Burning Arrow: Difference between revisions

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(Updated skill progression table to show the new mod "Adds x to y Fire Damage to Attacks against Ignited Enemies" rather than the old removed one.)
 
(18 intermediate revisions by 9 users not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemBurningArrow
|metadata_id                            = Metadata/Items/Gems/SkillGemBurningArrow
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|vaal_variant_id                        = Metadata/Items/Gems/SkillGemVaalBurningArrow
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Attack, Projectile, Fire, Bow
|gem_tags                                = Attack, Projectile, Fire, Bow
Line 18: Line 19:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 1% increased Fire Damage
|quality_type1_stat_text                = (1-20)% more Damage with Ignite
|quality_type1_stat1_id                  = fire_damage_+%
|quality_type1_stat1_id                  = active_skill_ignite_damage_+%_final
|quality_type1_stat1_value              = 1000
|quality_type1_stat1_value              = 1000
|quality_type2_weight                    = 100
|quality_type2_stat_text                = 3% increased Critical Strike Chance
|quality_type2_stat1_id                  = critical_strike_chance_+%
|quality_type2_stat1_value              = 3000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = Projectiles Pierce 0.1 additional Targets
|quality_type3_stat1_id                  = projectile_base_number_of_targets_to_pierce
|quality_type3_stat1_value              = 100
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 90
|static_attack_speed_multiplier          = 70
|static_stat1_id                        = base_chance_to_ignite_%
|static_stat1_id                        = skill_can_fire_arrows
|static_stat1_value                      = 25
|static_stat1_value                      = 1
|static_stat2_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat2_id                        = base_chance_to_ignite_%
|static_stat2_value                      = 100
|static_stat2_value                      = 25
|static_stat3_id                        = skill_can_fire_arrows
|static_stat3_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat3_value                      = 1
|static_stat3_value                      = 100
|stat_text                              = 25% chance to Ignite enemies<br>100% of Physical Damage Converted to Fire Damage<br>Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
|stat_text                              = Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies<br>25% chance to Ignite enemies<br>100% of Physical Damage Converted to Fire Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_cost_amounts                    = 5
|level1_cost_amounts                    = 7
|level1_damage_effectiveness            = 150
|level1_damage_effectiveness            = 200
|level1_damage_multiplier                = 150
|level1_damage_multiplier                = 200
|level1_stat_text                        = Adds 3 to 4 Fire Damage to Attacks against Ignited Enemies
|level1_stat_text                        = Adds 3 to 4 Fire Damage to Attacks against Ignited Enemies
|level1_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level1_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 51: Line 44:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_cost_amounts                    = 5
|level2_cost_amounts                    = 7
|level2_damage_effectiveness            = 153
|level2_damage_effectiveness            = 205
|level2_damage_multiplier                = 153.4
|level2_damage_multiplier                = 205.3
|level2_stat_text                        = Adds 3 to 5 Fire Damage to Attacks against Ignited Enemies
|level2_stat_text                        = Adds 3 to 5 Fire Damage to Attacks against Ignited Enemies
|level2_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level2_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 61: Line 54:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_cost_amounts                    = 5
|level3_cost_amounts                    = 8
|level3_damage_effectiveness            = 157
|level3_damage_effectiveness            = 211
|level3_damage_multiplier                = 156.7
|level3_damage_multiplier                = 210.5
|level3_stat_text                        = Adds 4 to 6 Fire Damage to Attacks against Ignited Enemies
|level3_stat_text                        = Adds 4 to 6 Fire Damage to Attacks against Ignited Enemies
|level3_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level3_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 71: Line 64:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_cost_amounts                    = 5
|level4_cost_amounts                    = 8
|level4_damage_effectiveness            = 160
|level4_damage_effectiveness            = 216
|level4_damage_multiplier                = 160.1
|level4_damage_multiplier                = 215.8
|level4_stat_text                        = Adds 5 to 8 Fire Damage to Attacks against Ignited Enemies
|level4_stat_text                        = Adds 5 to 8 Fire Damage to Attacks against Ignited Enemies
|level4_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level4_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 81: Line 74:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_cost_amounts                    = 5
|level5_cost_amounts                    = 8
|level5_damage_effectiveness            = 163
|level5_damage_effectiveness            = 221
|level5_damage_multiplier                = 163.5
|level5_damage_multiplier                = 221.1
|level5_stat_text                        = Adds 7 to 11 Fire Damage to Attacks against Ignited Enemies
|level5_stat_text                        = Adds 7 to 11 Fire Damage to Attacks against Ignited Enemies
