Voidbearer (monster type): Difference between revisions
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* [[Far Shot]] | * [[Far Shot]] | ||
== | ==Variations== | ||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! Name !! Location !! Special Attributes | |||
|-style="height:40px" | |||
| style="width:200px"| [[Voidbearer]] (blue) ||style="width:300px"|[[The Docks]] ||style="width:600px"| Fire Breath, Far Shot | |||
|-style="height:40px" | |||
| [[Voidbearer]] (yellow) || [[The Upper Sceptre of God]] || Fire Breath, Far Shot | |||
|-style="height:40px" | |||
| [[Corrupted Hound]] || [[Elreon, Loremaster]] missions (legacy) || Fire Breath, Far Shot | |||
|-style="height:40px" | |||
| [[Hound of Tzteosh]] || spawns as [[Beyond Demon]] || Fire {{il|Storm Call}} on hit | |||
|-style="height:40px" | |||
| '''[[The Revenant]]''' || [[The Docks]] || Uses {{il|Searing Bond}} and {{il|Cyclone}} | |||
|} | |||
{{Navbox Bestiary}} | |||
[[Category:Act 3 monsters]] | [[Category:Act 3 monsters]] | ||
[[Category:Voidbearers| ]] | [[Category:Voidbearers| ]] | ||
[[Category:Monster types]] | [[Category:Monster types]] |
Latest revision as of 17:50, 3 February 2022
Voidbearers are monsters found in Act 3. They breathe fire and deal more damage from afar. They can be dangerous, even more so if they fire multiple projectiles.
Even though these monsters use a skill that looks like Incinerate, their damage is not purely fire, some of it is also physical.[citation needed]
Abilities
- Firebreath (similar to the spell effect of Flame Totem)
- Far Shot
Variations
Name | Location | Special Attributes |
---|---|---|
Voidbearer (blue) | The Docks | Fire Breath, Far Shot |
Voidbearer (yellow) | The Upper Sceptre of God | Fire Breath, Far Shot |
Corrupted Hound | Elreon, Loremaster missions (legacy) | Fire Breath, Far Shot |
Hound of Tzteosh | spawns as Beyond Demon | Fire Storm CallStorm CallSpell, AoE, Duration, Lightning Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage Base duration is 1.50 seconds +(0-0.6) metres to radius Additional Effects From 1-20% Quality: (0.75-15)% chance for Lightning to Strike the Marker when CastPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. on hit |
The Revenant | The Docks | Uses Searing BondSearing BondSpell, Totem, Fire Level: (1-20) Cost: (18-51) Mana Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems Totem lasts 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which uses this Skill Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Summoned TotemsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)% AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage 10% increased Area of Effect per 0.1 metre additional Melee Strike Range 30% less Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |