Sniper's Mark

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Sniper's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (16-35)% increased Damage from Projectile Hits
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets

Additional Effects per 1% Quality:
Cursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to Knockback
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sniper's Mark skill icon.pngSniper's Mark inventory icon.png
Acquisition
Drop level: 24
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemProjectileWeakness

Sniper's Mark skill screenshot.jpg

Sniper's Mark
Debuff
Sniper's Mark skill icon.png
You are cursed. You take increased damage from projectiles, and projectiles that hit you will split. You grant flask charges to the enemy who cursed you when hit.

Sniper's Mark is a spell that marks a single target with a curse. The marked target takes increased damage from projectiles, causes projectiles that hit the marked target to split, and grants life and mana flask charges when hit.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.
  • Flask charges are granted no more than once every 0.5 seconds. Charges are only granted to characters that directly hit it (not from minions, totems, etc.).

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
increased
Projectile
Damage
splitsExp.Total Exp.
124581616%300
227641717%3118383118383
330711818%3175816294199
433771919%3254061548260
536832120%3359090907350
639902221%34985081405858
742962322%36820572087915
8451022423%39217773009692
9481092524%317278794737571
10501132625%311388775876448
11521172626%413682337244681
12541212727%416383388883019
13561252828%4195664810839667
14581302929%4365518414494851
15601342930%4301732717512178
16621383031%4779391425306092
17641423132%41520603140512123
18661463133%42618558266697705
19681513234%462755923129453628
20701553335%4211877683341331311
21721593436%5N/AN/A
2274N/A3437%5N/AN/A
2376N/A3538%5N/AN/A
2478N/A3639%5N/AN/A
2580N/A3640%5N/AN/A
2682N/A3741%5N/AN/A
2784N/A3842%5N/AN/A
2886N/A3943%5N/AN/A
2988N/A3944%5N/AN/A
3090N/A4045%5N/AN/A
3191N/A4045%5N/AN/A
3292N/A4146%5N/AN/A
3393N/A4146%5N/AN/A
3494N/A4247%5N/AN/A
3595N/A4247%5N/AN/A
3696N/A4248%5N/AN/A
3797N/A4348%5N/AN/A
3898N/A4349%5N/AN/A
3999N/A4349%5N/AN/A
40100N/A4450%5N/AN/A

Gem quality

TypeStats (per 1% quality)Weight
SuperiorCursed enemies take 0.25% increased Damage from Projectile Hits50
AnomalousCurse Skills have 1% increased Cast Speed100
DivergentHits on Cursed Enemies have an additional 2% chance to Knockback100

Item acquisition
Questionmark.png

Sniper's Mark can drop anywhere.

Recipes

Sniper's Mark can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe CataclysmThe Cataclysm card art.png13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe FoxThe Fox card art.png6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
8Dying AnguishDying AnguishDying Anguish card art.png8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
8The HookThe HookThe Hook card art.png8Level 21 Gem
Alternate Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
Random corrupted level 21 gem with 23% alternative qualityA
3Gemcutter's PromiseGemcutter's PromiseGemcutter's Promise card art.png3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random gem with 1–20% qualityA
1The VoidThe VoidThe Void card art.png1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related modifiers

The following mods are related to Sniper's Mark:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HellscapeUpsideGrantsLevel1SnipersMarkScourge Benefit1Grants Level 1 Sniper's Mark Skillquiver 200
default 0
HellscapeUpsideGrantsLevel10SnipersMarkScourge Benefit45Grants Level 10 Sniper's Mark Skillquiver 200
default 0
HellscapeUpsideGrantsLevel20SnipersMarkScourge Benefit68Grants Level 20 Sniper's Mark Skillquiver 200
default 0
HellscapeUpsideGrantsLevel22SnipersMarkScourge Benefit68Grants Level 22 Sniper's Mark Skillquiver 200
default 0

