulse_does
|static_stat2_id                        = always_pierce
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = base_is_projectile
|static_stat3_id                        = display_what_freezing_pulse_does
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|stat_text                              = Deals (8-888) to (12-1332) Cold Damage<br>Projectiles Pierce all Targets<br>Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate<br>Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight<br>(0-19)% increased Projectile Speed
|stat_text                              = Deals (8-1458) to (12-2188) Cold Damage<br>Projectiles Pierce all Targets<br>Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate<br>Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
Line 54: Line 44:
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_cost_amounts                    = 5
|level2_cost_amounts                    = 5
|level2_stat_text                        = Deals 9 to 15 Cold Damage<br>1% increased Projectile Speed
|level2_stat_text                        = Deals 9 to 15 Cold Damage
|level2_stat1_id                        = spell_minimum_base_cold_damage
|level2_stat1_id                        = spell_minimum_base_cold_damage
|level2_stat1_value                      = 9
|level2_stat1_value                      = 9
|level2_stat2_id                        = spell_maximum_base_cold_damage
|level2_stat2_id                        = spell_maximum_base_cold_damage
|level2_stat2_value                      = 15
|level2_stat2_value                      = 15
|level2_stat3_id                        = base_projectile_speed_+%
|level2_stat3_value                      = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_cost_amounts                    = 6
|level3_cost_amounts                    = 6
|level3_stat_text                        = Deals 12 to 18 Cold Damage<br>2% increased Projectile Speed
|level3_stat_text                        = Deals 12 to 19 Cold Damage
|level3_stat1_id                        = spell_minimum_base_cold_damage
|level3_stat1_id                        = spell_minimum_base_cold_damage
|level3_stat1_value                      = 12
|level3_stat1_value                      = 12
|level3_stat2_id                        = spell_maximum_base_cold_damage
|level3_stat2_id                        = spell_maximum_base_cold_damage
|level3_stat2_value                      = 18
|level3_stat2_value                      = 19
|level3_stat3_id                        = base_projectile_speed_+%
|level3_stat3_value                      = 2
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_cost_amounts                    = 7
|level4_cost_amounts                    = 7
|level4_stat_text                        = Deals 17 to 26 Cold Damage<br>3% increased Projectile Speed
|level4_stat_text                        = Deals 18 to 27 Cold Damage
|level4_stat1_id                        = spell_minimum_base_cold_damage
|level4_stat1_id                        = spell_minimum_base_cold_damage
|level4_stat1_value                      = 17
|level4_stat1_value                      = 18
|level4_stat2_id                        = spell_maximum_base_cold_damage
|level4_stat2_id                        = spell_maximum_base_cold_damage
|level4_stat2_value                      = 26
|level4_stat2_value                      = 27
|level4_stat3_id                        = base_projectile_speed_+%
|level4_stat3_value                      = 3
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_cost_amounts                    = 7
|level5_cost_amounts                    = 7
|level5_stat_text                        = Deals 25 to 38 Cold Damage<br>4% increased Projectile Speed
|level5_stat_text                        = Deals 27 to 40 Cold Damage
|level5_stat1_id                        = spell_minimum_base_cold_damage
|level5_stat1_id                        = spell_minimum_base_cold_damage
|level5_stat1_value                      = 25
|level5_stat1_value                      = 27
|level5_stat2_id                        = spell_maximum_base_cold_damage
|level5_stat2_id                        = spell_maximum_base_cold_damage
|level5_stat2_value                      = 38
|level5_stat2_value                      = 40
|level5_stat3_id                        = base_projectile_speed_+%
|level5_stat3_value                      = 4
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_cost_amounts                    = 9
|level6_cost_amounts                    = 9
|level6_stat_text                        = Deals 38 to 56 Cold Damage<br>5% increased Projectile Speed
|level6_stat_text                        = Deals 42 to 62 Cold Damage
|level6_stat1_id                        = spell_minimum_base_cold_damage
|level6_stat1_id                        = spell_minimum_base_cold_damage
|level6_stat1_value                      = 38
|level6_stat1_value                      = 42
|level6_stat2_id                        = spell_maximum_base_cold_damage
|level6_stat2_id                        = spell_maximum_base_cold_damage
|level6_stat2_value                      = 56
|level6_stat2_value                      = 62
|level6_stat3_id                        = base_projectile_speed_+%
|level6_stat3_value                      = 5
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_cost_amounts                    = 10
|level7_cost_amounts                    = 10
|level7_stat_text                        = Deals 50 to 76 Cold Damage<br>6% increased Projectile Speed
|level7_stat_text                        = Deals 57 to 86 Cold Damage
|level7_stat1_id                        = spell_minimum_base_cold_damage
|level7_stat1_id                        = spell_minimum_base_cold_damage
|level7_stat1_value                      = 50
|level7_stat1_value                      = 57
|level7_stat2_id                        = spell_maximum_base_cold_damage
|level7_stat2_id                        = spell_maximum_base_cold_damage
|level7_stat2_value                      = 76
|level7_stat2_value                      = 86
|level7_stat3_id                        = base_projectile_speed_+%
|level7_stat3_value                      = 6
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_cost_amounts                    = 11
|level8_cost_amounts                    = 11
|level8_stat_text                        = Deals 66 to 100 Cold Damage<br>7% increased Projectile Speed
|level8_stat_text                        = Deals 78 to 117 Cold Damage
|level8_stat1_id                        = spell_minimum_base_cold_damage
|level8_stat1_id                        = spell_minimum_base_cold_damage
|level8_stat1_value                      = 66
|level8_stat1_value                      = 78
|level8_stat2_id                        = spell_maximum_base_cold_damage
|level8_stat2_id                        = spell_maximum_base_cold_damage
|level8_stat2_value                      = 100
|level8_stat2_value                      = 117
|level8_stat3_id                        = base_projectile_speed_+%
|level8_stat3_value                      = 7
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_cost_amounts                    = 11
|level9_cost_amounts                    = 11
|level9_stat_text                        = Deals 86 to 130 Cold Damage<br>8% increased Projectile Speed
