Blade Vortex: Difference between revisions

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(Fixing quest & vendor rewards)
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|metadata_id                            = Metadata/Items/Gems/SkillGemBladeVortex
|metadata_id                            = Metadata/Items/Gems/SkillGemBladeVortex
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Transmutation
|vaal_variant_id                        = Metadata/Items/Gems/SkillGemVaalBladeVortex
|purchase_cost_normal1_amount            = 1
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Spell, AoE, Duration, Physical
|gem_tags                                = Spell, AoE, Duration, Physical
Line 18: Line 17:
|cast_time                              = 0.5
|cast_time                              = 0.5
|required_level                          = 12
|required_level                          = 12
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat_text                = +(0.25-5)% increased Hit Rate for each blade
|quality_type1_stat1_id                  = base_skill_area_of_effect_+%
|quality_type1_breakpoints               = 4.0
|quality_type1_stat1_value               = 500
|quality_type1_stat1_id                 = blade_vortex_hit_rate_+%_per_blade
|quality_type2_weight                    = 10
|quality_type1_stat1_value               = 250
|quality_type2_stat_text                = 0.02% of Damage Leeched as Life
|static_cost_types                      = Mana
|quality_type2_stat1_id                 = life_leech_from_any_damage_permyriad
|quality_type2_stat1_value              = 2000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = 1% chance to create an additional Blade
|quality_type3_stat1_id                  = blade_vortex_additional_blade_chance_%
|quality_type3_stat1_value               = 1000
|quality_type4_weight                    = 100
|quality_type4_stat_text                = 3% increased Damage while you have 5 or fewer Blades
|quality_type4_stat1_id                  = blade_vortex_damage_+%_with_5_or_fewer_blades
|quality_type4_stat1_value              = 3000
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
|static_damage_effectiveness            = 25
|static_damage_effectiveness            = 30
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_skill_effect_duration
|static_duration                        = 4
|static_stat1_value                      = 5000
|static_stat1_id                        = action_ignores_crit_tracking
|static_stat2_id                        = maximum_number_of_spinning_blades
|static_stat1_value                      = 1
|static_stat2_value                      = 10
|static_stat2_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat3_id                        = blade_vortex_critical_strike_chance_+%_per_blade
|static_stat2_value                      = 1
|static_stat3_value                      = 10
|static_stat3_id                        = damage_originates_from_initiator_location
|static_stat4_id                        = blade_vortex_hit_rate_+%_per_blade
|static_stat3_value                      = 1
|static_stat4_value                      = 35
|static_stat4_id                        = is_area_damage
|static_stat5_id                        = blade_vortex_damage_+%_per_blade_final
|static_stat4_value                      = 1
|static_stat5_value                      = 35
|static_stat5_id                        = skill_can_add_multiple_charges_per_action
|static_stat6_id                        = is_area_damage
|static_stat5_value                      = 1
|static_stat6_id                        = skill_cannot_gain_repeat_bonuses
|static_stat6_value                      = 1
|static_stat6_value                      = 1
|static_stat7_id                        = skill_can_add_multiple_charges_per_action
|static_stat7_id                        = base_skill_effect_duration
|static_stat7_value                      = 1
|static_stat7_value                      = 4000
|static_stat8_id                        = action_ignores_crit_tracking
|static_stat8_id                        = blade_vortex_hit_rate_+%_per_blade
|static_stat8_value                      = 1
|static_stat8_value                      = 35
|static_stat9_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat9_id                        = quality_display_blade_vortex_is_gem
|static_stat9_value                      = 1
|static_stat9_value                      = 1
|static_stat10_id                        = damage_originates_from_initiator_location
|static_stat10_id                        = blade_vortex_damage_+%_per_blade_final
|static_stat10_value                    = 1
|static_stat10_value                    = 35
|stat_text                              = Deals (3-101) to (5-151) Physical Damage<br>Base duration is 5 seconds<br>Can have up to 10 active spinning blades<br>10% increased Critical Strike Chance for each blade<br>35% increased Hit Rate for each blade<br>35% more Damage for each blade<br>+(0-4) to radius
|static_stat11_id                        = maximum_number_of_spinning_blades
|static_stat11_value                    = 10
|stat_text                              = Deals (3-140) to (5-211) Physical Damage<br>Base duration is 4.00 seconds<br>+(0-0.2) metres to radius<br>35% increased Hit Rate for each blade<br>35% more Damage for each blade<br>Can have up to 10 active spinning blades
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
|level1_mana_cost                        = 6
|level1_cost_amounts                    = 6
|level1_stat_text                        = Deals 3 to 5 Physical Damage
|level1_stat_text                        = Deals 3 to 5 Physical Damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
Line 69: Line 61:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
|level2_mana_cost                        = 6
|level2_cost_amounts                    = 6
|level2_stat_text                        = Deals 4 to 6 Physical Damage
|level2_stat_text                        = Deals 4 to 6 Physical Damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
Line 77: Line 69:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
|level3_mana_cost                        = 7
|level3_cost_amounts                    = 7
|level3_stat_text                        = Deals 5 to 8 Physical Damage
|level3_stat_text                        = Deals 6 to 9 Physical Damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_value                      = 5
|level3_stat1_value                      = 6
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_value                      = 8
|level3_stat2_value                      = 9
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_mana_cost                        = 8
|level4_cost_amounts                    = 8
|level4_stat_text                        = Deals 7 to 10 Physical Damage
|level4_stat_text                        = Deals 8 to 12 Physical Damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 7
|level4_stat1_value                      = 8
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 10
|level4_stat2_value                      = 12
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_mana_cost                        = 9
|level5_cost_amounts                    = 9
|level5_stat_text                        = Deals 9 to 14 Physical Damage<br>+1 to radius
|level5_stat_text                        = Deals 11 to 16 Physical Damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 9
|level5_stat1_value                      = 11
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 14
|level5_stat2_value                      = 16
|level5_stat3_id                        = active_skill_base_radius_+
|level5_stat3_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_mana_cost                        = 9
|level6_cost_amounts                    = 9
|level6_stat_text                        = Deals 12 to 18 Physical Damage<br>+1 to radius
|level6_stat_text                        = Deals 14 to 21 Physical Damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_value                      = 12
|level6_stat1_value                      = 14
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_value                      = 18
|level6_stat2_value                      = 21
|level6_stat3_id                        = active_skill_base_radius_+
|level6_stat3_value                      = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_mana_cost                        = 10
|level7_cost_amounts                    = 10
|level7_stat_text                        = Deals 15 to 23 Physical Damage<br>+1 to radius
|level7_stat_text                        = Deals 18 to 27 Physical Damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_value                      = 15
|level7_stat1_value                      = 18
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_value                      = 23
|level7_stat2_value                      = 27
|level7_stat3_id                        = active_skill_base_radius_+
|level7_stat3_value                      = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_mana_cost                        = 11
|level8_cost_amounts                    = 11
