Blade Vortex: Difference between revisions
>User-100119998 (Added a line to duration, with reference, confirming blade vortex duration is increased by temp chains) |
(Removed gem quality section) |
||
(145 intermediate revisions by 32 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Base item | ||
| | |rarity_id = normal | ||
|name | |name = Blade Vortex | ||
| | |class_id = Active Skill Gem | ||
|size_x | |size_x = 1 | ||
|size_y | |size_y = 1 | ||
|drop_level | |drop_level = 12 | ||
|tags | |tags = gem, default | ||
|metadata_id | |metadata_id = Metadata/Items/Gems/SkillGemBladeVortex | ||
|help_text | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |vaal_variant_id = Metadata/Items/Gems/SkillGemVaalBladeVortex | ||
|dexterity_percent = 100 | |||
|dexterity_percent | |gem_tags = Spell, AoE, Duration, Physical | ||
|gem_tags | |gem_description = This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent. | ||
|gem_description | |active_skill_name = Blade Vortex | ||
|active_skill_name | |skill_id = BladeVortex | ||
|skill_id | |cast_time = 0.5 | ||
|cast_time | |required_level = 12 | ||
|required_level | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = +(0.25-5)% increased Hit Rate for each blade | ||
| | |quality_type1_breakpoints = 4.0 | ||
| | |quality_type1_stat1_id = blade_vortex_hit_rate_+%_per_blade | ||
| | |quality_type1_stat1_value = 250 | ||
| | |static_cost_types = Mana | ||
| | |static_critical_strike_chance = 6 | ||
| | |static_damage_effectiveness = 30 | ||
| | |static_damage_multiplier = 100 | ||
| | |static_attack_speed_multiplier = 100 | ||
| | |static_duration = 4 | ||
| | |static_stat1_id = action_ignores_crit_tracking | ||
| | |static_stat1_value = 1 | ||
| | |static_stat2_id = base_skill_show_average_damage_instead_of_dps | ||
| | |static_stat2_value = 1 | ||
| | |static_stat3_id = damage_originates_from_initiator_location | ||
| | |static_stat3_value = 1 | ||
| | |static_stat4_id = is_area_damage | ||
| | |static_stat4_value = 1 | ||
| | |static_stat5_id = skill_can_add_multiple_charges_per_action | ||
| | |static_stat5_value = 1 | ||
| | |static_stat6_id = skill_cannot_gain_repeat_bonuses | ||
| | |static_stat6_value = 1 | ||
| | |static_stat7_id = base_skill_effect_duration | ||
| | |static_stat7_value = 4000 | ||
| | |static_stat8_id = blade_vortex_hit_rate_+%_per_blade | ||
| | |static_stat8_value = 35 | ||
| | |static_stat9_id = quality_display_blade_vortex_is_gem | ||
| | |static_stat9_value = 1 | ||
|static_stat10_id = blade_vortex_damage_+%_per_blade_final | |||
| | |static_stat10_value = 35 | ||
|static_stat11_id = maximum_number_of_spinning_blades | |||
|static_stat11_value = 10 | |||
|stat_text = Deals (3-140) to (5-211) Physical Damage<br>Base duration is 4.00 seconds<br>+(0-0.2) metres to radius<br>35% increased Hit Rate for each blade<br>35% more Damage for each blade<br>Can have up to 10 active spinning blades | |||
|level1 = True | |||
| | |level1_level_requirement = 12 | ||
| | |level1_cost_amounts = 6 | ||
| | |level1_stat_text = Deals 3 to 5 Physical Damage | ||
| | |level1_stat1_id = spell_minimum_base_physical_damage | ||
| | |level1_stat1_value = 3 | ||
| | |level1_stat2_id = spell_maximum_base_physical_damage | ||
| | |level1_stat2_value = 5 | ||
| | |level2 = True | ||
| | |level2_level_requirement = 15 | ||
| | |level2_cost_amounts = 6 | ||
| | |level2_stat_text = Deals 4 to 6 Physical Damage | ||
| | |level2_stat1_id = spell_minimum_base_physical_damage | ||
| | |level2_stat1_value = 4 | ||
| | |level2_stat2_id = spell_maximum_base_physical_damage | ||
| | |level2_stat2_value = 6 | ||
| | |level3 = True | ||
| | |level3_level_requirement = 19 | ||
| | |level3_cost_amounts = 7 | ||
| | |level3_stat_text = Deals 6 to 9 Physical Damage | ||
| | |level3_stat1_id = spell_minimum_base_physical_damage | ||
| | |level3_stat1_value = 6 | ||
| | |level3_stat2_id = spell_maximum_base_physical_damage | ||
| | |level3_stat2_value = 9 | ||
| | |level4 = True | ||
| | |level4_level_requirement = 23 | ||
| | |level4_cost_amounts = 8 | ||
| | |level4_stat_text = Deals 8 to 12 Physical Damage | ||
|level4_stat1_id = spell_minimum_base_physical_damage | |||
| | |level4_stat1_value = 8 | ||
| | |level4_stat2_id = spell_maximum_base_physical_damage | ||
| | |level4_stat2_value = 12 | ||
| | |level5 = True | ||
| | |level5_level_requirement = 27 | ||
| | |level5_cost_amounts = 9 | ||
| | |level5_stat_text = Deals 11 to 16 Physical Damage | ||
|level5_stat1_id = spell_minimum_base_physical_damage | |||
|level5_stat1_value = 11 | |||
| | |level5_stat2_id = spell_maximum_base_physical_damage | ||
| | |level5_stat2_value = 16 | ||
| | |level6 = True | ||
| | |level6_level_requirement = 31 | ||
| | |level6_cost_amounts = 9 | ||
| | |level6_stat_text = Deals 14 to 21 Physical Damage | ||
| | |level6_stat1_id = spell_minimum_base_physical_damage | ||
| | |level6_stat1_value = 14 | ||
|level6_stat2_id = spell_maximum_base_physical_damage | |||
|level6_stat2_value = 21 | |||
| | |level7 = True | ||
| | |level7_level_requirement = 35 | ||
| | |level7_cost_amounts = 10 | ||
| | |level7_stat_text = Deals 18 to 27 Physical Damage | ||
| | |level7_stat1_id = spell_minimum_base_physical_damage | ||
| | |level7_stat1_value = 18 | ||
| | |level7_stat2_id = spell_maximum_base_physical_damage | ||
| | |level7_stat2_value = 27 | ||
| | |level8 = True | ||
| | |level8_level_requirement = 38 | ||
| | |level8_cost_amounts = 11 | ||
| | |level8_stat_text = Deals 22 to 33 Physical Damage<br>+0.1 metres to radius | ||
| | |level8_stat1_id = spell_minimum_base_physical_damage | ||
| | |level8_stat1_value = 22 | ||
| | |level8_stat2_id = spell_maximum_base_physical_damage | ||
| | |level8_stat2_value = 33 | ||
| | |level8_stat3_id = active_skill_base_radius_+ | ||
| | |level8_stat3_value = 1 | ||
| | |level9 = True | ||
| | |level9_level_requirement = 41 | ||
| | |level9_cost_amounts = 11 | ||
| | |level9_stat_text = Deals 26 to 40 Physical Damage<br>+0.1 metres to radius | ||
| | |level9_stat1_id = spell_minimum_base_physical_damage | ||
| | |level9_stat1_value = 26 | ||
| | |level9_stat2_id = spell_maximum_base_physical_damage | ||
| | |level9_stat2_value = 40 | ||
| | |level9_stat3_id = active_skill_base_radius_+ | ||
| | |level9_stat3_value = 1 | ||
| | |level10 = True | ||
| | |level10_level_requirement = 44 | ||
| | |level10_cost_amounts = 12 | ||
| | |level10_stat_text = Deals 32 to 48 Physical Damage<br>+0.1 metres to radius | ||
| | |level10_stat1_id = spell_minimum_base_physical_damage | ||
| | |level10_stat1_value = 32 | ||
| | |level10_stat2_id = spell_maximum_base_physical_damage | ||
| | |level10_stat2_value = 48 | ||
| | |level10_stat3_id = active_skill_base_radius_+ | ||
|level11_level_requirement | |level10_stat3_value = 1 | ||
| | |level11 = True | ||
|level11_stat_text | |level11_level_requirement = 47 | ||
|level11_stat1_id | |level11_cost_amounts = 12 | ||
|level11_stat1_value | |level11_stat_text = Deals 38 to 57 Physical Damage<br>+0.1 metres to radius | ||
|level11_stat2_id | |level11_stat1_id = spell_minimum_base_physical_damage | ||
|level11_stat2_value | |level11_stat1_value = 38 | ||
|level11_stat3_id | |level11_stat2_id = spell_maximum_base_physical_damage | ||
|level11_stat3_value | |level11_stat2_value = 57 | ||
|level12 | |level11_stat3_id = active_skill_base_radius_+ | ||
|level12_level_requirement | |level11_stat3_value = 1 | ||
| | |level12 = True | ||
|level12_stat_text | |level12_level_requirement = 50 | ||
|level12_stat1_id | |level12_cost_amounts = 13 | ||
|level12_stat1_value | |level12_stat_text = Deals 45 to 68 Physical Damage<br>+0.1 metres to radius | ||
|level12_stat2_id | |level12_stat1_id = spell_minimum_base_physical_damage | ||
|level12_stat2_value | |level12_stat1_value = 45 | ||
|level12_stat3_id | |level12_stat2_id = spell_maximum_base_physical_damage | ||
|level12_stat3_value | |level12_stat2_value = 68 | ||
|level13 | |level12_stat3_id = active_skill_base_radius_+ | ||
|level13_level_requirement | |level12_stat3_value = 1 | ||
| | |level13 = True | ||
|level13_stat_text | |level13_level_requirement = 53 | ||
|level13_stat1_id | |level13_cost_amounts = 13 | ||
|level13_stat1_value | |level13_stat_text = Deals 54 to 81 Physical Damage<br>+0.1 metres to radius | ||
|level13_stat2_id | |level13_stat1_id = spell_minimum_base_physical_damage | ||
|level13_stat2_value | |level13_stat1_value = 54 | ||
|level13_stat3_id | |level13_stat2_id = spell_maximum_base_physical_damage | ||
|level13_stat3_value | |level13_stat2_value = 81 | ||
|level14 | |level13_stat3_id = active_skill_base_radius_+ | ||
|level14_level_requirement | |level13_stat3_value = 1 | ||
| | |level14 = True | ||
|level14_stat_text | |level14_level_requirement = 56 | ||
|level14_stat1_id | |level14_cost_amounts = 14 | ||
|level14_stat1_value | |level14_stat_text = Deals 64 to 96 Physical Damage<br>+0.1 metres to radius | ||
|level14_stat2_id | |level14_stat1_id = spell_minimum_base_physical_damage | ||
|level14_stat2_value | |level14_stat1_value = 64 | ||
|level14_stat3_id | |level14_stat2_id = spell_maximum_base_physical_damage | ||
|level14_stat3_value | |level14_stat2_value = 96 | ||
|level15 | |level14_stat3_id = active_skill_base_radius_+ | ||
|level15_level_requirement | |level14_stat3_value = 1 | ||
| | |level15 = True | ||
|level15_stat_text | |level15_level_requirement = 59 | ||
|level15_stat1_id | |level15_cost_amounts = 14 | ||
|level15_stat1_value | |level15_stat_text = Deals 76 to 114 Physical Damage<br>+0.2 metres to radius | ||
|level15_stat2_id | |level15_stat1_id = spell_minimum_base_physical_damage | ||
|level15_stat2_value | |level15_stat1_value = 76 | ||
|level15_stat3_id | |level15_stat2_id = spell_maximum_base_physical_damage | ||
|level15_stat3_value | |level15_stat2_value = 114 | ||
|level16 | |level15_stat3_id = active_skill_base_radius_+ | ||
|level16_level_requirement | |level15_stat3_value = 2 | ||
| | |level16 = True | ||
|level16_stat_text | |level16_level_requirement = 62 | ||
|level16_stat1_id | |level16_cost_amounts = 15 | ||
|level16_stat1_value | |level16_stat_text = Deals 90 to 135 Physical Damage<br>+0.2 metres to radius | ||
|level16_stat2_id | |level16_stat1_id = spell_minimum_base_physical_damage | ||
|level16_stat2_value | |level16_stat1_value = 90 | ||
|level16_stat3_id | |level16_stat2_id = spell_maximum_base_physical_damage | ||
|level16_stat3_value | |level16_stat2_value = 135 | ||
|level17 | |level16_stat3_id = active_skill_base_radius_+ | ||
|level17_level_requirement | |level16_stat3_value = 2 | ||
| | |level17 = True | ||
|level17_stat_text | |level17_level_requirement = 64 | ||
|level17_stat1_id | |level17_cost_amounts = 15 | ||
|level17_stat1_value | |level17_stat_text = Deals 101 to 151 Physical Damage<br>+0.2 metres to radius | ||
|level17_stat2_id | |level17_stat1_id = spell_minimum_base_physical_damage | ||
|level17_stat2_value | |level17_stat1_value = 101 | ||
|level17_stat3_id | |level17_stat2_id = spell_maximum_base_physical_damage | ||
|level17_stat3_value | |level17_stat2_value = 151 | ||
|level18 | |level17_stat3_id = active_skill_base_radius_+ | ||
|level18_level_requirement | |level17_stat3_value = 2 | ||
| | |level18 = True | ||
|level18_stat_text | |level18_level_requirement = 66 | ||
|level18_stat1_id | |level18_cost_amounts = 16 | ||
|level18_stat1_value | |level18_stat_text = Deals 113 to 169 Physical Damage<br>+0.2 metres to radius | ||
|level18_stat2_id | |level18_stat1_id = spell_minimum_base_physical_damage | ||
|level18_stat2_value | |level18_stat1_value = 113 | ||
|level18_stat3_id | |level18_stat2_id = spell_maximum_base_physical_damage | ||
|level18_stat3_value | |level18_stat2_value = 169 | ||
|level19 | |level18_stat3_id = active_skill_base_radius_+ | ||
|level19_level_requirement | |level18_stat3_value = 2 | ||
| | |level19 = True | ||
|level19_stat_text | |level19_level_requirement = 68 | ||
|level19_stat1_id | |level19_cost_amounts = 16 | ||
|level19_stat1_value | |level19_stat_text = Deals 126 to 189 Physical Damage<br>+0.2 metres to radius | ||
|level19_stat2_id | |level19_stat1_id = spell_minimum_base_physical_damage | ||
|level19_stat2_value | |level19_stat1_value = 126 | ||
|level19_stat3_id | |level19_stat2_id = spell_maximum_base_physical_damage | ||
|level19_stat3_value | |level19_stat2_value = 189 | ||
|level20 | |level19_stat3_id = active_skill_base_radius_+ | ||
|level20_level_requirement | |level19_stat3_value = 2 | ||
| | |level20 = True | ||
|level20_stat_text | |level20_level_requirement = 70 | ||
|level20_stat1_id | |level20_cost_amounts = 16 | ||
|level20_stat1_value | |level20_stat_text = Deals 140 to 211 Physical Damage<br>+0.2 metres to radius | ||
|level20_stat2_id | |level20_stat1_id = spell_minimum_base_physical_damage | ||
|level20_stat2_value | |level20_stat1_value = 140 | ||
|level20_stat3_id | |level20_stat2_id = spell_maximum_base_physical_damage | ||
|level20_stat3_value | |level20_stat2_value = 211 | ||
|level21 | |level20_stat3_id = active_skill_base_radius_+ | ||
|level21_level_requirement | |level20_stat3_value = 2 | ||
| | |level21 = True | ||
|level21_stat_text | |level21_level_requirement = 72 | ||
|level21_stat1_id | |level21_cost_amounts = 17 | ||
|level21_stat1_value | |level21_stat_text = Deals 157 to 235 Physical Damage<br>+0.2 metres to radius | ||
|level21_stat2_id | |level21_stat1_id = spell_minimum_base_physical_damage | ||
|level21_stat2_value | |level21_stat1_value = 157 | ||
|level21_stat3_id | |level21_stat2_id = spell_maximum_base_physical_damage | ||
|level21_stat3_value | |level21_stat2_value = 235 | ||
|level22 | |level21_stat3_id = active_skill_base_radius_+ | ||
|level22_level_requirement | |level21_stat3_value = 2 | ||
| | |level22 = True | ||
|level22_stat_text | |level22_level_requirement = 74 | ||
|level22_stat1_id | |level22_cost_amounts = 17 | ||
|level22_stat1_value | |level22_stat_text = Deals 174 to 262 Physical Damage<br>+0.3 metres to radius | ||
|level22_stat2_id | |level22_stat1_id = spell_minimum_base_physical_damage | ||
|level22_stat2_value | |level22_stat1_value = 174 | ||
|level22_stat3_id | |level22_stat2_id = spell_maximum_base_physical_damage | ||
|level22_stat3_value | |level22_stat2_value = 262 | ||
|level23 | |level22_stat3_id = active_skill_base_radius_+ | ||
|level23_level_requirement | |level22_stat3_value = 3 | ||
| | |level23 = True | ||
|level23_stat_text | |level23_level_requirement = 76 | ||
|level23_stat1_id | |level23_cost_amounts = 18 | ||
|level23_stat1_value | |level23_stat_text = Deals 194 to 291 Physical Damage<br>+0.3 metres to radius | ||
|level23_stat2_id | |level23_stat1_id = spell_minimum_base_physical_damage | ||
|level23_stat2_value | |level23_stat1_value = 194 | ||
|level23_stat3_id | |level23_stat2_id = spell_maximum_base_physical_damage | ||
|level23_stat3_value | |level23_stat2_value = 291 | ||
|level24 | |level23_stat3_id = active_skill_base_radius_+ | ||
|level24_level_requirement | |level23_stat3_value = 3 | ||
| | |level24 = True | ||
|level24_stat_text | |level24_level_requirement = 78 | ||
|level24_stat1_id | |level24_cost_amounts = 18 | ||
|level24_stat1_value | |level24_stat_text = Deals 216 to 324 Physical Damage<br>+0.3 metres to radius | ||
|level24_stat2_id | |level24_stat1_id = spell_minimum_base_physical_damage | ||
|level24_stat2_value | |level24_stat1_value = 216 | ||
|level24_stat3_id | |level24_stat2_id = spell_maximum_base_physical_damage | ||
|level24_stat3_value | |level24_stat2_value = 324 | ||
|level25 | |level24_stat3_id = active_skill_base_radius_+ | ||
|level25_level_requirement | |level24_stat3_value = 3 | ||
| | |level25 = True | ||
|level25_stat_text | |level25_level_requirement = 80 | ||
|level25_stat1_id | |level25_cost_amounts = 18 | ||
|level25_stat1_value | |level25_stat_text = Deals 241 to 361 Physical Damage<br>+0.3 metres to radius | ||
|level25_stat2_id | |level25_stat1_id = spell_minimum_base_physical_damage | ||
|level25_stat2_value | |level25_stat1_value = 241 | ||
|level25_stat3_id | |level25_stat2_id = spell_maximum_base_physical_damage | ||
|level25_stat3_value | |level25_stat2_value = 361 | ||
|level26 | |level25_stat3_id = active_skill_base_radius_+ | ||
|level26_level_requirement | |level25_stat3_value = 3 | ||
| | |level26 = True | ||
|level26_stat_text | |level26_level_requirement = 82 | ||
|level26_stat1_id | |level26_cost_amounts = 19 | ||
|level26_stat1_value | |level26_stat_text = Deals 267 to 401 Physical Damage<br>+0.3 metres to radius | ||
|level26_stat2_id | |level26_stat1_id = spell_minimum_base_physical_damage | ||
|level26_stat2_value | |level26_stat1_value = 267 | ||