|level9_stat_text                        = Deals 104 to 157 Cold Damage
|level9_stat1_id                        = spell_minimum_base_cold_damage
|level9_stat1_id                        = spell_minimum_base_cold_damage
|level9_stat1_value                      = 86
|level9_stat1_value                      = 104
|level9_stat2_id                        = spell_maximum_base_cold_damage
|level9_stat2_id                        = spell_maximum_base_cold_damage
|level9_stat2_value                      = 130
|level9_stat2_value                      = 157
|level9_stat3_id                        = base_projectile_speed_+%
|level9_stat3_value                      = 8
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_cost_amounts                    = 12
|level10_cost_amounts                    = 12
|level10_stat_text                      = Deals 111 to 167 Cold Damage<br>9% increased Projectile Speed
|level10_stat_text                      = Deals 138 to 207 Cold Damage
|level10_stat1_id                        = spell_minimum_base_cold_damage
|level10_stat1_id                        = spell_minimum_base_cold_damage
|level10_stat1_value                    = 111
|level10_stat1_value                    = 138
|level10_stat2_id                        = spell_maximum_base_cold_damage
|level10_stat2_id                        = spell_maximum_base_cold_damage
|level10_stat2_value                    = 167
|level10_stat2_value                    = 207
|level10_stat3_id                        = base_projectile_speed_+%
|level10_stat3_value                    = 9
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_cost_amounts                    = 13
|level11_cost_amounts                    = 13
|level11_stat_text                      = Deals 142 to 212 Cold Damage<br>10% increased Projectile Speed
|level11_stat_text                      = Deals 181 to 272 Cold Damage
|level11_stat1_id                        = spell_minimum_base_cold_damage
|level11_stat1_id                        = spell_minimum_base_cold_damage
|level11_stat1_value                    = 142
|level11_stat1_value                    = 181
|level11_stat2_id                        = spell_maximum_base_cold_damage
|level11_stat2_id                        = spell_maximum_base_cold_damage
|level11_stat2_value                    = 212
|level11_stat2_value                    = 272
|level11_stat3_id                        = base_projectile_speed_+%
|level11_stat3_value                    = 10
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_cost_amounts                    = 14
|level12_cost_amounts                    = 14
|level12_stat_text                      = Deals 179 to 268 Cold Damage<br>11% increased Projectile Speed
|level12_stat_text                      = Deals 236 to 354 Cold Damage
|level12_stat1_id                        = spell_minimum_base_cold_damage
|level12_stat1_id                        = spell_minimum_base_cold_damage
|level12_stat1_value                    = 179
|level12_stat1_value                    = 236
|level12_stat2_id                        = spell_maximum_base_cold_damage
|level12_stat2_id                        = spell_maximum_base_cold_damage
|level12_stat2_value                    = 268
|level12_stat2_value                    = 354
|level12_stat3_id                        = base_projectile_speed_+%
|level12_stat3_value                    = 11
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_cost_amounts                    = 15
|level13_cost_amounts                    = 15
|level13_stat_text                      = Deals 225 to 337 Cold Damage<br>12% increased Projectile Speed
|level13_stat_text                      = Deals 305 to 458 Cold Damage
|level13_stat1_id                        = spell_minimum_base_cold_damage
|level13_stat1_id                        = spell_minimum_base_cold_damage
|level13_stat1_value                    = 225
|level13_stat1_value                    = 305
|level13_stat2_id                        = spell_maximum_base_cold_damage
|level13_stat2_id                        = spell_maximum_base_cold_damage
|level13_stat2_value                    = 337
|level13_stat2_value                    = 458
|level13_stat3_id                        = base_projectile_speed_+%
|level13_stat3_value                    = 12
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_cost_amounts                    = 16
|level14_cost_amounts                    = 16
|level14_stat_text                      = Deals 281 to 421 Cold Damage<br>13% increased Projectile Speed
|level14_stat_text                      = Deals 393 to 589 Cold Damage
|level14_stat1_id                        = spell_minimum_base_cold_damage
|level14_stat1_id                        = spell_minimum_base_cold_damage
|level14_stat1_value                    = 281
|level14_stat1_value                    = 393
|level14_stat2_id                        = spell_maximum_base_cold_damage
|level14_stat2_id                        = spell_maximum_base_cold_damage
|level14_stat2_value                    = 421
|level14_stat2_value                    = 589
|level14_stat3_id                        = base_projectile_speed_+%
|level14_stat3_value                    = 13
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_cost_amounts                    = 17
|level15_cost_amounts                    = 17
|level15_stat_text                      = Deals 349 to 524 Cold Damage<br>14% increased Projectile Speed
|level15_stat_text                      = Deals 503 to 754 Cold Damage
|level15_stat1_id                        = spell_minimum_base_cold_damage
|level15_stat1_id                        = spell_minimum_base_cold_damage
|level15_stat1_value                    = 349
|level15_stat1_value                    = 503
|level15_stat2_id                        = spell_maximum_base_cold_damage
|level15_stat2_id                        = spell_maximum_base_cold_damage
|level15_stat2_value                    = 524
|level15_stat2_value                    = 754
|level15_stat3_id                        = base_projectile_speed_+%
|level15_stat3_value                    = 14
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_cost_amounts                    = 18
|level16_cost_amounts                    = 18
|level16_stat_text                      = Deals 432 to 648 Cold Damage<br>15% increased Projectile Speed
|level16_stat_text                      = Deals 641 to 961 Cold Damage
|level16_stat1_id                        = spell_minimum_base_cold_damage
|level16_stat1_id                        = spell_minimum_base_cold_damage
|level16_stat1_value                    = 432
|level16_stat1_value                    = 641
|level16_stat2_id                        = spell_maximum_base_cold_damage
|level16_stat2_id                        = spell_maximum_base_cold_damage
|level16_stat2_value                    = 648
|level16_stat2_value                    = 961
|level16_stat3_id                        = base_projectile_speed_+%
|level16_stat3_value                    = 15
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_cost_amounts                    = 19
|level17_cost_amounts                    = 19
|level17_stat_text                      = Deals 533 to 799 Cold Damage<br>16% increased Projectile Speed
