Equipment: Difference between revisions
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[[Image:Sampleequipmentinventory.jpg|thumb|right|300px|An example of the inventory screen with various equipment currently in use.]] | [[Image:Sampleequipmentinventory.jpg|thumb|right|300px|An example of the inventory screen with various equipment and flasks currently in use.]] | ||
'''Equipment''' refers to any [[item]]s that can be placed into equipment slots on the character's inventory screen. These include [[weapon]]s, [[armour (equipment)|armour]] | '''Equipment''' refers to any [[item]]s that can be placed into equipment slots on the character's inventory screen. These include [[weapon]]s, [[armour (equipment)|armour]] and [[jewellery]], but excludes [[flask]]s, [[trinket]]s, socketed [[skill gem]]s and [[jewel]]s, and any other equippable items that are introduced in a [[challenge league]]. | ||
==Weapons== | ==Weapons== | ||
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* [[Wand]]s | * [[Wand]]s | ||
==Off- | ==Off-hands== | ||
{{Main|Off-hand equipment}} | {{Main|Off-hand equipment}} | ||
'''Off-hand equipment''' is a sub-category of [[equipment]] that are equipped in the off-hand slot (right weapon slot), typically alongside other [[weapon]]s, to provide offensive or defensive benefits through [[affix|modifiers]]. | '''Off-hand equipment''' is a sub-category of [[equipment]] that are equipped in the off-hand slot (right weapon slot), typically alongside other one-handed [[weapon]]s, to provide offensive or defensive benefits through [[affix|modifiers]]. | ||
* [[Quiver]]s | * [[Quiver]]s | ||
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Jewellery does not implicitly provide protection like armour, but is useful for its supporting role and magical properties. Its [[quality]] can be improved with [[catalyst]]s, which improve the affix values of specific types of modifiers. | Jewellery does not implicitly provide protection like armour, but is useful for its supporting role and magical properties. Its [[quality]] can be improved with [[catalyst]]s, which improve the affix values of specific types of modifiers. | ||
Jewellery does not have [[gem]] [[socket]]s, unless they are given one by an [[implicit modifier]]. | |||
* [[Amulet]]s | * [[Amulet]]s | ||
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* [[Ring]]s | * [[Ring]]s | ||
== | ==Related items== | ||
Items that are placed in your [[flask]] slots or sockets are not considered equipment. [[Trinket]]s are also not considered equipment. | |||
Effects which check the requirements for all equipment such as the ones found in {{il|Voll's Vision}}, {{il|Malachai's Vision}}, and {{il|The Eternity Shroud}} only check your weapons, armour, and jewelry. | |||
== | ===Temporary items=== | ||
{{ | These items were equippable to your character at some point, but were removed from the game. These items also did not count as equipment. | ||
* {{il|Blood Crucible}} | |||
* [[Sentinel]]s | |||
* [[Sanctified relic]]s | |||
==See Also== | |||
==See | |||
* [[Rogue's equipment]] | * [[Rogue's equipment]] | ||
* [[Guide:Best in slot base types]] | * [[Guide:Best in slot base types]] | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.8.6| | |||
* Reduced drop rate of equipment such that 18% of monsters drop items rather than 23%. Non-equipment drop rates are unchanged. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Equipment| ]] | [[Category:Equipment| ]] | ||
[[ru:Снаряжение]] | [[ru:Снаряжение]] |
Revision as of 19:33, 15 April 2024
Equipment refers to any items that can be placed into equipment slots on the character's inventory screen. These include weapons, armour and jewellery, but excludes flasks, trinkets, socketed skill gems and jewels, and any other equippable items that are introduced in a challenge league.
Weapons
Weapons are equipment used to perform attacks or enhance spells. Each weapon has a base damage value range, attacks per second, and base critical strike chance. Quality improves the damage values of weapons.
Types of weapons:
Off-hands
Off-hand equipment is a sub-category of equipment that are equipped in the off-hand slot (right weapon slot), typically alongside other one-handed weapons, to provide offensive or defensive benefits through modifiers.
Armour
Armour is a category of equipment worn on different parts of the body to provide protection and bonuses from magical properties. Quality improves the amount of armour, evasion, and/or energy shield the item provides.
Jewellery
Jewellery does not implicitly provide protection like armour, but is useful for its supporting role and magical properties. Its quality can be improved with catalysts, which improve the affix values of specific types of modifiers.
Jewellery does not have gem sockets, unless they are given one by an implicit modifier.
Related items
Items that are placed in your flask slots or sockets are not considered equipment. Trinkets are also not considered equipment.
Effects which check the requirements for all equipment such as the ones found in Voll's VisionVoll's Vision
Praetor CrownArmour: (421-485)
Energy Shield: (51-58)Requires Level 68, 62 Str, 91 Int+(260-300) to Armour
+(26-32)% to Fire Resistance
+(8-16)% to Chaos Resistance
20% increased Light Radius
(8-12)% increased Maximum Life if no Equipped Items are Corrupted
Regenerate 400 Life per second if no Equipped Items are CorruptedRighteous men seek virtue like tame pups seeking praise., Malachai's VisionMalachai's Vision
Praetor CrownArmour: (161-185)
Energy Shield: (201-258)Requires Level 68, 62 Str, 91 IntAdds (13-17) to (29-37) Chaos Damage
+(150-200) to maximum Energy Shield
+(32-40)% to Cold Resistance
+(15-20)% to Lightning Resistance
Regenerate 400 Energy Shield per second if all Equipped items are Corrupted
Regenerate 35 Mana per second if all Equipped Items are CorruptedCorruptedWicked men chase power like stray dogs chase a rat., and The Eternity ShroudThe Eternity Shroud
Blood RaimentEvasion: (872-1252)
Energy Shield: (146-210)
Movement Speed: -3%Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Glimpse of Eternity when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper ItemsThere can be no defence against the celestial siblings entropy and time. only check your weapons, armour, and jewelry.
Temporary items
These items were equippable to your character at some point, but were removed from the game. These items also did not count as equipment.
- Blood CrucibleBlood CrucibleThe gateway of flesh, horror unbound,
requires a key of madness and pain. - Sentinels
- Sanctified relics
See Also
Version history
Version | Changes |
---|---|
0.8.6 |
|