|level5_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level5_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 91: Line 84:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_cost_amounts                    = 6
|level6_cost_amounts                    = 8
|level6_damage_effectiveness            = 167
|level6_damage_effectiveness            = 226
|level6_damage_multiplier                = 166.8
|level6_damage_multiplier                = 226.3
|level6_stat_text                        = Adds 11 to 16 Fire Damage to Attacks against Ignited Enemies
|level6_stat_text                        = Adds 11 to 16 Fire Damage to Attacks against Ignited Enemies
|level6_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level6_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 101: Line 94:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_cost_amounts                    = 6
|level7_cost_amounts                    = 9
|level7_damage_effectiveness            = 170
|level7_damage_effectiveness            = 232
|level7_damage_multiplier                = 170.2
|level7_damage_multiplier                = 231.6
|level7_stat_text                        = Adds 14 to 21 Fire Damage to Attacks against Ignited Enemies
|level7_stat_text                        = Adds 14 to 21 Fire Damage to Attacks against Ignited Enemies
|level7_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level7_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 111: Line 104:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_cost_amounts                    = 6
|level8_cost_amounts                    = 9
|level8_damage_effectiveness            = 174
|level8_damage_effectiveness            = 237
|level8_damage_multiplier                = 173.6
|level8_damage_multiplier                = 236.8
|level8_stat_text                        = Adds 18 to 27 Fire Damage to Attacks against Ignited Enemies
|level8_stat_text                        = Adds 18 to 27 Fire Damage to Attacks against Ignited Enemies
|level8_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level8_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 121: Line 114:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_cost_amounts                    = 6
|level9_cost_amounts                    = 9
|level9_damage_effectiveness            = 177
|level9_damage_effectiveness            = 242
|level9_damage_multiplier                = 176.9
|level9_damage_multiplier                = 242.1
|level9_stat_text                        = Adds 23 to 35 Fire Damage to Attacks against Ignited Enemies
|level9_stat_text                        = Adds 23 to 35 Fire Damage to Attacks against Ignited Enemies
|level9_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level9_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 131: Line 124:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_cost_amounts                    = 6
|level10_cost_amounts                    = 9
|level10_damage_effectiveness            = 180
|level10_damage_effectiveness            = 247
|level10_damage_multiplier              = 180.3
|level10_damage_multiplier              = 247.4
|level10_stat_text                      = Adds 30 to 44 Fire Damage to Attacks against Ignited Enemies
|level10_stat_text                      = Adds 30 to 44 Fire Damage to Attacks against Ignited Enemies
|level10_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level10_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 141: Line 134:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_cost_amounts                    = 7
|level11_cost_amounts                    = 10
|level11_damage_effectiveness            = 184
|level11_damage_effectiveness            = 253
|level11_damage_multiplier              = 183.7
|level11_damage_multiplier              = 252.6
|level11_stat_text                      = Adds 37 to 55 Fire Damage to Attacks against Ignited Enemies
|level11_stat_text                      = Adds 37 to 55 Fire Damage to Attacks against Ignited Enemies
|level11_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level11_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 151: Line 144:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_cost_amounts                    = 7
|level12_cost_amounts                    = 10
|level12_damage_effectiveness            = 187
|level12_damage_effectiveness            = 258
|level12_damage_multiplier              = 187.1
|level12_damage_multiplier              = 257.9
|level12_stat_text                      = Adds 46 to 69 Fire Damage to Attacks against Ignited Enemies
|level12_stat_text                      = Adds 46 to 69 Fire Damage to Attacks against Ignited Enemies
|level12_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level12_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 161: Line 154:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_cost_amounts                    = 7
|level13_cost_amounts                    = 10
|level13_damage_effectiveness            = 190
|level13_damage_effectiveness            = 263
|level13_damage_multiplier              = 190.4
|level13_damage_multiplier              = 263.2
|level13_stat_text                      = Adds 57 to 85 Fire Damage to Attacks against Ignited Enemies
|level13_stat_text                      = Adds 57 to 85 Fire Damage to Attacks against Ignited Enemies
|level13_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level13_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 171: Line 164:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_cost_amounts                    = 7
|level14_cost_amounts                    = 10
|level14_damage_effectiveness            = 194
|level14_damage_effectiveness            = 268
|level14_damage_multiplier              = 193.8
|level14_damage_multiplier              = 268.4
|level14_stat_text                      = Adds 70 to 105 Fire Damage to Attacks against Ignited Enemies
|level14_stat_text                      = Adds 70 to 105 Fire Damage to Attacks against Ignited Enemies