|level17_stat_text                      = Deals 814 to 1220 Cold Damage
|level17_stat1_id                        = spell_minimum_base_cold_damage
|level17_stat1_id                        = spell_minimum_base_cold_damage
|level17_stat1_value                    = 533
|level17_stat1_value                    = 814
|level17_stat2_id                        = spell_maximum_base_cold_damage
|level17_stat2_id                        = spell_maximum_base_cold_damage
|level17_stat2_value                    = 799
|level17_stat2_value                    = 1220
|level17_stat3_id                        = base_projectile_speed_+%
|level17_stat3_value                    = 16
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_cost_amounts                    = 20
|level18_cost_amounts                    = 20
|level18_stat_text                      = Deals 655 to 983 Cold Damage<br>17% increased Projectile Speed
|level18_stat_text                      = Deals 1030 to 1545 Cold Damage
|level18_stat1_id                        = spell_minimum_base_cold_damage
|level18_stat1_id                        = spell_minimum_base_cold_damage
|level18_stat1_value                    = 655
|level18_stat1_value                    = 1030
|level18_stat2_id                        = spell_maximum_base_cold_damage
|level18_stat2_id                        = spell_maximum_base_cold_damage
|level18_stat2_value                    = 983
|level18_stat2_value                    = 1545
|level18_stat3_id                        = base_projectile_speed_+%
|level18_stat3_value                    = 17
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_cost_amounts                    = 21
|level19_cost_amounts                    = 21
|level19_stat_text                      = Deals 763 to 1145 Cold Damage<br>18% increased Projectile Speed
|level19_stat_text                      = Deals 1226 to 1840 Cold Damage
|level19_stat1_id                        = spell_minimum_base_cold_damage
|level19_stat1_id                        = spell_minimum_base_cold_damage
|level19_stat1_value                    = 763
|level19_stat1_value                    = 1226
|level19_stat2_id                        = spell_maximum_base_cold_damage
|level19_stat2_id                        = spell_maximum_base_cold_damage
|level19_stat2_value                    = 1145
|level19_stat2_value                    = 1840
|level19_stat3_id                        = base_projectile_speed_+%
|level19_stat3_value                    = 18
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost_amounts                    = 21
|level20_cost_amounts                    = 21
|level20_stat_text                      = Deals 888 to 1332 Cold Damage<br>19% increased Projectile Speed
|level20_stat_text                      = Deals 1458 to 2188 Cold Damage
|level20_stat1_id                        = spell_minimum_base_cold_damage
|level20_stat1_id                        = spell_minimum_base_cold_damage
|level20_stat1_value                    = 888
|level20_stat1_value                    = 1458
|level20_stat2_id                        = spell_maximum_base_cold_damage
|level20_stat2_id                        = spell_maximum_base_cold_damage
|level20_stat2_value                    = 1332
|level20_stat2_value                    = 2188
|level20_stat3_id                        = base_projectile_speed_+%
|level20_stat3_value                    = 19
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost_amounts                    = 22
|level21_cost_amounts                    = 22
|level21_stat_text                      = Deals 982 to 1473 Cold Damage<br>20% increased Projectile Speed
|level21_stat_text                      = Deals 1636 to 2453 Cold Damage
|level21_stat1_id                        = spell_minimum_base_cold_damage
|level21_stat1_id                        = spell_minimum_base_cold_damage
|level21_stat1_value                    = 982
|level21_stat1_value                    = 1636
|level21_stat2_id                        = spell_maximum_base_cold_damage
|level21_stat2_id                        = spell_maximum_base_cold_damage
|level21_stat2_value                    = 1473
|level21_stat2_value                    = 2453
|level21_stat3_id                        = base_projectile_speed_+%
|level21_stat3_value                    = 20
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost_amounts                    = 22
|level22_cost_amounts                    = 22
|level22_stat_text                      = Deals 1084 to 1627 Cold Damage<br>21% increased Projectile Speed
|level22_stat_text                      = Deals 1833 to 2750 Cold Damage
|level22_stat1_id                        = spell_minimum_base_cold_damage
|level22_stat1_id                        = spell_minimum_base_cold_damage
|level22_stat1_value                    = 1084
|level22_stat1_value                    = 1833
|level22_stat2_id                        = spell_maximum_base_cold_damage
|level22_stat2_id                        = spell_maximum_base_cold_damage
|level22_stat2_value                    = 1627
|level22_stat2_value                    = 2750
|level22_stat3_id                        = base_projectile_speed_+%
|level22_stat3_value                    = 21
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost_amounts                    = 23
|level23_cost_amounts                    = 23
|level23_stat_text                      = Deals 1197 to 1796 Cold Damage<br>22% increased Projectile Speed
|level23_stat_text                      = Deals 2054 to 3081 Cold Damage
|level23_stat1_id                        = spell_minimum_base_cold_damage
|level23_stat1_id                        = spell_minimum_base_cold_damage
|level23_stat1_value                    = 1197
|level23_stat1_value                    = 2054
|level23_stat2_id                        = spell_maximum_base_cold_damage
|level23_stat2_id                        = spell_maximum_base_cold_damage
|level23_stat2_value                    = 1796
|level23_stat2_value                    = 3081
|level23_stat3_id                        = base_projectile_speed_+%
|level23_stat3_value                    = 22
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost_amounts                    = 23
|level24_cost_amounts                    = 23
|level24_stat_text                      = Deals 1321 to 1982 Cold Damage<br>23% increased Projectile Speed
|level24_stat_text                      = Deals 2299 to 3449 Cold Damage
|level24_stat1_id                        = spell_minimum_base_cold_damage
|level24_stat1_id                        = spell_minimum_base_cold_damage
|level24_stat1_value                    = 1321
|level24_stat1_value                    = 2299
|level24_stat2_id                        = spell_maximum_base_cold_damage
|level24_stat2_id                        = spell_maximum_base_cold_damage
|level24_stat2_value                    = 1982
|level24_stat2_value                    = 3449
|level24_stat3_id                        = base_projectile_speed_+%
|level24_stat3_value                    = 23
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost_amounts                    = 24
|level25_cost_amounts                    = 24
|level25_stat_text                      = Deals 1457 to 2185 Cold Damage<br>24% increased Projectile Speed
