|flavour_text = The end of the old,<br>the beginning of the new.<br>A unique opportunity for transformation,<br>for those with the power<br>to grasp it.
This page is about the divination card. For the game mechanic, see Experience#Death.
Death is a divination card. A set of four can be exchanged for Mon'tregul's GraspMon'tregul's Grasp Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp..
Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.
Random divination card
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Usage in recipes
Death is used in the following recipes:
Result
Amount
Part
Description
Meta
Mon'tregul's GraspMon'tregul's Grasp Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp.
4
DeathDeath4Mon'tregul's GraspThe end of the old, the beginning of the new. A unique opportunity for transformation, for those with the power to grasp it.