Forest of Flames: Difference between revisions
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{{MonsterBox | |||
| name = Forest of Flames | |||
| rarity = Boss | |||
| image = Torchoak Grove.png | |||
| imagealt = | |||
| diff1 = | |||
| diff2 = | |||
| diff3 = | |||
| location = [[Volcano Map]] | |||
| quest = | |||
| resistance = | |||
| weakness = | |||
| damage = | |||
| modifier = | |||
| skill = | |||
| aura = | |||
| metadata_id = Metadata/Monsters/Totems/PuiTotemMapBoss_ | |||
}} | |||
'''Forest of Flames''' is the [[map boss]] of [[Volcano Map]]. It is based on [[Torchoak Grove]] located in [[Kaom's Dream]] in [[Act 4]]. | |||
It always spawns surrounded by other unique totems called [[Sapling]]s. | |||
* Spawns "sapling" totems that use {{il|Lightning Warp}}, {{il|Magma Orb}}, and ice attacks, with [[Elemental Equilibrium]]. | |||
* Beware - the boss does not have his own arena | |||
* Overcapped resistances from gear and/or elemental resistance flasks are highly recommended. The map affix "Players are cursed with {{il|Elemental Weakness}}" will make keeping your resistances high much more difficult, as you will need to account for an additional 34% reduction in all elements, for a combined total of 84% reduced resistances with Elemental Equilibrium. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|2.0.0| | |||
* Added to the game. | |||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist}} | |||
{{Navbox Bestiary}} | |||
[[Category:Map bosses]] | |||
[[Category:Totems]] |
Revision as of 05:51, 24 September 2023
Forest of Flames | |||
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Location(s) | Volcano Map |
Forest of Flames is the map boss of Volcano Map. It is based on Torchoak Grove located in Kaom's Dream in Act 4.
It always spawns surrounded by other unique totems called Saplings.
- Spawns "sapling" totems that use
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 280%Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage
+(0-0.4) metres to radius
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
Additional Effects From 1-20% Quality:
Chains +(0.1-2) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and ice attacks, with Elemental Equilibrium.
- Beware - the boss does not have his own arena
- Overcapped resistances from gear and/or elemental resistance flasks are highly recommended. The map affix "Players are cursed with
Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket." will make keeping your resistances high much more difficult, as you will need to account for an additional 34% reduction in all elements, for a combined total of 84% reduced resistances with Elemental Equilibrium.
Version history
Version | Changes |
---|---|
2.0.0 |
|