|level25_stat_text                      = Deals 2573 to 3860 Cold Damage
|level25_stat1_id                        = spell_minimum_base_cold_damage
|level25_stat1_id                        = spell_minimum_base_cold_damage
|level25_stat1_value                    = 1457
|level25_stat1_value                    = 2573
|level25_stat2_id                        = spell_maximum_base_cold_damage
|level25_stat2_id                        = spell_maximum_base_cold_damage
|level25_stat2_value                    = 2185
|level25_stat2_value                    = 3860
|level25_stat3_id                        = base_projectile_speed_+%
|level25_stat3_value                    = 24
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost_amounts                    = 24
|level26_cost_amounts                    = 24
|level26_stat_text                      = Deals 1606 to 2409 Cold Damage<br>25% increased Projectile Speed
|level26_stat_text                      = Deals 2878 to 4317 Cold Damage
|level26_stat1_id                        = spell_minimum_base_cold_damage
|level26_stat1_id                        = spell_minimum_base_cold_damage
|level26_stat1_value                    = 1606
|level26_stat1_value                    = 2878
|level26_stat2_id                        = spell_maximum_base_cold_damage
|level26_stat2_id                        = spell_maximum_base_cold_damage
|level26_stat2_value                    = 2409
|level26_stat2_value                    = 4317
|level26_stat3_id                        = base_projectile_speed_+%
|level26_stat3_value                    = 25
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost_amounts                    = 25
|level27_cost_amounts                    = 25
|level27_stat_text                      = Deals 1769 to 2654 Cold Damage<br>26% increased Projectile Speed
|level27_stat_text                      = Deals 3218 to 4826 Cold Damage
|level27_stat1_id                        = spell_minimum_base_cold_damage
|level27_stat1_id                        = spell_minimum_base_cold_damage
|level27_stat1_value                    = 1769
|level27_stat1_value                    = 3218
|level27_stat2_id                        = spell_maximum_base_cold_damage
|level27_stat2_id                        = spell_maximum_base_cold_damage
|level27_stat2_value                    = 2654
|level27_stat2_value                    = 4826
|level27_stat3_id                        = base_projectile_speed_+%
|level27_stat3_value                    = 26
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost_amounts                    = 25
|level28_cost_amounts                    = 25
|level28_stat_text                      = Deals 1949 to 2923 Cold Damage<br>27% increased Projectile Speed
|level28_stat_text                      = Deals 3595 to 5393 Cold Damage
|level28_stat1_id                        = spell_minimum_base_cold_damage
|level28_stat1_id                        = spell_minimum_base_cold_damage
|level28_stat1_value                    = 1949
|level28_stat1_value                    = 3595
|level28_stat2_id                        = spell_maximum_base_cold_damage
|level28_stat2_id                        = spell_maximum_base_cold_damage
|level28_stat2_value                    = 2923
|level28_stat2_value                    = 5393
|level28_stat3_id                        = base_projectile_speed_+%
|level28_stat3_value                    = 27
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost_amounts                    = 26
|level29_cost_amounts                    = 26
|level29_stat_text                      = Deals 2145 to 3218 Cold Damage<br>28% increased Projectile Speed
|level29_stat_text                      = Deals 4016 to 6024 Cold Damage
|level29_stat1_id                        = spell_minimum_base_cold_damage
|level29_stat1_id                        = spell_minimum_base_cold_damage
|level29_stat1_value                    = 2145
|level29_stat1_value                    = 4016
|level29_stat2_id                        = spell_maximum_base_cold_damage
|level29_stat2_id                        = spell_maximum_base_cold_damage
|level29_stat2_value                    = 3218
|level29_stat2_value                    = 6024
|level29_stat3_id                        = base_projectile_speed_+%
|level29_stat3_value                    = 28
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost_amounts                    = 26
|level30_cost_amounts                    = 26
|level30_stat_text                      = Deals 2360 to 3540 Cold Damage<br>29% increased Projectile Speed
|level30_stat_text                      = Deals 4484 to 6726 Cold Damage
|level30_stat1_id                        = spell_minimum_base_cold_damage
|level30_stat1_id                        = spell_minimum_base_cold_damage
|level30_stat1_value                    = 2360
|level30_stat1_value                    = 4484
|level30_stat2_id                        = spell_maximum_base_cold_damage
|level30_stat2_id                        = spell_maximum_base_cold_damage
|level30_stat2_value                    = 3540
|level30_stat2_value                    = 6726
|level30_stat3_id                        = base_projectile_speed_+%
|level30_stat3_value                    = 29
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost_amounts                    = 26
|level31_cost_amounts                    = 26
|level31_stat_text                      = Deals 2475 to 3713 Cold Damage<br>29% increased Projectile Speed
|level31_stat_text                      = Deals 4737 to 7106 Cold Damage
|level31_stat1_id                        = spell_minimum_base_cold_damage
|level31_stat1_id                        = spell_minimum_base_cold_damage
|level31_stat1_value                    = 2475
|level31_stat1_value                    = 4737
|level31_stat2_id                        = spell_maximum_base_cold_damage
|level31_stat2_id                        = spell_maximum_base_cold_damage
|level31_stat2_value                    = 3713
|level31_stat2_value                    = 7106
|level31_stat3_id                        = base_projectile_speed_+%
|level31_stat3_value                    = 29
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost_amounts                    = 27
|level32_cost_amounts                    = 27
|level32_stat_text                      = Deals 2596 to 3894 Cold Damage<br>30% increased Projectile Speed
|level32_stat_text                      = Deals 5004 to 7506 Cold Damage
|level32_stat1_id                        = spell_minimum_base_cold_damage
|level32_stat1_id                        = spell_minimum_base_cold_damage
|level32_stat1_value                    = 2596
|level32_stat1_value                    = 5004
|level32_stat2_id                        = spell_maximum_base_cold_damage
|level32_stat2_id                        = spell_maximum_base_cold_damage
|level32_stat2_value                    = 3894
|level32_stat2_value                    = 7506
|level32_stat3_id                        = base_projectile_speed_+%
|level32_stat3_value                    = 30
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost_amounts                    = 27
|level33_cost_amounts                    = 27
|level33_stat_text                      = Deals 2722 to 4083 Cold Damage<br>30% increased Projectile Speed