|level8_stat_text                        = Deals 18 to 27 Physical Damage<br>+1 to radius
|level8_stat_text                        = Deals 22 to 33 Physical Damage<br>+0.1 metres to radius
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_value                      = 18
|level8_stat1_value                      = 22
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_value                      = 27
|level8_stat2_value                      = 33
|level8_stat3_id                        = active_skill_base_radius_+
|level8_stat3_id                        = active_skill_base_radius_+
|level8_stat3_value                      = 1
|level8_stat3_value                      = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_mana_cost                        = 11
|level9_cost_amounts                    = 11
|level9_stat_text                        = Deals 21 to 32 Physical Damage<br>+1 to radius
|level9_stat_text                        = Deals 26 to 40 Physical Damage<br>+0.1 metres to radius
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_value                      = 21
|level9_stat1_value                      = 26
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_value                      = 32
|level9_stat2_value                      = 40
|level9_stat3_id                        = active_skill_base_radius_+
|level9_stat3_id                        = active_skill_base_radius_+
|level9_stat3_value                      = 1
|level9_stat3_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_mana_cost                      = 12
|level10_cost_amounts                    = 12
|level10_stat_text                      = Deals 25 to 38 Physical Damage<br>+2 to radius
|level10_stat_text                      = Deals 32 to 48 Physical Damage<br>+0.1 metres to radius
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_value                    = 25
|level10_stat1_value                    = 32
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_value                    = 38
|level10_stat2_value                    = 48
|level10_stat3_id                        = active_skill_base_radius_+
|level10_stat3_id                        = active_skill_base_radius_+
|level10_stat3_value                    = 2
|level10_stat3_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_mana_cost                      = 12
|level11_cost_amounts                    = 12
|level11_stat_text                      = Deals 30 to 45 Physical Damage<br>+2 to radius
|level11_stat_text                      = Deals 38 to 57 Physical Damage<br>+0.1 metres to radius
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_value                    = 30
|level11_stat1_value                    = 38
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_value                    = 45
|level11_stat2_value                    = 57
|level11_stat3_id                        = active_skill_base_radius_+
|level11_stat3_id                        = active_skill_base_radius_+
|level11_stat3_value                    = 2
|level11_stat3_value                    = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_mana_cost                      = 13
|level12_cost_amounts                    = 13
|level12_stat_text                      = Deals 35 to 53 Physical Damage<br>+2 to radius
|level12_stat_text                      = Deals 45 to 68 Physical Damage<br>+0.1 metres to radius
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_value                    = 35
|level12_stat1_value                    = 45
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_value                    = 53
|level12_stat2_value                    = 68
|level12_stat3_id                        = active_skill_base_radius_+
|level12_stat3_id                        = active_skill_base_radius_+
|level12_stat3_value                    = 2
|level12_stat3_value                    = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_mana_cost                      = 13
|level13_cost_amounts                    = 13
|level13_stat_text                      = Deals 42 to 63 Physical Damage<br>+2 to radius
|level13_stat_text                      = Deals 54 to 81 Physical Damage<br>+0.1 metres to radius
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_value                    = 42
|level13_stat1_value                    = 54
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_value                    = 63
|level13_stat2_value                    = 81
|level13_stat3_id                        = active_skill_base_radius_+
|level13_stat3_id                        = active_skill_base_radius_+
|level13_stat3_value                    = 2
|level13_stat3_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_mana_cost                      = 14
|level14_cost_amounts                    = 14
|level14_stat_text                      = Deals 49 to 73 Physical Damage<br>+2 to radius
|level14_stat_text                      = Deals 64 to 96 Physical Damage<br>+0.1 metres to radius
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_value                    = 49
|level14_stat1_value                    = 64
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_value                    = 73
|level14_stat2_value                    = 96
|level14_stat3_id                        = active_skill_base_radius_+
|level14_stat3_id                        = active_skill_base_radius_+
|level14_stat3_value                    = 2
|level14_stat3_value                    = 1
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_mana_cost                      = 14
|level15_cost_amounts                    = 14
|level15_stat_text                      = Deals 57 to 86 Physical Damage<br>+3 to radius
|level15_stat_text                      = Deals 76 to 114 Physical Damage<br>+0.2 metres to radius
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_value                    = 57
|level15_stat1_value                    = 76
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_value                    = 86
|level15_stat2_value                    = 114
|level15_stat3_id                        = active_skill_base_radius_+
|level15_stat3_id                        = active_skill_base_radius_+
|level15_stat3_value                    = 3
|level15_stat3_value                    = 2
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_mana_cost                      = 15
|level16_cost_amounts                    = 15
|level16_stat_text                      = Deals 67 to 101 Physical Damage<br>+3 to radius
|level16_stat_text                      = Deals 90 to 135 Physical Damage<br>+0.2 metres to radius
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_value                    = 67
|level16_stat1_value                    = 90
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_value                    = 101
|level16_stat2_value                    = 135
|level16_stat3_id                        = active_skill_base_radius_+
|level16_stat3_id                        = active_skill_base_radius_+
|level16_stat3_value                    = 3
|level16_stat3_value                    = 2
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_mana_cost                      = 15
|level17_cost_amounts                    = 15
|level17_stat_text                      = Deals 74 to 111 Physical Damage<br>+3 to radius
|level17_stat_text                      = Deals 101 to 151 Physical Damage<br>+0.2 metres to radius
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_value                    = 74
|level17_stat1_value                    = 101
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_value                    = 111
|level17_stat2_value                    = 151
|level17_stat3_id                        = active_skill_base_radius_+
|level17_stat3_id                        = active_skill_base_radius_+
|level17_stat3_value                    = 3
|level17_stat3_value                    = 2
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_mana_cost                      = 16
|level18_cost_amounts                    = 16
|level18_stat_text                      = Deals 82 to 124 Physical Damage<br>+3 to radius
|level18_stat_text                      = Deals 113 to 169 Physical Damage<br>+0.2 metres to radius
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_value                    = 82
|level18_stat1_value                    = 113
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_value                    = 124
|level18_stat2_value                    = 169
|level18_stat3_id                        = active_skill_base_radius_+
|level18_stat3_id                        = active_skill_base_radius_+
|level18_stat3_value                    = 3
|level18_stat3_value                    = 2
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_mana_cost                      = 16
|level19_cost_amounts                    = 16
|level19_stat_text                      = Deals 91 to 137 Physical Damage<br>+3 to radius
|level19_stat_text                      = Deals 126 to 189 Physical Damage<br>+0.2 metres to radius
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_value                    = 91
|level19_stat1_value                    = 126