|level14_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level14_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 181: Line 174:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_cost_amounts                    = 7
|level15_cost_amounts                    = 11
|level15_damage_effectiveness            = 197
|level15_damage_effectiveness            = 274
|level15_damage_multiplier              = 197.2
|level15_damage_multiplier              = 273.7
|level15_stat_text                      = Adds 85 to 128 Fire Damage to Attacks against Ignited Enemies
|level15_stat_text                      = Adds 85 to 128 Fire Damage to Attacks against Ignited Enemies
|level15_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level15_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 191: Line 184:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_cost_amounts                    = 8
|level16_cost_amounts                    = 11
|level16_damage_effectiveness            = 201
|level16_damage_effectiveness            = 279
|level16_damage_multiplier              = 200.5
|level16_damage_multiplier              = 278.9
|level16_stat_text                      = Adds 104 to 156 Fire Damage to Attacks against Ignited Enemies
|level16_stat_text                      = Adds 104 to 156 Fire Damage to Attacks against Ignited Enemies
|level16_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level16_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 201: Line 194:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_cost_amounts                    = 8
|level17_cost_amounts                    = 11
|level17_damage_effectiveness            = 204
|level17_damage_effectiveness            = 284
|level17_damage_multiplier              = 203.9
|level17_damage_multiplier              = 284.2
|level17_stat_text                      = Adds 126 to 189 Fire Damage to Attacks against Ignited Enemies
|level17_stat_text                      = Adds 126 to 189 Fire Damage to Attacks against Ignited Enemies
|level17_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level17_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 211: Line 204:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_cost_amounts                    = 8
|level18_cost_amounts                    = 11
|level18_damage_effectiveness            = 207
|level18_damage_effectiveness            = 289
|level18_damage_multiplier              = 207.3
|level18_damage_multiplier              = 289.5
|level18_stat_text                      = Adds 152 to 229 Fire Damage to Attacks against Ignited Enemies
|level18_stat_text                      = Adds 152 to 229 Fire Damage to Attacks against Ignited Enemies
|level18_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level18_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 221: Line 214:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_cost_amounts                    = 8
|level19_cost_amounts                    = 12
|level19_damage_effectiveness            = 211
|level19_damage_effectiveness            = 295
|level19_damage_multiplier              = 210.6
|level19_damage_multiplier              = 294.7
|level19_stat_text                      = Adds 175 to 263 Fire Damage to Attacks against Ignited Enemies
|level19_stat_text                      = Adds 175 to 263 Fire Damage to Attacks against Ignited Enemies
|level19_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level19_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 231: Line 224:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost_amounts                    = 8
|level20_cost_amounts                    = 12
|level20_damage_effectiveness            = 214
|level20_damage_effectiveness            = 300
|level20_damage_multiplier              = 214
|level20_damage_multiplier              = 300
|level20_stat_text                      = Adds 201 to 302 Fire Damage to Attacks against Ignited Enemies
|level20_stat_text                      = Adds 201 to 302 Fire Damage to Attacks against Ignited Enemies
|level20_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level20_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 241: Line 234:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost_amounts                    = 9
|level21_cost_amounts                    = 12
|level21_damage_effectiveness            = 217
|level21_damage_effectiveness            = 305
|level21_damage_multiplier              = 217.4
|level21_damage_multiplier              = 305.3
|level21_stat_text                      = Adds 221 to 331 Fire Damage to Attacks against Ignited Enemies
|level21_stat_text                      = Adds 221 to 331 Fire Damage to Attacks against Ignited Enemies
|level21_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level21_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 251: Line 244:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost_amounts                    = 9
|level22_cost_amounts                    = 13
|level22_damage_effectiveness            = 221
|level22_damage_effectiveness            = 311
|level22_damage_multiplier              = 220.7
|level22_damage_multiplier              = 310.5
|level22_stat_text                      = Adds 242 to 363 Fire Damage to Attacks against Ignited Enemies
|level22_stat_text                      = Adds 242 to 363 Fire Damage to Attacks against Ignited Enemies
|level22_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level22_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 261: Line 254:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost_amounts                    = 9
|level23_cost_amounts                    = 13
|level23_damage_effectiveness            = 224
|level23_damage_effectiveness            = 316
|level23_damage_multiplier              = 224.1
|level23_damage_multiplier              = 315.8
|level23_stat_text                      = Adds 265 to 397 Fire Damage to Attacks against Ignited Enemies