|level26_stat3_id | |level26_stat2_id = spell_maximum_base_physical_damage | ||
|level26_stat3_value | |level26_stat2_value = 401 | ||
|level27 | |level26_stat3_id = active_skill_base_radius_+ | ||
|level27_level_requirement | |level26_stat3_value = 3 | ||
| | |level27 = True | ||
|level27_stat_text | |level27_level_requirement = 84 | ||
|level27_stat1_id | |level27_cost_amounts = 19 | ||
|level27_stat1_value | |level27_stat_text = Deals 297 to 446 Physical Damage<br>+0.3 metres to radius | ||
|level27_stat2_id | |level27_stat1_id = spell_minimum_base_physical_damage | ||
|level27_stat2_value | |level27_stat1_value = 297 | ||
|level27_stat3_id | |level27_stat2_id = spell_maximum_base_physical_damage | ||
|level27_stat3_value | |level27_stat2_value = 446 | ||
|level28 | |level27_stat3_id = active_skill_base_radius_+ | ||
|level28_level_requirement | |level27_stat3_value = 3 | ||
| | |level28 = True | ||
|level28_stat_text | |level28_level_requirement = 86 | ||
|level28_stat1_id | |level28_cost_amounts = 19 | ||
|level28_stat1_value | |level28_stat_text = Deals 330 to 495 Physical Damage<br>+0.3 metres to radius | ||
|level28_stat2_id | |level28_stat1_id = spell_minimum_base_physical_damage | ||
|level28_stat2_value | |level28_stat1_value = 330 | ||
|level28_stat3_id | |level28_stat2_id = spell_maximum_base_physical_damage | ||
|level28_stat3_value | |level28_stat2_value = 495 | ||
|level29 | |level28_stat3_id = active_skill_base_radius_+ | ||
|level29_level_requirement | |level28_stat3_value = 3 | ||
| | |level29 = True | ||
|level29_stat_text | |level29_level_requirement = 88 | ||
|level29_stat1_id | |level29_cost_amounts = 20 | ||
|level29_stat1_value | |level29_stat_text = Deals 367 to 550 Physical Damage<br>+0.4 metres to radius | ||
|level29_stat2_id | |level29_stat1_id = spell_minimum_base_physical_damage | ||
|level29_stat2_value | |level29_stat1_value = 367 | ||
|level29_stat3_id | |level29_stat2_id = spell_maximum_base_physical_damage | ||
|level29_stat3_value | |level29_stat2_value = 550 | ||
|level30 | |level29_stat3_id = active_skill_base_radius_+ | ||
|level30_level_requirement | |level29_stat3_value = 4 | ||
| | |level30 = True | ||
|level30_stat_text | |level30_level_requirement = 90 | ||
|level30_stat1_id | |level30_cost_amounts = 20 | ||
|level30_stat1_value | |level30_stat_text = Deals 407 to 610 Physical Damage<br>+0.4 metres to radius | ||
|level30_stat2_id | |level30_stat1_id = spell_minimum_base_physical_damage | ||
|level30_stat2_value | |level30_stat1_value = 407 | ||
|level30_stat3_id | |level30_stat2_id = spell_maximum_base_physical_damage | ||
|level30_stat3_value | |level30_stat2_value = 610 | ||
| | |level30_stat3_id = active_skill_base_radius_+ | ||
| | |level30_stat3_value = 4 | ||
| | |level31 = True | ||
| | |level31_level_requirement = 91 | ||
| | |level31_cost_amounts = 20 | ||
| | |level31_stat_text = Deals 429 to 643 Physical Damage<br>+0.4 metres to radius | ||
| | |level31_stat1_id = spell_minimum_base_physical_damage | ||
| | |level31_stat1_value = 429 | ||
| | |level31_stat2_id = spell_maximum_base_physical_damage | ||
| | |level31_stat2_value = 643 | ||
| | |level31_stat3_id = active_skill_base_radius_+ | ||
|level31_stat3_value = 4 | |||
| | |level32 = True | ||
| | |level32_level_requirement = 92 | ||
| | |level32_cost_amounts = 20 | ||
| | |level32_stat_text = Deals 451 to 677 Physical Damage<br>+0.4 metres to radius | ||
| | |level32_stat1_id = spell_minimum_base_physical_damage | ||
| | |level32_stat1_value = 451 | ||
| | |level32_stat2_id = spell_maximum_base_physical_damage | ||
| | |level32_stat2_value = 677 | ||
| | |level32_stat3_id = active_skill_base_radius_+ | ||
| | |level32_stat3_value = 4 | ||
| | |level33 = True | ||
| | |level33_level_requirement = 93 | ||
| | |level33_cost_amounts = 21 | ||
| | |level33_stat_text = Deals 475 to 713 Physical Damage<br>+0.4 metres to radius | ||
| | |level33_stat1_id = spell_minimum_base_physical_damage | ||
| | |level33_stat1_value = 475 | ||
| | |level33_stat2_id = spell_maximum_base_physical_damage | ||
| | |level33_stat2_value = 713 | ||
| | |level33_stat3_id = active_skill_base_radius_+ | ||
| | |level33_stat3_value = 4 | ||
| | |level34 = True | ||
| | |level34_level_requirement = 94 | ||
| | |level34_cost_amounts = 21 | ||
| | |level34_stat_text = Deals 501 to 751 Physical Damage<br>+0.4 metres to radius | ||
| | |level34_stat1_id = spell_minimum_base_physical_damage | ||
|level34_stat1_value = 501 | |||
|level34_stat2_id = spell_maximum_base_physical_damage | |||
|level34_stat2_value = 751 | |||
|level34_stat3_id = active_skill_base_radius_+ | |||
|level34_stat3_value = 4 | |||
| | |level35 = True | ||
|level35_level_requirement = 95 | |||
|level35_cost_amounts = 21 | |||
|level35_stat_text = Deals 527 to 791 Physical Damage<br>+0.4 metres to radius | |||
|level35_stat1_id = spell_minimum_base_physical_damage | |||
|level35_stat1_value = 527 | |||
|level35_stat2_id = spell_maximum_base_physical_damage | |||
|level35_stat2_value = 791 | |||
|level35_stat3_id = active_skill_base_radius_+ | |||
|level35_stat3_value = 4 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_cost_amounts = 21 | |||
|level36_stat_text = Deals 555 to 832 Physical Damage<br>+0.4 metres to radius | |||
|level36_stat1_id = spell_minimum_base_physical_damage | |||
|level36_stat1_value = 555 | |||
|level36_stat2_id = spell_maximum_base_physical_damage | |||
|level36_stat2_value = 832 | |||
|level36_stat3_id = active_skill_base_radius_+ | |||
|level36_stat3_value = 4 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_cost_amounts = 21 | |||
|level37_stat_text = Deals 584 to 876 Physical Damage<br>+0.4 metres to radius | |||
|level37_stat1_id = spell_minimum_base_physical_damage | |||
|level37_stat1_value = 584 | |||
|level37_stat2_id = spell_maximum_base_physical_damage | |||
|level37_stat2_value = 876 | |||
|level37_stat3_id = active_skill_base_radius_+ | |||
|level37_stat3_value = 4 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_cost_amounts = 22 | |||
|level38_stat_text = Deals 615 to 923 Physical Damage<br>+0.4 metres to radius | |||
|level38_stat1_id = spell_minimum_base_physical_damage | |||
|level38_stat1_value = 615 | |||
|level38_stat2_id = spell_maximum_base_physical_damage | |||
|level38_stat2_value = 923 | |||
|level38_stat3_id = active_skill_base_radius_+ | |||
|level38_stat3_value = 4 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_cost_amounts = 22 | |||
|level39_stat_text = Deals 647 to 971 Physical Damage<br>+0.4 metres to radius | |||
|level39_stat1_id = spell_minimum_base_physical_damage | |||
|level39_stat1_value = 647 | |||
|level39_stat2_id = spell_maximum_base_physical_damage | |||
|level39_stat2_value = 971 | |||
|level39_stat3_id = active_skill_base_radius_+ | |||
|level39_stat3_value = 4 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_cost_amounts = 22 | |||
|level40_stat_text = Deals 681 to 1022 Physical Damage<br>+0.4 metres to radius | |||
|level40_stat1_id = spell_minimum_base_physical_damage | |||
|level40_stat1_value = 681 | |||
|level40_stat2_id = spell_maximum_base_physical_damage | |||
|level40_stat2_value = 1022 | |||
|level40_stat3_id = active_skill_base_radius_+ | |||
|level40_stat3_value = 4 | |||
|level1_dexterity_requirement = 33 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 39 | |||
|level2_experience = 15249 | |||
|level3_dexterity_requirement = 48 | |||
|level3_experience = 56766 | |||
|level4_dexterity_requirement = 56 | |||
|level4_experience = 138749 | |||
|level5_dexterity_requirement = 64 | |||
|level5_experience = 286717 | |||
|level6_dexterity_requirement = 73 | |||
|level6_experience = 537274 | |||
|level7_dexterity_requirement = 81 | |||
|level7_experience = 942360 | |||
|level8_dexterity_requirement = 88 | |||
|level8_experience = 1390078 | |||
|level9_dexterity_requirement = 94 | |||
|level9_experience = 2005396 | |||
|level10_dexterity_requirement = 100 | |||
|level10_experience = 2840035 | |||
|level11_dexterity_requirement = 106 | |||
|level11_experience = 4410795 | |||
|level12_dexterity_requirement = 113 | |||
|level12_experience = 6044782 | |||
|level13_dexterity_requirement = 119 | |||
|level13_experience = 8195812 | |||
|level14_dexterity_requirement = 125 | |||
|level14_experience = 11008001 | |||
|level15_dexterity_requirement = 132 | |||
|level15_experience = 16107361 | |||
|level16_dexterity_requirement = 138 | |||
|level16_experience = 25508092 | |||
|level17_dexterity_requirement = 142 | |||
|level17_experience = 40781458 | |||
|level18_dexterity_requirement = 146 | |||
|level18_experience = 67068040 | |||
|level19_dexterity_requirement = 151 | |||
|level19_experience = 129958630 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342004647 | |||
|level21_dexterity_requirement = 159 | |||
|inventory_icon = Blade Vortex | |||
|release_version = 2.1.0 | |||
|quest_reward1_type = quest | |||
|quest_reward1_quest = The Siren's Cadence | |||
|quest_reward1_quest_id = a1q3 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Shadow,Scion | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = The Siren's Cadence | |||
|quest_reward2_quest_id = a1q3 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_class_ids = Ranger,Scion,Shadow,Witch | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'''Blade Vortex''' (often referred to as '''BV''') is a [[spell]] that creates an ethereal blade that spins around the caster that deals [[physical damage]], each blade lasting for the minimum duration of | |||
'''Blade Vortex''' (often referred to as '''BV''') is a [[spell]] that creates an ethereal blade that spins around the caster that deals [[physical damage]], each blade lasting for the minimum [[duration]] of 4 seconds. | |||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
'''Blade | '''Blade Blast of Unloading''': When targeted by {{il|Blade Blast of Unloading}}, the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill. | ||
''' | '''Maximum blades''': Up to 10 blade stacks can be active at a time. Each stack has its own duration. | ||
''' | '''Hit interval''': When the blade is first spawned, the skill will deal a hit after the hit interval duration (0.6 seconds with one blade). | ||
''' | '''Multiple casts:''' Blade Vortex can have multiple stacks, but it only has one skill effect, based on the original cast or trigger. This means effects that apply to entire casts of a skill must apply to the first cast to have an effect, and effects that only apply to additional blades will normally not affect Blade Vortex, such as less damage from {{il|Unleash Support}} or more damage from [[Greater Spell Echo Support]]. [[Intensity]] updates on each cast, however.<ref name="RedditUnleash" /> Stats that apply per [[hit]] instead of per cast do not [[snapshot]]. | ||
'''Visual effect:''' Blade vortex's visual effect does not scale with [[Area of effect]] modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.<ref name="MarkVisuals" /> | |||
'''Visual effect:''' Blade vortex's visual effect does not scale with [[Area of effect]] modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically. <ref name="MarkVisuals" /> | |||
==Gem level progression== | ==Gem level progression== | ||
Line 408: | Line 523: | ||
|c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage | |c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage | ||
|c1_pattern_value = %d to %d | |c1_pattern_value = %d to %d | ||
|c2_abbr = Radius | |c2_abbr = Radius | ||
|c2_pattern_extract = %+(%d+) to radius | |c2_header = +x metres to radius | ||
|c2_pattern_value = % | |c2_pattern_extract = %+(%d+%.*%d*) metres? to radius | ||
|c2_pattern_value = +%sm | |||
}} | }} | ||
Line 419: | Line 534: | ||
==Math and tables== | ==Math and tables== | ||
Base spin rate of Blade Vortex is 600 ms. Blade Vortex hit more frequently with more stacks it has. | Base spin rate of Blade Vortex is 600 ms. Blade Vortex hit more frequently with more stacks it has. | ||
As gem says: | As gem says: 35% increased Hit Rate for each blade. So spin time is calculated as | ||
{{math | {{math | ||
|formula = Spin Time = {Base Spin Time \over (1 + Spin Time Reduction \times Stacks Count) } | |formula = Spin Time = {Base Spin Time \over (1 + Spin Time Reduction \times Stacks Count) } | ||
Line 428: | Line 543: | ||
}} | }} | ||
Assuming spin rate increases for | Assuming spin rate increases for 35% for each stack, we have the following data: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Stacks !! | ! Stacks !! Hit Rate (ms) !! Hits Per Second | ||
|- | |- | ||
|0||600||1.667 | |0||600||1.667 | ||
|- | |- | ||
|1|| | |1||444||2.250 | ||
|- | |- | ||
| | |2||353||2.833 | ||
|- | |- | ||
| | |3||293||3.417 | ||
|- | |- | ||
| | |4||250||4.000 | ||
|- | |- | ||
| | |5||218||4.583 | ||
|- | |- | ||
| | |6||194||5.167 | ||
|- | |- | ||
| | |7||174||5.750 | ||
|- | |- | ||
| | |8||158||6.333 | ||
|- | |- | ||
| | |9||145||6.917 | ||
|- | |- | ||
| | |10||133||7.500 | ||
|} | |} | ||
Line 490: | Line 585: | ||
}} | }} | ||
Assuming | Assuming 35% more damage per stack, then using base hit damage as 1, we would expect the following per-hit damage increases: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Stacks !! Damage | ! Stacks !! Damage Per Hit !! Effective DPS Multiplier | ||
|- | |- | ||
| | |0||1.00||1.667 | ||
|- | |- | ||
| | |1||1.35||3.04 | ||
|- | |- | ||
| | |2||1.70||4.82 | ||
|- | |- | ||
| | |3||2.05||7.00 | ||
|- | |- | ||
| | |4||2.40||9.60 | ||
|- | |- | ||
| | |5||2.75||12.60 | ||
|- | |- | ||
| | |6||3.10||16.02 | ||
|- | |- | ||
| | |7||3.45||19.84 | ||
|- | |- | ||
| | |8||3.80||24.07 | ||
|- | |- | ||
| | |9||4.15||28.70 | ||
|- | |- | ||
|10||4.50||33.75 | |||
|} | |} | ||
Finally, to obtain sustained DPS from tooltip use the following formula: | Finally, to obtain sustained DPS from tooltip use the following formula: | ||
{{math | {{math | ||
|formula = Sustained DPS = { { Damage Per Second | |formula = Sustained DPS = { { Damage Per Second Multiplier \times Tooltip DPS } \over Casts Per Second} | ||
}} | }} | ||
Line 548: | Line 622: | ||
}} | }} | ||
{{Item acquisition}} | |||
{{ | |||
}} | |||
{{Skill enchantment modifier list}} | |||
{{ | |||
}} | |||
{{Alternate skill effect list}} | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* No longer has 0-10% increased Critical Strike Chance for each blade. | |||
* It now deals 3 to 5 Physical Damage at gem level 1 (unchanged), scaling up to 140 to 211 at gem level 20 (previously 128 to 191). | |||
* Quality now provides +0-5% increased Hit Rate for each blade, instead of 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.22.1| | |||
* Weapon Range displayed on Melee Weapons and other descriptions that use ranges with values now instead use metres. The reminder text for "Close Range" and the description of Presence range in the Character panel also now use metres. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Blade Vortex now deals 3 to 5 Physical Damage at gem level 1 (unchanged), up to 128 to 191 at gem level 20 (previously 86 to 129). | |||
* Now has 30% Effectiveness of Added Damage at all gem levels (previously 20%). | |||
}} | |||
{{Version history table row|3.14.0| | |||
*Now has a base duration of 4 seconds (previously 5 seconds). | |||
*Now has a radius of +2 at gem level 20 (previously +4). | |||
*Now has added damage effectiveness of 20% (previously 25%). | |||
*Now deals 86 to 129 Physical Damage at gem level 20 (previously 101 to 151). | |||
}} | |||
{{Version history table row|3.10.0| | |||
* Blades created by this skill can now be destroyed with {{il|Blade Blast}}. | |||
}} | |||
{{Version history table row|3.6.0| | |||
* Mana Cost at gem level 20 is now 16 (was 19). | |||
* Now deals 3 to 5 Physical damage at gem level 1 (from 7 to 10) and 101 to 151 Physical damage at gem level 20 (from 123 to 185). | |||
* Now has an added damage effectiveness of 25% (from 30%). | |||
}} | |||
{{Version history table row|3.5.0| | |||
* Added physics interactions. | |||
}} | |||
{{Version history table row|3.3.0| | |||
* Now has 35% increased hit rate for each blade (up from 10%). | |||
* Now deals 35% more damage with hits and ailments for each blade (up from 30% for hits and 20% for ailments). | |||
* Now has 10% increased critical strike chance for each blade. | |||
* Now has a limit of 10 active spinning blades (down from 20). | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'. | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Blade Vortex's radius has increased from 14 to 15 units. | * Blade Vortex's radius has increased from 14 to 15 units. | ||
* Blade Vortex gains 1 additional unit of radius every 5 levels. | * Blade Vortex gains 1 additional unit of radius every 5 levels. | ||
* No longer gain increased area of effect radius. | * No longer gain increased area of effect radius. | ||
* You can now only have one instance of Blade Vortex active at once. | * You can now only have one instance of Blade Vortex active at once. | ||
{{ | }} | ||
{{Version history table row|2.5.1| | |||
* Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring. | * Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring. | ||
{{ | }} | ||
{{Version history table row|2.5.0| | |||
* Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade. | * Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade. | ||
{{ | }} | ||
{{Version history table row|2.4.0| | |||
* Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20. | * Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20. | ||
{{ | }} | ||
{{Version history table row|2.2.0| | |||
* The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled. | * The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled. | ||
{{ | }} | ||
{{Version history table row|2.1.1b| | |||
* Extra Gore now doesn't trigger every time Blade Vortex hits. | * Extra Gore now doesn't trigger every time Blade Vortex hits. | ||
* Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect. | * Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect. | ||
* Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly. | * Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly. | ||
{{ | }} | ||
{{Version history table row|2.1.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
<ref name="MarkVisuals">{{cite web|author=Mark_GGG|date=January 14, 2016|title=Blade Vortex quality not working/applying.|url=https://www.pathofexile.com/forum/view-thread/1526200|publisher=Official Path of Exile Forums|accessdate=January 16, 2016}}</ref> | <ref name="MarkVisuals">{{cite web|author=Mark_GGG|date=January 14, 2016|title=Blade Vortex quality not working/applying.|url=https://www.pathofexile.com/forum/view-thread/1526200|publisher=Official Path of Exile Forums|accessdate=January 16, 2016}}</ref> | ||
<ref name="RedditUnleash">{{cite web|author=Rory_Rackham|date=March 7, 2019|title=Unleash/Intensify and blade vortex|url=https://www.reddit.com/r/pathofexile/comments/ay6btq/mark_15_posts_about_leech_rory_hold_my_beer/ehytwj3/?context=3|accessdate=March 7, 2019}}</ref> | |||
<ref name=" | |||
}} | }} | ||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ru:Вихрь клинков]] |
Revision as of 17:13, 22 May 2024
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
35% increased Hit Rate for each blade
35% more Damage for each blade
Can have up to 10 active spinning blades
Additional Effects From 1-20% Quality:
+(0.25-5)% increased Hit Rate for each bladePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBladeVortex
Blade Vortex (often referred to as BV) is a spell that creates an ethereal blade that spins around the caster that deals physical damage, each blade lasting for the minimum duration of 4 seconds.
Skill functions and interactions
Blade Blast of Unloading: When targeted by Blade Blast of UnloadingBlade Blast of UnloadingSpell, AoE, Physical, Nova
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%Requires Level 16Deals spell damage in an area around you. If you have Blade Vortex blades orbiting you, it will detonate each of them in turn, dealing damage again in an area around you for each one.Deals (40-1107) to (60-1661) Physical Damage
Base radius is 1.4 metres
100% more Area of Effect per Blade Vortex blade detonated
Additional Effects From 1-20% Quality:
Base radius is (0.005-0.1) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill.
Maximum blades: Up to 10 blade stacks can be active at a time. Each stack has its own duration.
Hit interval: When the blade is first spawned, the skill will deal a hit after the hit interval duration (0.6 seconds with one blade).
Multiple casts: Blade Vortex can have multiple stacks, but it only has one skill effect, based on the original cast or trigger. This means effects that apply to entire casts of a skill must apply to the first cast to have an effect, and effects that only apply to additional blades will normally not affect Blade Vortex, such as less damage from Unleash SupportUnleash SupportSpell, Support
Icon: q
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal (50-41)% less Damage when Reoccurring
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or more damage from Greater Spell Echo Support. Intensity updates on each cast, however.[1] Stats that apply per hit instead of per cast do not snapshot.
Visual effect: Blade vortex's visual effect does not scale with Area of effect modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.[2]
Gem level progression
Level | Mana Cost | Physical Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 12 | 33 | 6 | 3 to 5 | N/A | 0 | 0 |
2 | 15 | 39 | 6 | 4 to 6 | N/A | 15249 | 15249 |
3 | 19 | 48 | 7 | 6 to 9 | N/A | 41517 | 56766 |
4 | 23 | 56 | 8 | 8 to 12 | N/A | 81983 | 138749 |
5 | 27 | 64 | 9 | 11 to 16 | N/A | 147968 | 286717 |
6 | 31 | 73 | 9 | 14 to 21 | N/A | 250557 | 537274 |
7 | 35 | 81 | 10 | 18 to 27 | N/A | 405086 | 942360 |
8 | 38 | 88 | 11 | 22 to 33 | +0.1m | 447718 | 1390078 |
9 | 41 | 94 | 11 | 26 to 40 | +0.1m | 615318 | 2005396 |
10 | 44 | 100 | 12 | 32 to 48 | +0.1m | 834639 | 2840035 |
11 | 47 | 106 | 12 | 38 to 57 | +0.1m | 1570760 | 4410795 |
12 | 50 | 113 | 13 | 45 to 68 | +0.1m | 1633987 | 6044782 |
13 | 53 | 119 | 13 | 54 to 81 | +0.1m | 2151030 | 8195812 |
