Fated unique item: Difference between revisions
No edit summary |
|||
(14 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Historical content}} | ||
''' | Originally part of the [[prophecy]] system, '''fated unique items''' were improved versions of other [[unique item]]s. Various unique items could be upgraded to their fated forms by fulfilling the prophecy that involved slaying a specific [[unique monster]] while holding that item. Once the prophecy was fulfilled, the item would be given a new name and additional stats. | ||
Fated unique items started to be phased out in [[version 3.17.0]] and were fully removed in [[version 3.19.0]]. | |||
== | ==Original design== | ||
[[File:Fated item creation steps.png|thumb|390px|A demonstration of the process of upgrading a unique item to its fated form by fulfilling a prophecy. Here, {{il|The Bowstring's Music}} was fulfilled, transforming {{il|Death's Harp}} into {{il|Death's Opus}}.]] | |||
{{ | Fated unique items were originally part of the [[prophecy]] system, first introduced in [[Prophecy league]]. A number of prophecies could be fulfilled by defeating a specific [[unique monster]] while holding a specific [[unique item]]. As a result of fulfilling the prophecy, the unique item would be transformed into its fated form, giving it additional stats, a new name and new flavor text. One such prophecy, {{il|From the Void}}, required the character to kill [[Bameth]] while holding {{il|Blackheart}} in order to turn it into {{il|Voidheart}}. | ||
| | |||
|level = 1 | The first iteration of the upgrade process required the character to have the unique item equipped as the monster was killed in order to fulfill the prophecy. In [[version 3.1.0]], this restriction was loosened; the player could either equip the item or simply place it in the character's inventory while defeating the monster. In all cases, the prophecy would remain unfulfilled if the unique item was [[corrupted]] or an alternate artwork variant, including [[foil item]]s. | ||
When a unique item was upgraded into its fated form, its name and flavor text would change, and it would gain (and sometimes lose) one or more modifiers, depending on the item. Apart from that, it would retain all of its original properties. Its appearance, [[quality]] value, [[item level]], and base stats would stay the same. The number, color and link configuration of its [[socket]]s would remain unchanged, along with any gems placed into those sockets. Any modifiers that carried over to the fated version would keep the same values that they had originally. For example, when {{il|Kaltenhalt}} was transformed into {{il|Kaltensoul}}, it would gain the modifier {{ml|FireDamageTakenAsColdUnique___1}}; all other modifiers would remain unchanged. | |||
===List of fated unique item prophecies=== | |||
Before the removal of the [[prophecy]] system in [[version 3.17.0]], the following prophecies could be fulfilled to transform a certain [[unique item]] into its fated form. Prophecies no longer exist in the game. | |||
{{Item table | |||
|q_where = prophecies.prediction_text LIKE "%defeat%while %" | |||
|prophecy=1 | |||
|responsive=1 | |||
}} | |||
==Phasing out period== | |||
With the removal of the [[prophecy]] system in [[version 3.17.0]], [[Grinding Gear Games]] began to phase out fated unique items. Over half of them became [[drop disabled|unobtainable]] outside of [[trading]] with other players in [[permanent league]]s. At the same time, some unique items were reworked to be equivalent or similar to their old fated forms. | |||
The fated unique items that remained during the phasing out period formed a special pool of [[drop-restricted]] unique items. Map bosses were given a small chance to drop a random fated unique item, already identified, in addition to their other loot drops. During this time, random fated unique items could also be acquired by turning in sets of {{il|Akil's Prophecy}} and {{il|The Transformation}}. | |||
The pool of fated unique items included the following: | |||
{{Item table | |||
|q_where=items.name IN ("Amplification Rod", "Asenath's Chant", "Cameria's Avarice", "Chaber Cairn", "Death's Opus", "Doedre's Malevolence", "Doomfletch's Prism", "Dreadbeak", "Duskblight", "Frostferno", "Geofri's Devotion", "Hrimburn", "Hyrri's Demise", "Kaom's Way", "Malachai's Awakening", "Queen's Escape", "The Cauteriser", "The Nomad", "The Signal Fire", "The Stormwall", "The Tactician", "The Tempest", "Whakatutuki o Matua", "Wildwrap", "Windshriek") | |||
|level=1 | |||
|responsive=1 | |||
}} | }} | ||
===Removal=== | |||
In [[version 3.19.0]], all but one of the remaining fated unique items became [[drop disabled]]. {{il|Cameria's Avarice}} can be acquired using a [[vendor recipe]]; it is no longer considered to be a fated unique item. Existing fated unique items in [[permanent league]]s can still be obtained by [[trading]] with other players. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.19.0| | |||
* Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the [[Version 3.19.0#Rebalance of Unique Items|Rebalance of Unique Items]] section. | |||
* Added a vendor recipe for {{il|Cameria's Avarice}}. Happy hunting! | |||
}} | |||
{{Version history table row|3.17.0| | {{Version history table row|3.17.0| | ||
* The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: {{il|Corona Solaris}}, {{il|Crystal Vault}}, {{il|Deidbellow}}, {{il|Dreadsurge}}, {{il|Ezomyte Hold}}, {{il|Fox's Fortune}}, {{il|Greedtrap}}, {{il|Hrimnor's Dirge}}, {{il|Kaltensoul}}, {{il|Karui Charge}}, {{il|Martyr's Crown}}, {{il|Mirebough}}, {{il|Ngamahu Tiki}}, {{il|Panquetzaliztli}}, {{il|Realm Ender}}, {{il|Sanguine Gambol}}, {{il|Shavronne's Gambit}}, {{il|Silverbough}}, {{il|Sunspite}}, {{il|The Effigon}}, {{il|The Gryphon}}, {{il|The Oak}}, {{il|Voidheart}}, and {{il|Wall of Brambles}}. | * The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: {{il|Corona Solaris}}, {{il|Crystal Vault}}, {{il|Deidbellow}}, {{il|Dreadsurge}}, {{il|Ezomyte Hold}}, {{il|Fox's Fortune}}, {{il|Greedtrap}}, {{il|Hrimnor's Dirge}}, {{il|Kaltensoul}}, {{il|Karui Charge}}, {{il|Martyr's Crown}}, {{il|Mirebough}}, {{il|Ngamahu Tiki}}, {{il|Panquetzaliztli}}, {{il|Realm Ender}}, {{il|Sanguine Gambol}}, {{il|Shavronne's Gambit}}, {{il|Silverbough}}, {{il|Sunspite}}, {{il|The Effigon}}, {{il|The Gryphon}}, {{il|The Oak}}, {{il|Voidheart}}, and {{il|Wall of Brambles}}. | ||
* In a few cases, the Fated version of a Unique item felt worth keeping in the game but there was little value in having the Fated and base versions of the Unique item be separate. In these cases, the Fated Unique item has been disabled, but the base Unique item has been modified to be identical or similar to the old Fated version. | * In a few cases, the Fated version of a Unique item felt worth keeping in the game but there was little value in having the Fated and base versions of the Unique item be separate. In these cases, the Fated Unique item has been disabled, but the base Unique item has been modified to be identical or similar to the old Fated version. | ||
** Bloodboil has been renamed to {{il|Winterweave}}. The old, [[Winterweave (fated)|fated version of Winterweave]] can no longer be acquired. | |||
** {{il|Thirst for Horrors}} can no longer be acquired. | |||
** {{il|Cragfall}} can no longer be acquired. | |||
** {{il|Geofri's Legacy}} can no longer be acquired. | |||
* Iron Heart has been renamed to {{il|The Iron Fortress}}. The old, [[The Iron Fortress (fated)|fated version of The Iron Fortress]] can no longer be acquired. | |||
* {{il|The Dancing Duo}} can no longer be acquired. {{il|The Dancing Dervish}} has further changes unrelated to The Dancing Duo's removal, which are detailed in the Unique Item Balance section. | |||
* {{il|Timeclasp}} no longer has "Temporal Chains has 50% reduced Effect on you". It now has "Unaffected by Temporal Chains" and "-10-10% increased Skill Effect Duration". It now also provides +40-45 to maximum Energy Shield (previously +15-25). Existing items are unaffected by these changes. {{il|Timetwist}} can no longer be acquired. | |||
* {{il|Atziri's Reflection}} is no longer considered a Fated Unique item, and is now a rare drop from [[Atziri, Queen of the Vaal]] in [[The Alluring Abyss]]. {{il|Atziri's Mirror}} can no longer be acquired. | |||
* The remaining Fated Unique Items now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion. | * The remaining Fated Unique Items now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion. | ||
}} | |||
{{Version history table row|3.2.0| | |||
* Added 27 new Fated Unique prophecies. | |||
}} | }} | ||
{{Version history table row|2.3.0| | {{Version history table row|2.3.0| | ||
Line 29: | Line 66: | ||
{{Version history table end}} | {{Version history table end}} | ||
[[Category: | [[Category:Unique items]] |
Latest revision as of 00:20, 21 November 2023
This article describes historical game content.
Originally part of the prophecy system, fated unique items were improved versions of other unique items. Various unique items could be upgraded to their fated forms by fulfilling the prophecy that involved slaying a specific unique monster while holding that item. Once the prophecy was fulfilled, the item would be given a new name and additional stats.