|level23_stat_text                      = Adds 265 to 397 Fire Damage to Attacks against Ignited Enemies
|level23_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level23_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 271: Line 264:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost_amounts                    = 9
|level24_cost_amounts                    = 13
|level24_damage_effectiveness            = 227
|level24_damage_effectiveness            = 321
|level24_damage_multiplier              = 227.5
|level24_damage_multiplier              = 321.1
|level24_stat_text                      = Adds 290 to 435 Fire Damage to Attacks against Ignited Enemies
|level24_stat_text                      = Adds 290 to 435 Fire Damage to Attacks against Ignited Enemies
|level24_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level24_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 281: Line 274:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost_amounts                    = 9
|level25_cost_amounts                    = 13
|level25_damage_effectiveness            = 231
|level25_damage_effectiveness            = 326
|level25_damage_multiplier              = 230.8
|level25_damage_multiplier              = 326.3
|level25_stat_text                      = Adds 317 to 476 Fire Damage to Attacks against Ignited Enemies
|level25_stat_text                      = Adds 317 to 476 Fire Damage to Attacks against Ignited Enemies
|level25_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level25_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 291: Line 284:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost_amounts                    = 10
|level26_cost_amounts                    = 14
|level26_damage_effectiveness            = 234
|level26_damage_effectiveness            = 332
|level26_damage_multiplier              = 234.2
|level26_damage_multiplier              = 331.6
|level26_stat_text                      = Adds 347 to 520 Fire Damage to Attacks against Ignited Enemies
|level26_stat_text                      = Adds 347 to 520 Fire Damage to Attacks against Ignited Enemies
|level26_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level26_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 301: Line 294:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost_amounts                    = 10
|level27_cost_amounts                    = 14
|level27_damage_effectiveness            = 238
|level27_damage_effectiveness            = 337
|level27_damage_multiplier              = 237.6
|level27_damage_multiplier              = 336.8
|level27_stat_text                      = Adds 379 to 568 Fire Damage to Attacks against Ignited Enemies
|level27_stat_text                      = Adds 379 to 568 Fire Damage to Attacks against Ignited Enemies
|level27_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level27_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 311: Line 304:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost_amounts                    = 10
|level28_cost_amounts                    = 14
|level28_damage_effectiveness            = 241
|level28_damage_effectiveness            = 342
|level28_damage_multiplier              = 240.9
|level28_damage_multiplier              = 342.1
|level28_stat_text                      = Adds 414 to 620 Fire Damage to Attacks against Ignited Enemies
|level28_stat_text                      = Adds 414 to 620 Fire Damage to Attacks against Ignited Enemies
|level28_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level28_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 321: Line 314:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost_amounts                    = 10
|level29_cost_amounts                    = 14
|level29_damage_effectiveness            = 244
|level29_damage_effectiveness            = 347
|level29_damage_multiplier              = 244.3
|level29_damage_multiplier              = 347.4
|level29_stat_text                      = Adds 452 to 677 Fire Damage to Attacks against Ignited Enemies
|level29_stat_text                      = Adds 452 to 677 Fire Damage to Attacks against Ignited Enemies
|level29_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level29_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 331: Line 324:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost_amounts                    = 10
|level30_cost_amounts                    = 15
|level30_damage_effectiveness            = 248
|level30_damage_effectiveness            = 353
|level30_damage_multiplier              = 247.7
|level30_damage_multiplier              = 352.6
|level30_stat_text                      = Adds 493 to 739 Fire Damage to Attacks against Ignited Enemies
|level30_stat_text                      = Adds 493 to 739 Fire Damage to Attacks against Ignited Enemies
|level30_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level30_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 341: Line 334:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost_amounts                    = 11
|level31_cost_amounts                    = 15
|level31_damage_effectiveness            = 249
|level31_damage_effectiveness            = 355
|level31_damage_multiplier              = 249.4
|level31_damage_multiplier              = 355.3
|level31_stat_text                      = Adds 515 to 772 Fire Damage to Attacks against Ignited Enemies
|level31_stat_text                      = Adds 515 to 772 Fire Damage to Attacks against Ignited Enemies
|level31_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level31_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 351: Line 344:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost_amounts                    = 11
|level32_cost_amounts                    = 15
|level32_damage_effectiveness            = 251
|level32_damage_effectiveness            = 358
|level32_damage_multiplier              = 251.1
|level32_damage_multiplier              = 357.9