Legacy mods

The following mods can only be find in legacy item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Projectile Weakness Duration 1Enchantment66Sniper's Mark has 30% increased Durationhelmet 0
default 0
Enchantment Projectile Weakness Duration 2Enchantment75Sniper's Mark has 45% increased Durationhelmet 0
default 0
ProjectileWeaknessSkillCorruptedCorrupted58Grants Level 15 Sniper's Mark Skillquiver 0
default 0

Related helmet enchantments

The following helmet enchantments affect Sniper's Mark.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Projectile Weakness Curse Effect 166Merciless LabyrinthSniper's Mark has 20% increased Curse Effecthelmet 100
default 0
Enchantment Projectile Weakness Curse Effect 275Eternal LabyrinthSniper's Mark has 30% increased Curse Effecthelmet 100
default 0

Related Unique items

ItemRequired levelStats
Mercenary's LotMercenary's Lot
Slink Gloves
Evasion: (322-398)Requires Level 70, 95 Dex+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark transfers to another Enemy when Marked Enemy dies
The target changes, but the job's always the same.
70+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark transfers to another Enemy when Marked Enemy dies

Version history

Version Changes
3.19.1
  • Marks applied to you by a monster are now removed if you move a great distance away from the monster.
3.19.0
  • Removed the life and mana flask charge generation from Sniper's Mark.
3.12.0
Enemies afflicted by Sniper's Mark grant charges to Life and Mana flasks when hit, and cause projectiles that hit them to split towards other enemies.
  • Renamed from Projectiles Weakness to Sniper's Mark.
  • No longer causes projectiles to pierce or knock back cursed enemies.
  • Cursed enemies now take 16% increased damage from projectile hits at gem level 1, up to 35% at gem level 20.
  • Cursed enemies now grant a Life Flask charge and a Mana Flask charge when you hit them, no more than once every 0.5 seconds at all gem levels. Note that this only applies to hits from the source of the mark (and not, for example, your minions).
  • Projectiles which hit cursed enemies now split towards 3 additional targets at gem level 1, up to 4 additional targets at gem level 20.
  • Cursed enemies now take 1% increased damage from projectile hits per 4% gem quality (from 1% increased damage from projectile hits per 2% gem quality).
  • The Putrid CloisterThe Putrid Cloister
    Museum Map
    Map Level: 69
    Map Tier: 2
    Guild Character: Õ
    Item Quantity: +90%
    Item Rarity: +45%
    Players are Cursed with Vulnerability
    Players are Cursed with Conductivity
    Players are Cursed with Flammability
    Players are Cursed with Frostbite
    Players are Cursed with Despair
    Unique Boss drops divination cards
    Please take out your blades,
    your whips, and your spikes.
    Class is now in session.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    : No longer applies Projectile Weakness to players. Now applies DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Base duration is (9-10.9) seconds
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Cursed enemies have -(20-29)% to Chaos Resistance
    Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
    Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies

    Additional Effects per 1% Quality:
    Cursed enemies take 0.5% increased Damage from Damage Over Time effects
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Despair skill icon.png
    instead.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
3.0.0
  • Now causes projectiles to pierce cursed enemies (up from 50% chance).
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.[citation needed]
2.2.0
  • Now always causes enemies to have a 50% chance to be pierced. Enemies cursed with Projectile Weakness take a further 5% increased damage from projectiles at all gem levels.
2.0.0
  • Pierce chance is now 50% at all levels. Knockback chance is now 25% at all levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level. It now grants 0.5% chance to pierce cursed enemies per 1% quality (was 0.75% per 1% quality).
1.2.0
  • No longer reduces the enemy's chance to evade projectile attacks. This ability has been moved to the new skill Poacher's Mark.
1.1.0
  • Undocumented Change: Projectile damage taken changed from "more" to "increased".
0.9.5
  • Now increases damage taken from projectiles.
0.9.2
  • Projectile Weakness has been added to the game.



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