Dockhand Wraith: Difference between revisions
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'''Dockhand Wraith''' is a | '''Dockhand Wraith''' is a type of [[ghost]]. It has several variations which all have the same name, but are armed with different weapons. | ||
*Two Handed Mace, uses {{ | *Two Handed Mace, uses {{il|Phase Run}} | ||
*Sword, uses {{ | *Sword, uses {{il|Phase Run}} | ||
*Bow, uses {{ | *Bow, uses {{il|Ice Shot}} | ||
==Areas== | ==Areas== | ||
*[[The Docks]] | *[[The Docks]] | ||
*[[The Aqueduct]] | *[[The Aqueduct]] | ||
*[[The Quay]] | |||
*[[Beach Map]] | |||
==Other areas=== | ===Other areas=== | ||
*[[Industrial Docks]] | *[[Industrial Docks]] | ||
Latest revision as of 08:58, 31 March 2018
Dockhand Wraith | |||
Location(s) | The Docks The Aqueduct | ||
Skill(s) | Phase Run or Ice Shot |
Dockhand Wraith is a type of ghost. It has several variations which all have the same name, but are armed with different weapons.
- Two Handed Mace, uses Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Level: (1-20)
Cost: (8-13) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
Base secondary duration is 0.20 seconds
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Grants Phasing
100% increased Stealth
Additional Effects From 1-20% Quality:
(0.5-10)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Sword, uses Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Level: (1-20)
Cost: (8-13) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
Base secondary duration is 0.20 seconds
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Grants Phasing
100% increased Stealth
Additional Effects From 1-20% Quality:
(0.5-10)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Bow, uses Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
AoE Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage
60% of Physical Damage Converted to Cold Damage
Base radius is 2.4 metres
Chills Enemies as though dealing (100-195)% more Damage
Additional Effects From 1-20% Quality:
(4-80)% increased Area of Effect anglePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Areas
Other areas