|level32_stat_text                      = Adds 537 to 806 Fire Damage to Attacks against Ignited Enemies
|level32_stat_text                      = Adds 537 to 806 Fire Damage to Attacks against Ignited Enemies
|level32_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level32_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 361: Line 354:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost_amounts                    = 11
|level33_cost_amounts                    = 15
|level33_damage_effectiveness            = 253
|level33_damage_effectiveness            = 361
|level33_damage_multiplier              = 252.7
|level33_damage_multiplier              = 360.5
|level33_stat_text                      = Adds 561 to 842 Fire Damage to Attacks against Ignited Enemies
|level33_stat_text                      = Adds 561 to 842 Fire Damage to Attacks against Ignited Enemies
|level33_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level33_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 371: Line 364:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost_amounts                    = 11
|level34_cost_amounts                    = 16
|level34_damage_effectiveness            = 254
|level34_damage_effectiveness            = 363
|level34_damage_multiplier              = 254.4
|level34_damage_multiplier              = 363.2
|level34_stat_text                      = Adds 586 to 879 Fire Damage to Attacks against Ignited Enemies
|level34_stat_text                      = Adds 586 to 879 Fire Damage to Attacks against Ignited Enemies
|level34_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level34_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 381: Line 374:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost_amounts                    = 11
|level35_cost_amounts                    = 16
|level35_damage_effectiveness            = 256
|level35_damage_effectiveness            = 366
|level35_damage_multiplier              = 256.1
|level35_damage_multiplier              = 365.8
|level35_stat_text                      = Adds 612 to 918 Fire Damage to Attacks against Ignited Enemies
|level35_stat_text                      = Adds 612 to 918 Fire Damage to Attacks against Ignited Enemies
|level35_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level35_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 391: Line 384:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost_amounts                    = 11
|level36_cost_amounts                    = 16
|level36_damage_effectiveness            = 258
|level36_damage_effectiveness            = 368
|level36_damage_multiplier              = 257.8
|level36_damage_multiplier              = 368.4
|level36_stat_text                      = Adds 639 to 958 Fire Damage to Attacks against Ignited Enemies
|level36_stat_text                      = Adds 639 to 958 Fire Damage to Attacks against Ignited Enemies
|level36_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level36_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 401: Line 394:
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost_amounts                    = 12
|level37_cost_amounts                    = 16
|level37_damage_effectiveness            = 259
|level37_damage_effectiveness            = 371
|level37_damage_multiplier              = 259.5
|level37_damage_multiplier              = 371.1
|level37_stat_text                      = Adds 667 to 1000 Fire Damage to Attacks against Ignited Enemies
|level37_stat_text                      = Adds 667 to 1000 Fire Damage to Attacks against Ignited Enemies
|level37_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level37_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 411: Line 404:
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost_amounts                    = 12
|level38_cost_amounts                    = 17
|level38_damage_effectiveness            = 261
|level38_damage_effectiveness            = 374
|level38_damage_multiplier              = 261.2
|level38_damage_multiplier              = 373.7
|level38_stat_text                      = Adds 696 to 1044 Fire Damage to Attacks against Ignited Enemies
|level38_stat_text                      = Adds 696 to 1044 Fire Damage to Attacks against Ignited Enemies
|level38_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level38_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 421: Line 414:
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost_amounts                    = 12
|level39_cost_amounts                    = 17
|level39_damage_effectiveness            = 263
|level39_damage_effectiveness            = 376
|level39_damage_multiplier              = 262.8
|level39_damage_multiplier              = 376.3
|level39_stat_text                      = Adds 726 to 1090 Fire Damage to Attacks against Ignited Enemies
|level39_stat_text                      = Adds 726 to 1090 Fire Damage to Attacks against Ignited Enemies
|level39_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level39_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 431: Line 424:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost_amounts                    = 12
|level40_cost_amounts                    = 17
|level40_damage_effectiveness            = 265
|level40_damage_effectiveness            = 379
|level40_damage_multiplier              = 264.5
|level40_damage_multiplier              = 378.9
|level40_stat_text                      = Adds 758 to 1137 Fire Damage to Attacks against Ignited Enemies
|level40_stat_text                      = Adds 758 to 1137 Fire Damage to Attacks against Ignited Enemies
|level40_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
|level40_stat1_id                        = minimum_added_fire_damage_vs_ignited_enemies
Line 499: Line 492:
|quest_reward3_npc                      = Lilly Roth
|quest_reward3_npc                      = Lilly Roth
}}
}}
{{for|the Vaal-themed counterpart|Vaal Burning Arrow}}