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_value                    = 137
|level19_stat2_value                    = 189
|level19_stat3_id                        = active_skill_base_radius_+
|level19_stat3_id                        = active_skill_base_radius_+
|level19_stat3_value                    = 3
|level19_stat3_value                    = 2
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 16
|level20_cost_amounts                    = 16
|level20_stat_text                      = Deals 101 to 151 Physical Damage<br>+4 to radius
|level20_stat_text                      = Deals 140 to 211 Physical Damage<br>+0.2 metres to radius
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_value                    = 101
|level20_stat1_value                    = 140
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_value                    = 151
|level20_stat2_value                    = 211
|level20_stat3_id                        = active_skill_base_radius_+
|level20_stat3_id                        = active_skill_base_radius_+
|level20_stat3_value                    = 4
|level20_stat3_value                    = 2
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 17
|level21_cost_amounts                    = 17
|level21_stat_text                      = Deals 112 to 167 Physical Damage<br>+4 to radius
|level21_stat_text                      = Deals 157 to 235 Physical Damage<br>+0.2 metres to radius
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_value                    = 112
|level21_stat1_value                    = 157
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_value                    = 167
|level21_stat2_value                    = 235
|level21_stat3_id                        = active_skill_base_radius_+
|level21_stat3_id                        = active_skill_base_radius_+
|level21_stat3_value                    = 4
|level21_stat3_value                    = 2
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 17
|level22_cost_amounts                    = 17
|level22_stat_text                      = Deals 123 to 185 Physical Damage<br>+4 to radius
|level22_stat_text                      = Deals 174 to 262 Physical Damage<br>+0.3 metres to radius
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_value                    = 123
|level22_stat1_value                    = 174
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_value                    = 185
|level22_stat2_value                    = 262
|level22_stat3_id                        = active_skill_base_radius_+
|level22_stat3_id                        = active_skill_base_radius_+
|level22_stat3_value                    = 4
|level22_stat3_value                    = 3
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 18
|level23_cost_amounts                    = 18
|level23_stat_text                      = Deals 136 to 204 Physical Damage<br>+4 to radius
|level23_stat_text                      = Deals 194 to 291 Physical Damage<br>+0.3 metres to radius
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_value                    = 136
|level23_stat1_value                    = 194
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_value                    = 204
|level23_stat2_value                    = 291
|level23_stat3_id                        = active_skill_base_radius_+
|level23_stat3_id                        = active_skill_base_radius_+
|level23_stat3_value                    = 4
|level23_stat3_value                    = 3
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 18
|level24_cost_amounts                    = 18
|level24_stat_text                      = Deals 150 to 225 Physical Damage<br>+4 to radius
|level24_stat_text                      = Deals 216 to 324 Physical Damage<br>+0.3 metres to radius
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_value                    = 150
|level24_stat1_value                    = 216
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_value                    = 225
|level24_stat2_value                    = 324
|level24_stat3_id                        = active_skill_base_radius_+
|level24_stat3_id                        = active_skill_base_radius_+
|level24_stat3_value                    = 4
|level24_stat3_value                    = 3
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 18
|level25_cost_amounts                    = 18
|level25_stat_text                      = Deals 166 to 249 Physical Damage<br>+5 to radius
|level25_stat_text                      = Deals 241 to 361 Physical Damage<br>+0.3 metres to radius
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_value                    = 166
|level25_stat1_value                    = 241
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_value                    = 249
|level25_stat2_value                    = 361
|level25_stat3_id                        = active_skill_base_radius_+
|level25_stat3_id                        = active_skill_base_radius_+
|level25_stat3_value                    = 5
|level25_stat3_value                    = 3
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 19
|level26_cost_amounts                    = 19
|level26_stat_text                      = Deals 183 to 274 Physical Damage<br>+5 to radius
|level26_stat_text                      = Deals 267 to 401 Physical Damage<br>+0.3 metres to radius
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_value                    = 183
|level26_stat1_value                    = 267
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_value                    = 274
|level26_stat2_value                    = 401
|level26_stat3_id                        = active_skill_base_radius_+
|level26_stat3_id                        = active_skill_base_radius_+
|level26_stat3_value                    = 5
|level26_stat3_value                    = 3
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 19
|level27_cost_amounts                    = 19
|level27_stat_text                      = Deals 201 to 302 Physical Damage<br>+5 to radius
|level27_stat_text                      = Deals 297 to 446 Physical Damage<br>+0.3 metres to radius
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_value                    = 201
|level27_stat1_value                    = 297
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_value                    = 302
|level27_stat2_value                    = 446
|level27_stat3_id                        = active_skill_base_radius_+
|level27_stat3_id                        = active_skill_base_radius_+
|level27_stat3_value                    = 5
|level27_stat3_value                    = 3
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 19
|level28_cost_amounts                    = 19
|level28_stat_text                      = Deals 222 to 333 Physical Damage<br>+5 to radius
|level28_stat_text                      = Deals 330 to 495 Physical Damage<br>+0.3 metres to radius
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_value                    = 222
|level28_stat1_value                    = 330
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_value                    = 333
|level28_stat2_value                    = 495
|level28_stat3_id                        = active_skill_base_radius_+
|level28_stat3_id                        = active_skill_base_radius_+
|level28_stat3_value                    = 5
|level28_stat3_value                    = 3
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 20
|level29_cost_amounts                    = 20
|level29_stat_text                      = Deals 244 to 367 Physical Damage<br>+5 to radius
|level29_stat_text                      = Deals 367 to 550 Physical Damage<br>+0.4 metres to radius
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_value                    = 244
|level29_stat1_value                    = 367
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_value                    = 367
|level29_stat2_value                    = 550
|level29_stat3_id                        = active_skill_base_radius_+
|level29_stat3_id                        = active_skill_base_radius_+
|level29_stat3_value                    = 5
|level29_stat3_value                    = 4
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 20
|level30_cost_amounts                    = 20
|level30_stat_text                      = Deals 269 to 404 Physical Damage<br>+6 to radius
|level30_stat_text                      = Deals 407 to 610 Physical Damage<br>+0.4 metres to radius
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_value                    = 269
|level30_stat1_value                    = 407
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_value                    = 404
|level30_stat2_value                    = 610
|level30_stat3_id                        = active_skill_base_radius_+
|level30_stat3_id                        = active_skill_base_radius_+
|level30_stat3_value                    = 6
|level30_stat3_value                    = 4
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 20
|level31_cost_amounts                    = 20
|level31_stat_text                      = Deals 282 to 423 Physical Damage<br>+6 to radius