|level33_stat_text                      = Deals 5286 to 7929 Cold Damage
|level33_stat1_id                        = spell_minimum_base_cold_damage
|level33_stat1_id                        = spell_minimum_base_cold_damage
|level33_stat1_value                    = 2722
|level33_stat1_value                    = 5286
|level33_stat2_id                        = spell_maximum_base_cold_damage
|level33_stat2_id                        = spell_maximum_base_cold_damage
|level33_stat2_value                    = 4083
|level33_stat2_value                    = 7929
|level33_stat3_id                        = base_projectile_speed_+%
|level33_stat3_value                    = 30
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost_amounts                    = 27
|level34_cost_amounts                    = 27
|level34_stat_text                      = Deals 2854 to 4281 Cold Damage<br>31% increased Projectile Speed
|level34_stat_text                      = Deals 5583 to 8374 Cold Damage
|level34_stat1_id                        = spell_minimum_base_cold_damage
|level34_stat1_id                        = spell_minimum_base_cold_damage
|level34_stat1_value                    = 2854
|level34_stat1_value                    = 5583
|level34_stat2_id                        = spell_maximum_base_cold_damage
|level34_stat2_id                        = spell_maximum_base_cold_damage
|level34_stat2_value                    = 4281
|level34_stat2_value                    = 8374
|level34_stat3_id                        = base_projectile_speed_+%
|level34_stat3_value                    = 31
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost_amounts                    = 27
|level35_cost_amounts                    = 27
|level35_stat_text                      = Deals 2992 to 4489 Cold Damage<br>31% increased Projectile Speed
|level35_stat_text                      = Deals 5896 to 8844 Cold Damage
|level35_stat1_id                        = spell_minimum_base_cold_damage
|level35_stat1_id                        = spell_minimum_base_cold_damage
|level35_stat1_value                    = 2992
|level35_stat1_value                    = 5896
|level35_stat2_id                        = spell_maximum_base_cold_damage
|level35_stat2_id                        = spell_maximum_base_cold_damage
|level35_stat2_value                    = 4489
|level35_stat2_value                    = 8844
|level35_stat3_id                        = base_projectile_speed_+%
|level35_stat3_value                    = 31
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost_amounts                    = 27
|level36_cost_amounts                    = 27
|level36_stat_text                      = Deals 3137 to 4705 Cold Damage<br>32% increased Projectile Speed
|level36_stat_text                      = Deals 6226 to 9339 Cold Damage
|level36_stat1_id                        = spell_minimum_base_cold_damage
|level36_stat1_id                        = spell_minimum_base_cold_damage
|level36_stat1_value                    = 3137
|level36_stat1_value                    = 6226
|level36_stat2_id                        = spell_maximum_base_cold_damage
|level36_stat2_id                        = spell_maximum_base_cold_damage
|level36_stat2_value                    = 4705
|level36_stat2_value                    = 9339
|level36_stat3_id                        = base_projectile_speed_+%
|level36_stat3_value                    = 32
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost_amounts                    = 28
|level37_cost_amounts                    = 28
|level37_stat_text                      = Deals 3288 to 4932 Cold Damage<br>32% increased Projectile Speed
|level37_stat_text                      = Deals 6574 to 9861 Cold Damage
|level37_stat1_id                        = spell_minimum_base_cold_damage
|level37_stat1_id                        = spell_minimum_base_cold_damage
|level37_stat1_value                    = 3288
|level37_stat1_value                    = 6574
|level37_stat2_id                        = spell_maximum_base_cold_damage
|level37_stat2_id                        = spell_maximum_base_cold_damage
|level37_stat2_value                    = 4932
|level37_stat2_value                    = 9861
|level37_stat3_id                        = base_projectile_speed_+%
|level37_stat3_value                    = 32
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost_amounts                    = 28
|level38_cost_amounts                    = 28
|level38_stat_text                      = Deals 3446 to 5170 Cold Damage<br>33% increased Projectile Speed
|level38_stat_text                      = Deals 6941 to 10411 Cold Damage
|level38_stat1_id                        = spell_minimum_base_cold_damage
|level38_stat1_id                        = spell_minimum_base_cold_damage
|level38_stat1_value                    = 3446
|level38_stat1_value                    = 6941
|level38_stat2_id                        = spell_maximum_base_cold_damage
|level38_stat2_id                        = spell_maximum_base_cold_damage
|level38_stat2_value                    = 5170
|level38_stat2_value                    = 10411
|level38_stat3_id                        = base_projectile_speed_+%
|level38_stat3_value                    = 33
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost_amounts                    = 28
|level39_cost_amounts                    = 28
|level39_stat_text                      = Deals 3612 to 5418 Cold Damage<br>33% increased Projectile Speed
|level39_stat_text                      = Deals 7327 to 10991 Cold Damage
|level39_stat1_id                        = spell_minimum_base_cold_damage
|level39_stat1_id                        = spell_minimum_base_cold_damage
|level39_stat1_value                    = 3612
|level39_stat1_value                    = 7327
|level39_stat2_id                        = spell_maximum_base_cold_damage
|level39_stat2_id                        = spell_maximum_base_cold_damage
|level39_stat2_value                    = 5418
|level39_stat2_value                    = 10991
|level39_stat3_id                        = base_projectile_speed_+%
|level39_stat3_value                    = 33
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost_amounts                    = 28
|level40_cost_amounts                    = 28
|level40_stat_text                      = Deals 3785 to 5678 Cold Damage<br>34% increased Projectile Speed
|level40_stat_text                      = Deals 7735 to 11602 Cold Damage
|level40_stat1_id                        = spell_minimum_base_cold_damage
|level40_stat1_id                        = spell_minimum_base_cold_damage
|level40_stat1_value                    = 3785
|level40_stat1_value                    = 7735
|level40_stat2_id                        = spell_maximum_base_cold_damage
|level40_stat2_id                        = spell_maximum_base_cold_damage
|level40_stat2_value                    = 5678
|level40_stat2_value                    = 11602
|level40_stat3_id                        = base_projectile_speed_+%
|level40_stat3_value                    = 34
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
|level1_experience                      = 0
|level1_experience                      = 0
Line 508: Line 420:




'''Freezing Pulse''' is a [[spell]] [[Active skill|skill]] which launches a dissipating [[projectile]] that deals [[Cold damage|cold]] damage and pierces all targes. The projectile has an extra chance to freeze which is lost over a short distance.
'''Freezing Pulse''' is a [[spell]] [[Active skill|skill]] which launches a dissipating [[projectile]] that deals [[Cold damage|cold]] damage and pierces all targets. The projectile has an extra chance to freeze which is lost over a short distance.


==Skill functions and interactions==
==Skill functions and interactions==
*'''[[Fork]] and [[Chain]]''': Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.
*'''[[Fork]] and [[Chain]]''': Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.
**However, if Divergent Freezing Pulse is used, the skill becomes unable to pierce, allowing it to benefit from Chain and Fork.
**[[Snakepit]] unique ring prevents Freezing Pulse from piercing and causes it to either Chain or Fork depending on ring placement.


* '''Chance to freeze''': The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as [[Critical strike|critical strikes]].
* '''Chance to freeze''': The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as [[Critical strike|critical strikes]].<ref name="FreezingChance"/>


* '''Projectile speed''': The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.<ref name="MechanicalQs"/> Modifiers to [[projectile speed]] cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled).  Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile.  This is true at all points along the projectile's path, while the chance to freeze is greater than zero.
* '''Projectile speed''': The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.<ref name="MechanicalQs"/> Modifiers to [[projectile speed]] cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled).  Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile.  This is true at all points along the projectile's path, while the chance to freeze is greater than zero.
Line 524: Line 436:
   |c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
   |c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr              = Projectile<br>Speed
  |c2_header          = x% increased Projectile Speed
  |c2_pattern_extract = (%d+)%% increased Projectile Speed
  |c2_pattern_value  = %d%%
}}
}}
==Gem quality==
{{Skill quality}}
The {{c|gem|Divergent}} quality provides {{c|gem|5% chance not to [[Pierce]] Enemies}} per 1% quality.


{{Item acquisition}}
{{Item acquisition}}


{{Skill threshold jewel list|stat_id=jewel_freezing_pulse}}
{{Skill threshold jewel list|stat_id=freezing_pulse}}


{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
Line 540: Line 453:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.11.0}}
{{Version history table row|3.23.0|
* No longer has 0-19% increased Projectile Speed.
}}
{{Version history table row|3.17.0|
* Freezing Pulse now deals 8 to 12 Cold Damage at gem level 1 (unchanged), up to 1458 to 2188 at gem level 20 (previously 888 to 1332).
* Now has 330% Effectiveness of Added Damage at all gem levels (previously 200%).
}}
{{Version history table row|3.11.0|
* Now has an added Damage effectiveness of 200% (from 150%).
* Now has an added Damage effectiveness of 200% (from 150%).
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 5 (was 4).
* Mana Cost at gem level 1 is now 5 (was 4).
* Mana Cost at gem level 20 is now 21 (was 18).
* Mana Cost at gem level 20 is now 21 (was 18).
* Now deals 8 to 12 Cold damage at gem level 1 (from 7 to 11) and 888 to 1332 Cold damage at gem level 20 (from 798 to 1197).
* Now deals 8 to 12 Cold damage at gem level 1 (from 7 to 11) and 888 to 1332 Cold damage at gem level 20 (from 798 to 1197).
* Now has an added damage effectiveness of 150% (from 125%)
* Now has an added damage effectiveness of 150% (from 125%)
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Now deals 7-11 cold damage at gem level 1, up to 798-1197 cold damage at gem level 20 (up from 689-1034).
* Now deals 7-11 cold damage at gem level 1, up to 798-1197 cold damage at gem level 20 (up from 689-1034).
* The projectile now moves more quickly at the start and slowly decelerates.
* The projectile now moves more quickly at the start and slowly decelerates.
* The damage now drops to 50% at maximum distance (up from 0%).
* The damage now drops to 50% at maximum distance (up from 0%).
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Damage has been increased by around 20% at all levels.
* Damage has been increased by around 20% at all levels.
* Now gains 1% projectile speed per gem level over 1.
* Now gains 1% projectile speed per gem level over 1.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Damage increased by 25% to compensate for the shotgunning mechanic change.
* Damage increased by 25% to compensate for the shotgunning mechanic change.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* The mana cost of all skills has been revised.  
* The mana cost of all skills has been revised.  
* We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
* We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
{{Version history table row|1.1.0}}
}}
{{Version history table row|1.1.0|
* Increased the damage of the following skills at low levels: {{il|Spark}}, {{il|Cold Snap}}, {{il|Ice Spear}} and to a lesser extent, {{il|Freezing Pulse}} and {{il|Storm Call}}.
* Increased the damage of the following skills at low levels: {{il|Spark}}, {{il|Cold Snap}}, {{il|Ice Spear}} and to a lesser extent, {{il|Freezing Pulse}} and {{il|Storm Call}}.
{{Version history table row|0.11.0}}
}}
{{Version history table row|0.11.0|
* Damage has been reduced.
* Damage has been reduced.
{{Version history table row|0.9.9}}
}}
{{Version history table row|0.9.9|
* Increased cast speed, reduced mana cost, slightly reduced damage.
* Increased cast speed, reduced mana cost, slightly reduced damage.
{{Version history table row|0.9.7b}}
}}
{{Version history table row|0.9.7b|
* Increased the damage of level 1.
* Increased the damage of level 1.
{{Version history table row|0.9.7}}
}}
{{Version history table row|0.9.7|
* The damage has been increased.
* The damage has been increased.
{{Version history table row|0.9.5}}
}}
{{Version history table row|0.9.5|
*Increased damage progression.
*Increased damage progression.
{{Version history table row|0.9.4c}}
}}
{{Version history table row|0.9.4c|
* Set the default critical strike chance of Freezing Pulse (6%).
* Set the default critical strike chance of Freezing Pulse (6%).
{{Version history table row|0.9.3c}}
}}
{{Version history table row|0.9.3c|
* Reduced damage by 10%.
* Reduced damage by 10%.
{{Version history table row|0.9.3}}
}}
{{Version history table row|0.9.3|
* Freezing Pulse now scales all damage from support gems in the same way as <br> the main skill damage (Based on distance).
* Freezing Pulse now scales all damage from support gems in the same way as <br> the main skill damage (Based on distance).
{{Version history table row|0.9.1}}
}}
{{Version history table row|0.9.1|
* Updated effect for Freezing Pulse.
* Updated effect for Freezing Pulse.
* Reduced damage and collision size.
* Reduced damage and collision size.
{{Version history table row|0.8.7}}
}}
* Freezing Pulse added to the game.
{{Version history table row|0.8.7|
|}
* Added new [[skill]] prototype - Freezing Pulse: An icy [[projectile]] which has a chance to [[freeze]] [[enemies]] it passes through. The damage and freezing are highest up close.  
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 11:13, 28 February 2024

Freezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFreezingPulse


Freezing Pulse is a spell skill which launches a dissipating projectile that deals cold damage and pierces all targets. The projectile has an extra chance to freeze which is lost over a short distance.

Skill functions and interactions

  • Fork and Chain: Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.
    • Snakepit unique ring prevents Freezing Pulse from piercing and causes it to either Chain or Fork depending on ring placement.
  • Chance to freeze: The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as critical strikes.[1]
  • Projectile speed: The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.[2] Modifiers to projectile speed cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled). Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile. This is true at all points along the projectile's path, while the chance to freeze is greater than zero.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Cold
Damage
Exp.Total Exp.
11058 to 1200
22059 to 157070
3416612 to 19308378
4722718 to 2715541932
51131727 to 4066678599
61641942 to 622604734646
720501057 to 864972584371
824581178 to 11795714180085
9286711104 to 157169595349680
10327512138 to 207283759633439
11368313181 to 2724539961087435
12409214236 to 3547031281790563
134410015305 to 45810612232851786
144810916393 to 58920658704917656
155211717503 to 75425071107424766
165612518641 to 961579893613223702
176013419814 to 12201508391928307621
1864142201030 to 15452779273556100356
1967148211226 to 18404386973999970095
2070155211458 to 2188242081556342051651
2172159221636 to 2453N/AN/A
2274N/A221833 to 2750N/AN/A
2376N/A232054 to 3081N/AN/A
2478N/A232299 to 3449N/AN/A
2580N/A242573 to 3860N/AN/A
2682N/A242878 to 4317N/AN/A
2784N/A253218 to 4826N/AN/A
2886N/A253595 to 5393N/AN/A
2988N/A264016 to 6024N/AN/A
3090N/A264484 to 6726N/AN/A
3191N/A264737 to 7106N/AN/A
3292N/A275004 to 7506N/AN/A
3393N/A275286 to 7929N/AN/A
3494N/A275583 to 8374N/AN/A
3595N/A275896 to 8844N/AN/A
3696N/A276226 to 9339N/AN/A
3797N/A286574 to 9861N/AN/A
3898N/A286941 to 10411N/AN/A
3999N/A287327 to 10991N/AN/A
40100N/A287735 to 11602N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(2-40)% increased Projectile Speed1

The Divergent quality provides 5% chance not to Pierce Enemies per 1% quality.