'''Burning Arrow''' is a [[Bows|bow]] [[attack]] that fires an arrow dealing [[fire damage]] to a target with an increased chance of [[ignite|igniting]] it.
'''Burning Arrow''' is a [[Bows|bow]] [[attack]] that fires an arrow dealing [[fire damage]] to a target with an increased chance of [[ignite|igniting]] it.


==Skill Functions and Interactions==
==Skill Functions and Interactions==
*Area supports: When augmented by {{il|Pitch Darkness}} Burning Arrow gains an area component, allowing it to be supported by area support gems. It does not however gain the area [[gem tag]].<ref name="supportability" />


==Gem level progression==
==Gem level progression==
Line 513: Line 504:
| c1_pattern_value = %d&nbsp;to&nbsp;%d
| c1_pattern_value = %d&nbsp;to&nbsp;%d
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 518: Line 512:
In addition, Burning Arrow is the starting skill gem for [[Ranger]]. It drops after killing the first monster of the game, [[Hungry Corpse]].
In addition, Burning Arrow is the starting skill gem for [[Ranger]]. It drops after killing the first monster of the game, [[Hungry Corpse]].
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
{{Alternate skill effect list}}
{{Alternate skill effect list|skill=Burning Arrow}}
 
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.23.0|
* Quality now provides 0-20% more Damage with Ignite, instead of 0-20% increased Fire Damage.
}}
{{Version history table row|3.17.0|
* Burning Arrow now deals 200% of base Attack Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%).
* Now has 200% Effectiveness of Added Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%).
* Now has an Attack Speed of 70% of base (previously 90%).
* Now has a Mana cost of 7 at gem level 1 (previously 5), up to 12 at gem level 20 (previously 8). Now uses the same Bow animation as Puncture.
}}
{{Version history table row|3.16.0|
* No longer has a stacking Burning Effect.
* No longer has a stacking Burning Effect.
* Now deals 150% base Damage at gem level 1 (unchanged), up to 214% at gem level 20 (previously 184%).
* Now deals 150% base Damage at gem level 1 (unchanged), up to 214% at gem level 20 (previously 184%).
Line 527: Line 531:
* Now has an Attack Speed of 90% of Base (previously 100%).
* Now has an Attack Speed of 90% of Base (previously 100%).
* Now has a 25% chance to Ignite (previously 50%).
* Now has a 25% chance to Ignite (previously 50%).
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* Now converts 100% of Physical Damage to Fire Damage (from 50%).
* Now converts 100% of Physical Damage to Fire Damage (from 50%).
* Now has 50% chance to Ignite Enemies at all gem levels (previously 30% at gem level 1, up to 49% at gem level 20).
* Now has 50% chance to Ignite Enemies at all gem levels (previously 30% at gem level 1, up to 49% at gem level 20).
Line 534: Line 539:
* Now gains +1% to Fire Damage over Time Multiplier per 2% gem quality (from 3% increased Ignite duration per 1% gem quality).
* Now gains +1% to Fire Damage over Time Multiplier per 2% gem quality (from 3% increased Ignite duration per 1% gem quality).
* Burning Arrow's threshold jewels, {{il|Pitch Darkness}} and {{il|Sudden Ignition}}, no longer drops and cannot be obtained outside of trading with other players.
* Burning Arrow's threshold jewels, {{il|Pitch Darkness}} and {{il|Sudden Ignition}}, no longer drops and cannot be obtained outside of trading with other players.
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Now has 30% chance to ignite at gem level 1, up to 49% at gem level 20 (up from 20% at all levels)
* Now has 30% chance to ignite at gem level 1, up to 49% at gem level 20 (up from 20% at all levels)
* Now deals 30% more damage with ignite at gem level 1, up to 68% more damage with ignite at gem level 20.
* Now deals 30% more damage with ignite at gem level 1, up to 68% more damage with ignite at gem level 20.
* No longer has increased burning damage.
* No longer has increased burning damage.
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* The amount of burning damage dealt by the burning ground created by a {{il|Burning Arrow}} on a character with the {{il|Pitch Darkness}} threshold jewel is now determined by the level of the Burning Arrow skill gem.
* The amount of burning damage dealt by the burning ground created by a {{il|Burning Arrow}} on a character with the {{il|Pitch Darkness}} threshold jewel is now determined by the level of the Burning Arrow skill gem.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
* Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Burning Arrow: This skill now deals 130% of base damage, has 50% converted to fire, and has a fixed ignite chance. It gains increased burning damage and physical damage per level.
* Burning Arrow: This skill now deals 130% of base damage, has 50% converted to fire, and has a fixed ignite chance. It gains increased burning damage and physical damage per level.
{{Version history table row|1.1.0}}
}}
{{Version history table row|1.1.0|
* The ignite chance on levels over 20 continues to progress linearly, rather than slowing the progression as it previously did.  
* The ignite chance on levels over 20 continues to progress linearly, rather than slowing the progression as it previously did.  
{{Version history table row|0.10.0}}
}}
{{Version history table row|0.10.0|
* Burning Arrow is now properly affected by the Point Blank keystone passive and the Chin Sol unique item.
* Burning Arrow is now properly affected by the Point Blank keystone passive and the Chin Sol unique item.
{{Version history table row|0.9.9}}
}}
{{Version history table row|0.9.9|
* Increased mana cost at higher levels.
* Increased mana cost at higher levels.
{{Version history table row|0.9.7}}
}}
{{Version history table row|0.9.7|
* Burning Arrow has been added to the game.
* Burning Arrow has been added to the game.
|}
==References==
{{reflist
|refs=<ref name="supportability">{{cite web|author=Mark_GGG|date=April 3, 2017|title=Some Mechanics questions answered by Mark |url=https://www.reddit.com/r/pathofexile/comments/634vc5/some_mechanics_questions_answered_by_mark/dfrk58b/|publisher=Reddit|accessdate=June 11, 2018}}</ref>
}}
}}
{{Version history table end}}