|level31_stat_text                      = Deals 429 to 643 Physical Damage<br>+0.4 metres to radius
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_value                    = 282
|level31_stat1_value                    = 429
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_value                    = 423
|level31_stat2_value                    = 643
|level31_stat3_id                        = active_skill_base_radius_+
|level31_stat3_id                        = active_skill_base_radius_+
|level31_stat3_value                    = 6
|level31_stat3_value                    = 4
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 20
|level32_cost_amounts                    = 20
|level32_stat_text                      = Deals 296 to 444 Physical Damage<br>+6 to radius
|level32_stat_text                      = Deals 451 to 677 Physical Damage<br>+0.4 metres to radius
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_value                    = 296
|level32_stat1_value                    = 451
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_value                    = 444
|level32_stat2_value                    = 677
|level32_stat3_id                        = active_skill_base_radius_+
|level32_stat3_id                        = active_skill_base_radius_+
|level32_stat3_value                    = 6
|level32_stat3_value                    = 4
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 21
|level33_cost_amounts                    = 21
|level33_stat_text                      = Deals 310 to 466 Physical Damage<br>+6 to radius
|level33_stat_text                      = Deals 475 to 713 Physical Damage<br>+0.4 metres to radius
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_value                    = 310
|level33_stat1_value                    = 475
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_value                    = 466
|level33_stat2_value                    = 713
|level33_stat3_id                        = active_skill_base_radius_+
|level33_stat3_id                        = active_skill_base_radius_+
|level33_stat3_value                    = 6
|level33_stat3_value                    = 4
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 21
|level34_cost_amounts                    = 21
|level34_stat_text                      = Deals 326 to 488 Physical Damage<br>+6 to radius
|level34_stat_text                      = Deals 501 to 751 Physical Damage<br>+0.4 metres to radius
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_value                    = 326
|level34_stat1_value                    = 501
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_value                    = 488
|level34_stat2_value                    = 751
|level34_stat3_id                        = active_skill_base_radius_+
|level34_stat3_id                        = active_skill_base_radius_+
|level34_stat3_value                    = 6
|level34_stat3_value                    = 4
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 21
|level35_cost_amounts                    = 21
|level35_stat_text                      = Deals 341 to 512 Physical Damage<br>+6 to radius
|level35_stat_text                      = Deals 527 to 791 Physical Damage<br>+0.4 metres to radius
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_value                    = 341
|level35_stat1_value                    = 527
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_value                    = 512
|level35_stat2_value                    = 791
|level35_stat3_id                        = active_skill_base_radius_+
|level35_stat3_id                        = active_skill_base_radius_+
|level35_stat3_value                    = 6
|level35_stat3_value                    = 4
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 21
|level36_cost_amounts                    = 21
|level36_stat_text                      = Deals 358 to 537 Physical Damage<br>+6 to radius
|level36_stat_text                      = Deals 555 to 832 Physical Damage<br>+0.4 metres to radius
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_value                    = 358
|level36_stat1_value                    = 555
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_value                    = 537
|level36_stat2_value                    = 832
|level36_stat3_id                        = active_skill_base_radius_+
|level36_stat3_id                        = active_skill_base_radius_+
|level36_stat3_value                    = 6
|level36_stat3_value                    = 4
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 21
|level37_cost_amounts                    = 21
|level37_stat_text                      = Deals 375 to 563 Physical Damage<br>+6 to radius
|level37_stat_text                      = Deals 584 to 876 Physical Damage<br>+0.4 metres to radius
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_value                    = 375
|level37_stat1_value                    = 584
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_value                    = 563
|level37_stat2_value                    = 876
|level37_stat3_id                        = active_skill_base_radius_+
|level37_stat3_id                        = active_skill_base_radius_+
|level37_stat3_value                    = 6
|level37_stat3_value                    = 4
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 22
|level38_cost_amounts                    = 22
|level38_stat_text                      = Deals 393 to 590 Physical Damage<br>+6 to radius
|level38_stat_text                      = Deals 615 to 923 Physical Damage<br>+0.4 metres to radius
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_value                    = 393
|level38_stat1_value                    = 615
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_value                    = 590
|level38_stat2_value                    = 923
|level38_stat3_id                        = active_skill_base_radius_+
|level38_stat3_id                        = active_skill_base_radius_+
|level38_stat3_value                    = 6
|level38_stat3_value                    = 4
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 22
|level39_cost_amounts                    = 22
|level39_stat_text                      = Deals 412 to 619 Physical Damage<br>+6 to radius
|level39_stat_text                      = Deals 647 to 971 Physical Damage<br>+0.4 metres to radius
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_value                    = 412
|level39_stat1_value                    = 647
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_value                    = 619
|level39_stat2_value                    = 971
|level39_stat3_id                        = active_skill_base_radius_+
|level39_stat3_id                        = active_skill_base_radius_+
|level39_stat3_value                    = 6
|level39_stat3_value                    = 4
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 22
|level40_cost_amounts                    = 22
|level40_stat_text                      = Deals 432 to 648 Physical Damage<br>+7 to radius
|level40_stat_text                      = Deals 681 to 1022 Physical Damage<br>+0.4 metres to radius
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_value                    = 432
|level40_stat1_value                    = 681
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_value                    = 648
|level40_stat2_value                    = 1022
|level40_stat3_id                        = active_skill_base_radius_+
|level40_stat3_id                        = active_skill_base_radius_+
|level40_stat3_value                    = 7
|level40_stat3_value                    = 4
|level1_dexterity_requirement            = 33
|level1_dexterity_requirement            = 33
|level1_experience                      = 0
|level1_experience                      = 0
Line 492: Line 478:
|level20_experience                      = 342004647
|level20_experience                      = 342004647
|level21_dexterity_requirement          = 159
|level21_dexterity_requirement          = 159
|radius                                  = 15
|inventory_icon                          = Blade Vortex
|release_version                        = 2.1.0
|release_version                        = 2.1.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
Line 498: Line 484:
|quest_reward1_quest_id                  = a1q3
|quest_reward1_quest_id                  = a1q3
|quest_reward1_act                      = 1
|quest_reward1_act                      = 1
|quest_reward1_class_ids                = Shadow,Scion
|quest_reward2_type                      = vendor
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = The Siren's Cadence
|quest_reward2_quest                    = The Siren's Cadence
|quest_reward2_quest_id                  = a1q3
|quest_reward2_quest_id                  = a1q3
|quest_reward2_act                      = 1
|quest_reward2_act                      = 1
|quest_reward2_class_ids                = Ranger,Scion,Shadow,Witch
|quest_reward2_npc                      = Nessa
|quest_reward2_npc                      = Nessa
|quest_reward3_type                      = vendor
|quest_reward3_type                      = vendor
Line 516: Line 504:




{{for|the Vaal-themed counterpart|Vaal Blade Vortex}}
'''Blade Vortex''' (often referred to as '''BV''') is a [[spell]] that creates an ethereal blade that spins around the caster that deals [[physical damage]], each blade lasting for the minimum [[duration]] of 4 seconds.  
 
'''Blade Vortex''' (often referred to as '''BV''') is a [[spell]] that creates an ethereal blade that spins around the caster that deals [[physical damage]], each blade lasting for the minimum [[duration]] of 5 seconds.  


==Skill functions and interactions==
==Skill functions and interactions==
'''Blade Vortex''''s base damage is boosted by {{c|mod|Physical Damage}}, {{c|mod|Spell Damage}}, {{c|mod|Area Damage}}, and {{c|mod|Damage}}.
'''Blade Blast of Unloading''': When targeted by {{il|Blade Blast of Unloading}}, the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill.
 
'''Interaction w/ Blade Blast''': When targeted by {{il|Blade Blast}}, the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill.
 
'''Physical Damage:''' Because '''Blade Vortex''' deals physical damage, it can be boosted by supports and skills that are more commonly used to modify attacks, such as the {{il|Added Fire Damage Support}} gem and the {{il|Hatred}} aura.


'''Spell Damage:''' Despite the fact that it does physical damage, ''Blade Vortex'' is a ''[[spell]]'' and not an ''[[attack]]''. It does not utilize weapon damage in any way. ''Blade Vortex'' is one of several skills that work in this manner. The others include {{il|Ethereal Knives}}, {{il|Bladefall}}, and {{il|Shockwave Totem}}.
'''Maximum blades''': Up to 10 blade stacks can be active at a time. Each stack has its own duration.  
Its damage can be amplified by [[Spell Damage]] on items and passives from the skill tree, as well as support gems that increase spell damage.


'''Leech:''' [[Leech]] effects that apply to [[Spell damage]] and to [[Damage#Damage Types|damage types]] dealt by ''Blade Vortex'' ([[Physical damage|Physical]] by default) will work as usual. Note that leech effects which apply to [[Attack#Attack Damage|attacks]] do not apply to Blade Vortex because it is a spell, not an attack.
'''Multiple casts:''' Blade Vortex can have multiple stacks, but it only has one skill effect, based on the original cast or trigger. This means effects that apply to entire casts of a skill must apply to the first cast to have an effect, and effects that only apply to additional blades will normally not affect Blade Vortex, such as less damage from {{il|Unleash Support}} or more damage from [[Greater Spell Echo Support]]. [[Intensity]] updates on each cast, however.<ref name="RedditUnleash" /> Stats that apply per [[hit]] instead of per cast do not [[snapshot]].  
 
'''Area of Effect:''' Increases and decreases in to Area of Effect from [[support gems]], passives, and equipment will augment the radius in which the skill deals damage (e.g. {{il|Increased Area of Effect Support}}, {{il|Concentrated Effect Support}} and {{il|Carcass Jack}}).
 