Item acquisition

Freezing Pulse can drop anywhere.

Recipes

Freezing Pulse can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Freezing Pulse:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
First SnowFirst Snow
Cobalt Jewel
Limited to: 2
Radius: Medium
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
Cadiro watched young Chitus play in the frostbitten grass, care-free, happy,
and unburdened by the responsibility the Perandus scion would soon endure.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
0

Related helmet enchantments

The following helmet enchantments affect Freezing Pulse.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Freezing Pulse Cast Speed 166Merciless Labyrinth8% increased Freezing Pulse Cast Speedhelmet 100
Enchantment Freezing Pulse Cast Speed 275Eternal Labyrinth12% increased Freezing Pulse Cast Speedhelmet 100
Enchantment Freezing Pulse Damage 166Merciless Labyrinth25% increased Freezing Pulse Damagehelmet 100
Enchantment Freezing Pulse Damage 275Eternal Labyrinth40% increased Freezing Pulse Damagehelmet 100
Enchantment Freezing Pulse Projectile Speed 166Merciless Labyrinth20% increased Freezing Pulse Projectile Speedhelmet 100
Enchantment Freezing Pulse Projectile Speed 275Eternal Labyrinth30% increased Freezing Pulse Projectile Speedhelmet 100

Alternate skill effects

Freezing Pulse has the following alternate skill effects:

ItemEffect(s)
Arctic Freezing Pulse EffectArctic Freezing Pulse EffectSkill Gem EffectYour Freezing Pulse becomes an Arctic Effect.Your Freezing Pulse becomes an Arctic Effect.

Version history

Version Changes
3.23.0
  • No longer has 0-19% increased Projectile Speed.
3.17.0
  • Freezing Pulse now deals 8 to 12 Cold Damage at gem level 1 (unchanged), up to 1458 to 2188 at gem level 20 (previously 888 to 1332).
  • Now has 330% Effectiveness of Added Damage at all gem levels (previously 200%).
3.11.0
  • Now has an added Damage effectiveness of 200% (from 150%).
3.6.0
  • Mana Cost at gem level 1 is now 5 (was 4).
  • Mana Cost at gem level 20 is now 21 (was 18).
  • Now deals 8 to 12 Cold damage at gem level 1 (from 7 to 11) and 888 to 1332 Cold damage at gem level 20 (from 798 to 1197).
  • Now has an added damage effectiveness of 150% (from 125%)
3.3.0
  • Now deals 7-11 cold damage at gem level 1, up to 798-1197 cold damage at gem level 20 (up from 689-1034).
  • The projectile now moves more quickly at the start and slowly decelerates.
  • The damage now drops to 50% at maximum distance (up from 0%).
2.1.0
  • Damage has been increased by around 20% at all levels.
  • Now gains 1% projectile speed per gem level over 1.
2.0.0
  • Damage increased by 25% to compensate for the shotgunning mechanic change.
1.2.0
  • The mana cost of all skills has been revised.
  • We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
1.1.0
  • Increased the damage of the following skills at low levels: SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Cold SnapCold SnapSpell, AoE, Cold, Duration
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 320%
    AoE Radius: 16
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
    Base duration is 5.00 seconds
    Deals (28.7-1895.4) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burst Base radius is 1.5 metres
    Chilled Ground Base initial radius is 1.5 metres
    Chilled Ground Base final radius is 3 metres
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Ice SpearIce SpearCritical, Spell, Projectile, Cold
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 130%
    Projectile Speed: 1000
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
    Fires 2 Projectiles
    Second form has 600% increased Critical Strike Chance
    Second form has +(30-49)% to Critical Strike Multiplier
    Second form has 300% more Projectile Speed

    Additional Effects From 1-20% Quality:
    Second form has +(2-40)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and to a lesser extent, Freezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 330%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
    Projectiles Pierce all Targets
    Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 250%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
0.11.0
  • Damage has been reduced.
0.9.9
  • Increased cast speed, reduced mana cost, slightly reduced damage.
0.9.7b
  • Increased the damage of level 1.
0.9.7
  • The damage has been increased.
0.9.5
  • Increased damage progression.
0.9.4c
  • Set the default critical strike chance of Freezing Pulse (6%).
0.9.3c
  • Reduced damage by 10%.
0.9.3
  • Freezing Pulse now scales all damage from support gems in the same way as
    the main skill damage (Based on distance).
0.9.1
  • Updated effect for Freezing Pulse.
  • Reduced damage and collision size.
0.8.7
  • Added new skill prototype - Freezing Pulse: An icy projectile which has a chance to freeze enemies it passes through. The damage and freezing are highest up close.

References

  1. Mark_GGG (June 8, 2015). "Shock Nova tooltip is poorly worded and confuses many people". Official Path of Exile subreddit. Retrieved June 10, 2015.
  2. Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.

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