{{Navbox Skills}}
{{Navbox Skills}}


[[ru:Горящая стрела]]
[[ru:Горящая стрела]]

Latest revision as of 15:03, 22 December 2023

Burning ArrowBurning Arrow of VigourVaal Burning Arrow
Burning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBurningArrow

Burning Arrow is a bow attack that fires an arrow dealing fire damage to a target with an increased chance of igniting it.

Skill Functions and Interactions

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Fire Damage
against Ignited
Exp.Total Exp.
1107200%200%3 to 400
2207205%205.3%3 to 57070
34168211%210.5%4 to 6308378
47228216%215.8%5 to 815541932
511318221%221.1%7 to 1166678599
616418226%226.3%11 to 162604734646
720509232%231.6%14 to 214972584371
824589237%236.8%18 to 2795714180085
928679242%242.1%23 to 35169595349680
1032759247%247.4%30 to 44283759633439
11368310253%252.6%37 to 554539961087435
12409210258%257.9%46 to 697031281790563
134410010263%263.2%57 to 8510612232851786
144810910268%268.4%70 to 10520658704917656
155211711274%273.7%85 to 12825071107424766
165612511279%278.9%104 to 156579893613223702
176013411284%284.2%126 to 1891508391928307621
186414211289%289.5%152 to 2292779273556100356
196714812295%294.7%175 to 2634386973999970095
207015512300%300%201 to 302242081556342051651
217215912305%305.3%221 to 331N/AN/A
2274N/A13311%310.5%242 to 363N/AN/A
2376N/A13316%315.8%265 to 397N/AN/A
2478N/A13321%321.1%290 to 435N/AN/A
2580N/A13326%326.3%317 to 476N/AN/A
2682N/A14332%331.6%347 to 520N/AN/A
2784N/A14337%336.8%379 to 568N/AN/A
2886N/A14342%342.1%414 to 620N/AN/A
2988N/A14347%347.4%452 to 677N/AN/A
3090N/A15353%352.6%493 to 739N/AN/A
3191N/A15355%355.3%515 to 772N/AN/A
3292N/A15358%357.9%537 to 806N/AN/A
3393N/A15361%360.5%561 to 842N/AN/A
3494N/A16363%363.2%586 to 879N/AN/A
3595N/A16366%365.8%612 to 918N/AN/A
3696N/A16368%368.4%639 to 958N/AN/A
3797N/A16371%371.1%667 to 1000N/AN/A
3898N/A17374%373.7%696 to 1044N/AN/A
3999N/A17376%376.3%726 to 1090N/AN/A
40100N/A17379%378.9%758 to 1137N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(1-20)% more Damage with Ignite1

Item acquisition

Burning Arrow can drop anywhere.

Recipes

Burning Arrow can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

In addition, Burning Arrow is the starting skill gem for Ranger. It drops after killing the first monster of the game, Hungry Corpse.

Related helmet enchantments

The following helmet enchantments affect Burning Arrow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Burning Arrow Damage 166Merciless Labyrinth25% increased Burning Arrow Damagehelmet 100
Enchantment Burning Arrow Damage 275Eternal Labyrinth40% increased Burning Arrow Damagehelmet 100
Enchantment Burning Arrow Ignite Chance 166Merciless LabyrinthBurning Arrow has +16% chance to Ignitehelmet 0
Enchantment Burning Arrow Ignite Chance 275Eternal LabyrinthBurning Arrow has +24% chance to Ignitehelmet 0
Enchantment Burning Arrow Ignite Chance 166Merciless LabyrinthBurning Arrow has +20% chance to Ignitehelmet 100
Enchantment Burning Arrow Ignite Chance 275Eternal LabyrinthBurning Arrow has +30% chance to Ignitehelmet 100
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 166Merciless Labyrinth10% of Burning Arrow Physical Damage gained as Extra Fire Damagehelmet 100
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 275Eternal Labyrinth15% of Burning Arrow Physical Damage gained as Extra Fire Damagehelmet 100

Alternate skill effects

Burning Arrow has the following alternate skill effects:

ItemEffect(s)
Mystic Burning Arrow EffectMystic Burning Arrow EffectSkill Gem EffectYour Burning Arrow becomes a Mystic Effect.Your Burning Arrow becomes a Mystic Effect.