14 | 56 | 125 | 14 | 64 to 96 | +0.1m | 2812189 | 11008001 |
15 | 59 | 132 | 14 | 76 to 114 | +0.2m | 5099360 | 16107361 |
16 | 62 | 138 | 15 | 90 to 135 | +0.2m | 9400731 | 25508092 |
17 | 64 | 142 | 15 | 101 to 151 | +0.2m | 15273366 | 40781458 |
18 | 66 | 146 | 16 | 113 to 169 | +0.2m | 26286582 | 67068040 |
19 | 68 | 151 | 16 | 126 to 189 | +0.2m | 62890590 | 129958630 |
20 | 70 | 155 | 16 | 140 to 211 | +0.2m | 212046017 | 342004647 |
21 | 72 | 159 | 17 | 157 to 235 | +0.2m | N/A | N/A |
22 | 74 | N/A | 17 | 174 to 262 | +0.3m | N/A | N/A |
23 | 76 | N/A | 18 | 194 to 291 | +0.3m | N/A | N/A |
24 | 78 | N/A | 18 | 216 to 324 | +0.3m | N/A | N/A |
25 | 80 | N/A | 18 | 241 to 361 | +0.3m | N/A | N/A |
26 | 82 | N/A | 19 | 267 to 401 | +0.3m | N/A | N/A |
27 | 84 | N/A | 19 | 297 to 446 | +0.3m | N/A | N/A |
28 | 86 | N/A | 19 | 330 to 495 | +0.3m | N/A | N/A |
29 | 88 | N/A | 20 | 367 to 550 | +0.4m | N/A | N/A |
30 | 90 | N/A | 20 | 407 to 610 | +0.4m | N/A | N/A |
31 | 91 | N/A | 20 | 429 to 643 | +0.4m | N/A | N/A |
32 | 92 | N/A | 20 | 451 to 677 | +0.4m | N/A | N/A |
33 | 93 | N/A | 21 | 475 to 713 | +0.4m | N/A | N/A |
34 | 94 | N/A | 21 | 501 to 751 | +0.4m | N/A | N/A |
35 | 95 | N/A | 21 | 527 to 791 | +0.4m | N/A | N/A |
36 | 96 | N/A | 21 | 555 to 832 | +0.4m | N/A | N/A |
37 | 97 | N/A | 21 | 584 to 876 | +0.4m | N/A | N/A |
38 | 98 | N/A | 22 | 615 to 923 | +0.4m | N/A | N/A |
39 | 99 | N/A | 22 | 647 to 971 | +0.4m | N/A | N/A |
40 | 100 | N/A | 22 | 681 to 1022 | +0.4m | N/A | N/A |
Calculating DPS
Blade Vortex's in-game tooltip DPS gives the average damage of one hit from one Blade Vortex instance, multiplied by casts per second. This value is misleading primarily because Blade Vortex can hit more than once over its duration, thus not cast speed must be used, but hits per second (rounds per second, spin rate), over the duration of the stacks.
Math and tables
Base spin rate of Blade Vortex is 600 ms. Blade Vortex hit more frequently with more stacks it has. As gem says: 35% increased Hit Rate for each blade. So spin time is calculated as
Assuming spin rate increases for 35% for each stack, we have the following data:
Stacks | Hit Rate (ms) | Hits Per Second |
---|---|---|
0 | 600 | 1.667 |
1 | 444 | 2.250 |
2 | 353 | 2.833 |
3 | 293 | 3.417 |
4 | 250 | 4.000 |
5 | 218 | 4.583 |
6 | 194 | 5.167 |
7 | 174 | 5.750 |
8 | 158 | 6.333 |
9 | 145 | 6.917 |
10 | 133 | 7.500 |
Each stack of Blade Vortex increases hit damage with the following formula:
Where is per-stack damage increase factor.
Then we need just multiply hits per second with hit damage.
Assuming 35% more damage per stack, then using base hit damage as 1, we would expect the following per-hit damage increases:
Stacks | Damage Per Hit | Effective DPS Multiplier |
---|---|---|
0 | 1.00 | 1.667 |
1 | 1.35 | 3.04 |
2 | 1.70 | 4.82 |
3 | 2.05 | 7.00 |
4 | 2.40 | 9.60 |
5 | 2.75 | 12.60 |
6 | 3.10 | 16.02 |
7 | 3.45 | 19.84 |
8 | 3.80 | 24.07 |
9 | 4.15 | 28.70 |
10 | 4.50 | 33.75 |
Finally, to obtain sustained DPS from tooltip use the following formula:
or in expanded form
Item acquisition
Blade Vortex can drop anywhere.
Recipes
Blade Vortex can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Blade Vortex.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Blade Vortex Crit Multi Per Blade 1 | 66 | Merciless Labyrinth | Blade Vortex has +2% to Critical Strike Multiplier for each blade | helmet 75 |
Enchantment Blade Vortex Crit Multi Per Blade 2 | 75 | Eternal Labyrinth | Blade Vortex has +3% to Critical Strike Multiplier for each blade | helmet 75 |
Enchantment Blade Vortex Damage 1 | 66 | Merciless Labyrinth | 25% increased Blade Vortex Spell Damage | helmet 75 |
Enchantment Blade Vortex Damage 2 | 75 | Eternal Labyrinth | 40% increased Blade Vortex Spell Damage | helmet 75 |
Enchantment Blade Vortex Duration 1 | 66 | Merciless Labyrinth | 20% increased Blade Vortex Duration | helmet 75 |
Enchantment Blade Vortex Duration 2 | 75 | Eternal Labyrinth | 30% increased Blade Vortex Duration | helmet 75 |
Enchantment Blade Vortex Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Blade Vortex Area of Effect | helmet 75 |
Enchantment Blade Vortex Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Blade Vortex Area of Effect | helmet 75 |
Alternate skill effects
Blade Vortex has the following alternate skill effects:
Item | Effect(s) |
---|---|
Demonic Blade VortexDemonic Blade VortexSkill Gem EffectYour Blade Vortex becomes a black and red demonic vortex. | Your Blade Vortex becomes a black and red demonic vortex. |
Illusionist Blade Vortex EffectIllusionist Blade Vortex EffectSkill Gem EffectYour Blade Vortex becomes an Illusionist Effect. | Your Blade Vortex becomes an Illusionist Effect. |
Sawblade Blade VortexSawblade Blade VortexSkill Gem EffectYour Blade Vortex becomes a Sawblade Effect. | Your Blade Vortex becomes a Sawblade Effect. |
Transcendence Blade Vortex EffectTranscendence Blade Vortex EffectSkill Gem EffectYour Blade Vortex becomes a Transcendence Effect. | Your Blade Vortex becomes a Transcendence Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.22.1 |
|
3.17.0 |
|
3.14.0 |
|
3.10.0 |
|
3.6.0 |
|
3.5.0 |
|
3.3.0 |
|
3.0.0 |
|
2.6.0 |
|
2.5.1 |
|
2.5.0 |
|
2.4.0 |
|
2.2.0 |
|
2.1.1b |
|
2.1.0 |
|
References
- ↑ Rory_Rackham (March 7, 2019). "Unleash/Intensify and blade vortex". Retrieved March 7, 2019.
- ↑ Mark_GGG (January 14, 2016). "Blade Vortex quality not working/applying.". Official Path of Exile Forums. Retrieved January 16, 2016.