'''Cast Speed:''' {{il|Faster Casting Support}}, {{il|Spell Echo Support}}, and [[Cast Speed]] from passives and gear will increase the rate at which blades are generated.
 
'''Duration:''' {{il|Increased Duration Support}}, {{il|Less Duration Support}}, and duration-modifying passives and equipment will affect the duration of the blades (including {{il|Temporal Chains}} on yourself.<ref name= "Twitch Clip" />) It is possible to have multiple blades active at the same time, up to a maximum of 10 blades. Once the limit is reached, creating a new blade will simply remove the oldest existing active blade, similar to {{il|Summon Raging Spirit}}.
 
'''Poison:''' As '''Blade Vortex''' deals [[physical damage]], it can easily scale [[poison]] damage.


'''Visual effect:''' Blade vortex's visual effect does not scale with [[Area of effect]] modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.<ref name="MarkVisuals" />
'''Visual effect:''' Blade vortex's visual effect does not scale with [[Area of effect]] modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.<ref name="MarkVisuals" />
'''Multiple casts:''' When Blade Vortex is linked to {{il|Unleash Support}}, the damage is defined by the initial cast and does not inherit the less damage multiplier.<ref name="RedditUnleash" /> This behavior includes the [[Greater Spell Echo Support]] from {{il|Pledge of Hands}}.


==Gem level progression==
==Gem level progression==
Line 550: Line 521:
   |c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
   |c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr             = Radius
|c2_abbr           = Radius
   |c2_header          = +x to radius
   |c2_header          = +x metres to radius
   |c2_pattern_extract = +(%d+) to radius
   |c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
   |c2_pattern_value  = +%d
   |c2_pattern_value  = +%sm
}}
}}
==Gem quality==
{{Skill quality}}


==Calculating DPS==
==Calculating DPS==
Line 641: Line 615:
Finally, to obtain sustained DPS from tooltip use the following formula:
Finally, to obtain sustained DPS from tooltip use the following formula:
{{math
{{math
|formula = Sustained DPS = { { Damage Per Second Multipier \times Tooltip DPS } \over Casts Per Second}  
|formula = Sustained DPS = { { Damage Per Second Multiplier \times Tooltip DPS } \over Casts Per Second}  
}}
}}


Line 653: Line 627:
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}


{{Skill microtransaction list}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0}}
{{Version history table row|3.23.0|
* No longer has 0-10% increased Critical Strike Chance for each blade.  
* It now deals 3 to 5 Physical Damage at gem level 1 (unchanged), scaling up to 140 to 211 at gem level 20 (previously 128 to 191).
* Quality now provides +0-5% increased Hit Rate for each blade, instead of 0-10% increased Area of Effect.
}}
{{Version history table row|3.22.1|
* Weapon Range displayed on Melee Weapons and other descriptions that use ranges with values now instead use metres. The reminder text for "Close Range" and the description of Presence range in the Character panel also now use metres.
}}
{{Version history table row|3.17.0|
* Blade Vortex now deals 3 to 5 Physical Damage at gem level 1 (unchanged), up to 128 to 191 at gem level 20 (previously 86 to 129).
* Now has 30% Effectiveness of Added Damage at all gem levels (previously 20%).
}}
{{Version history table row|3.14.0|
*Now has a base duration of 4 seconds (previously 5 seconds).
*Now has a radius of +2 at gem level 20 (previously +4).
*Now has added damage effectiveness of 20% (previously 25%).
*Now deals 86 to 129 Physical Damage at gem level 20 (previously 101 to 151).
}}
{{Version history table row|3.10.0|
* Blades created by this skill can now be destroyed with {{il|Blade Blast}}.
* Blades created by this skill can now be destroyed with {{il|Blade Blast}}.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 20 is now 16 (was 19).
* Mana Cost at gem level 20 is now 16 (was 19).
* Now deals 3 to 5 Physical damage at gem level 1 (from 7 to 10) and 101 to 151 Physical damage at gem level 20 (from 123 to 185).
* Now deals 3 to 5 Physical damage at gem level 1 (from 7 to 10) and 101 to 151 Physical damage at gem level 20 (from 123 to 185).
* Now has an added damage effectiveness of 25% (from 30%).
* Now has an added damage effectiveness of 25% (from 30%).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Added physics interactions.
* Added physics interactions.
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Now has 35% increased hit rate for each blade (up from 10%).
* Now has 35% increased hit rate for each blade (up from 10%).
* Now deals 35% more damage with hits and ailments for each blade (up from 30% for hits and 20% for ailments).
* Now deals 35% more damage with hits and ailments for each blade (up from 30% for hits and 20% for ailments).
* Now has 10% increased critical strike chance for each blade.
* Now has 10% increased critical strike chance for each blade.
* Now has a limit of 10 active spinning blades (down from 20).
* Now has a limit of 10 active spinning blades (down from 20).
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
* Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'.
* Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'.
{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* Blade Vortex's radius has increased from 14 to 15 units.
* Blade Vortex's radius has increased from 14 to 15 units.
* Blade Vortex gains 1 additional unit of radius every 5 levels.
* Blade Vortex gains 1 additional unit of radius every 5 levels.
* No longer gain increased area of effect radius.
* No longer gain increased area of effect radius.
* You can now only have one instance of Blade Vortex active at once.
* You can now only have one instance of Blade Vortex active at once.
{{Version history table row|2.5.1}}
}}
{{Version history table row|2.5.1|
* Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.
* Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.
{{Version history table row|2.5.0}}
}}
{{Version history table row|2.5.0|
* Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
* Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
{{Version history table row|2.4.0}}
}}
{{Version history table row|2.4.0|
* Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20.
* Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
* The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
{{Version history table row|2.1.1b}}
}}
{{Version history table row|2.1.1b|
* Extra Gore now doesn't trigger every time Blade Vortex hits.  
* Extra Gore now doesn't trigger every time Blade Vortex hits.  
* Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.
* Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.
* Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.
* Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}