Version history

Version Changes
3.23.0
  • Quality now provides 0-20% more Damage with Ignite, instead of 0-20% increased Fire Damage.
3.17.0
  • Burning Arrow now deals 200% of base Attack Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%).
  • Now has 200% Effectiveness of Added Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%).
  • Now has an Attack Speed of 70% of base (previously 90%).
  • Now has a Mana cost of 7 at gem level 1 (previously 5), up to 12 at gem level 20 (previously 8). Now uses the same Bow animation as Puncture.
3.16.0
  • No longer has a stacking Burning Effect.
  • Now deals 150% base Damage at gem level 1 (unchanged), up to 214% at gem level 20 (previously 184%).
  • Now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20.
  • Now has an Attack Speed of 90% of Base (previously 100%).
  • Now has a 25% chance to Ignite (previously 50%).
3.9.0
  • Now converts 100% of Physical Damage to Fire Damage (from 50%).
  • Now has 50% chance to Ignite Enemies at all gem levels (previously 30% at gem level 1, up to 49% at gem level 20).
  • Now deals 50% more damage with Ignite at gem level 1 (from 30%), up to 88% at gem level 20 (From 68%).
  • Now applies an additional debuff when you Ignite, dealing extra burning damage based on the magnitude of the Ignite.
  • Now gains +1% to Fire Damage over Time Multiplier per 2% gem quality (from 3% increased Ignite duration per 1% gem quality).
  • Burning Arrow's threshold jewels, Pitch DarknessPitch Darkness
    Viridian Jewel
    (10-15)% increased Fire Damage
    +10% to Fire Damage over Time Multiplier
    With a fire burning brash in his golden eye,
    Marceus fired his arrow into the pitch-dark sky,
    And seared the hope of surprise,
    From Kaom's skulking horde.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    and Sudden IgnitionSudden Ignition
    Viridian Jewel
    Limited to: 1(10-15)% increased Fire Damage
    Ignited Enemies Killed by your Hits are destroyed
    After years of subterfuge, sabotage, and sacrifice,
    Sarn had become a powder keg just waiting to explode.
    Finally, Victario lit the match.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    , no longer drops and cannot be obtained outside of trading with other players.
3.3.0
  • Now has 30% chance to ignite at gem level 1, up to 49% at gem level 20 (up from 20% at all levels)
  • Now deals 30% more damage with ignite at gem level 1, up to 68% more damage with ignite at gem level 20.
  • No longer has increased burning damage.
3.1.0
  • The amount of burning damage dealt by the burning ground created by a Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
    Level: (1-20)
    Cost: (7-12) Mana
    Attack Speed: 70% of base
    Attack Damage: (200-300)% of base
    Effectiveness of Added Damage: (200-300)%
    Projectile Speed: 3260
    Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
    25% chance to Ignite enemies
    100% of Physical Damage Converted to Fire Damage

    Additional Effects From 1-20% Quality:
    (1-20)% more Damage with Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    on a character with the Pitch DarknessPitch Darkness
    Viridian Jewel
    (10-15)% increased Fire Damage
    +10% to Fire Damage over Time Multiplier
    With a fire burning brash in his golden eye,
    Marceus fired his arrow into the pitch-dark sky,
    And seared the hope of surprise,
    From Kaom's skulking horde.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    threshold jewel is now determined by the level of the Burning Arrow skill gem.
2.1.0
  • Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
1.2.0
  • Burning Arrow: This skill now deals 130% of base damage, has 50% converted to fire, and has a fixed ignite chance. It gains increased burning damage and physical damage per level.
1.1.0
  • The ignite chance on levels over 20 continues to progress linearly, rather than slowing the progression as it previously did.
0.10.0
  • Burning Arrow is now properly affected by the Point Blank keystone passive and the Chin Sol unique item.
0.9.9
  • Increased mana cost at higher levels.
0.9.7
  • Burning Arrow has been added to the game.

ru:Горящая стрела