Fated unique items started to be phased out in version 3.17.0 and were fully removed in version 3.19.0.
Original design
Fated unique items were originally part of the prophecy system, first introduced in Prophecy league. A number of prophecies could be fulfilled by defeating a specific unique monster while holding a specific unique item. As a result of fulfilling the prophecy, the unique item would be transformed into its fated form, giving it additional stats, a new name and new flavor text. One such prophecy, Module Error: No results found for item using search term "item_name = From the Void", required the character to kill Bameth while holding Module Error: No results found for item using search term "item_name = Blackheart" in order to turn it into Module Error: No results found for item using search term "item_name = Voidheart".
The first iteration of the upgrade process required the character to have the unique item equipped as the monster was killed in order to fulfill the prophecy. In version 3.1.0, this restriction was loosened; the player could either equip the item or simply place it in the character's inventory while defeating the monster. In all cases, the prophecy would remain unfulfilled if the unique item was corrupted or an alternate artwork variant, including foil items.
When a unique item was upgraded into its fated form, its name and flavor text would change, and it would gain (and sometimes lose) one or more modifiers, depending on the item. Apart from that, it would retain all of its original properties. Its appearance, quality value, item level, and base stats would stay the same. The number, color and link configuration of its sockets would remain unchanged, along with any gems placed into those sockets. Any modifiers that carried over to the fated version would keep the same values that they had originally. For example, when Module Error: No results found for item using search term "item_name = Kaltenhalt" was transformed into Module Error: No results found for item using search term "item_name = Kaltensoul", it would gain the modifier 20% of Fire Damage from Hits taken as Cold DamageFireDamageTakenAsColdUnique___1
Intrinsic
20% of Fire Damage from Hits taken as Cold Damage; all other modifiers would remain unchanged.
List of fated unique item prophecies
Before the removal of the prophecy system in version 3.17.0, the following prophecies could be fulfilled to transform a certain unique item into its fated form. Prophecies no longer exist in the game.
Item | Reward | Objective | Seal Cost |
---|---|---|---|
A Dishonourable DeathA Dishonourable DeathThe dishonoured niece of the king is decisively laid to rest by her own bite.You will defeat The Dishonoured Queen while holding Hyrri's Bite.Right-click to add this prophecy to your character. | Upgrades Hyrri's BiteHyrri's Bite Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that. to Hyrri's DemiseHyrri's Demise Sharktooth Arrow QuiverRequires Level 45Gain (6-8) Life per Enemy Hit with Attacks+(15-30) to all Attributes (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of Effect Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 IntelligenceHyrri's quick thinking led to victory, but it came at the cost of respect. upon completion. | Kill The Dishonoured Queen in The Mud Flats (Act 6) while holding a Hyrri's BiteHyrri's Bite Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that.. Holding means equipping the quiver, or having the quiver in the player inventory | 1 |
A Forest of False IdolsA Forest of False IdolsA grove of wooden faces spit fire, a cheap mockery of unimaginable power.You will defeat Torchoak Grove while holding Araku Tiki.Right-click to add this prophecy to your character. | Upgrades Araku TikiAraku Tiki Coral AmuletRegenerate (2-4) Life per second+(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Gain Elusive on reaching Low Life You have Phasing while on Low LifeIt is said to make you invisible when the Great Spirit comes to take you on your final journey. to Ngamahu TikiNgamahu Tiki Coral AmuletRequires Level 36Regenerate (2-4) Life per second(50-70)% increased Fire Damage +(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low LifeFlames to guide the Great Spirit to the site of the dead, and smoke to carry them into the sky. upon completion. | Kill Torchoak Grove in Kaom's Dream while wearing a Araku TikiAraku Tiki Coral AmuletRegenerate (2-4) Life per second+(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Gain Elusive on reaching Low Life You have Phasing while on Low LifeIt is said to make you invisible when the Great Spirit comes to take you on your final journey. or holding it in the player inventory. | 1 |
A Rift in TimeA Rift in TimeThe rift is torn open, and time's clasp is twisted.You will defeat Riftwalker while holding Timeclasp.Right-click to add this prophecy to your character. | Upgrades TimeclaspTimeclasp Moonstone RingRequires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (10-15)% increased Cast Speed (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains"To us mere mortals, time is slippery. I'm just evening things out." - Doryani, Queen's Thaumaturgist to TimetwistTimetwist Moonstone RingRequires Level 64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(40-45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains"Even for the great Magi, time passes without relent." - Doryani, Queen's Thaumaturgist upon completion. | Kill Riftwalker in Laboratory Map while holding TimeclaspTimeclasp Moonstone RingRequires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (10-15)% increased Cast Speed (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains"To us mere mortals, time is slippery. I'm just evening things out." - Doryani, Queen's Thaumaturgist. | 1 |