==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="MarkVisuals">{{cite web|author=Mark_GGG|date=January 14, 2016|title=Blade Vortex quality not working/applying.|url=https://www.pathofexile.com/forum/view-thread/1526200|publisher=Official Path of Exile Forums|accessdate=January 16, 2016}}</ref>
<ref name="MarkVisuals">{{cite web|author=Mark_GGG|date=January 14, 2016|title=Blade Vortex quality not working/applying.|url=https://www.pathofexile.com/forum/view-thread/1526200|publisher=Official Path of Exile Forums|accessdate=January 16, 2016}}</ref>
<ref name="Twitch Clip">{{cite web|author=Woolfio|date=March 12, 2018|title=Temporal chains and blade vortex|url=https://clips.twitch.tv/FurtiveInnocentCroquetteStinkyCheese|publisher=Twitch|accessdate=March 12, 2018}}</ref>
<ref name="RedditUnleash">{{cite web|author=Rory_Rackham|date=March 7, 2019|title=Unleash/Intensify and blade vortex|url=https://www.reddit.com/r/pathofexile/comments/ay6btq/mark_15_posts_about_leech_rory_hold_my_beer/ehytwj3/?context=3|accessdate=March 7, 2019}}</ref>
<ref name="RedditUnleash">{{cite web|author=Rory_Rackham|date=March 7, 2019|title=Unleash/Intensify and blade vortex|url=https://www.reddit.com/r/pathofexile/comments/ay6btq/mark_15_posts_about_leech_rory_hold_my_beer/ehytwj3/?context=3|accessdate=March 7, 2019}}</ref>
}}
}}

Revision as of 08:37, 29 March 2024

Blade VortexBlade Vortex of the ScytheVaal Blade Vortex
Blade VortexSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
35% increased Hit Rate for each blade
35% more Damage for each blade
Can have up to 10 active spinning blades

Additional Effects From 1-20% Quality:
+(0.25-5)% increased Hit Rate for each blade
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBladeVortex


Blade Vortex (often referred to as BV) is a spell that creates an ethereal blade that spins around the caster that deals physical damage, each blade lasting for the minimum duration of 4 seconds.

Skill functions and interactions

Blade Blast of Unloading: When targeted by Blade Blast of UnloadingBlade Blast of UnloadingSpell, AoE, Physical, Nova
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 16Deals spell damage in an area around you. If you have Blade Vortex blades orbiting you, it will detonate each of them in turn, dealing damage again in an area around you for each one.Deals (40-1107) to (60-1661) Physical Damage
Base radius is 1.4 metres
100% more Area of Effect per Blade Vortex blade detonated

Additional Effects From 1-20% Quality:
Base radius is (0.005-0.1) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill.

Maximum blades: Up to 10 blade stacks can be active at a time. Each stack has its own duration.

Multiple casts: Blade Vortex can have multiple stacks, but it only has one skill effect, based on the original cast or trigger. This means effects that apply to entire casts of a skill must apply to the first cast to have an effect, and effects that only apply to additional blades will normally not affect Blade Vortex, such as less damage from Unleash SupportUnleash SupportSpell, Support
Icon: q
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal (50-41)% less Damage when Reoccurring

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
or more damage from Greater Spell Echo Support. Intensity updates on each cast, however.[1] Stats that apply per hit instead of per cast do not snapshot.

Visual effect: Blade vortex's visual effect does not scale with Area of effect modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.[2]

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Physical
Damage
RadiusExp.Total Exp.
1123363 to 5N/A00
2153964 to 6N/A1524915249
3194876 to 9N/A4151756766
4235688 to 12N/A81983138749
52764911 to 16N/A147968286717
63173914 to 21N/A250557537274
735811018 to 27N/A405086942360
838881122 to 33+0.1m4477181390078
941941126 to 40+0.1m6153182005396
10441001232 to 48+0.1m8346392840035
11471061238 to 57+0.1m15707604410795
12501131345 to 68+0.1m16339876044782
13531191354 to 81+0.1m21510308195812
14561251464 to 96+0.1m281218911008001
15591321476 to 114+0.2m509936016107361
16621381590 to 135+0.2m940073125508092
176414215101 to 151+0.2m1527336640781458
186614616113 to 169+0.2m2628658267068040
196815116126 to 189+0.2m62890590129958630
207015516140 to 211+0.2m212046017342004647
217215917157 to 235+0.2mN/AN/A
2274N/A17174 to 262+0.3mN/AN/A
2376N/A18194 to 291+0.3mN/AN/A
2478N/A18216 to 324+0.3mN/AN/A
2580N/A18241 to 361+0.3mN/AN/A
2682N/A19267 to 401+0.3mN/AN/A
2784N/A19297 to 446+0.3mN/AN/A
2886N/A19330 to 495+0.3mN/AN/A
2988N/A20367 to 550+0.4mN/AN/A
3090N/A20407 to 610+0.4mN/AN/A
3191N/A20429 to 643+0.4mN/AN/A
3292N/A20451 to 677+0.4mN/AN/A
3393N/A21475 to 713+0.4mN/AN/A
3494N/A21501 to 751+0.4mN/AN/A
3595N/A21527 to 791+0.4mN/AN/A
3696N/A21555 to 832+0.4mN/AN/A
3797N/A21584 to 876+0.4mN/AN/A
3898N/A22615 to 923+0.4mN/AN/A
3999N/A22647 to 971+0.4mN/AN/A
40100N/A22681 to 1022+0.4mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior+(0.25-5)% increased Hit Rate for each blade1

Calculating DPS

Blade Vortex's in-game tooltip DPS gives the average damage of one hit from one Blade Vortex instance, multiplied by casts per second. This value is misleading primarily because Blade Vortex can hit more than once over its duration, thus not cast speed must be used, but hits per second (rounds per second, spin rate), over the duration of the stacks.

Math and tables

Base spin rate of Blade Vortex is 600 ms. Blade Vortex hit more frequently with more stacks it has. As gem says: 35% increased Hit Rate for each blade. So spin time is calculated as

Assuming spin rate increases for 35% for each stack, we have the following data:

Stacks Hit Rate (ms) Hits Per Second
0 600 1.667
1 444 2.250
2 353 2.833
3 293 3.417
4 250 4.000
5 218 4.583
6 194 5.167
7 174 5.750
8 158 6.333
9 145 6.917
10 133 7.500

Each stack of Blade Vortex increases hit damage with the following formula:

Where is per-stack damage increase factor.

Then we need just multiply hits per second with hit damage.

Assuming 35% more damage per stack, then using base hit damage as 1, we would expect the following per-hit damage increases:

Stacks Damage Per Hit Effective DPS Multiplier
0 1.00 1.667
1 1.35 3.04
2 1.70 4.82
3 2.05 7.00
4 2.40 9.60
5 2.75 12.60
6 3.10 16.02
7 3.45 19.84
8 3.80 24.07
9 4.15 28.70
10 4.50 33.75

Finally, to obtain sustained DPS from tooltip use the following formula:

or in expanded form

Item acquisition

Blade Vortex can drop anywhere.

Recipes

Blade Vortex can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Blade Vortex.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Blade Vortex Crit Multi Per Blade 166Merciless LabyrinthBlade Vortex has +2% to Critical Strike Multiplier for each bladehelmet 75
Enchantment Blade Vortex Crit Multi Per Blade 275Eternal LabyrinthBlade Vortex has +3% to Critical Strike Multiplier for each bladehelmet 75
Enchantment Blade Vortex Damage 166Merciless Labyrinth25% increased Blade Vortex Spell Damagehelmet 75
Enchantment Blade Vortex Damage 275Eternal Labyrinth40% increased Blade Vortex Spell Damagehelmet 75
Enchantment Blade Vortex Duration 166Merciless Labyrinth20% increased Blade Vortex Durationhelmet 75
Enchantment Blade Vortex Duration 275Eternal Labyrinth30% increased Blade Vortex Durationhelmet 75
Enchantment Blade Vortex Area Of Effect 166Merciless Labyrinth16% increased Blade Vortex Area of Effecthelmet 75
Enchantment Blade Vortex Area Of Effect 275Eternal Labyrinth24% increased Blade Vortex Area of Effecthelmet 75

Alternate skill effects

Blade Vortex has the following alternate skill effects:

ItemEffect(s)
Demonic Blade VortexDemonic Blade VortexSkill Gem EffectYour Blade Vortex becomes a black and red demonic vortex.Your Blade Vortex becomes a black and red demonic vortex.
Illusionist Blade Vortex EffectIllusionist Blade Vortex EffectSkill Gem EffectYour Blade Vortex becomes an Illusionist Effect.Your Blade Vortex becomes an Illusionist Effect.
Sawblade Blade VortexSawblade Blade VortexSkill Gem EffectYour Blade Vortex becomes a Sawblade Effect.Your Blade Vortex becomes a Sawblade Effect.
Transcendence Blade Vortex EffectTranscendence Blade Vortex EffectSkill Gem EffectYour Blade Vortex becomes a Transcendence Effect.Your Blade Vortex becomes a Transcendence Effect.

Version history

Version Changes
3.23.0
  • No longer has 0-10% increased Critical Strike Chance for each blade.
  • It now deals 3 to 5 Physical Damage at gem level 1 (unchanged), scaling up to 140 to 211 at gem level 20 (previously 128 to 191).
  • Quality now provides +0-5% increased Hit Rate for each blade, instead of 0-10% increased Area of Effect.
3.22.1
  • Weapon Range displayed on Melee Weapons and other descriptions that use ranges with values now instead use metres. The reminder text for "Close Range" and the description of Presence range in the Character panel also now use metres.
3.17.0
  • Blade Vortex now deals 3 to 5 Physical Damage at gem level 1 (unchanged), up to 128 to 191 at gem level 20 (previously 86 to 129).
  • Now has 30% Effectiveness of Added Damage at all gem levels (previously 20%).
3.14.0
  • Now has a base duration of 4 seconds (previously 5 seconds).
  • Now has a radius of +2 at gem level 20 (previously +4).
  • Now has added damage effectiveness of 20% (previously 25%).
  • Now deals 86 to 129 Physical Damage at gem level 20 (previously 101 to 151).
3.10.0
  • Blades created by this skill can now be destroyed with Blade BlastBlade BlastSpell, AoE, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 16Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Deals (11-309) to (17-464) Physical Damage
    Base radius is 1.4 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.005-0.1) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.6.0
  • Mana Cost at gem level 20 is now 16 (was 19).
  • Now deals 3 to 5 Physical damage at gem level 1 (from 7 to 10) and 101 to 151 Physical damage at gem level 20 (from 123 to 185).
  • Now has an added damage effectiveness of 25% (from 30%).
3.5.0
  • Added physics interactions.
3.3.0
  • Now has 35% increased hit rate for each blade (up from 10%).
  • Now deals 35% more damage with hits and ailments for each blade (up from 30% for hits and 20% for ailments).
  • Now has 10% increased critical strike chance for each blade.
  • Now has a limit of 10 active spinning blades (down from 20).
3.0.0
  • Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'.
2.6.0
  • Blade Vortex's radius has increased from 14 to 15 units.
  • Blade Vortex gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
  • You can now only have one instance of Blade Vortex active at once.
2.5.1
  • Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.
2.5.0
  • Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
2.4.0
  • Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20.
2.2.0
  • The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
2.1.1b
  • Extra Gore now doesn't trigger every time Blade Vortex hits.
  • Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.
  • Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.
2.1.0
  • Added to the game.

References

  1. Rory_Rackham (March 7, 2019). "Unleash/Intensify and blade vortex". Retrieved March 7, 2019.
  2. Mark_GGG (January 14, 2016). "Blade Vortex quality not working/applying.". Official Path of Exile Forums. Retrieved January 16, 2016.

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