A Vision of Ice and FireA Vision of Ice and FireWhere the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine.You will defeat Sumter the Twisted while holding Heatshiver.Right-click to add this prophecy to your character. | Upgrades HeatshiverHeatshiver Leather HoodEvasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive of your heated passions. Give of your cold resolve. You will be repaid. to FrostfernoFrostferno Leather HoodEvasion: (555-762)Requires Level 60, 46 Dex+2 to Level of Socketed Fire Gems +2 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 30 Cold to Fire (450-500)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire and Cold ResistancesEmbrace your burning ambition. Embrace your frozen heart. You will be transformed. upon completion. | Kill Sumter the Twisted in Estuary Map while holding HeatshiverHeatshiver Leather HoodEvasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive of your heated passions. Give of your cold resolve. You will be repaid.. | 1 |
Agony at DuskAgony at DuskIn the beast's belly, the Inquisitor hunts the dying light.You will defeat Maligaro, The Inquisitor while holding Dusktoe.Right-click to add this prophecy to your character. | Upgrades DusktoeDusktoe Ironscale BootsArmour: (54-88) Evasion: (54-88)Requires Level 18, 19 Str, 19 Dex(60-100)% increased Armour and Evasion 20% increased Movement Speed 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A lick of shadow may ease the petty frictions of one's life." - Inquisitor Maligaro to DuskblightDuskblight Ironscale BootsArmour: (74-110) Evasion: (74-110)Requires Level 40, 19 Str, 19 DexTrigger Level 1 Stalking Pustule on Kill (120-150)% increased Armour and Evasion +(50-60) to maximum Life 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A taste of Midnight, and you may never see the dawn." - Inquisitor Maligaro upon completion. | Kill Maligaro, The Inquisitor in The Harvest in Act 4 while holding DusktoeDusktoe Ironscale BootsArmour: (54-88) Evasion: (54-88)Requires Level 18, 19 Str, 19 Dex(60-100)% increased Armour and Evasion 20% increased Movement Speed 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A lick of shadow may ease the petty frictions of one's life." - Inquisitor Maligaro. | 1 |
Ancient DoomAncient DoomDoom grows at the apex of the pyramid.You will defeat the Vaal Oversoul while holding Doomfletch.Right-click to add this prophecy to your character. | Upgrades DoomfletchDoomfletch Royal BowBow Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch to Doomfletch's PrismDoomfletch's Prism Royal BowBow Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"The Vaal, a thousand years ago, came up with more delightful methods of murder than I could ever wish for." - Koralus Doomfletch upon completion. | Kill Vaal Oversoul in Ancient Pyramid (Act 2) while holding a DoomfletchDoomfletch Royal BowBow Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch. Holding means you can place DoomfletchDoomfletch Royal BowBow Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch in your player character inventory. It does not required to equip it. | 1 |
Phasing out period
With the removal of the prophecy system in version 3.17.0, Grinding Gear Games began to phase out fated unique items. Over half of them became unobtainable outside of trading with other players in permanent leagues. At the same time, some unique items were reworked to be equivalent or similar to their old fated forms.
The fated unique items that remained during the phasing out period formed a special pool of drop-restricted unique items. Map bosses were given a small chance to drop a random fated unique item, already identified, in addition to their other loot drops. During this time, random fated unique items could also be acquired by turning in sets of Akil's ProphecyAkil's Prophecy3Module Error: No results found for item using search term "item_name = Elegant Round Shield"
Two-Implicit
CorruptedThe hatungo know many answers to the same question,
for time itself is a tangled web. and Module Error: No results found for item using search term "item_name = The Transformation".
The pool of fated unique items included the following:
Item | |
---|---|
Amplification RodAmplification Rod Spiraled WandWand Physical Damage: 12-37 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 36, 83 Int(15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to IntelligenceNo one likes a quiet encore. | 36 |
Asenath's ChantAsenath's Chant Iron CircletEnergy Shield: (112-135)Requires Level 45, 23 IntTrigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(100-120) to maximum Energy Shield (30-40)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement SpeedAsenath loosed arrows with almost musical rhythm, a rhythm matched by her nearly inaudible whispers, and the crunch of the dead hitting the dust. | 45 |
Removal
In version 3.19.0, all but one of the remaining fated unique items became drop disabled. Module Error: No results found for item using search term "item_name = Cameria's Avarice" can be acquired using a vendor recipe; it is no longer considered to be a fated unique item. Existing fated unique items in permanent leagues can still be obtained by trading with other players.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.2.0 |
|
2.3.0 |
|